472 lines
14 KiB
C
472 lines
14 KiB
C
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/* -*- Mode: c; c-basic-offset: 4; tab-width: 8; indent-tabs-mode: t; -*- */
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/*
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*
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* Copyright © 2000 Keith Packard, member of The XFree86 Project, Inc.
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* Copyright © 2000 SuSE, Inc.
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* 2005 Lars Knoll & Zack Rusin, Trolltech
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* Copyright © 2007 Red Hat, Inc.
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*
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that
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* copyright notice and this permission notice appear in supporting
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* documentation, and that the name of Keith Packard not be used in
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* advertising or publicity pertaining to distribution of the software without
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* specific, written prior permission. Keith Packard makes no
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* representations about the suitability of this software for any purpose. It
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* is provided "as is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
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* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
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* AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
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* SOFTWARE.
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include <stdlib.h>
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#include <math.h>
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#include "pixman-private.h"
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static inline pixman_fixed_32_32_t
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dot (pixman_fixed_48_16_t x1,
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pixman_fixed_48_16_t y1,
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pixman_fixed_48_16_t z1,
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pixman_fixed_48_16_t x2,
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pixman_fixed_48_16_t y2,
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pixman_fixed_48_16_t z2)
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{
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/*
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* Exact computation, assuming that the input values can
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* be represented as pixman_fixed_16_16_t
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*/
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return x1 * x2 + y1 * y2 + z1 * z2;
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}
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static inline double
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fdot (double x1,
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double y1,
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double z1,
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double x2,
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double y2,
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double z2)
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{
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/*
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* Error can be unbound in some special cases.
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* Using clever dot product algorithms (for example compensated
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* dot product) would improve this but make the code much less
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* obvious
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*/
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return x1 * x2 + y1 * y2 + z1 * z2;
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}
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static uint32_t
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radial_compute_color (double a,
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double b,
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double c,
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double inva,
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double dr,
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double mindr,
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pixman_gradient_walker_t *walker,
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pixman_repeat_t repeat)
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{
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/*
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* In this function error propagation can lead to bad results:
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* - discr can have an unbound error (if b*b-a*c is very small),
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* potentially making it the opposite sign of what it should have been
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* (thus clearing a pixel that would have been colored or vice-versa)
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* or propagating the error to sqrtdiscr;
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* if discr has the wrong sign or b is very small, this can lead to bad
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* results
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*
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* - the algorithm used to compute the solutions of the quadratic
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* equation is not numerically stable (but saves one division compared
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* to the numerically stable one);
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* this can be a problem if a*c is much smaller than b*b
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*
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* - the above problems are worse if a is small (as inva becomes bigger)
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*/
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double discr;
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if (a == 0)
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{
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double t;
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if (b == 0)
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return 0;
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t = pixman_fixed_1 / 2 * c / b;
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if (repeat == PIXMAN_REPEAT_NONE)
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{
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if (0 <= t && t <= pixman_fixed_1)
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return _pixman_gradient_walker_pixel (walker, t);
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}
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else
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{
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if (t * dr >= mindr)
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return _pixman_gradient_walker_pixel (walker, t);
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}
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return 0;
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}
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discr = fdot (b, a, 0, b, -c, 0);
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if (discr >= 0)
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{
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double sqrtdiscr, t0, t1;
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sqrtdiscr = sqrt (discr);
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t0 = (b + sqrtdiscr) * inva;
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t1 = (b - sqrtdiscr) * inva;
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/*
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* The root that must be used is the biggest one that belongs
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* to the valid range ([0,1] for PIXMAN_REPEAT_NONE, any
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* solution that results in a positive radius otherwise).
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*
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* If a > 0, t0 is the biggest solution, so if it is valid, it
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* is the correct result.
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*
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* If a < 0, only one of the solutions can be valid, so the
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* order in which they are tested is not important.
