kolibrios/programs/develop/libraries/libs_v2/include/math.c

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//IO library
#ifndef INCLUDE_MATH_C
#define INCLUDE_MATH_C
static inline signed math_round(float x)
{
x+=0.6;
return x;
}
static inline signed math_ceil(float x)
{
long z = (long)x;
if(z<x) return ++z;
return z;
}
static inline float math_floor(float x)
{
signed long z = x;
if(z==x)return x;
if(z<0) return --z;
return z;
}
static inline float math_abs(float x)
{
if(x<0)return -x;
return x;
}
/*
static inline float math_cos(float x)
{
float r;
asm
{
fld x
fcos
fstp r
}
return r;
}
static inline float math_sin(float x)
{
float r;
asm
{
fld x
fsin
fstp r
}
return r;
}
static inline float math_sqrt(float x)
{
float r;
asm
{
fld x
fsqrt
fstp r
}
return r;
}
static inline float math_tan(float x)
{
float r;
asm
{
fld x
fld1
fpatan
fstp r
}
return r;
}
*/
#endif