248 lines
3.4 KiB
HTML
248 lines
3.4 KiB
HTML
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<HTML
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><HEAD
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><TITLE
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>SDL_CreateRGBSurfaceFrom</TITLE
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><META
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NAME="GENERATOR"
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CONTENT="Modular DocBook HTML Stylesheet Version 1.64
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"><LINK
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REL="HOME"
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TITLE="SDL Library Documentation"
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HREF="index.html"><LINK
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REL="UP"
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TITLE="Video"
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HREF="video.html"><LINK
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REL="PREVIOUS"
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TITLE="SDL_CreateRGBSurface"
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HREF="sdlcreatergbsurface.html"><LINK
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REL="NEXT"
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TITLE="SDL_FreeSurface"
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HREF="sdlfreesurface.html"></HEAD
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><BODY
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CLASS="REFENTRY"
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BGCOLOR="#FFF8DC"
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TEXT="#000000"
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LINK="#0000ee"
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VLINK="#551a8b"
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ALINK="#ff0000"
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><DIV
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CLASS="NAVHEADER"
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><TABLE
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WIDTH="100%"
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BORDER="0"
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CELLPADDING="0"
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CELLSPACING="0"
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><TR
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><TH
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COLSPAN="3"
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ALIGN="center"
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>SDL Library Documentation</TH
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></TR
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><TR
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><TD
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WIDTH="10%"
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ALIGN="left"
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VALIGN="bottom"
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><A
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HREF="sdlcreatergbsurface.html"
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>Prev</A
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></TD
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><TD
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WIDTH="80%"
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ALIGN="center"
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VALIGN="bottom"
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></TD
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><TD
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WIDTH="10%"
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ALIGN="right"
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VALIGN="bottom"
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><A
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HREF="sdlfreesurface.html"
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>Next</A
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></TD
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></TR
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></TABLE
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><HR
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ALIGN="LEFT"
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WIDTH="100%"></DIV
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><H1
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><A
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NAME="SDLCREATERGBSURFACEFROM"
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>SDL_CreateRGBSurfaceFrom</A
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></H1
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><DIV
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CLASS="REFNAMEDIV"
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><A
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NAME="AEN1441"
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></A
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><H2
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>Name</H2
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>SDL_CreateRGBSurfaceFrom -- Create an SDL_Surface from pixel data</DIV
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><DIV
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CLASS="REFSYNOPSISDIV"
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><A
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NAME="AEN1444"
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></A
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><H2
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>Synopsis</H2
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><DIV
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CLASS="FUNCSYNOPSIS"
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><A
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NAME="AEN1445"
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></A
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><P
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></P
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><PRE
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CLASS="FUNCSYNOPSISINFO"
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>#include "SDL.h"</PRE
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><P
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><CODE
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><CODE
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CLASS="FUNCDEF"
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>SDL_Surface *<B
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CLASS="FSFUNC"
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>SDL_CreateRGBSurfaceFrom</B
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></CODE
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>(void *pixels, int width, int height, int depth, int pitch, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);</CODE
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></P
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><P
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></P
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></DIV
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></DIV
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><DIV
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CLASS="REFSECT1"
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><A
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NAME="AEN1451"
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></A
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><H2
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>Description</H2
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><P
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>Creates an SDL_Surface from the provided pixel data.</P
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><P
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>The data stored in <TT
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CLASS="PARAMETER"
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><I
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>pixels</I
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></TT
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> is assumed to be of the <TT
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CLASS="PARAMETER"
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><I
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>depth</I
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></TT
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> specified in the parameter list. The pixel data is not copied into the <SPAN
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CLASS="STRUCTNAME"
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>SDL_Surface</SPAN
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> structure so it should not be freed until the surface has been freed with a called to <A
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HREF="sdlfreesurface.html"
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>SDL_FreeSurface</A
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>. <TT
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CLASS="PARAMETER"
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><I
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>pitch</I
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></TT
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> is the length of each scanline in bytes. </P
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><P
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>See <A
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HREF="sdlcreatergbsurface.html"
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><TT
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CLASS="FUNCTION"
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>SDL_CreateRGBSurface</TT
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></A
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> for a more detailed description of the other parameters.</P
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></DIV
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><DIV
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CLASS="REFSECT1"
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><A
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NAME="AEN1463"
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></A
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><H2
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>Return Value</H2
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><P
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>Returns the created surface, or <SPAN
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CLASS="RETURNVALUE"
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>NULL</SPAN
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> upon error.</P
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></DIV
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><DIV
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CLASS="REFSECT1"
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><A
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NAME="AEN1467"
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></A
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><H2
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>See Also</H2
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><P
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><A
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HREF="sdlcreatergbsurface.html"
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><TT
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CLASS="FUNCTION"
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>SDL_CreateRGBSurface</TT
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></A
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>,
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<A
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HREF="sdlfreesurface.html"
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><TT
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CLASS="FUNCTION"
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>SDL_FreeSurface</TT
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></A
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></P
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></DIV
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><DIV
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CLASS="NAVFOOTER"
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><HR
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ALIGN="LEFT"
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WIDTH="100%"><TABLE
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WIDTH="100%"
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BORDER="0"
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CELLPADDING="0"
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CELLSPACING="0"
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><TR
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><TD
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WIDTH="33%"
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ALIGN="left"
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VALIGN="top"
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><A
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HREF="sdlcreatergbsurface.html"
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>Prev</A
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></TD
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><TD
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WIDTH="34%"
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ALIGN="center"
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VALIGN="top"
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><A
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HREF="index.html"
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>Home</A
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></TD
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><TD
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||
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WIDTH="33%"
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ALIGN="right"
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VALIGN="top"
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><A
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HREF="sdlfreesurface.html"
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>Next</A
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></TD
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></TR
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><TR
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><TD
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||
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WIDTH="33%"
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ALIGN="left"
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VALIGN="top"
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||
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>SDL_CreateRGBSurface</TD
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><TD
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||
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WIDTH="34%"
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||
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ALIGN="center"
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VALIGN="top"
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||
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><A
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||
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HREF="video.html"
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>Up</A
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></TD
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||
|
><TD
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||
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WIDTH="33%"
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ALIGN="right"
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VALIGN="top"
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>SDL_FreeSurface</TD
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></TR
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></TABLE
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></DIV
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></BODY
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></HTML
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>
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