forked from KolibriOS/kolibrios
bb2bbc6b91
git-svn-id: svn://kolibrios.org@4364 a494cfbc-eb01-0410-851d-a64ba20cac60
55 lines
4.2 KiB
HTML
55 lines
4.2 KiB
HTML
<html>
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<head>
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<title>BMP Suite Images</title>
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</head>
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<body>
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<h1>BMP Suite Images</h1>
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<table border=1>
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<tr><th>File</th><th>bpp</th><th>Comments</th><th>Image</th></tr>
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<tr><td>g01bw.bmp</td><td>1</td><td>black and white palette (#000000,#FFFFFF)</td><td><img src=g01bw.bmp></td></tr>
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<tr><td>g01wb.bmp</td><td>1</td><td>white and black palette (#FFFFFF,#000000). Should look the same as g01bw, not inverted.</td><td><img src=g01wb.bmp></td></tr>
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<tr><td>g01bg.bmp</td><td>1</td><td>blue and green palette (#4040FF,#40FF40)</td><td><img src=g01bg.bmp></td></tr>
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<tr><td>g01p1.bmp</td><td>1</td><td>1-color (blue) palette (#4040FF)</td><td><img src=g01p1.bmp></td></tr>
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<tr><td>g04.bmp</td><td>4</td><td>basic 4bpp (16 color) image</td><td><img src=g04.bmp></td></tr>
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<tr><td>g04rle.bmp</td><td>4</td><td>RLE compressed.</td><td><img src=g04rle.bmp></td></tr>
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<tr><td>g04p4.bmp</td><td>4</td><td>4-color grayscale palette</td><td><img src=g04p4.bmp></td></tr>
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<tr><td>g08.bmp</td><td>8</td><td>basic 8bpp (256 color) image</td><td><img src=g08.bmp></td></tr>
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<tr><td>g08p256.bmp</td><td>8</td><td>biClrUsed=256, biClrImportant=0 [=256]</td><td><img src=g08p256.bmp></td></tr>
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<tr><td>g08pi256.bmp</td><td>8</td><td>biClrUsed=256, biClrImportant=256</td><td><img src=g08pi256.bmp></td></tr>
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<tr><td>g08pi64.bmp</td><td>8</td><td>biClrUsed=256, biClrImportant=64. It's barely possible that some sophisticated viewers may display this image in grayscale, if there are a limited number of colors available.</td><td><img src=g08pi64.bmp></td></tr>
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<tr><td>g08rle.bmp</td><td>8</td><td>RLE compressed.</td><td><img src=g08rle.bmp></td></tr>
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<tr><td>g08os2.bmp</td><td>8</td><td>OS/2-style bitmap. This is an obsolete variety of BMP that is still encountered sometimes. It has 3-byte palette entries (instead of 4), and 16-bit width/height fields (instead of 32).</td><td><img src=g08os2.bmp></td></tr>
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<tr><td>g08res22.bmp</td><td>8</td><td>resolution 7874x7874 pixels/meter (200x200 dpi)</td><td><img src=g08res22.bmp></td></tr>
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<tr><td>g08res11.bmp</td><td>8</td><td>resolution 3937x3937 pixels/meter (100x100 dpi)</td><td><img src=g08res11.bmp></td></tr>
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<tr><td>g08res21.bmp</td><td>8</td><td>resolution 7874x3937 pixels/meter (200x100 dpi). Some programs (e.g. Imaging for Windows) may display this image stretched vertically, which is the optimal thing to do if the program is primarily a viewer, rather than an editor.</td><td><img src=g08res21.bmp></td></tr>
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<tr><td>g08s0.bmp</td><td>8</td><td>bits size not given (set to 0). This is legal for uncompressed bitmaps.</td><td><img src=g08s0.bmp></td></tr>
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<tr><td>g08offs.bmp</td><td>8</td><td>bfOffBits in header not set to the usual value. There are 100 extra unused bytes between palette and bits.</td><td><img src=g08offs.bmp></td></tr>
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<tr><td>g08w126.bmp</td><td>8</td><td>size 126x63 (right and bottom slightly clipped)</td><td><img src=g08w126.bmp></td></tr>
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<tr><td>g08w125.bmp</td><td>8</td><td>size 125x62</td><td><img src=g08w125.bmp></td></tr>
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<tr><td>g08w124.bmp</td><td>8</td><td>size 124x61</td><td><img src=g08w124.bmp></td></tr>
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<tr><td>g08p64.bmp</td><td>8</td><td>64-color grayscale palette</td><td><img src=g08p64.bmp></td></tr>
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<tr><td>g16def555.bmp</td><td>16</td><td>15-bit color (1 bit wasted), biCompression=BI_RGB (no bitfields, defaults to 5-5-5)</td><td><img src=g16def555.bmp></td></tr>
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<tr><td>g16bf555.bmp</td><td>16</td><td>15-bit color, biCompression=BI_BITFIELDS (bitfields indicate 5-5-5)</td><td><img src=g16bf555.bmp></td></tr>
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<tr><td>g16bf565.bmp</td><td>16</td><td>16-bit color, biCompression=BI_BITFIELDS (bitfields indicate 5-6-5)</td><td><img src=g16bf565.bmp></td></tr>
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<tr><td>g24.bmp</td><td>24</td><td>24-bit color (BGR)</td><td><img src=g24.bmp></td></tr>
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<tr><td>g32def.bmp</td><td>32</td><td>24-bit color (8 bits wasted), biCompression=BI_RGB (no bitfields, defaults to BGRx)</td><td><img src=g32def.bmp></tr>
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<tr><td>g32bf.bmp</td><td>32</td><td>24-bit color (8 bits wasted), biCompression=BI_BITFIELDS (bitfields indicate BGRx)</td><td><img src=g32bf.bmp></tr>
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</table>
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<hr>
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<p><small><i>By <a href="http://pobox.com/%7Ejason1/">Jason Summers</a>,
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4/2001</i></small></p>
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</body>
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</html>
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