315 lines
8.6 KiB
C
315 lines
8.6 KiB
C
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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#include "winlib.h"
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#define PANEL_CORNER_W 8
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#define FRAME_WIDTH 7
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#define ID_PLAY 100
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#define ID_STOP 101
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#define ID_PROGRESS 102
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#define ID_VOL_LEVEL 103
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#define ID_VOL_CTRL 104
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extern uint32_t main_cursor;
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extern int res_panel_left[];
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extern int res_panel_right[];
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extern int res_panel_body[];
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extern int res_play_btn[];
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extern int res_play_btn_pressed[];
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extern int res_pause_btn[];
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extern int res_pause_btn_pressed[];
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extern int res_stop_btn[];
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extern int res_stop_btn_pressed[];
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//extern int res_minimize_btn[];
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//extern int res_minimize_btn_hl[];
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//extern int res_minimize_btn_pressed[];
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void update_panel_size(window_t *win);
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int panel_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2);
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int init_panel(window_t *win)
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{
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button_t *btn;
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progress_t *prg;
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level_t *lvl;
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slider_t *sld;
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panel_t *panel = &win->panel;
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ctx_t *ctx = &panel->ctx;
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link_initialize(&panel->ctrl.link);
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list_initialize(&panel->ctrl.child);
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panel->ctrl.handler = panel_proc;
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panel->ctrl.parent = (ctrl_t*)win;
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panel->layout = 0;
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panel->bitmap.width = 1920;
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panel->bitmap.height = PANEL_HEIGHT;
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panel->bitmap.flags = 0;
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if( create_bitmap(&panel->bitmap) )
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{
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printf("not enough memory for panel bitmap\n");
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return 0;
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}
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ctx->pixmap = &panel->bitmap;
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ctx->offset_x = 0;
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ctx->offset_y = 0;
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panel->ctrl.ctx = ctx;
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btn = create_button(NULL, ID_PLAY,0,19,32,32,&panel->ctrl);
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panel->play_btn = btn;
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btn->img_default = res_pause_btn;
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btn->img_hilite = res_pause_btn;
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btn->img_pressed = res_pause_btn_pressed;
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btn = create_button(NULL, ID_STOP,0,19,24,24,&panel->ctrl);
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panel->stop_btn = btn;
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btn->img_default = res_stop_btn;
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btn->img_hilite = res_stop_btn;
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btn->img_pressed = res_stop_btn_pressed;
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prg = create_progress(NULL,ID_PROGRESS,0,4,0,10,&panel->ctrl);
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panel->prg = prg;
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lvl = create_level(NULL, ID_VOL_LEVEL, 0, 20, 96, 10, &panel->ctrl);
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lvl->vol = -1875;
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panel->lvl = lvl;
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sld = create_slider(NULL, ID_VOL_CTRL, 0, 20, 96+12, 12, &panel->ctrl);
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panel->sld = sld;
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// btn = create_button(NULL, ID_MINIMIZE,0,5,16,18,(ctrl_t*)cpt);
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// cpt->minimize_btn = btn;
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// btn->img_default = res_minimize_btn;
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// btn->img_hilite = res_minimize_btn_hl;
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// btn->img_pressed = res_minimize_btn_pressed;
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update_panel_size(win);
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return 1;
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};
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static void panel_update_layout(panel_t *panel)
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{
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progress_t *prg = panel->prg;
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level_t *lvl = panel->lvl;
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if(panel->layout == 0)
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{
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prg->ctrl.rc.l = panel->ctrl.rc.l;
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prg->ctrl.rc.t = panel->ctrl.rc.t+7;
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prg->ctrl.rc.r = panel->ctrl.rc.r;
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prg->ctrl.rc.b = prg->ctrl.rc.t + prg->ctrl.h;
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prg->ctrl.w = prg->ctrl.rc.r - prg->ctrl.rc.l;
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lvl->ctrl.rc.l = panel->ctrl.rc.l;
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lvl->ctrl.rc.t = panel->ctrl.rc.t+7;
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lvl->ctrl.rc.r = panel->lvl->ctrl.rc.l + panel->lvl->ctrl.w;
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lvl->ctrl.rc.b = panel->lvl->ctrl.rc.t + panel->lvl->ctrl.h;
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}
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else
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{
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lvl->ctrl.rc.l = panel->ctrl.rc.l;
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lvl->ctrl.rc.t = panel->ctrl.rc.t+7;
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lvl->ctrl.rc.r = lvl->ctrl.rc.l + lvl->ctrl.w;
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lvl->ctrl.rc.b = lvl->ctrl.rc.t + lvl->ctrl.h;
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prg->ctrl.rc.l = lvl->ctrl.rc.r;
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prg->ctrl.rc.t = panel->ctrl.rc.t+7;
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prg->ctrl.rc.r = panel->ctrl.rc.r;
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prg->ctrl.rc.b = prg->ctrl.rc.t + prg->ctrl.h;
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prg->ctrl.w = prg->ctrl.rc.r - prg->ctrl.rc.l;
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};
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};
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void panel_set_layout(panel_t *panel, int layout)
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{
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panel->layout = layout;
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panel->lvl->visible = layout;
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panel_update_layout(panel);
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send_message(&panel->prg->ctrl, MSG_PAINT, 0, 0);
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if(layout)
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send_message(&panel->lvl->ctrl, MSG_PAINT, 0, 0);
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};
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void update_panel_size(window_t *win)
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{
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panel_t *panel = &win->panel;
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bitmap_t *bitmap = &panel->bitmap;
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bitmap->width = win->w;
