forked from KolibriOS/kolibrios
Andrew
f222e98a09
- Update language codes and add comments. - Correct `en_US` translations. - Some whitespace clean-up (mainly EOL sanitation). Reviewed-on: KolibriOS/kolibrios#76 Co-authored-by: Andrew <dent.ace@gmail.com> Co-committed-by: Andrew <dent.ace@gmail.com>
1145 lines
24 KiB
NASM
1145 lines
24 KiB
NASM
; SOKOBAN FOR MENUET v0.1
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; Written in pure assembler by Ivushkin Andrey aka Willow
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;
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; Last changed: July 2, 2004
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;
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; Main idea, art & graphics
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; Sokofun for Windows 95 by Games 4 Brains
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; and Sokoban 2.3 by Björn Källmark
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;
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; Level designers:
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;
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; Alberto Garcia, Aymeric du Peloux, Brian Kent, David Holland,
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; David W Skinner, Erim Sever, Evgeniy Grigoriev, François Marques,
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; Frantisek Pokorny, Howard Abed,J franklin Mentzer, Jaques Duthen,
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; John C Davis, John Polhemus, Kobus Theron, Lee Haywood, Mario Bonenfant,
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; Martin P Holland, Mic (Jan Reineke), Phil Shapiro, Richard Weston,
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; Sven Egevad, Ken'ichiro Takahashi (takaken), Thinking Rabbit,
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; Yoshio Murase, ZICO (Zbigniew Kornas)
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;
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; Special thanks to Hirohiko Nakamiya
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;
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; More credits:
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; Masato Hiramatsu, Kazuo Fukushima, Klaus Clemens
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;
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; Game uses its own format of levelset files *.LEV
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; with simple run-length compression
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; COMPILE WITH FASM
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format binary as ""
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include 'macros.inc' ; decrease code size (optional)
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include 'CELLTYPE.INC' ; object identifiers
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;include 'debug.inc'
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SKIN_SIZE = 11520 ; size of skin file (16x240)
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; field dimensions
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FLD_LEFT = 43
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FLD_LEFT2 = FLD_LEFT shl 16
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FLD_TOP = 40
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FLD_TOP2 = FLD_TOP shl 16
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IMG_SIZE = 16 shl 16+16
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SHIFT = (16 shl 16)
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WND_COLOR = 0x00aabbcc
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; level list dimensions
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LEVLIST_XY = FLD_TOP shl 16+45
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LEVLIST_SPACING = 10
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LEVWND_X = 320
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LEVWND_Y = 200
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; input line dimensions
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INP_X = 10 shl 16+300
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INP_Y = 160 shl 16+16
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INP_XY = 15 shl 16+164
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; load button dimensions
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LOAD_X = 130 shl 16+65
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LOAD_Y = 180 shl 16+14
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LOAD_XY = 135 shl 16+184
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CHOOSE_XY = 40 shl 16+148
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WIN_XY = 135 shl 16+25
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; workmode constants, more defs in CELLTYPE.INC
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WM_WINNER = 0x10
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WM_READSET = 0
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WM_LOSE = 0x20
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use32
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org 0x0
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db 'MENUET01'
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dd 0x01
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dd START
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dd I_END
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dd 0x100000
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dd 0x7fff0
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dd 0x0
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dd 0x0
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START:
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mov eax,70 ; load skin image-it is in RAW 16x240 BGR
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mov ebx,file_info ; IrfanView recommended
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int 0x40
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test ebx,ebx
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; jmp load_level
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; jz close
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load_fail: ; clear input line, also if levelset load failed
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mov [inp_pos],0
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load_std:
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mov esi,stdlev
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mov edi,file_name
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mov ecx,stdlev_len-stdlev
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rep movsb
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mov ecx,10
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reset_fi:
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mov dword[cnf_level],level_start
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xor eax,eax
