299 lines
6.1 KiB
C
299 lines
6.1 KiB
C
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/**************************************************************************
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*
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* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/**
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* @file
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* Generic handle table implementation.
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*
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* @author José Fonseca <jrfonseca@tungstengraphics.com>
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*/
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#include "pipe/p_compiler.h"
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#include "util/u_debug.h"
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#include "util/u_memory.h"
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#include "util/u_handle_table.h"
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#define HANDLE_TABLE_INITIAL_SIZE 16
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struct handle_table
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{
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/** Object array. Empty handles have a null object */
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void **objects;
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/** Number of objects the handle can currently hold */
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unsigned size;
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/** Number of consecutive objects allocated at the start of the table */
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unsigned filled;
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/** Optional object destructor */
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void (*destroy)(void *object);
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};
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struct handle_table *
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handle_table_create(void)
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{
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struct handle_table *ht;
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ht = MALLOC_STRUCT(handle_table);
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if(!ht)
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return NULL;
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ht->objects = (void **)CALLOC(HANDLE_TABLE_INITIAL_SIZE, sizeof(void *));
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if(!ht->objects) {
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FREE(ht);
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return NULL;
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}
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ht->size = HANDLE_TABLE_INITIAL_SIZE;
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ht->filled = 0;
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ht->destroy = NULL;
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return ht;
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}
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void
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handle_table_set_destroy(struct handle_table *ht,
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void (*destroy)(void *object))
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{
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assert(ht);
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if (!ht)
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return;
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ht->destroy = destroy;
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}
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/**
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* Resize the table if necessary
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*/
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static INLINE int
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handle_table_resize(struct handle_table *ht,
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unsigned minimum_size)
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{
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unsigned new_size;
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void **new_objects;
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if(ht->size > minimum_size)
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return ht->size;
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new_size = ht->size;
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while(!(new_size > minimum_size))
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new_size *= 2;
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assert(new_size);
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new_objects = (void **)REALLOC((void *)ht->objects,
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ht->size*sizeof(void *),
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new_size*sizeof(void *));
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if(!new_objects)
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return 0;
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memset(new_objects + ht->size, 0, (new_size - ht->size)*sizeof(void *));
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ht->size = new_size;
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ht->objects = new_objects;
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return ht->size;
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}
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static INLINE void
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handle_table_clear(struct handle_table *ht,
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unsigned index)
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{
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void *object;
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/* The order here is important so that the object being destroyed is not
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* present in the table when seen by the destroy callback, because the
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* destroy callback may directly or indirectly call the other functions in
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* this module.
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*/
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object = ht->objects[index];
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if(object) {
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ht->objects[index] = NULL;
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if(ht->destroy)
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ht->destroy(object);
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}
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}
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unsigned
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handle_table_add(struct handle_table *ht,
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void *object)
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{
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unsigned index;
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unsigned handle;
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assert(ht);
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assert(object);
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if(!object || !ht)
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return 0;
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/* linear search for an empty handle */
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while(ht->filled < ht->size) {
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if(!ht->objects[ht->filled])
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break;
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++ht->filled;
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}
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index = ht->filled;
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handle = index + 1;
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/* check integer overflow */
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if(!handle)
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return 0;
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/* grow the table if necessary */
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if(!handle_table_resize(ht, index))
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return 0;
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assert(!ht->objects[index]);
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ht->objects[index] = object;
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++ht->filled;
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return handle;
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}
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unsigned
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handle_table_set(struct handle_table *ht,
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unsigned handle,
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void *object)
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{
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unsigned index;
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assert(ht);
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assert(handle);
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if(!handle || !ht)
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return 0;
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assert(object);
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if(!object)
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return 0;
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index = handle - 1;
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/* grow the table if necessary */
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if(!handle_table_resize(ht, index))
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return 0;
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handle_table_clear(ht, index);
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ht->objects[index] = object;
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return handle;
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}
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void *
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handle_table_get(struct handle_table *ht,
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unsigned handle)
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{
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void *object;
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assert(ht);
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assert(handle);
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if(!handle || !ht || handle > ht->size)
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return NULL;
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object = ht->objects[handle - 1];
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return object;
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}
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void
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handle_table_remove(struct handle_table *ht,
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unsigned handle)
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{
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void *object;
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unsigned index;
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assert(ht);
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assert(handle);
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if(!handle || !ht || handle > ht->size)
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return;
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index = handle - 1;
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object = ht->objects[index];
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if(!object)
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return;
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handle_table_clear(ht, index);
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if(index < ht->filled)
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ht->filled = index;
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}
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unsigned
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handle_table_get_next_handle(struct handle_table *ht,
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unsigned handle)
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{
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unsigned index;
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for(index = handle; index < ht->size; ++index) {
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if(ht->objects[index])
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return index + 1;
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}
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return 0;
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}
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unsigned
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handle_table_get_first_handle(struct handle_table *ht)
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{
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return handle_table_get_next_handle(ht, 0);
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}
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void
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handle_table_destroy(struct handle_table *ht)
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{
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unsigned index;
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assert(ht);
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if (!ht)
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return;
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if(ht->destroy)
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for(index = 0; index < ht->size; ++index)
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handle_table_clear(ht, index);
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FREE(ht->objects);
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FREE(ht);
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}
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