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*/
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if (repeat == PIXMAN_REPEAT_NONE)
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{
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if (0 <= t0 && t0 <= pixman_fixed_1)
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return _pixman_gradient_walker_pixel (walker, t0);
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else if (0 <= t1 && t1 <= pixman_fixed_1)
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return _pixman_gradient_walker_pixel (walker, t1);
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}
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else
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{
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if (t0 * dr >= mindr)
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return _pixman_gradient_walker_pixel (walker, t0);
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else if (t1 * dr >= mindr)
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return _pixman_gradient_walker_pixel (walker, t1);
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}
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}
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return 0;
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}
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static uint32_t *
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radial_get_scanline_narrow (pixman_iter_t *iter, const uint32_t *mask)
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{
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/*
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* Implementation of radial gradients following the PDF specification.
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* See section 8.7.4.5.4 Type 3 (Radial) Shadings of the PDF Reference
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* Manual (PDF 32000-1:2008 at the time of this writing).
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*
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* In the radial gradient problem we are given two circles (c₁,r₁) and
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* (c₂,r₂) that define the gradient itself.
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*
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* Mathematically the gradient can be defined as the family of circles
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*
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* ((1-t)·c₁ + t·(c₂), (1-t)·r₁ + t·r₂)
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*
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* excluding those circles whose radius would be < 0. When a point
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* belongs to more than one circle, the one with a bigger t is the only
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* one that contributes to its color. When a point does not belong
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* to any of the circles, it is transparent black, i.e. RGBA (0, 0, 0, 0).
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* Further limitations on the range of values for t are imposed when
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* the gradient is not repeated, namely t must belong to [0,1].
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*
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* The graphical result is the same as drawing the valid (radius > 0)
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* circles with increasing t in [-inf, +inf] (or in [0,1] if the gradient
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* is not repeated) using SOURCE operator composition.
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*
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* It looks like a cone pointing towards the viewer if the ending circle
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* is smaller than the starting one, a cone pointing inside the page if
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* the starting circle is the smaller one and like a cylinder if they
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* have the same radius.
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*
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* What we actually do is, given the point whose color we are interested
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* in, compute the t values for that point, solving for t in:
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*
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* length((1-t)·c₁ + t·(c₂) - p) = (1-t)·r₁ + t·r₂
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*
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* Let's rewrite it in a simpler way, by defining some auxiliary
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* variables:
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*
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* cd = c₂ - c₁
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* pd = p - c₁
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* dr = r₂ - r₁
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* length(t·cd - pd) = r₁ + t·dr
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*
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* which actually means
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*
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* hypot(t·cdx - pdx, t·cdy - pdy) = r₁ + t·dr
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*
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* or
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*
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* ⎷((t·cdx - pdx)² + (t·cdy - pdy)²) = r₁ + t·dr.
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*
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* If we impose (as stated earlier) that r₁ + t·dr >= 0, it becomes:
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*
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* (t·cdx - pdx)² + (t·cdy - pdy)² = (r₁ + t·dr)²
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*
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* where we can actually expand the squares and solve for t:
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*
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* t²cdx² - 2t·cdx·pdx + pdx² + t²cdy² - 2t·cdy·pdy + pdy² =
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* = r₁² + 2·r₁·t·dr + t²·dr²
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*
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* (cdx² + cdy² - dr²)t² - 2(cdx·pdx + cdy·pdy + r₁·dr)t +
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* (pdx² + pdy² - r₁²) = 0
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*
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* A = cdx² + cdy² - dr²
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* B = pdx·cdx + pdy·cdy + r₁·dr
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* C = pdx² + pdy² - r₁²
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* At² - 2Bt + C = 0
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*
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* The solutions (unless the equation degenerates because of A = 0) are:
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*
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* t = (B ± ⎷(B² - A·C)) / A
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*
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* The solution we are going to prefer is the bigger one, unless the
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* radius associated to it is negative (or it falls outside the valid t
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* range).