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mov [levpage],eax
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mov word[ll_num],'00' ; reset some counters
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read_cnf:
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mov eax,70
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mov ebx,file_info
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int 0x40
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test ebx,ebx ; load standard levels SOKO-?.LEV instead of custom
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jz nxt_cnf
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add dword[cnf_level],ebx
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nxt_cnf:
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test ecx,ecx ; this check is for loading a custom levelset
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jz no_increase
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inc byte[file_num] ; next standard levelset
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loop read_cnf
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no_increase:
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cmp dword[cnf_level],level_start
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jne go_on
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test ecx,ecx
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jz load_fail
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jmp close ; missing standard levels & exiting
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go_on:
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mov eax,[cnf_level]
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mov byte[eax],0xf0 ; end-of-levels mark
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call read_levelset
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backto_set:
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mov byte[workmode],WM_READSET
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mov byte[winmode],0
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jmp red
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restart_level:
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call decode_field ; uncompress level
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red:
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call draw_window
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still:
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mov eax,10
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int 0x40
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cmp byte[winmode],WM_WINNER
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je backto_set
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cmp byte[winmode],WM_LOSE
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je backto_set
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cmp eax,1
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je red
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cmp eax,2
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je key
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cmp eax,3
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je button
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jmp still
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key:
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mov eax,2
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int 0x40
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cmp byte[workmode],WM_READSET
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jne key_move
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cmp ah,32 ; Space moves focus to input line
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je is_input
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cmp ah,184
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jne no_prev
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cmp [levpage],0 ; PgUp
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jz still
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sub [levpage],10
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cmp byte[ll_num+1],'0'
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jnz _pu
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dec byte[ll_num]
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mov byte[ll_num+1],'9'+1
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_pu:
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dec byte[ll_num+1]
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jmp red
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no_prev:
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cmp ah,183 ; PgDn
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jne no_next
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mov eax,[levpage]
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add eax,10
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cmp eax,[levelcount]
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jae still
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mov [levpage],eax
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cmp byte[ll_num+1],'9'
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jnz _pd
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inc byte[ll_num]
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mov byte[ll_num+1],'0'-1
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_pd:
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inc byte[ll_num+1]
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jmp red
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no_next:
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sub ah,48
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cmp ah,9
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ja still
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movzx eax,ah ; user selects a level
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add eax,[levpage]
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cmp eax,[levelcount]
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jae still
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mov eax,[levelmap+eax*4]
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mov [levptr],eax ; current level pointer
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mov al,byte[eax]
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mov byte[workmode],al
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jmp restart_level
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; we're already in game
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key_move:
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cmp ah,180 ; Home
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je backto_set
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cmp ah,176
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jb no_arrows