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resize_bitmap(bitmap);
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panel->ctx.offset_x = 0;
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panel->ctx.offset_y = win->h-PANEL_HEIGHT;
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panel->draw.l = 0;
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panel->draw.t = win->h-PANEL_HEIGHT;
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panel->draw.r = win->w;
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panel->draw.b = win->h;
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panel->ctrl.rc.l = FRAME_WIDTH;
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panel->ctrl.rc.t = win->h-PANEL_HEIGHT;
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panel->ctrl.rc.r = win->w-FRAME_WIDTH;
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panel->ctrl.rc.b = win->h-FRAME_WIDTH;
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panel->ctrl.w = win->w;
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panel->ctrl.h = PANEL_HEIGHT;
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win->client.b = win->h-PANEL_HEIGHT;
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panel->play_btn->ctrl.rc.l = win->w/2 - 16;
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panel->play_btn->ctrl.rc.t = panel->ctrl.rc.t+19;
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panel->play_btn->ctrl.rc.r = panel->play_btn->ctrl.rc.l + panel->play_btn->ctrl.w;
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panel->play_btn->ctrl.rc.b = panel->play_btn->ctrl.rc.t + panel->play_btn->ctrl.h;
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panel->stop_btn->ctrl.rc.l = win->w/2 - 44;
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panel->stop_btn->ctrl.rc.t = panel->ctrl.rc.t+23;
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panel->stop_btn->ctrl.rc.r = panel->stop_btn->ctrl.rc.l + panel->stop_btn->ctrl.w;
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panel->stop_btn->ctrl.rc.b = panel->stop_btn->ctrl.rc.t + panel->stop_btn->ctrl.h;
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panel->sld->ctrl.rc.l = panel->ctrl.rc.l;
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panel->sld->ctrl.rc.t = panel->ctrl.rc.t+28;
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panel->sld->ctrl.rc.r = panel->sld->ctrl.rc.l + panel->sld->ctrl.w;
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panel->sld->ctrl.rc.b = panel->sld->ctrl.rc.t + panel->sld->ctrl.h;
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panel_update_layout(panel);
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};
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void draw_panel(panel_t *panel)
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{
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int *pixmap, *src;
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int i, j, w;
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lock_bitmap(&panel->bitmap);
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blit_raw(&panel->ctx, res_panel_left, 0, 0,
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PANEL_CORNER_W, PANEL_HEIGHT, PANEL_CORNER_W*4);
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w = panel->ctrl.w - (2*PANEL_CORNER_W);
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if( w > 0)
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{
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pixmap = (int*)panel->ctx.pixmap->data;
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pixmap+= PANEL_CORNER_W;
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src = res_panel_body;
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for(i = 0; i < PANEL_HEIGHT; i++)
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{
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for(j = 0; j < w; j++)
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pixmap[j] = src[i];
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pixmap+= panel->ctx.pixmap->pitch/4;
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}
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};
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blit_raw(&panel->ctx, res_panel_right, panel->ctrl.w - PANEL_CORNER_W, 0,
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PANEL_CORNER_W, PANEL_HEIGHT, PANEL_CORNER_W*4);
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ctrl_t *child;
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child = (ctrl_t*)panel->ctrl.child.next;
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while( &child->link != &panel->ctrl.child)
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{
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send_message(child, MSG_PAINT, 0, 0);
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child = (ctrl_t*)child->link.next;
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};
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};
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int panel_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
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{
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panel_t *panel = (panel_t*)ctrl;
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window_t *win = get_parent_window(ctrl);
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ctrl_t *child;
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int x, y;
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x = ((pos_t)arg2).x;
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y = ((pos_t)arg2).y;
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switch( msg )
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{
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case 1:
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draw_panel((panel_t*)ctrl);
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break;
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case MSG_MOUSEMOVE:
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child = get_child(ctrl, x, y);
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if( win->child_over )
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{
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if(child == win->child_over)
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send_message(child, msg, 0, arg2);
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else
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send_message(win->child_over, MSG_MOUSELEAVE, 0, arg2);
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}
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else if( child )
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send_message(child, MSG_MOUSEENTER, 0, arg2);
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win->child_over = child;
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if( child )
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send_message(child,msg,0,arg2);
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else if(main_cursor != 0)
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{
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set_cursor(0);
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main_cursor = 0;
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}
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break;
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case MSG_COMMAND:
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switch((short)arg1)
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{
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case ID_PLAY:
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case ID_STOP:
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case ID_PROGRESS:
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case ID_VOL_CTRL:
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win = get_parent_window(ctrl);
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send_message(win, msg, arg1, arg2);
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break;
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default:
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break;
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};
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default:
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child = get_child(ctrl, x, y);
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if(child)
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return send_message(child, msg, 0, arg2);
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}
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return 1;
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};
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void blit_panel(panel_t *panel)
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{
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// printf("%s w:%d h:%d stride: %d\n",__FUNCTION__,
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// cpt->ctrl.w, cpt->ctrl.h, cpt->ctx.stride);
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lock_bitmap(&panel->bitmap);
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Blit(panel->ctx.pixmap->data, panel->draw.l, panel->draw.t,
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0, 0, panel->ctrl.w, panel->ctrl.h,
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panel->ctrl.w, panel->ctrl.h, panel->ctx.pixmap->pitch);
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};
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