162 lines
6.8 KiB
Plaintext
162 lines
6.8 KiB
Plaintext
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console.obj exports the following functions
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typedef unsigned long dword; /* 32-bit unsigned integer */
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typedef unsigned short word; /* 16-bit unsigned integer */
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void __stdcall con_init(dword wnd_width, dword wnd_height,
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dword scr_width, dword scr_height, const char* title);
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Console initialization. Must be called only once.
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wnd_width, wnd_height - width and height (in units of characters) of the visible region;
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scr_width, scr_height - width and height (in units of characters) of console;
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Any of these four parameters can be set to -1 (=0xFFFFFFFF)
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to use the library's default values;
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title - console window's caption.
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void __stdcall con_exit(bool bCloseWindow);
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You should call this funstion at the end of the program.
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If bCloseWindow is zero, the string "[Finished]" will be added to the caption of the window
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and the console window will remain on the screen until the user
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closes it.
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void __stdcall con_set_title(const char* title);
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Set new window caption.
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void __stdcall con_write_asciiz(const char* string);
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Display ASCIIZ-string to the console at the current position, shifting
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the current position.
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void __stdcall con_write_string(const char* string, dword length);
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Similar to con_write_asciiz, but length of the string must be given as a separate parameter
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int __cdecl con_printf(const char* format, ...)
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Standard "printf" function from ANSI C.
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dword __stdcall con_get_flags(void);
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Get output flags.
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dword __stdcall con_set_flags(dword new_flags);
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Set output flags. This function returns previous values.
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Flags (bitmask):
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/* text color */
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#define CON_COLOR_BLUE 0x01
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#define CON_COLOR_GREEN 0x02
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#define CON_COLOR_RED 0x04
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#define CON_COLOR_BRIGHT 0x08
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/* background color */
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#define CON_BGR_BLUE 0x10
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#define CON_BGR_GREEN 0x20
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#define CON_BGR_RED 0x40
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#define CON_BGR_BRIGHT 0x80
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/* output controls */
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#define CON_IGNORE_SPECIALS 0x100
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/* if this flag is cleared, function interprets special characters:
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10 ('\n') - next line
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13 ('\r') - carriage return
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8 ('\b') - backspace
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9 ('\t') - tab
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27 ('\033' = '\x1B') - the beginning of Esc-sequences;
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otherwise, these characters will be displayed like ordinary characters. */
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/* Supported Esc-sequences:
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Esc[<number1>;<number2>;<number3>m - choice of character attributes:
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You can specify one, two or three codes in any order;
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0 = normal mode (white on black)
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1 = bright selection
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5 = bright background
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7 = inverse mode (black on white)
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30 = black characters
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31 = red characters
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32 = green characters
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33 = brown characters
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34 = blue characters
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35 = purple characters
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36 = turqoise characters
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37 = white characters
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40 = black background
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41 = red background
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42 = green background
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43 = brown background
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44 = blue background
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45 = purple background
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46 = turqoise background
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47 = white background
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The following sequences appeared in version 5 of library:
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Esc[2J - clear screen, move cursor to upper left corner
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Esc[<number1>;<number2>H = Esc[<number1>;<number2>f -
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move cursor to <number1>,<number2>
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Esc[<number>A - move cursor to <number> lines up
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Esc[<number>B - move cursor to <number> lines down
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Esc[<number>C - move cursor to <number> positions right
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Esc[<number>D - move cursor to <number> positions left
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*/
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/* signal "console closed"; appeared in version 6;
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ignored by con_set_flags */
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#define CON_WINDOW_CLOSED 0x200
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The default value for flags = 7. (grey text on black background)
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int __stdcall con_get_font_height(void);
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Get the height of the font.
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int __stdcall con_get_cursor_height(void);
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Get the height of the cursor.
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int __stdcall con_set_cursor_height(int new_height);
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Set the height of the cursor. This function returns previous value.
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An attempt to set the value out of the correct interval (from 0 to
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font_height-1) is ignored.
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Cursor with zero height isn't displayed.
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Default value: - 15% from font height.
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int __stdcall con_getch(void);
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Get one character from the keyboard.
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For normal characters function returns ASCII-code. For extended
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characters (eg, Fx, and arrows), first function call returns 0
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and second call returns the extended code (similar to the DOS-function
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input). Starting from version 7, after closing the console window,
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this function returns 0.
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word __stdcall con_getch2(void);
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Reads a character from the keyboard. Low byte contains the ASCII-code
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(0 for extended characters), high byte - advanced code (like in BIOS
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input functions). Starting from version 7, after closing the console
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window, this function returns 0.
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int __stdcall con_kbhit(void);
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Returns 1 if a key was pressed, 0 otherwise. To read pressed keys use
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con_getch and con_getch2. Starting from version 6, after closing
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the console window, this function returns 1.
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char* __stdcall con_gets(char* str, int n);
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Reads a string from the keyboard. Reading is interrupted when got
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"new line" character, or after reading the (n-1) characters (depending on
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what comes first). In the first case the newline is also recorded in the
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str. The acquired line is complemented by a null character.
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Starting from version 6, the function returns a pointer to the entered
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line if reading was successful, and NULL if the console window was closed.
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typedef int (__stdcall * con_gets2_callback)(int keycode, char** pstr, int* pn, int* ppos);
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char* __stdcall con_gets2(con_gets2_callback callback, char* str, int n);
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Con_gets completely analogous, except that when the user
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press unrecognized key, it calls the specified callback-procedure
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(which may, for example, handle up / down for history and tab to enter
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autocompletion). You should pass to the procedure: key code and three pointers
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- to the string, to the maximum length and to the current position.
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function may change the contents of string and may change the string
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itself (for example, to reallocate memory for increase the limit),
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maximum length, and position of the line - pointers are passed for it.
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Return value: 0 = line wasn't changed 1 = line changed, you should
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remove old string and display new, 2 = line changed, it is necessary
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to display it; 3 = immediately exit the function.
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Starting from version 6, the function returns a pointer to the entered
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line with the successful reading, and NULL if the console window was closed.
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void __stdcall con_cls();
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Clear screen and set cursor at upper left corner.
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void __stdcall con_get_cursor_pos(int* px, int* py);
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Wrote current (x) coordinate of cursor to *px, and (y) to *py.
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void __stdcall con_set_cursor_pos(int x, int y);
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Set the cursor position to the specified coordinates. If any of the
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parameters beyond the relevant range (from 0 to 1 scr_width-
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for x, from 0 to 1 for scr_height-y, scr_width scr_height and were asked if
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call con_init), then the corresponding coordinate of the cursor does not change.
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