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353 lines
11 KiB
PHP
353 lines
11 KiB
PHP
; deflate.inc -- internal compression state
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; Copyright (C) 1995-2012 Jean-loup Gailly
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; For conditions of distribution and use, see copyright notice in zlib.inc
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; WARNING: this file should *not* be used by applications. It is
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; part of the implementation of the compression library and is
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; subject to change. Applications should only use zlib.inc.
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include 'zutil.inc'
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; ===========================================================================
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; Internal compression state.
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LENGTH_CODES equ 29
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; number of length codes, not counting the special END_BLOCK code
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LITERALS equ 256
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; number of literal bytes 0..255
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L_CODES equ (LITERALS+1+LENGTH_CODES)
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; number of Literal or Length codes, including the END_BLOCK code
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D_CODES equ 30
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; number of distance codes
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BL_CODES equ 19
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; number of codes used to transfer the bit lengths
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HEAP_SIZE equ (2*L_CODES+1)
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; maximum heap size
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MAX_BITS equ 15
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; All codes must not exceed MAX_BITS bits
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Buf_size equ 16
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; size of bit buffer in bi_buf
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INIT_STATE equ 42
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EXTRA_STATE equ 69
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NAME_STATE equ 73
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COMMENT_STATE equ 91
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HCRC_STATE equ 103
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BUSY_STATE equ 113
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FINISH_STATE equ 800
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; Stream status
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; Data structure describing a single value and its code string.
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struct ct_data ;ct_data_s
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fc dw ? ;union
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;uint_16 freq ;frequency count
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;uint_16 code ;bit string
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dale dw ? ;union
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;uint_16 dad ;father node in Huffman tree
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;uint_16 len ;length of bit string
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ends
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Freq equ ct_data.fc ;.freq
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Code equ ct_data.fc ;.code
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Dad equ ct_data.dale ;.dad
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Len equ ct_data.dale ;.len
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struct tree_desc ;tree_desc_s
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dyn_tree dd ? ;ct_data * ;the dynamic tree
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max_code dd ? ;int ;largest code with non zero frequency
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stat_desc dd ? ;static_tree_desc * ;the corresponding static tree
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ends
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; A Pos is an index in the character window. We use short instead of int to
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; save space in the various tables. IPos is used only for parameter passing.
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struct deflate_state ;internal_state
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strm dd ? ;z_streamp ;pointer back to this zlib stream
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status dd ? ;int ;as the name implies
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pending_buf dd ? ;Bytef *;output still pending
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pending_buf_size dd ? ;ulg ;size of pending_buf
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pending_out dd ? ;Bytef * ;next pending byte to output to the stream
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pending dd ? ;uInt ;nb of bytes in the pending buffer
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wrap dd ? ;int ;bit 0 true for zlib, bit 1 true for gzip
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gzhead dd ? ;gz_headerp ;gzip header information to write
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gzindex dd ? ;uInt ;where in extra, name, or comment
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method db ? ;Byte ;can only be DEFLATED
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last_flush dd ? ;int ;value of flush param for previous deflate call
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; used by deflate.asm:
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w_size dd ? ;uInt ;LZ77 window size (32K by default)
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w_bits dd ? ;uInt ;log2(w_size) (8..16)
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w_mask dd ? ;uInt ;w_size - 1
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window dd ? ;Bytef *
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; Sliding window. Input bytes are read into the second half of the window,
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; and move to the first half later to keep a dictionary of at least wSize
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; bytes. With this organization, matches are limited to a distance of
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; wSize-MAX_MATCH bytes, but this ensures that IO is always
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; performed with a length multiple of the block size. Also, it limits
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; the window size to 64K, which is quite useful on MSDOS.
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; To do: use the user input buffer as sliding window.
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window_size dd ? ;ulg
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; Actual size of window: 2*wSize, except when the user input buffer
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; is directly used as sliding window.
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prev dd ? ;Posf *
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; Link to older string with same hash index. To limit the size of this
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; array to 64K, this link is maintained only for the last 32K strings.
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; An index in this array is thus a window index modulo 32K.
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head dd ? ;Posf * ;Heads of the hash chains or NIL.
