269 lines
5.2 KiB
C
269 lines
5.2 KiB
C
|
#include "fitz.h"
|
||
|
|
||
|
#define MAX4(a,b,c,d) MAX(MAX(a,b), MAX(c,d))
|
||
|
#define MIN4(a,b,c,d) MIN(MIN(a,b), MIN(c,d))
|
||
|
|
||
|
/* Matrices, points and affine transformations */
|
||
|
|
||
|
const fz_matrix fz_identity = { 1, 0, 0, 1, 0, 0 };
|
||
|
|
||
|
fz_matrix
|
||
|
fz_concat(fz_matrix one, fz_matrix two)
|
||
|
{
|
||
|
fz_matrix dst;
|
||
|
dst.a = one.a * two.a + one.b * two.c;
|
||
|
dst.b = one.a * two.b + one.b * two.d;
|
||
|
dst.c = one.c * two.a + one.d * two.c;
|
||
|
dst.d = one.c * two.b + one.d * two.d;
|
||
|
dst.e = one.e * two.a + one.f * two.c + two.e;
|
||
|
dst.f = one.e * two.b + one.f * two.d + two.f;
|
||
|
return dst;
|
||
|
}
|
||
|
|
||
|
fz_matrix
|
||
|
fz_scale(float sx, float sy)
|
||
|
{
|
||
|
fz_matrix m;
|
||
|
m.a = sx; m.b = 0;
|
||
|
m.c = 0; m.d = sy;
|
||
|
m.e = 0; m.f = 0;
|
||
|
return m;
|
||
|
}
|
||
|
|
||
|
fz_matrix
|
||
|
fz_shear(float h, float v)
|
||
|
{
|
||
|
fz_matrix m;
|
||
|
m.a = 1; m.b = v;
|
||
|
m.c = h; m.d = 1;
|
||
|
m.e = 0; m.f = 0;
|
||
|
return m;
|
||
|
}
|
||
|
|
||
|
fz_matrix
|
||
|
fz_rotate(float theta)
|
||
|
{
|
||
|
fz_matrix m;
|
||
|
float s;
|
||
|
float c;
|
||
|
|
||
|
while (theta < 0)
|
||
|
theta += 360;
|
||
|
while (theta >= 360)
|
||
|
theta -= 360;
|
||
|
|
||
|
if (fabsf(0 - theta) < FLT_EPSILON)
|
||
|
{
|
||
|
s = 0;
|
||
|
c = 1;
|
||
|
}
|
||
|
else if (fabsf(90.0f - theta) < FLT_EPSILON)
|
||
|
{
|
||
|
s = 1;
|
||
|
c = 0;
|
||
|
}
|
||
|
else if (fabsf(180.0f - theta) < FLT_EPSILON)
|
||
|
{
|
||
|
s = 0;
|
||
|
c = -1;
|
||
|
}
|
||
|
else if (fabsf(270.0f - theta) < FLT_EPSILON)
|
||
|
{
|
||
|
s = -1;
|
||
|
c = 0;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
s = sinf(theta * (float)M_PI / 180);
|
||
|
c = cosf(theta * (float)M_PI / 180);
|
||
|
}
|
||
|
|
||
|
m.a = c; m.b = s;
|
||
|
m.c = -s; m.d = c;
|
||
|
m.e = 0; m.f = 0;
|
||
|
return m;
|
||
|
}
|
||
|
|
||
|
fz_matrix
|
||
|
fz_translate(float tx, float ty)
|
||
|
{
|
||
|
fz_matrix m;
|
||
|
m.a = 1; m.b = 0;
|
||
|
m.c = 0; m.d = 1;
|
||
|
m.e = tx; m.f = ty;
|
||
|
return m;
|
||
|
}
|
||
|
|
||
|
fz_matrix
|
||
|
fz_invert_matrix(fz_matrix src)
|
||
|
{
|
||
|
fz_matrix dst;
|
||
|
float rdet = 1 / (src.a * src.d - src.b * src.c);
|
||
|
dst.a = src.d * rdet;
|
||
|
dst.b = -src.b * rdet;
