kolibrios/programs/emulator/dgen-sdl-1.33/cyclone/Ea.cpp
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2022-06-15 18:25:17 +00:00

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// This file is part of the Cyclone 68000 Emulator
// Copyright (c) 2004,2011 FinalDave (emudave (at) gmail.com)
// Copyright (c) 2005-2011 Gražvydas "notaz" Ignotas (notasas (at) gmail.com)
// This code is licensed under the GNU General Public License version 2.0 and the MAME License.
// You can choose the license that has the most advantages for you.
// SVN repository can be found at http://code.google.com/p/cyclone68000/
#include "app.h"
int earead_check_addrerr = 1, eawrite_check_addrerr = 0;
// some ops use non-standard cycle counts for EAs, so are listed here.
// all constants borrowed from the MUSASHI core by Karl Stenerud.
/* Extra cycles for JMP instruction (000, 010) */
int g_jmp_cycle_table[8] =
{
4, /* EA_MODE_AI */
6, /* EA_MODE_DI */
10, /* EA_MODE_IX */
6, /* EA_MODE_AW */
8, /* EA_MODE_AL */
6, /* EA_MODE_PCDI */
10, /* EA_MODE_PCIX */
0, /* EA_MODE_I */
};
/* Extra cycles for JSR instruction (000, 010) */
int g_jsr_cycle_table[8] =
{
4, /* EA_MODE_AI */
6, /* EA_MODE_DI */
10, /* EA_MODE_IX */
6, /* EA_MODE_AW */
8, /* EA_MODE_AL */
6, /* EA_MODE_PCDI */
10, /* EA_MODE_PCIX */
0, /* EA_MODE_I */
};
/* Extra cycles for LEA instruction (000, 010) */
int g_lea_cycle_table[8] =
{
4, /* EA_MODE_AI */
8, /* EA_MODE_DI */
12, /* EA_MODE_IX */
8, /* EA_MODE_AW */
12, /* EA_MODE_AL */
8, /* EA_MODE_PCDI */
12, /* EA_MODE_PCIX */
0, /* EA_MODE_I */
};
/* Extra cycles for PEA instruction (000, 010) */
int g_pea_cycle_table[8] =
{
6, /* EA_MODE_AI */
10, /* EA_MODE_DI */
14, /* EA_MODE_IX */
10, /* EA_MODE_AW */
14, /* EA_MODE_AL */
10, /* EA_MODE_PCDI */
14, /* EA_MODE_PCIX */
0, /* EA_MODE_I */
};
/* Extra cycles for MOVEM instruction (000, 010) */
int g_movem_cycle_table[8] =
{
0, /* EA_MODE_AI */
4, /* EA_MODE_DI */
6, /* EA_MODE_IX */
4, /* EA_MODE_AW */
8, /* EA_MODE_AL */
0, /* EA_MODE_PCDI */
0, /* EA_MODE_PCIX */
0, /* EA_MODE_I */
};
// add nonstandard EA
int Ea_add_ns(int *tab, int ea)
{
if(ea<0x10) return 0;
if((ea&0x38)==0x10) return tab[0]; // (An) (ai)
if(ea<0x28) return 0;
if(ea<0x30) return tab[1]; // ($nn,An) (di)
if(ea<0x38) return tab[2]; // ($nn,An,Rn) (ix)
if(ea==0x38) return tab[3]; // (aw)
if(ea==0x39) return tab[4]; // (al)
if(ea==0x3a) return tab[5]; // ($nn,PC) (pcdi)
if(ea==0x3b) return tab[6]; // ($nn,pc,Rn) (pcix)
if(ea==0x3c) return tab[7]; // #$nnnn (i)
return 0;
}
// ---------------------------------------------------------------------------
// Gets the offset of a register for an ea, and puts it in 'r'
// Shifted left by 'shift'
// Doesn't trash anything
static int EaCalcReg(int r,int ea,int mask,int forceor,int shift,int noshift=0)
{
int i=0,low=0,needor=0;
int lsl=0;
for (i=mask|0x8000; (i&1)==0; i>>=1) low++; // Find out how high up the EA mask is
mask&=0xf<<low; // This is the max we can do
if (ea>=8)
{
needor=1; // Need to OR to access A0-7
if ((g_op>>low)&8) { needor=0; mask|=8<<low; } // Ah - no we don't actually need to or, since the bit is high in r8