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ins_h dd ? ;uInt ;hash index of string to be inserted
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hash_size dd ? ;uInt ;number of elements in hash table
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hash_bits dd ? ;uInt ;log2(hash_size)
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hash_mask dd ? ;uInt ;hash_size-1
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hash_shift dd ? ;uInt
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; Number of bits by which ins_h must be shifted at each input
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; step. It must be such that after MIN_MATCH steps, the oldest
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; byte no longer takes part in the hash key, that is:
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; hash_shift * MIN_MATCH >= hash_bits
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block_start dd ? ;long
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; Window position at the beginning of the current output block. Gets
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; negative when the window is moved backwards.
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match_length dd ? ;uInt ;length of best match
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prev_match dd ? ;IPos ;previous match
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match_available dd ? ;int ;set if previous match exists
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strstart dd ? ;uInt ;start of string to insert
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match_start dd ? ;uInt ;start of matching string
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lookahead dd ? ;uInt ;number of valid bytes ahead in window
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prev_length dd ? ;uInt
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; Length of the best match at previous step. Matches not greater than this
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; are discarded. This is used in the lazy match evaluation.
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max_chain_length dd ? ;uInt
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; To speed up deflation, hash chains are never searched beyond this
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; length. A higher limit improves compression ratio but degrades the
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; speed.
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max_lazy_match dd ? ;uInt
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; Attempt to find a better match only when the current match is strictly
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; smaller than this value. This mechanism is used only for compression
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; levels >= 4.
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;# define max_insert_length max_lazy_match
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; Insert new strings in the hash table only if the match length is not
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; greater than this length. This saves time but degrades compression.
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; max_insert_length is used only for compression levels <= 3.
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level dw ? ;int ;compression level (1..9)
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strategy dw ? ;int ;favor or force Huffman coding
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good_match dd ? ;uInt
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; Use a faster search when the previous match is longer than this
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nice_match dd ? ;int ;Stop searching when current match exceeds this
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; used by trees.asm:
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; Didn't use ct_data typedef below to suppress compiler warning
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dyn_ltree rb sizeof.ct_data * HEAP_SIZE ;literal and length tree
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dyn_dtree rb sizeof.ct_data * (2*D_CODES+1) ;distance tree
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bl_tree rb sizeof.ct_data * (2*BL_CODES+1) ;Huffman tree for bit lengths
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l_desc tree_desc ;desc. for literal tree
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d_desc tree_desc ;desc. for distance tree
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bl_desc tree_desc ;desc. for bit length tree
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bl_count rw MAX_BITS+1 ;uint_16[]
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; number of codes at each bit length for an optimal tree
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heap rw 2*L_CODES+1 ;int[] ;heap used to build the Huffman trees
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heap_len dd ? ;int ;number of elements in the heap
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heap_max dd ? ;int ;element of largest frequency
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; The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
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; The same heap array is used to build all trees.
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depth rb 2*L_CODES+1 ;uch[]
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; Depth of each subtree used as tie breaker for trees of equal frequency
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l_buf dd ? ;uchf * ;buffer for literals or lengths
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lit_bufsize dd ? ;uInt
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; Size of match buffer for literals/lengths. There are 4 reasons for
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; limiting lit_bufsize to 64K:
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; - frequencies can be kept in 16 bit counters
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; - if compression is not successful for the first block, all input
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; data is still in the window so we can still emit a stored block even
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; when input comes from standard input. (This can also be done for
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; all blocks if lit_bufsize is not greater than 32K.)
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; - if compression is not successful for a file smaller than 64K, we can
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; even emit a stored file instead of a stored block (saving 5 bytes).
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; This is applicable only for zip (not gzip or zlib).
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; - creating new Huffman trees less frequently may not provide fast
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; adaptation to changes in the input data statistics. (Take for
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; example a binary file with poorly compressible code followed by
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; a highly compressible string table.) Smaller buffer sizes give
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; fast adaptation but have of course the overhead of transmitting
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; trees more frequently.
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; - I can't count above 4
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last_lit dd ? ;uInt ;running index in l_buf
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d_buf dd ? ;uint_16p
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; Buffer for distances. To simplify the code, d_buf and l_buf have
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; the same number of elements. To use different lengths, an extra flag
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; array would be necessary.
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opt_len dd ? ;ulg ;bit length of current block with optimal trees
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static_len dd ? ;ulg ;bit length of current block with static trees
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matches dd ? ;uInt ;number of string matches in current block
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insert dd ? ;uInt ;bytes at end of window left to insert
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if DEBUG eq 1
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compressed_len dd ? ;ulg ;total bit length of compressed file mod 2^32
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bits_sent dd ? ;ulg ;bit length of compressed data sent mod 2^32
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end if
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bi_buf dw ? ;uint_16
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; Output buffer. bits are inserted starting at the bottom (least
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; significant bits).