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sub ah,176
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cmp ah,3
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ja no_arrows
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movzx ecx,ah
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movzx edx,[player]
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inc ch
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call valid_move
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cmp byte[winmode],WM_WINNER
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jne no_winner
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mov ecx,0x00ac0000
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mov edx,win_msg
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mov esi,win_msg_end-win_msg ; print victory congratulations
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print_msg:
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mov ebx,WIN_XY
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mov eax,4
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int 0x40
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jmp d_f
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no_winner:
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cmp byte[winmode],WM_LOSE
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jne d_f
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no_loser:
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test al,al ; no move accepted
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jnz still
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d_f:
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call draw_field ; move performed-redraw
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jmp still
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no_arrows:
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cmp ah,27
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je restart_level
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jmp still
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button:
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mov eax,17
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int 0x40
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cmp ah,1
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jne noclose
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close:
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xor eax,eax
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dec eax
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int 0x40 ; shutdown.
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noclose:
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cmp ah,2
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jne no_input
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is_input: ; simple input line with backspace feature
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mov ebx,[entered] ; sorry - no cursor
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test ebx,ebx
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jnz wait_input
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mov [inp_pos],ebx
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inc [entered]
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wait_input:
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call draw_input
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mov eax,10
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int 0x40
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cmp eax,2
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jne still
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mov edi,[inp_pos]
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mov eax,2
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int 0x40
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shr eax,8
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cmp eax,27
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je still
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cmp eax,13
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je load_level
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cmp eax,8
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je backsp
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mov [fn_input+edi],al
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inc [inp_pos]
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jmp wait_input
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backsp:
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test edi,edi
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jz wait_input
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dec [inp_pos]
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jmp wait_input
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no_input:
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cmp ah,3
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jne no_load
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load_level:
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mov ecx,[inp_pos]
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test ecx,ecx
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je load_std
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mov esi,fn_input
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mov byte[esi+ecx],0
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inc ecx
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mov edi,file_name
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rep movsb
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jmp reset_fi
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no_load:
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jmp still
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; *********************************************
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; ** FILLS LEVEL POINTER MAP ******************
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; *********************************************
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read_levelset:
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mov dword[wnd_width],LEVWND_X
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mov dword[wnd_height],LEVWND_Y
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mov [levelcount],0
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mov edi,level_start
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mov esi,levelmap
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mov al,0xff
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rls_cycle:
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cmp byte[edi],EOF
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je end_of_levelset
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mov [esi],edi
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add esi,4
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mov ecx,1024