if (forceor) needor=1; // Special case for 0x30-0x38 EAs ;)
}
ot(" and r%d,r8,#0x%.4x\n",r,mask);
if (needor) ot(" orr r%d,r%d,#0x%x ;@ A0-7\n",r,r,8<<low);
// Find out amount to shift left:
lsl=shift-low;
if (lsl&&!noshift)
{
ot(" mov r%d,r%d,",r,r);
if (lsl>0) ot("lsl #%d\n", lsl);
else ot("lsr #%d\n",-lsl);
}
return 0;
}
// EaCalc - ARM Register 'a' = Effective Address
// If ea>=0x10, trashes r0,r2 and r3, else nothing
// size values 0, 1, 2 ~ byte, word, long
// mask shows usable bits in r8
int EaCalc(int a,int mask,int ea,int size,int top,int sign_extend)
{
char text[32]="";
int func=0;
DisaPc=2; DisaGetEa(text,ea,size); // Get text version of the effective address
func=0x68+(size<<2); // Get correct read handler
(void)func;
if (ea<0x10)
{
int noshift=0;
if (size>=2||(size==0&&(top||!sign_extend))) noshift=1; // Saves one opcode
ot(";@ EaCalc : Get register index into r%d:\n",a);
EaCalcReg(a,ea,mask,0,2,noshift);
return 0;
}
ot(";@ EaCalc : Get '%s' into r%d:\n",text,a);
// (An), (An)+, -(An)
if (ea<0x28)
{
int step=1<<size, strr=a;
int low=0,lsl=0,i;
if ((ea&7)==7 && step<2) step=2; // move.b (a7)+ or -(a7) steps by 2 not 1
if (ea==0x1f||ea==0x27) // A7 handlers are always separate
{
ot(" ldr r%d,[r7,#0x3c] ;@ A7\n",a);
}
else
{
EaCalcReg(2,ea,mask,0,0,1);
if(mask)
for (i=mask|0x8000; (i&1)==0; i>>=1) low++; // Find out how high up the EA mask is
lsl=2-low; // Having a lsl #x here saves one opcode
if (lsl>=0) ot(" ldr r%d,[r7,r2,lsl #%i]\n",a,lsl);
else if (lsl<0) ot(" ldr r%d,[r7,r2,lsr #%i]\n",a,-lsl);
}
if ((ea&0x38)==0x18) // (An)+
{
ot(" add r3,r%d,#%d ;@ Post-increment An\n",a,step);
strr=3;
}
if ((ea&0x38)==0x20) // -(An)
ot(" sub r%d,r%d,#%d ;@ Pre-decrement An\n",a,a,step);
if ((ea&0x38)==0x18||(ea&0x38)==0x20)
{
if (ea==0x1f||ea==0x27)
{
ot(" str r%d,[r7,#0x3c] ;@ A7\n",strr);
}
else
{
if (lsl>=0) ot(" str r%d,[r7,r2,lsl #%i]\n",strr,lsl);
else if (lsl<0) ot(" str r%d,[r7,r2,lsr #%i]\n",strr,-lsl);
}
}
if ((ea&0x38)==0x20) Cycles+=size<2 ? 6:10; // -(An) Extra cycles
else Cycles+=size<2 ? 4:8; // (An),(An)+ Extra cycles
return 0;
}
if (ea<0x30) // ($nn,An) (di)
{
ot(" ldrsh r0,[r4],#2 ;@ Fetch offset\n"); pc_dirty=1;
EaCalcReg(2,8,mask,0,0);
ot(" ldr r2,[r7,r2,lsl #2]\n");
ot(" add r%d,r0,r2 ;@ Add on offset\n",a);
Cycles+=size<2 ? 8:12; // Extra cycles
return 0;
}
if (ea<0x38) // ($nn,An,Rn) (ix)
{
ot(";@ Get extension word into r3:\n");
ot(" ldrh r3,[r4],#2 ;@ ($Disp,PC,Rn)\n"); pc_dirty=1;
ot(" mov r2,r3,lsr #10\n");
ot(" tst r3,#0x0800 ;@ Is Rn Word or Long\n");
ot(" and r2,r2,#0x3c ;@ r2=Index of Rn\n");
ot(" ldreqsh r2,[r7,r2] ;@ r2=Rn.w\n");
ot(" ldrne r2,[r7,r2] ;@ r2=Rn.l\n");
ot(" mov r0,r3,asl #24 ;@ r0=Get 8-bit signed Disp\n");
ot(" add r3,r2,r0,asr #24 ;@ r3=Disp+Rn\n");
EaCalcReg(2,8,mask,1,0);
ot(" ldr r2,[r7,r2,lsl #2]\n");
ot(" add r%d,r2,r3 ;@ r%d=Disp+An+Rn\n",a,a);
Cycles+=size<2 ? 10:14; // Extra cycles
return 0;
}
if (ea==0x38) // (aw)
{
ot(" ldrsh r%d,[r4],#2 ;@ Fetch Absolute Short address\n",a); pc_dirty=1;
Cycles+=size<2 ? 8:12; // Extra cycles
return 0;
}
if (ea==0x39) // (al)
{
ot(" ldrh r2,[r4],#2 ;@ Fetch Absolute Long address\n");