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bi_valid dd ? ;int
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; Number of valid bits in bi_buf. All bits above the last valid bit
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; are always zero.
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high_water dd ? ;ulg
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; High water mark offset in window for initialized bytes -- bytes above
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; this are set to zero in order to avoid memory check warnings when
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; longest match routines access bytes past the input. This is then
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; updated to the new high water mark.
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ends
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; Output a byte on the stream.
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; IN assertion: there is enough room in pending_buf.
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macro put_byte s, c
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{
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;xor eax,eax
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;mov al,c
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;zlib_debug '(%d)',eax
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movzx eax,word[s+deflate_state.pending]
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add eax,[s+deflate_state.pending_buf]
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mov byte[eax],c
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inc word[s+deflate_state.pending]
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}
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macro put_dword s, d
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{
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zlib_debug '(%d)',d
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movzx eax,word[s+deflate_state.pending]
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add eax,[s+deflate_state.pending_buf]
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mov dword[eax],d
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add word[s+deflate_state.pending],4
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}
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MIN_LOOKAHEAD equ (MAX_MATCH+MIN_MATCH+1)
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; Minimum amount of lookahead, except at the end of the input file.
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; See deflate.asm for comments about the MIN_MATCH+1.
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macro MAX_DIST s
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{
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mov eax,[s+deflate_state.w_size]
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sub eax,MIN_LOOKAHEAD
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}
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; In order to simplify the code, particularly on 16 bit machines, match
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; distances are limited to MAX_DIST instead of WSIZE.
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WIN_INIT equ MAX_MATCH
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; Number of bytes after end of data in window to initialize in order to avoid
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; memory checker errors from longest match routines
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macro d_code dist
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{
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;if (dist < 256) _dist_code[dist]
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;else _dist_code[ 256+(dist>>7) ]
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local .end0
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mov eax,dist
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cmp eax,256
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jl .end0
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shr eax,7
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add eax,256
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.end0:
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movzx eax,byte[eax+_dist_code]
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}
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; Mapping from a distance to a distance code. dist is the distance - 1 and
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; must not have side effects. _dist_code[256] and _dist_code[257] are never
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; used.
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macro _tr_tally_lit s, c, flush
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{
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local .end0
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if DEBUG eq 0
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; Inline versions of _tr_tally for speed:
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if c eq eax
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else
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mov eax,c
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end if
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push ecx
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mov ecx,[s+deflate_state.last_lit]
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shl ecx,1
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add ecx,[s+deflate_state.d_buf]
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mov word[ecx],0
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mov ecx,[s+deflate_state.last_lit]
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add ecx,[s+deflate_state.l_buf]
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mov byte[ecx],al
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inc dword[s+deflate_state.last_lit]
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and eax,0xff
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imul eax,sizeof.ct_data
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add eax,s
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inc word[eax+deflate_state.dyn_ltree+Freq]
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xor eax,eax
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mov ecx,[s+deflate_state.lit_bufsize]
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dec ecx
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cmp [s+deflate_state.last_lit],ecx
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jne .end0
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inc eax ;flush = (..==..)
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.end0:
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mov flush, eax
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pop ecx
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else
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stdcall _tr_tally, s, 0, c
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mov flush, eax
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end if
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}
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macro _tr_tally_dist s, distance, length, flush
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{
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if 0 ;;;DEBUG eq 0
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push ecx
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; uch len = (length)
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if distance eq eax
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else
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mov eax,distance
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end if
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mov ecx,[s+deflate_state.last_lit]
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shl ecx,1
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add ecx,[s+deflate_state.d_buf]
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mov word[ecx],ax
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mov ecx,[s+deflate_state.last_lit]
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add ecx,[s+deflate_state.l_buf]
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mov byte[ecx],length
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inc dword[s+deflate_state.last_lit]
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dec eax
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; s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++;
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; s->dyn_dtree[d_code(dist)].Freq++;
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; flush = (s->last_lit == s->lit_bufsize-1);
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pop ecx
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else
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stdcall _tr_tally, s, distance, length
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mov flush, eax
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end if
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}
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