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inc [levelcount]
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repne scasb
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jecxz eol ;end_of_levelset
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jmp rls_cycle
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end_of_levelset:
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mov eax,[levelcount]
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; debug_print_dec eax
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ret
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eol:
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; debug_print '*** '
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jmp end_of_levelset
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; *********************************************
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; ******* DEFINE & DRAW WINDOW & OTHER STUFF *
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; *********************************************
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draw_window:
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mov eax,12
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mov ebx,1
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int 0x40
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mov eax,0
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mov ebx,150*65536
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add ebx,[wnd_width]
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mov ecx,50*65536
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add ecx,[wnd_height]
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mov edx,0x13000000 + WND_COLOR
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mov esi,0x005080d0
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mov edi,zagolovok
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int 0x40
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cmp byte[workmode],WM_READSET
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je list_levels
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mov edi,[levptr] ; print custom level filename
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add ebx,170*65536
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lea edx,[edi+4]
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movzx esi,byte[edi+3]
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int 0x40
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call draw_field
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cmp [entered],0
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jz end_of_draw
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mov edx,fn_input ; print input line text
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mov esi,[inp_pos]
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mov ebx,FLD_LEFT2+FLD_TOP-15
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jmp draw_level_file
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list_levels:
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call draw_input
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mov eax,8 ; draw load button
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mov ebx,LOAD_X
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mov ecx,LOAD_Y
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mov edx,3
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mov esi,WND_COLOR
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int 0x40
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mov eax,4
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mov ecx,0x00107a30
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mov ebx,LOAD_XY
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mov edx,load_char
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mov esi,loadlen-load_char
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int 0x40
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mov ebx,LEVLIST_XY
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mov edi,0x004e00e7
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xor esi,esi
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mov ecx,10
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ll_cycle:
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push ecx esi ebx esi
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lea ecx,[esi+'0']
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mov [ll_num+2],cl
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mov ecx,edi
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mov edx,ll_num
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mov esi,4
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int 0x40
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add ebx,25 shl 16
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pop esi
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add esi,[levpage]
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mov edx,[levelmap+esi*4]
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add edx,4
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movzx esi,byte[edx-1]
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int 0x40
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pop ebx esi ecx
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inc esi
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mov edx,[levelcount]
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sub edx,[levpage]
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cmp edx,esi
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jbe choose_print
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add ebx,LEVLIST_SPACING
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loop ll_cycle
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choose_print:
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mov edx,ll_msg
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mov esi,ll_msg_end-ll_msg
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mov ebx,CHOOSE_XY
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draw_level_file:
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mov eax,4
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int 0x40
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end_of_draw:
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mov eax,12
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mov ebx,2
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int 0x40
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ret
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; *********************************************
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; ******* DRAW CELL IMAGES WITHIN FIELD *******
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; *********************************************
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draw_field:
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cmp byte[workmode],sSokonex
