kolibrios/contrib/sdk/sources/newlib/libc/include/kos32sys.h

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#ifndef __KOS_32_SYS_H__
#define __KOS_32_SYS_H__
#include <newlib.h>
#include <stdint.h>
#include <stddef.h>
#ifdef __cplusplus
extern "C" {
#endif
//#ifdef CONFIG_DEBUF
// #define DBG(format,...) printf(format,##__VA_ARGS__)
//#else
// #define DBG(format,...)
//#endif
#define TYPE_3_BORDER_WIDTH 5
#define WIN_STATE_MINIMIZED 0x02
#define WIN_STATE_ROLLED 0x04
typedef unsigned int color_t;
typedef union __attribute__((packed))
{
uint32_t val;
struct
{
short x;
short y;
};
}pos_t;
typedef union __attribute__((packed))
{
uint32_t val;
struct
{
uint8_t state;
uint8_t code;
uint16_t ctrl_key;
};
}oskey_t;
typedef struct
{
unsigned handle;
unsigned io_code;
void *input;
int inp_size;
void *output;
int out_size;
}ioctl_t;
static inline
void define_button(uint32_t x_w, uint32_t y_h, uint32_t id, uint32_t color)
{
__asm__ __volatile__(
"int $0x40"
::"a"(8),
"b"(x_w),
"c"(y_h),
"d"(id),
"S"(color));
};
static inline void DefineButton(void) __attribute__ ((alias ("define_button")));
static inline
uint32_t get_skin_height(void)
{
uint32_t height;
__asm__ __volatile__(
"int $0x40 \n\t"
:"=a"(height)
:"a"(48),"b"(4));
return height;
};
static inline uint32_t GetSkinHeight(void) __attribute__ ((alias ("get_skin_height")));
static inline
void BeginDraw(void)
{
__asm__ __volatile__(
"int $0x40" ::"a"(12),"b"(1));
};
static inline
void EndDraw(void)
{
__asm__ __volatile__(
"int $0x40" ::"a"(12),"b"(2));
};
static inline void DrawWindow(int x, int y, int w, int h, const char *name,
color_t workcolor, uint32_t style)
{
__asm__ __volatile__(
"int $0x40"
::"a"(0),
"b"((x << 16) | ((w-1) & 0xFFFF)),
"c"((y << 16) | ((h-1) & 0xFFFF)),
"d"((style << 24) | (workcolor & 0xFFFFFF)),
"D"(name),
"S"(0) : "memory");
};
#define POS_SCREEN 0
#define POS_WINDOW 1
static inline
pos_t get_mouse_pos(int origin)
{
pos_t val;
__asm__ __volatile__(
"int $0x40 \n\t"
"rol $16, %%eax"
:"=a"(val)
:"a"(37),"b"(origin));
return val;
}
static inline pos_t GetMousePos(int origin) __attribute__ ((alias ("get_mouse_pos")));
static inline
uint32_t get_mouse_buttons(void)
{
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(37),"b"(2));
return val;
};
static inline uint32_t GetMouseButtons(void) __attribute__ ((alias ("get_mouse_buttons")));
static inline
uint32_t get_mouse_wheels(void)
{
uint32_t val;
__asm__ __volatile__(
"int $0x40 \n\t"
:"=a"(val)
:"a"(37),"b"(7));
return val;
};
static inline uint32_t GetMouseWheels(void) __attribute__ ((alias ("get_mouse_wheels")));
static inline
uint32_t wait_for_event(uint32_t time)
{
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(23), "b"(time));
return val;
};
static inline uint32_t check_os_event()
{
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(11));
return val;
};
static inline uint32_t get_os_event()
{
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(10));
return val;
};
static inline uint32_t GetOsEvent(void) __attribute__ ((alias ("get_os_event")));
static inline
uint32_t get_tick_count(void)
{
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(26),"b"(9));
return val;
};
static inline
uint64_t get_ns_count(void)
{
uint64_t val;
__asm__ __volatile__(
"int $0x40"
:"=A"(val)
:"a"(26), "b"(10));
return val;
};
static inline
oskey_t get_key(void)
{
oskey_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(2));
return val;
}
static inline
uint32_t get_os_button()
{
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(17));
return val>>8;
};
static inline uint32_t get_service(char *name)
{
uint32_t retval = 0;
__asm__ __volatile__(
"int $0x40"
:"=a"(retval)
:"a"(68),"b"(16),"c"(name)
:"memory");
return retval;
};
static inline int call_service(ioctl_t *io)
{
int retval;
__asm__ __volatile__(
"int $0x40"
:"=a"(retval)
:"a"(68),"b"(17),"c"(io)
:"memory","cc");
return retval;
};
static inline
void draw_line(int xs, int ys, int xe, int ye, color_t color)
{
__asm__ __volatile__(
"int $0x40"
::"a"(38), "d"(color),
"b"((xs << 16) | xe),
"c"((ys << 16) | ye));
