109 lines
4.0 KiB
Bash
109 lines
4.0 KiB
Bash
|
#!/bin/sh
|
||
|
# Generate quake-rogue.spec
|
||
|
# $1 is version
|
||
|
# $2 is release
|
||
|
# $3 is install dir (assumed to be in /var/tmp)
|
||
|
cat <<EOF
|
||
|
%define name quake-rogue
|
||
|
%define version ${1}
|
||
|
%define release ${2}
|
||
|
%define builddir \$RPM_BUILD_DIR/%{name}-%{version}
|
||
|
Name: %{name}
|
||
|
Version: %{version}
|
||
|
Release: %{release}
|
||
|
Vendor: id Software/Rogue Entertainment
|
||
|
Packager: Dave "Zoid" Kirsch <zoid@idsoftware.com>
|
||
|
URL: http://www.rogue-ent.com/
|
||
|
Source: quake-rogue-%{version}.tar.gz
|
||
|
BuildArchitectures: noarch
|
||
|
Group: Games
|
||
|
Copyright: Restricted
|
||
|
Icon: quake.gif
|
||
|
BuildRoot: /var/tmp/%{name}-%{version}
|
||
|
Summary: Quake Rogue Mission Pack #2: Dissolution of Eternity
|
||
|
|
||
|
%description
|
||
|
|
||
|
16 entirely new, and totally intense levels! The environmental experience of
|
||
|
Quake is unparalleled. Dissolution of Eternity sustains the same dynamic
|
||
|
sense of reality and dramatic visuals; yet adds an impression of purpose
|
||
|
and continuity. This expansion pack is most definitely not a conglomeration
|
||
|
of clone levels!
|
||
|
|
||
|
8 new monsters! Quake is solid, hard-hitting action with a host of evil
|
||
|
enemies. We've made additions to the Quake monster roster to intensify the
|
||
|
action and fill every dimly lit and evil corner of the game.
|
||
|
|
||
|
4 new weapons! The Quake weapons are awesome, but we've pushed them beyond
|
||
|
that with the addition of extreme power-ups to make the arsenal more
|
||
|
effective, and more deadly.
|
||
|
|
||
|
Oh yeah, the Power-Ups!
|
||
|
|
||
|
Single player mode power-ups include:
|
||
|
|
||
|
The Anti-Grav Belt. The theory here is simple. It counters the force of
|
||
|
gravity and allows the player to make difficult jumps.
|
||
|
|
||
|
The Power Shield. This 'little gem' significantly decreases the damage you
|
||
|
receive from most enemy attacks. If you're feelin' frisky in Deathmatch,
|
||
|
try out the ram attack. It's an added 'weapon' to send your opponents flying.
|
||
|
|
||
|
Deathmatch will introduce the player to:
|
||
|
|
||
|
The Vengeance Sphere. We'd like you to experience it before we let you in on
|
||
|
what it does. Here's a hint: Ultimate retribution from the grave!
|
||
|
|
||
|
Random Respawn. This feature will toss in a bit of Deathmatch variety. Hey,
|
||
|
we can't be responsible for what awesome power up 'pops up' next.
|
||
|
|
||
|
Multi-player!
|
||
|
|
||
|
Normal Deathmatch. Friend fraggin' action!
|
||
|
Team Play. Bring a friend, to kill a foe.
|
||
|
Tag. You played it as a kid, but nothin' says "Tag!" like a face full of
|
||
|
Plasma.
|
||
|
|
||
|
And, a much enhanced version of Capture the Flag!
|
||
|
Capture the Flag. You've seen it on the Internet; now it's in your hands.
|
||
|
Additional value, additional excitement, and additional Deathmatch 'down and
|
||
|
dirty' devastation. CTF is one of the most exciting team multi-player
|
||
|
directions for Quake to date; and the most popular too!
|
||
|
|
||
|
Including two brand new CTF features.
|
||
|
|
||
|
One Flag - It's a mad race for the flag, the loser gets a rocket up his
|
||
|
privates.
|
||
|
Three Team - Red, Blue, and the new Rogue (pun intended) Grey team. The good
|
||
|
news? You can take either flag and bring to it either Red or Blue base. The
|
||
|
bad news? You don't have your own base!
|
||
|
|
||
|
Also, a collection of lethal environmental hazards have been placed at every
|
||
|
turn. They are challenging, and terminal! Here are just a few of them.
|
||
|
|
||
|
The Pendulums - Set to slice the player to shreds when he least expects it!
|
||
|
Lightning Shooters - Well, they shoot lightning and can be directed at any
|
||
|
angle to make some rooms extremely hazardous.
|
||
|
Lava Nail Shooters - Well, they shoot, you get the idea here!
|
||
|
Earthquakes - Earthshaking environments! Level areas that tremor with
|
||
|
seismic activity. Now the Quake player can literally quake!
|
||
|
Buzz Saws - Compact. Cordless. And completely gib-o-matic! These dreaded
|
||
|
traps are set in floors and ceilings.
|
||
|
|
||
|
%install
|
||
|
|
||
|
%files
|
||
|
%attr(644,root,root) $3/rogue/pak0.pak
|
||
|
%attr(644,root,root) $3/rogue/docs/manual.doc
|
||
|
%attr(644,root,root) $3/rogue/docs/manual.htm
|
||
|
%attr(644,root,root) $3/rogue/docs/manual.txt
|
||
|
%attr(644,root,root) $3/rogue/docs/readme.doc
|
||
|
%attr(644,root,root) $3/rogue/docs/readme.htm
|
||
|
%attr(644,root,root) $3/rogue/docs/readme.txt
|
||
|
%attr(644,root,root) $3/rogue/docs/ctf.doc
|
||
|
%attr(644,root,root) $3/rogue/docs/ctf.htm
|
||
|
%attr(644,root,root) $3/rogue/docs/ctf.txt
|
||
|
|
||
|
EOF
|
||
|
|