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jne no_chl
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call check_lasers ; Sokonex game
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no_chl:
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mov eax,13 ; clear field area
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mov edx,WND_COLOR
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mov edi,[levptr]
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movzx ebx,byte[edi+1]
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shl ebx,4
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lea ebx, [FLD_LEFT2+ebx]
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movzx ecx,byte[edi+2]
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shl ecx,4
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lea ecx, [FLD_TOP shl 16+ecx]
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int 0x40
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mov edx, FLD_LEFT2+FLD_TOP
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movzx edi,byte[edi+1]
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shl edi,20
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add edi, FLD_LEFT2
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xor eax,eax
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mov ecx,[fld_size]
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mov esi,field
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fld_cycle:
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lodsb
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call draw_img
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add edx,SHIFT
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cmp edx,edi
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jl no_nl
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add edx,16
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and edx,0xffff
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add edx,FLD_LEFT2
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no_nl:
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loop fld_cycle
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cmp byte[workmode],sSokonex
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jne end_of_df
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call draw_lasers
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end_of_df:
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ret
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; *********************************************
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; *********** DRAW CELL IMAGE *****************
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; *********************************************
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draw_img: ; in: eax-object index, edx-coordinates
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pusha
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cmp eax,tWall
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jbe no_adjust
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cmp [workmode],sSokolor
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jne no_di_color
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add eax,pm_col-pm_nex
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jmp no_adjust
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no_di_color:
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cmp [workmode],sSokonex
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jne no_adjust
|
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inc eax
|
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no_adjust:
|
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movzx ebx,byte [pic_map+eax]
|
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cmp ebx,0xf
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je no_img
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bl_place:
|
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mov ecx, IMG_SIZE
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imul ebx, 256*3
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add ebx,strip
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mov eax,7 ; draw_image sysfunc
|
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int 0x40
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no_img:
|
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popa
|
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ret
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|
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;****************************************
|
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;******* DRAW CONTENTS OF INPUT LINE ****
|
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;****************************************
|
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draw_input:
|
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push edi
|
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cmp eax,4
|
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jne highlight
|
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mov esi,WND_COLOR
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jmp di_draw
|
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highlight:
|
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mov esi,0xe0e0e0
|
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di_draw:
|
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mov eax,8
|
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mov ebx,INP_X
|
||
mov ecx,INP_Y
|
||
mov edx,2
|
||
int 0x40
|
||
mov eax,4
|
||
mov ecx,0x00107a30 ; èà¨äâ 1 ¨ 梥â ( 0xF0RRGGBB )
|
||
mov ebx,INP_XY
|
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mov edx,fn_input
|
||
mov esi,[inp_pos]
|
||
int 0x40
|
||
pop edi
|
||
ret
|
||
|
||
; ********************************************************
|
||
; * DECOMPRESS LEVEL & FILL SOME TABLES TO CHECK VICTORY *
|
||
; ********************************************************
|
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|
||
decode_field:
|
||
; debug_print <13,10>
|
||
xor eax,eax
|
||
mov dword[checkpoint],eax
|
||
mov dword[checkpoint+4],eax
|
||
mov byte[checkcount],al
|
||
mov edi,[levptr]
|
||
mov dl,[edi]
|
||
mov [workmode],dl
|
||
movzx edx,byte[edi+1]
|
||
mov esi,edx
|
||
shl esi,4
|
||
add esi,FLD_LEFT*2-25
|
||
mov [wnd_width],esi
|
||
neg edx
|
||
mov [move_map+8],edx
|
||
neg edx
|
||
mov [move_map+4],edx
|
||
movzx eax,byte[edi+2]
|
||
mov esi,eax
|
||
shl esi,4
|
||
add esi,FLD_TOP*2-18
|
||
mov [wnd_height],esi
|
||
imul edx,eax
|
||
mov [fld_size],edx
|
||
lea esi,[edi+4]
|
||
movzx ecx,byte[edi+3]
|
||
add esi,ecx
|
||
cmp byte[esi],0xff
|
||
je backto_set
|
||
xor edi,edi
|
||
cld
|
||
dec_cycle:
|
||
lodsb
|
||
movzx ecx,al
|
||
and ecx,0xf ; ecx-count of objects
|
||
shr al,4 ; eax-index of object
|
||
inc ecx
|
||
sub edx,ecx
|
||
dc_cycle:
|
||
mov [field+edi],al
