kolibrios/programs/games/LaserTank/trunk/render.h

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class CKosRender
{
public:
RGB *buffer;
int width;
int height;
CKosRender(int width, int height);
~CKosRender(void);
void Draw(Point position);
void RenderImg(RGB *img, Point position, int width, int height);
int getPixel(int x, int y);
// void DrawImage(CKosImage *img, int x, int y, int angle);
};