|
||
|
dst.c = -src.c * rdet;
|
||
|
dst.d = src.a * rdet;
|
||
|
dst.e = -src.e * dst.a - src.f * dst.c;
|
||
|
dst.f = -src.e * dst.b - src.f * dst.d;
|
||
|
return dst;
|
||
|
}
|
||
|
|
||
|
int
|
||
|
fz_is_rectilinear(fz_matrix m)
|
||
|
{
|
||
|
return (fabsf(m.b) < FLT_EPSILON && fabsf(m.c) < FLT_EPSILON) ||
|
||
|
(fabsf(m.a) < FLT_EPSILON && fabsf(m.d) < FLT_EPSILON);
|
||
|
}
|
||
|
|
||
|
float
|
||
|
fz_matrix_expansion(fz_matrix m)
|
||
|
{
|
||
|
return sqrtf(fabsf(m.a * m.d - m.b * m.c));
|
||
|
}
|
||
|
|
||
|
fz_point
|
||
|
fz_transform_point(fz_matrix m, fz_point p)
|
||
|
{
|
||
|
fz_point t;
|
||
|
t.x = p.x * m.a + p.y * m.c + m.e;
|
||
|
t.y = p.x * m.b + p.y * m.d + m.f;
|
||
|
return t;
|
||
|
}
|
||
|
|
||
|
fz_point
|
||
|
fz_transform_vector(fz_matrix m, fz_point p)
|
||
|
{
|
||
|
fz_point t;
|
||
|
t.x = p.x * m.a + p.y * m.c;
|
||
|
t.y = p.x * m.b + p.y * m.d;
|
||
|
return t;
|
||
|
}
|
||
|
|
||
|
/* Rectangles and bounding boxes */
|
||
|
|
||
|
const fz_rect fz_infinite_rect = { 1, 1, -1, -1 };
|
||
|
const fz_rect fz_empty_rect = { 0, 0, 0, 0 };
|
||
|
const fz_rect fz_unit_rect = { 0, 0, 1, 1 };
|
||
|
|
||
|
const fz_bbox fz_infinite_bbox = { 1, 1, -1, -1 };
|
||
|
const fz_bbox fz_empty_bbox = { 0, 0, 0, 0 };
|
||
|
const fz_bbox fz_unit_bbox = { 0, 0, 1, 1 };
|
||
|
|
||
|
fz_bbox
|
||
|
fz_round_rect(fz_rect f)
|
||
|
{
|
||
|
fz_bbox i;
|
||
|
i.x0 = floorf(f.x0 + 0.001f); /* adjust by 0.001 to compensate for precision errors */
|
||
|
i.y0 = floorf(f.y0 + 0.001f);
|
||
|
i.x1 = ceilf(f.x1 - 0.001f);
|
||
|
i.y1 = ceilf(f.y1 - 0.001f);
|
||
|
return i;
|
||
|
}
|
||
|
|
||
|
fz_rect
|
||
|
fz_intersect_rect(fz_rect a, fz_rect b)
|
||
|
{
|
||
|
fz_rect r;
|
||
|
if (fz_is_infinite_rect(a)) return b;
|
||
|
if (fz_is_infinite_rect(b)) return a;
|
||
|
if (fz_is_empty_rect(a)) return fz_empty_rect;
|
||
|
if (fz_is_empty_rect(b)) return fz_empty_rect;
|
||
|
r.x0 = MAX(a.x0, b.x0);
|
||
|
r.y0 = MAX(a.y0, b.y0);
|
||
|
r.x1 = MIN(a.x1, b.x1);
|
||
|
r.y1 = MIN(a.y1, b.y1);
|
||
|
return (r.x1 < r.x0 || r.y1 < r.y0) ? fz_empty_rect : r;
|
||
|
}
|
||
|
|
||
|
fz_rect
|
||
|
fz_union_rect(fz_rect a, fz_rect b)
|
||
|
{
|
||
|
fz_rect r;
|
||
|
if (fz_is_infinite_rect(a)) return a;
|
||
|
if (fz_is_infinite_rect(b)) return b;
|
||
|
if (fz_is_empty_rect(a)) return b;
|
||
|