}
static inline
void draw_bar(int x, int y, int w, int h, color_t color)
{
__asm__ __volatile__(
"int $0x40"
::"a"(13), "d"(color),
"b"((x << 16) | w),
"c"((y << 16) | h));
}
static inline
void draw_bitmap(void *bitmap, int x, int y, int w, int h)
{
__asm__ __volatile__(
"int $0x40"
::"a"(7), "b"(bitmap),
"c"((w << 16) | h),
"d"((x << 16) | y));
}
static inline
void draw_text_sys(const char *text, int x, int y, int len, color_t color)
{
__asm__ __volatile__(
"int $0x40"
::"a"(4),"d"(text),
"b"((x << 16) | y),
"S"(len),"c"(color)
:"memory");
}
static inline void yield(void)
{
__asm__ __volatile__(
"int $0x40"
::"a"(68), "b"(1));
};
static inline void delay(uint32_t time)
{
__asm__ __volatile__(
"int $0x40"
::"a"(5), "b"(time)
:"memory");
};
static inline
void *user_alloc(size_t size)
{
void *val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(68),"b"(12),"c"(size));
return val;
}
static inline void *UserAlloc(size_t size) __attribute__ ((alias ("user_alloc")));
static inline
int user_free(void *mem)
{
int val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(68),"b"(13),"c"(mem));
return val;
}
static inline int UserFree(void *mem) __attribute__ ((alias ("user_free")));
static inline
int *user_unmap(void *base, size_t offset, size_t size)
{
int *val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(68),"b"(26),"c"(base),"d"(offset),"S"(size));
return val;
};
static inline int *UserUnmap(void *base, size_t offset, size_t size) __attribute__ ((alias ("user_unmap")));
typedef union
{
struct
{
void *data;
size_t size;
};
unsigned long long raw;
}ufile_t;
static inline ufile_t load_file(const char *path)
{
ufile_t uf;
__asm__ __volatile__ (
"int $0x40"
:"=A"(uf.raw)
:"a" (68), "b"(27),"c"(path));
return uf;
};
static inline ufile_t LoadFile(const char *path) __attribute__ ((alias ("load_file")));
static inline int GetScreenSize()
{
int retval;
__asm__ __volatile__(
"int $0x40"
:"=a"(retval)
:"a"(61), "b"(1));
return retval;
}
static inline
uint32_t load_cursor(void *path, uint32_t flags)
{
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(37), "b"(4), "c"(path), "d"(flags));
return val;
}
static inline
uint32_t LoadCursor(void *path, uint32_t flags) __attribute__ ((alias ("load_cursor")));
static inline
uint32_t set_cursor(uint32_t cursor)
{
uint32_t old;
__asm__ __volatile__(
"int $0x40"
:"=a"(old)
:"a"(37), "b"(5), "c"(cursor));
return old;
};
static inline uint32_t SetCursor(uint32_t cursor) __attribute__ ((alias ("set_cursor")));
static inline
int destroy_cursor(uint32_t cursor)
{
int ret;
__asm__ __volatile__(
"int $0x40"
:"=a"(ret)
:"a"(37), "b"(6), "c"(cursor)
:"memory");
return ret;
};
static inline int DestroyCursor(uint32_t cursor) __attribute__ ((alias ("destroy_cursor")));
static inline void get_proc_info(char *info)
{
__asm__ __volatile__(
"int $0x40"
:
:"a"(9), "b"(info), "c"(-1));
};
static inline void GetProcInfo(char *info) __attribute__ ((alias ("get_proc_info")));
static inline
void* user_realloc(void *mem, size_t size)
{
void *val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(68),"b"(20),"c"(size),"d"(mem)
:"memory");
return val;
};
static inline void* UserRealloc(void *mem, size_t size) __attribute__ ((alias ("user_realloc")));
void *get_resource(void *data, uint32_t id);
struct blit_call
{
int dstx;
int dsty;
int w;
int h;
int srcx;
int srcy;
int srcw;
int srch;
void *bitmap;
int stride;
};
static inline void Blit(void *bitmap, int dst_x, int dst_y,
int src_x, int src_y, int w, int h,
int src_w, int src_h, int stride)
{
volatile struct blit_call bc;
bc.dstx = dst_x;
bc.dsty = dst_y;
bc.w = w;
bc.h = h;
bc.srcx = src_x;
bc.srcy = src_y;
bc.srcw = src_w;
bc.srch = src_h;
bc.stride = stride;
bc.bitmap = bitmap;
__asm__ __volatile__(
"int $0x40"
::"a"(73),"b"(0),"c"(&bc.dstx));
};
void* load_library(const char *name);
void* get_proc_address(void *handle, const char *proc_name);
void enumerate_libraries(int (*callback)(void *handle, const char* name,
uint32_t base, uint32_t size, void *user_data),
void *user_data);
#ifdef __cplusplus
}
#endif
#endif