|
||
call chk_win_obj
|
||
jne no_register
|
||
push eax ecx esi
|
||
movzx ecx,al
|
||
shl eax,12
|
||
or eax,edi
|
||
inc byte[checkcount]
|
||
cmp [workmode],sSokolor
|
||
jne chk_sokoban
|
||
; debug_print ':'
|
||
; debug_print_dec ecx
|
||
sub ecx,tRedB
|
||
shl ecx,1
|
||
cmp word[checkpoint+ecx],0
|
||
jnz no_new_check
|
||
mov [checkpoint+ecx],ax
|
||
and eax,0xfff
|
||
; debug_print_dec eax
|
||
jmp no_new_check
|
||
chk_sokoban:
|
||
cmp [workmode],sSokonex
|
||
jne no_nex
|
||
cmp byte[checkcount],1
|
||
ja no_new_check
|
||
no_nex:
|
||
movzx ecx,byte[checkcount]
|
||
mov word[checkpoint-2+ecx*2],ax
|
||
no_new_check:
|
||
pop esi ecx eax
|
||
no_register:
|
||
inc edi
|
||
loop dc_cycle
|
||
cmp edx,0
|
||
jg dec_cycle
|
||
mov ecx,[fld_size]
|
||
xor edx,edx
|
||
fp_cycle:
|
||
mov al,[field+edx]
|
||
and al,0xfe
|
||
cmp al,tPlayer
|
||
je pl_found
|
||
inc edx
|
||
loop fp_cycle
|
||
pl_found:
|
||
mov [player],dx
|
||
movzx eax,byte[checkcount]
|
||
; debug_print_dec eax
|
||
ret
|
||
|
||
; *********************************************
|
||
; * WHETHER OBJECT IS VICTORY DEPENDENT *******
|
||
; *********************************************
|
||
|
||
chk_win_obj: ; al-object in a cell
|
||
push ecx eax
|
||
and al,0xf
|
||
mov cl,[workmode]
|
||
cmp cl,sSokoban
|
||
jne nota_sokoban
|
||
cmp al,tBlock
|
||
jmp cwo_exit
|
||
nota_sokoban:
|
||
cmp cl,sSokonex
|
||
jne nota_sokonex
|
||
cmp al,tConnect
|
||
je cwo_exit
|
||
cmp al,tStConnect
|
||
jmp cwo_exit
|
||
nota_sokonex:
|
||
push eax
|
||
and eax,tRedB
|
||
cmp eax,tRedB
|
||
pop eax
|
||
cwo_exit:
|
||
pop eax ecx
|
||
ret
|
||
|
||
; *********************************************
|
||
; ***** GET CELL AT CERTAIN DIRECTION *********
|
||
; *********************************************
|
||
|
||
get_cell_at: ; in: dx - current cell, cl - direction
|
||
mov ebx,edx ; out: al - object at direction, bx - new position
|
||
movzx eax,cl
|
||
and eax,11b
|
||
mov eax, [move_map+eax*4]
|
||
add ebx,eax
|
||
mov al,[field+ebx]
|
||
ret
|
||
|
||
; *********************************************
|
||
; *** WHETHER A MOVE CAN BE DONE, & DO IT *****
|
||
; *********************************************
|
||
|
||
valid_move: ; in: dx - current cell, cl - direction
|
||
push edx esi
|
||
call get_cell_at ; if ch>0 perform all moves
|
||
cmp al,tWall
|
||
jb result_ok
|
||
je vm_exit
|
||
cmp [workmode],sSokonex
|
||
jne n_vm_nex
|
||
cmp al,tStConnect
|
||
je vm_exit
|
||
cmp al,tHole
|
||
je vm_exit
|
||
n_vm_nex:
|
||
push edx ebx
|
||
mov edx,ebx
|
||
movzx esi,al
|
||
call get_cell_at
|
||
cmp al,tPlace
|
||
jbe push_it
|
||
cmp [workmode],sSokonex
|
||
jne no_plate
|
||
cmp al,tHole
|
||
jne no_plate
|
||
cmp esi,tBroken
|
||
jae vm_sink
|
||
cmp esi,tPlate
|
||
jne no_plate
|
||
and byte[field+ebx],0
|
||
vm_sink:
|
||
and byte[field+edx],0
|
||
jmp vm_hole
|
||
no_plate:
|
||
pop ebx edx esi edx
|
||
ret
|
||
push_it:
|
||
call do_move
|
||
vm_hole:
|
||
pop ebx edx
|
||
result_ok:
|
||
call do_move
|
||
xor al,al
|
||
vm_exit:
|
||
pop esi edx
|
||
ret
|
||
|
||
; *********************************************
|
||
; ******* ACTUALLY PERFORM MOVES **************
|
||
; *********************************************
|
||
|
||
do_move: ; in: dx - source cell
|
||
test ch,ch ; bx - target cell
|
||
jz dm_exit ; ch = 0 don't perform moves
|
||
mov al,byte[field+edx]
|
||
cmp byte[workmode],sSokoban
|
||
jne no_dm_ban
|
||
and al,0xfe
|
||
no_dm_ban:
|
||
xor byte[field+edx],al
|
||
or byte[field+ebx],al
|
||
call chk_win_obj
|
||
jne no_check_win
|
||
pusha
|
||
movzx ecx,byte[checkcount]
|
||
xor edi,edi
|
||
dm_cycle:
|
||
movzx esi,word[checkpoint+edi*2]
|
||
and esi,0xfff
|
||
and edx,0xfff
|
||
cmp esi,edx
|
||
jnz not_an_obj
|
||
movzx eax,dl
|
||
movzx eax,byte[field+ebx]
|
||
shl eax,12
|
||
or eax,ebx
|
||
mov word[checkpoint+edi*2],ax
|
||
jmp dm_ex
|
||
not_an_obj:
|
||
inc edi
|
||
loop dm_cycle
|
||
dm_ex:
|
||
popa
|
||
call check_win
|
||
jne no_check_win
|
||
mov byte[winmode],WM_WINNER
|
||
no_check_win:
|
||
cmp al,tPlayer
|
||
jne dm_exit
|
||
mov [player],bx
|
||
dm_exit:
|
||
ret
|
||
|
||
; *********************************************
|
||
; ******* CHECK VICTORY CONDITIONS ************
|
||
; *********************************************
|
||
|
||
check_win:
|
||
; debug_print <13,10>
|
||
push eax ebx ecx esi
|
||
xor eax,eax
|
||
movzx ecx,byte[checkcount]
|
||
mov esi,checkpoint
|
||
mov bl,byte[workmode]
|
||
xor bh,bh
|
||
mov [colcount],bh
|
||
cld
|
||
cw_cycle:
|
||
lodsw
|
||
cmp bl,sSokoban
|
||
jne nocw_sokoban
|
||
test ax,1 shl 12
|
||
jz cw_not_inplace
|
||
inc bh
|
||
cw_not_inplace:
|
||
loop cw_cycle
|
||
; movzx eax,bh
|
||
cmp [checkcount],bh
|
||
jmp cw_exit
|
||
nocw_sokoban:
|
||
cmp bl,sSokonex
|
||
jne nocw_sokonex
|
||
mov dx,ax
|
||
call scan_root
|
||
cmp al,[checkcount]
|
||
jmp cw_exit
|
||
|
||
nocw_sokonex:
|
||
cmp esi,checkpoint+8
|
||
ja cwlor_exit
|
||
; debug_print '*'
|
||
test ax,ax
|
||
jz cw_cycle
|
||
mov dx,ax
|
||
call scan_root
|
||
add [colcount],al
|
||
; debug_print '*->'
|
||
; debug_print_dec eax
|
||
jmp cw_cycle
|
||
cwlor_exit:
|
||
mov al,[colcount]
|
||
cmp al,[checkcount]
|
||
cw_exit:
|
||
; debug_print <13,10>
|
||
pop esi ecx ebx eax
|
||
ret
|
||
|
||
; *********************************************
|
||
; **** WHETHER LASERS DESTROY SOMETHING *******
|
||
; *********************************************
|
||
|
||
check_lasers:
|
||
pusha
|
||
xor edx,edx
|
||
mov ecx,[fld_size]
|
||
cl_loop:
|
||
push ecx edx
|
||
mov cl,[field+edx]
|
||
sub cl,tLaserW
|
||
jl cl_exit
|
||
cl_begin:
|
||
call get_cell_at
|
||
cmp al,tLaserW
|
||
jae cl_destroy
|
||
cmp al,tBroken
|
||
je cl_destroy
|
||
cmp al,tEmpty
|
||
je no_cl_destroy
|
||
cmp al,tHole
|
||
je no_cl_destroy
|
||
cmp al,tPlayer
|
||
jne cl_exit
|
||
mov ecx,0x00ac0000
|
||
mov edx,lose_msg
|
||
mov esi,lose_msg_end-lose_msg ; print loose message
|
||
mov byte[winmode],WM_LOSE
|
||
mov ebx,WIN_XY
|
||
mov eax,4
|
||
int 0x40
|
||
jmp cl_exit
|
||
cl_destroy:
|
||
mov byte[field+ebx],0
|
||
no_cl_destroy:
|
||
mov edx,ebx
|
||
jmp cl_begin
|
||
cl_exit:
|
||
pop edx ecx
|
||
inc edx
|
||
loop cl_loop
|
||
popa
|
||
ret
|
||
|
||
; *********************************************
|
||
; *** USED BY CHECK_WIN IN SOKONEX & SOKOLOR **
|
||
; *********************************************
|
||
|
||
scan_root: ; input: dx-beginning cell, ebx-what to search
|
||
push esi
|
||
mov edi,srch ; output: eax-number of win_obj found
|
||
mov eax,0xfff
|
||
movzx ecx,[checkcount]
|
||
inc ecx
|
||
cld
|
||
rep stosw ; clearing area for scan
|
||
movzx ebx,dx
|
||
and edx,eax ; dx-cell number to compare with
|
||
shr ebx,12 ; bl-obj id
|
||
mov [color],bl
|
||
mov esi,srch
|
||
mov edi,eax ; mask to extract cell
|
||
mov word[srch],dx
|
||
sr_loop:
|
||
lodsw
|
||
push esi ; saving scan pointer
|
||
movzx edx,ax ; edx-[dirs*4][cell*12]
|
||
and edx,edi
|
||
; debug_print ' >'
|
||
mov ecx,4
|
||
sr_dir_loop1:
|
||
; debug_print '.'