ot(" ldrh r0,[r4],#2\n"); pc_dirty=1;
ot(" orr r%d,r0,r2,lsl #16\n",a);
Cycles+=size<2 ? 12:16; // Extra cycles
return 0;
}
if (ea==0x3a) // ($nn,PC) (pcdi)
{
ot(" ldr r0,[r7,#0x60] ;@ Get Memory base\n");
ot(" sub r0,r4,r0 ;@ Real PC\n");
ot(" ldrsh r2,[r4],#2 ;@ Fetch extension\n"); pc_dirty=1;
ot(" mov r0,r0,lsl #8\n");
ot(" add r%d,r2,r0,asr #8 ;@ ($nn,PC)\n",a);
Cycles+=size<2 ? 8:12; // Extra cycles
return 0;
}
if (ea==0x3b) // ($nn,pc,Rn) (pcix)
{
ot(" ldr r0,[r7,#0x60] ;@ Get Memory base\n");
ot(" ldrh r3,[r4] ;@ Get extension word\n");
ot(" sub r0,r4,r0 ;@ r0=PC\n");
ot(" add r4,r4,#2\n"); pc_dirty=1;
ot(" mov r0,r0,asl #8 ;@ use only 24bits of PC\n");
ot(" mov r2,r3,lsr #10\n");
ot(" tst r3,#0x0800 ;@ Is Rn Word or Long\n");
ot(" and r2,r2,#0x3c ;@ r2=Index of Rn\n");
ot(" ldreqsh r2,[r7,r2] ;@ r2=Rn.w\n");
ot(" ldrne r2,[r7,r2] ;@ r2=Rn.l\n");
ot(" mov r3,r3,asl #24 ;@ r3=Get 8-bit signed Disp\n");
ot(" add r2,r2,r3,asr #24 ;@ r2=Disp+Rn\n");
ot(" add r%d,r2,r0,asr #8 ;@ r%d=Disp+PC+Rn\n",a,a);
Cycles+=size<2 ? 10:14; // Extra cycles
return 0;
}
if (ea==0x3c) // #$nnnn (i)
{
if (size<2)
{
ot(" ldr%s r%d,[r4],#2 ;@ Fetch immediate value\n",Sarm[size&3],a); pc_dirty=1;
Cycles+=4; // Extra cycles
return 0;
}
ot(" ldrh r2,[r4],#2 ;@ Fetch immediate value\n");
ot(" ldrh r3,[r4],#2\n"); pc_dirty=1;
ot(" orr r%d,r3,r2,lsl #16\n",a);
Cycles+=8; // Extra cycles
return 0;
}
return 1;
}
// ---------------------------------------------------------------------------
// Read effective address in (ARM Register 'a') to ARM register 'v'
// 'a' and 'v' can be anything but 0 is generally best (for both)
// If (ea<0x10) nothing is trashed, else r0-r3 is trashed
// If 'top' is given, the ARM register v shifted to the top, e.g. 0xc000 -> 0xc0000000
// If top is 0 and sign_extend is not, then ARM register v is sign extended,
// e.g. 0xc000 -> 0xffffc000 (else it may or may not be sign extended)
int EaRead(int a,int v,int ea,int size,int mask,int top,int sign_extend)
{
char text[32]="";
int shift=0;
shift=32-(8<<size);
DisaPc=2; DisaGetEa(text,ea,size); // Get text version of the effective address
if (ea<0x10)
{
int lsl=0,low=0,nsarm=size&3,i;
if (size>=2||(size==0&&(top||!sign_extend))) {
if(mask)
for (i=mask|0x8000; (i&1)==0; i>>=1) low++; // Find out how high up the EA mask is
lsl=2-low; // Having a lsl #2 here saves one opcode
}
if (top||!sign_extend) nsarm=3;
ot(";@ EaRead : Read register[r%d] into r%d:\n",a,v);
if (lsl>0) ot(" ldr%s r%d,[r7,r%d,lsl #%i]\n",Narm[nsarm],v,a,lsl);
else if (lsl<0) ot(" ldr%s r%d,[r7,r%d,lsr #%i]\n",Narm[nsarm],v,a,-lsl);
else ot(" ldr%s r%d,[r7,r%d]\n",Sarm[nsarm],v,a);
if (top&&shift) ot(" mov r%d,r%d,asl #%d\n",v,v,shift);
ot("\n"); return 0;
}
ot(";@ EaRead : Read '%s' (address in r%d) into r%d:\n",text,a,v);
if (ea==0x3c)
{
int asl=0;
if (top) asl=shift;
if (asl) ot(" mov r%d,r%d,asl #%d\n",v,a,asl);
else if (v!=a) ot(" mov r%d,r%d\n",v,a);
ot("\n"); return 0;
}
if (ea>=0x3a && ea<=0x3b) MemHandler(2,size,a,earead_check_addrerr); // Fetch
else MemHandler(0,size,a,earead_check_addrerr); // Read
// defaults to 1, as most things begins with a read
earead_check_addrerr=1;
