189 lines
3.2 KiB
Plaintext
189 lines
3.2 KiB
Plaintext
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; new application structure
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macro meos_app_start
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{
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use32
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org 0x0
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db 'MENUET01'
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dd 0x01
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dd __start
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dd __end
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dd __memory
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dd __stack
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if used __params & ~defined __params
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dd __params
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else
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dd 0x0
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end if
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dd 0x0
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}
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MEOS_APP_START fix meos_app_start
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macro code
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{
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__start:
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}
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CODE fix code
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macro data
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{
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__data:
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}
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DATA fix data
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macro udata
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{
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if used __params & ~defined __params
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__params:
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db 0
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__end:
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rb 255
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else
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__end:
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end if
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__udata:
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}
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UDATA fix udata
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macro meos_app_end
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{
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align 32
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rb 2048
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__stack:
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__memory:
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}
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MEOS_APP_END fix meos_app_end
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; language for programs
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lang fix ru ; ru en fr ge fi
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;lang equ ru
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; optimize the code for size
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macro add arg1,arg2
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{
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if arg1 in <eax,ebx,ecx,edx,esi,edi,ebp,esp>
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if arg2 eqtype 0
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if arg2 = 1
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inc arg1
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else
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add arg1,arg2
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end if
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else
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add arg1,arg2
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end if
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else
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add arg1,arg2
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end if
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}
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macro sub arg1,arg2
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{
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if arg2 eqtype 0
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if arg2 = 1
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dec arg1
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else
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sub arg1,arg2
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end if
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else
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sub arg1,arg2
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end if
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}
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macro mov arg1,arg2
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{
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if arg1 in <eax,ebx,ecx,edx,esi,edi,ebp,esp>
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if arg2 eqtype 0
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if arg2 = 0
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xor arg1,arg1
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else if arg2 = 1
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xor arg1,arg1
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inc arg1
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else if arg2 = -1
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or arg1,-1
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else if arg2 > -128 & arg2 < 128
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push arg2
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pop arg1
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else
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mov arg1,arg2
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end if
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else
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mov arg1,arg2
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end if
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else
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mov arg1,arg2
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end if
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}
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macro struct name
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{
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virtual at 0
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name name
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sizeof.#name = $ - name
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end virtual
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}
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; structures used in MeOS
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struc process_information
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{
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.cpu_usage dd ? ; +0
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.window_stack_position dw ? ; +4
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.window_stack_value dw ? ; +6
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.not_used1 dw ? ; +8
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.process_name rb 12 ; +10
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.memory_start dd ? ; +22
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.used_memory dd ? ; +26
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.PID dd ? ; +30
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.x_start dd ? ; +34
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.y_start dd ? ; +38
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.x_size dd ? ; +42
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.y_size dd ? ; +46
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.slot_state dw ? ; +50
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rb (1024-52)
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}
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struct process_information
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struc system_colors
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{
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.frame dd ?
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.grab dd ?
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.grab_button dd ?
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.grab_button_text dd ?
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.grab_text dd ?
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.work dd ?
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.work_button dd ?
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.work_button_text dd ?
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.work_text dd ?
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.work_graph dd ?
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}
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struct system_colors
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; constants
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; events
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EV_IDLE = 0
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EV_TIMER = 0
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EV_REDRAW = 1
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EV_KEY = 2
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EV_BUTTON = 3
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EV_EXIT = 4
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EV_BACKGROUND = 5
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EV_MOUSE = 6
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EV_IPC = 7
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EV_STACK = 8
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; event mask bits for function 40
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EVM_REDRAW = 1b
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EVM_KEY = 10b
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EVM_BUTTON = 100b
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EVM_EXIT = 1000b
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EVM_BACKGROUND = 10000b
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EVM_MOUSE = 100000b
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EVM_IPC = 1000000b
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EVM_STACK = 10000000b
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