|
||
push ecx ; saving dir counter
|
||
lea ebx,[ecx+11]
|
||
bts word[esi-2],bx
|
||
jc sr_endloop ; this entry is already processed
|
||
; debug_print '^'
|
||
dec ecx ; cl-direction
|
||
call get_cell_at ; bx-new position, al-object
|
||
; cmp [workmode],sSokonex
|
||
; jne no_sr_nex
|
||
call chk_win_obj
|
||
jne sr_endloop ; not a win_obj there
|
||
; debug_print '@'
|
||
cmp [workmode],sSokolor
|
||
jne no_sr_lor
|
||
cmp al,[color]
|
||
jne sr_endloop
|
||
no_sr_lor:
|
||
push esi
|
||
mov esi,srch ; let us search for existing entries
|
||
sr_loop1:
|
||
lodsw
|
||
and eax,edi ; eax-cell w/o dirs
|
||
cmp eax,ebx
|
||
je sr_foundentry ; this is the entry we're seeking for
|
||
cmp word[esi],0xfff
|
||
jnz sr_loop1 ; next entry
|
||
; we reached empty area
|
||
mov [esi],bx
|
||
add esi,2
|
||
sr_foundentry:
|
||
mov eax,15
|
||
sub eax,ecx
|
||
bts [esi-2],ax ; mark entry as used
|
||
pop esi
|
||
; inc [e_fnd] ; one more obj found
|
||
sr_endloop:
|
||
pop ecx
|
||
loop sr_dir_loop1
|
||
; jmp tttt
|
||
; sr_dir_loop:
|
||
; jmp sr_dir_loop1
|
||
; tttt:
|
||
pop esi
|
||
cmp word[esi],0xfff
|
||
jne sr_loop
|
||
mov eax,esi
|
||
sub eax,srch
|
||
shr eax,1
|
||
pop esi
|
||
; debug_print_dec eax
|
||
ret
|
||
|
||
; *********************************************
|
||
; *** SPECIAL ROUTINE TO DRAW LASERS **********
|
||
; *********************************************
|
||
|
||
draw_lasers:
|
||
xor edx,edx
|
||
mov ecx,[fld_size]
|
||
dl_loop:
|
||
push ecx edx
|
||
mov cl,[field+edx]
|
||
sub cl,tLaserW
|
||
jl dl_eloop
|
||
inc ch
|
||
dl_gca:
|
||
call get_cell_at
|
||
cmp al,tEmpty
|
||
je dl_draw
|
||
cmp al,tHole
|
||
jne dl_eloop
|
||
dl_draw:
|
||
call draw_beams
|
||
mov edx,ebx
|
||
jmp dl_gca
|
||
dl_eloop:
|
||
pop edx
|
||
inc edx
|
||
pop ecx
|
||
loop dl_loop
|
||
ret
|
||
|
||
; *********************************************
|
||
; *** DRAWS LASER BEAMS IN CERTAIN DIRECTION **
|
||
; *********************************************
|
||
|
||
draw_beams:
|
||
pusha
|
||
mov esi,[levptr]
|
||
movzx esi,byte[esi+1]
|
||
mov eax,ebx
|
||
xor edx,edx
|
||
div esi
|
||
movzx esi,cl
|
||
dec esi
|
||
shr esi,1
|
||
and esi,1
|
||
shl edx,20
|
||
mov ebx,edx
|
||
shl eax,20
|
||
mov ecx,eax
|
||
add ebx,dword[beam_xy+esi*8]
|
||
add ecx,dword[beam_xy+esi*8+4]
|
||
mov edx,0xe9e25c
|
||
mov eax,13
|
||
int 0x40
|
||
popa
|
||
ret
|
||
|
||
ud:
|
||
ud2 ; debugging purposes only
|
||
|
||
|
||
; *********************************************
|
||
; *** COMPRESS LEVEL - NOT READY YET **********
|
||
; *********************************************
|
||
|
||
; push esi ebx ;ecx
|
||
; xchg ebx,edi
|
||
; mov esi,edi ; esi,edi - beginning
|
||
;; ebx - end of unpacked field
|
||
; first_enc:
|
||
; lodsb ; al - first byte
|
||
; shl ax,8 ; ah - this byte, al=0
|
||
; next_enc:
|
||
; cmp esi,ebx
|
||
; jae exit_enc
|
||
;; movzx ecx,byte[esi]
|
||
;; debug_print_dec ecx
|
||
; cmp ah,byte[esi]
|
||
; jne newchar
|
||
; inc esi
|
||
; inc al
|
||
; cmp al,15
|
||
; jb next_enc
|
||
; newchar:
|
||
; shl al,4
|
||
; shr ax,4
|
||
; stosb
|
||
; jmp first_enc
|
||
; exit_enc:
|
||
; shl al,4
|
||
; shr ax,4
|
||
; stosb
|
||
; mov al,0xff
|
||
; stosb
|
||
; pop ebx esi ecx
|
||
;
|
||
; dec ecx
|
||
; jcxz outcycle
|
||
; jmp next_lev
|
||
; outcycle:
|
||
|
||
|
||
; ‡¤¥áì 室ïâáï ¤ ë¥ ¯à®£à ¬¬ë:
|
||
|
||
; Set the locale in 'macros.inc'. Language support for locales: ru_RU (CP866), en_US.