if (sign_extend)
{
int d_reg=0;
if (shift) {
ot(" mov r%d,r%d,asl #%d\n",v,d_reg,shift);
d_reg=v;
}
if (!top && shift) {
ot(" mov r%d,r%d,asr #%d\n",v,d_reg,shift);
d_reg=v;
}
if (d_reg != v)
ot(" mov r%d,r%d\n",v,d_reg);
}
else
{
if (top && shift)
ot(" mov r%d,r0,asl #%d\n",v,shift);
else if (v!=0)
ot(" mov r%d,r0\n",v);
}
ot("\n"); return 0;
}
// calculate EA and read
// if (ea < 0x10) nothing is trashed
// if (ea == 0x3c) r2 and r3 are trashed
// else r0-r3 are trashed
// size values 0, 1, 2 ~ byte, word, long
// r_ea is reg to store ea in (-1 means ea is not needed), r is dst reg
// if sign_extend is 0, non-32bit values will have MS bits undefined
int EaCalcRead(int r_ea,int r,int ea,int size,int mask,int sign_extend)
{
if (ea<0x10)
{
if (r_ea==-1)
{
r_ea=r;
if (!sign_extend) size=2;
}
}
else if (ea==0x3c) // #imm
{
r_ea=r;
}
else
{
if (r_ea==-1) r_ea=0;
}
EaCalc (r_ea,mask,ea,size,0,sign_extend);
EaRead (r_ea, r,ea,size,mask,0,sign_extend);
return 0;
}
int EaCalcReadNoSE(int r_ea,int r,int ea,int size,int mask)
{
return EaCalcRead(r_ea,r,ea,size,mask,0);
}
// Return 1 if we can read this ea
int EaCanRead(int ea,int size)
{
if (size<0)
{
// LEA:
// These don't make sense?:
if (ea< 0x10) return 0; // Register
if (ea==0x3c) return 0; // Immediate
if (ea>=0x18 && ea<0x28) return 0; // Pre/Post inc/dec An
}
if (ea<=0x3c) return 1;
return 0;
}
// ---------------------------------------------------------------------------
// Write effective address (ARM Register 'a') with ARM register 'v'
// Trashes r0-r3,r12,lr; 'a' can be 0 or 2+, 'v' can be 1 or higher
// If a==0 and v==1 it's faster though.
int EaWrite(int a,int v,int ea,int size,int mask,int top,int sign_extend_ea)
{
char text[32]="";
int shift=0;
if(a == 1) { printf("Error! EaWrite a==1 !\n"); return 1; }
if (top) shift=32-(8<<size);
DisaPc=2; DisaGetEa(text,ea,size); // Get text version of the effective address
if (ea<0x10)
{
int lsl=0,low=0,i;
if (size>=2||(size==0&&(top||!sign_extend_ea))) {
if(mask)
for (i=mask|0x8000; (i&1)==0; i>>=1) low++; // Find out how high up the EA mask is
lsl=2-low; // Having a lsl #x here saves one opcode
}
ot(";@ EaWrite: r%d into register[r%d]:\n",v,a);
if (shift) ot(" mov r%d,r%d,asr #%d\n",v,v,shift);
if (lsl>0) ot(" str%s r%d,[r7,r%d,lsl #%i]\n",Narm[size&3],v,a,lsl);
else if (lsl<0) ot(" str%s r%d,[r7,r%d,lsr #%i]\n",Narm[size&3],v,a,-lsl);
else ot(" str%s r%d,[r7,r%d]\n",Narm[size&3],v,a);
ot("\n"); return 0;
}
ot(";@ EaWrite: Write r%d into '%s' (address in r%d):\n",v,text,a);
if (ea==0x3c) { ot("Error! Write EA=0x%x\n\n",ea); return 1; }
if (shift) ot(" mov r1,r%d,asr #%d\n",v,shift);
else if (v!=1) ot(" mov r1,r%d\n",v);
MemHandler(1,size,a,eawrite_check_addrerr); // Call write handler
// not check by default, because most cases are rmw and
// address was already checked before reading
eawrite_check_addrerr = 0;
ot("\n"); return 0;
}
// Return 1 if we can write this ea
int EaCanWrite(int ea)
{
if (ea<=0x39) return 1; // 3b?
return 0;
}
// ---------------------------------------------------------------------------
// Return 1 if EA is An reg
int EaAn(int ea)
{
if((ea&0x38)==8) return 1;
return 0;
}