30 lines
535 B
C
30 lines
535 B
C
|
// gameWnd.h
|
||
|
|
||
|
extern CKosBitmap gameFace;
|
||
|
extern CKosBitmap gameBlocks;
|
||
|
extern CKosBitmap gameNumbers;
|
||
|
extern CKosBitmap gameBlocksZ[4];
|
||
|
extern CFishka *fishki[blocksNum];
|
||
|
extern Dword playerScore;
|
||
|
|
||
|
#define GM_NONE 0
|
||
|
#define GM_TOP10 1
|
||
|
#define GM_ABORT 2
|
||
|
|
||
|
#define NUM_WIDTH 12
|
||
|
#define NUM_HEIGHT 20
|
||
|
|
||
|
#define SCORE_LEFT (9+2)
|
||
|
#define SCORE_TOP (57+22)
|
||
|
#define SCORE_WIDTH 72
|
||
|
|
||
|
#define LEVEL_LEFT (66+2)
|
||
|
#define LEVEL_TOP (89+22)
|
||
|
#define LEVEL_WIDTH 24
|
||
|
|
||
|
//
|
||
|
void DrawGameWindow();
|
||
|
//
|
||
|
int GameLoop();
|
||
|
|