|
||
load_char:
|
||
if lang eq ru_RU
|
||
db '‡ £à㧨âì'
|
||
else ; Default to en_US
|
||
db 'Open file'
|
||
end if
|
||
loadlen:
|
||
|
||
ll_msg:
|
||
if lang eq ru_RU
|
||
db '‚ë¡¥à¨â¥ ã஢¥ì'
|
||
else ; Default to en_US
|
||
db 'Choose a level'
|
||
end if
|
||
db ' (0-9, PgUp, PgDn)'
|
||
ll_msg_end:
|
||
|
||
fn_input:
|
||
; db 'cnf'
|
||
; db 'soko-4.lev'
|
||
if lang eq ru_RU
|
||
db '¨«¨ ¢¢¥¤¨â¥ ¨¬ï ä ©« '
|
||
else ; Default to en_US
|
||
db 'or enter a filename'
|
||
end if
|
||
inp_end:
|
||
rb 256-(inp_end-fn_input)
|
||
|
||
win_msg:
|
||
if lang eq ru_RU
|
||
db '“à !!! ‚ë ¯à®è«¨ ã஢¥ì!'
|
||
else ; Default to en_US
|
||
db "You've completed the level!"
|
||
end if
|
||
win_msg_end:
|
||
|
||
lose_msg:
|
||
if lang eq ru_RU
|
||
db '‚ë ¯ à «¨§®¢ ë! <20>ந£àëè...'
|
||
else ; Default to en_US
|
||
db "You can't move! Game over..."
|
||
end if
|
||
lose_msg_end:
|
||
|
||
zagolovok:
|
||
db 'Sokoban', 0
|
||
|
||
|
||
pic_map:
|
||
db 0xf,9,0,0,1,1,5,6
|
||
pm_nex:
|
||
db 2,7,8,3,4,0xa,0xa,0xa,0xa
|
||
pm_col:
|
||
db 0xb,0xc,0xd,0xe
|
||
|
||
beam_xy:
|
||
dd (FLD_LEFT+7) shl 16+2, FLD_TOP2+16
|
||
dd FLD_LEFT2+16, (FLD_TOP+7) shl 16+2
|
||
|
||
ll_num db '00x.'
|
||
|
||
move_map dd -1,+0,-0,1 ; 0 - W, 1 - S, 2 - N, 3 - E
|
||
|
||
stdlev db 'SOKO-0.LEV',0
|
||
stdlev_len:
|
||
|
||
inp_pos dd inp_end-fn_input
|
||
entered dd 0
|
||
|
||
file_info:
|
||
dd 0 ; subfunction - read
|
||
dd 0, 0 ; file offset
|
||
dd 0x20000 ; number of bytes to read
|
||
cnf_level dd strip ; data buffer
|
||
file_name db 'SKIN.'
|
||
file_num db 'RAW',0
|
||
|
||
rb 256-($-file_name)
|
||
|
||
I_END: ; ª®¥æ ¯à®£à ¬¬ë
|
||
|
||
winmode db ?
|
||
scanptr dd ?
|
||
levpage dd ?
|
||
workmode db ?
|
||
player dw ?
|
||
fld_size dd ?
|
||
levptr dd ?
|
||
wnd_height dd ?
|
||
wnd_width dd ?
|
||
color db ?
|
||
colcount db ?
|
||
levelcount dd ?
|
||
checkcount db ?
|
||
checkpoint rw 256
|
||
levelmap rd 1024
|
||
strip rb SKIN_SIZE
|
||
|
||
workarea:
|
||
srch rb 0x10000-($-workarea)
|
||
|
||
level_start rb 0x20000
|
||
field:
|