if (fz_is_empty_rect(b)) return a;
|
||
|
r.x0 = MIN(a.x0, b.x0);
|
||
|
r.y0 = MIN(a.y0, b.y0);
|
||
|
r.x1 = MAX(a.x1, b.x1);
|
||
|
r.y1 = MAX(a.y1, b.y1);
|
||
|
return r;
|
||
|
}
|
||
|
|
||
|
fz_bbox
|
||
|
fz_intersect_bbox(fz_bbox a, fz_bbox b)
|
||
|
{
|
||
|
fz_bbox r;
|
||
|
if (fz_is_infinite_rect(a)) return b;
|
||
|
if (fz_is_infinite_rect(b)) return a;
|
||
|
if (fz_is_empty_rect(a)) return fz_empty_bbox;
|
||
|
if (fz_is_empty_rect(b)) return fz_empty_bbox;
|
||
|
r.x0 = MAX(a.x0, b.x0);
|
||
|
r.y0 = MAX(a.y0, b.y0);
|
||
|
r.x1 = MIN(a.x1, b.x1);
|
||
|
r.y1 = MIN(a.y1, b.y1);
|
||
|
return (r.x1 < r.x0 || r.y1 < r.y0) ? fz_empty_bbox : r;
|
||
|
}
|
||
|
|
||
|
fz_bbox
|
||
|
fz_union_bbox(fz_bbox a, fz_bbox b)
|
||
|
{
|
||
|
fz_bbox r;
|
||
|
if (fz_is_infinite_rect(a)) return a;
|
||
|
if (fz_is_infinite_rect(b)) return b;
|
||
|
if (fz_is_empty_rect(a)) return b;
|
||
|
if (fz_is_empty_rect(b)) return a;
|
||
|
r.x0 = MIN(a.x0, b.x0);
|
||
|
r.y0 = MIN(a.y0, b.y0);
|
||
|
r.x1 = MAX(a.x1, b.x1);
|
||
|
r.y1 = MAX(a.y1, b.y1);
|
||
|
return r;
|
||
|
}
|
||
|
|
||
|
fz_rect
|
||
|
fz_transform_rect(fz_matrix m, fz_rect r)
|
||
|
{
|
||
|
fz_point s, t, u, v;
|
||
|
|
||
|
if (fz_is_infinite_rect(r))
|
||
|
return r;
|
||
|
|
||
|
s.x = r.x0; s.y = r.y0;
|
||
|
t.x = r.x0; t.y = r.y1;
|
||
|
u.x = r.x1; u.y = r.y1;
|
||
|
v.x = r.x1; v.y = r.y0;
|
||
|
s = fz_transform_point(m, s);
|
||
|
t = fz_transform_point(m, t);
|
||
|
u = fz_transform_point(m, u);
|
||
|
v = fz_transform_point(m, v);
|
||
|
r.x0 = MIN4(s.x, t.x, u.x, v.x);
|
||
|
r.y0 = MIN4(s.y, t.y, u.y, v.y);
|
||
|
r.x1 = MAX4(s.x, t.x, u.x, v.x);
|
||
|
r.y1 = MAX4(s.y, t.y, u.y, v.y);
|
||
|
return r;
|
||
|
}
|
||
|
|
||
|
fz_bbox
|
||
|
fz_transform_bbox(fz_matrix m, fz_bbox b)
|
||
|
{
|
||
|
fz_point s, t, u, v;
|
||
|
|
||
|
if (fz_is_infinite_bbox(b))
|
||
|
return b;
|
||
|
|
||
|
s.x = b.x0; s.y = b.y0;
|
||
|
t.x = b.x0; t.y = b.y1;
|
||
|
u.x = b.x1; u.y = b.y1;
|
||
|
v.x = b.x1; v.y = b.y0;
|
||
|
s = fz_transform_point(m, s);
|
||
|
t = fz_transform_point(m, t);
|
||
|
u = fz_transform_point(m, u);
|
||
|
v = fz_transform_point(m, v);
|
||
|
b.x0 = MIN4(s.x, t.x, u.x, v.x);
|
||
|
b.y0 = MIN4(s.y, t.y, u.y, v.y);
|
||
|
b.x1 = MAX4(s.x, t.x, u.x, v.x);
|
||
|
b.y1 = MAX4(s.y, t.y, u.y, v.y);
|
||
|
return b;
|
||
|
|
||
|
}
|