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*
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* Additional observations (useful for optimizations):
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* A does not depend on p
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*
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* A < 0 <=> one of the two circles completely contains the other one
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* <=> for every p, the radiuses associated with the two t solutions
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* have opposite sign
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*/
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pixman_image_t *image = iter->image;
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int x = iter->x;
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int y = iter->y;
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int width = iter->width;
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uint32_t *buffer = iter->buffer;
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gradient_t *gradient = (gradient_t *)image;
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radial_gradient_t *radial = (radial_gradient_t *)image;
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uint32_t *end = buffer + width;
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pixman_gradient_walker_t walker;
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pixman_vector_t v, unit;
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/* reference point is the center of the pixel */
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v.vector[0] = pixman_int_to_fixed (x) + pixman_fixed_1 / 2;
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v.vector[1] = pixman_int_to_fixed (y) + pixman_fixed_1 / 2;
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v.vector[2] = pixman_fixed_1;
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_pixman_gradient_walker_init (&walker, gradient, image->common.repeat);
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if (image->common.transform)
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{
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if (!pixman_transform_point_3d (image->common.transform, &v))
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return iter->buffer;
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unit.vector[0] = image->common.transform->matrix[0][0];
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unit.vector[1] = image->common.transform->matrix[1][0];
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unit.vector[2] = image->common.transform->matrix[2][0];
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}
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else
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{
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unit.vector[0] = pixman_fixed_1;
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unit.vector[1] = 0;
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unit.vector[2] = 0;
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}
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if (unit.vector[2] == 0 && v.vector[2] == pixman_fixed_1)
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{
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/*
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* Given:
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*
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* t = (B ± ⎷(B² - A·C)) / A
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*
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* where
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*
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* A = cdx² + cdy² - dr²
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* B = pdx·cdx + pdy·cdy + r₁·dr
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* C = pdx² + pdy² - r₁²
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* det = B² - A·C
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*
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* Since we have an affine transformation, we know that (pdx, pdy)
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* increase linearly with each pixel,
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*
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* pdx = pdx₀ + n·ux,
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* pdy = pdy₀ + n·uy,
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*
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* we can then express B, C and det through multiple differentiation.
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*/
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pixman_fixed_32_32_t b, db, c, dc, ddc;
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/* warning: this computation may overflow */
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v.vector[0] -= radial->c1.x;
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v.vector[1] -= radial->c1.y;
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/*
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* B and C are computed and updated exactly.
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* If fdot was used instead of dot, in the worst case it would
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* lose 11 bits of precision in each of the multiplication and
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* summing up would zero out all the bit that were preserved,
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* thus making the result 0 instead of the correct one.
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* This would mean a worst case of unbound relative error or
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* about 2^10 absolute error
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*/
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b = dot (v.vector[0], v.vector[1], radial->c1.radius,
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radial->delta.x, radial->delta.y, radial->delta.radius);
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db = dot (unit.vector[0], unit.vector[1], 0,
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radial->delta.x, radial->delta.y, 0);
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c = dot (v.vector[0], v.vector[1],
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-((pixman_fixed_48_16_t) radial->c1.radius),
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v.vector[0], v.vector[1], radial->c1.radius);
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dc = dot (2 * (pixman_fixed_48_16_t) v.vector[0] + unit.vector[0],
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2 * (pixman_fixed_48_16_t) v.vector[1] + unit.vector[1],
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0,
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unit.vector[0], unit.vector[1], 0);
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ddc = 2 * dot (unit.vector[0], unit.vector[1], 0,
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unit.vector[0], unit.vector[1], 0);
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while (buffer < end)
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{
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if (!mask || *mask++)
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{
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*buffer = radial_compute_color (radial->a, b, c,
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radial->inva,
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radial->delta.radius,
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radial->mindr,
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&walker,
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image->common.repeat);
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}
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b += db;
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c += dc;
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dc += ddc;
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++buffer;
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}
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}
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else
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{
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/* projective */
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/* Warning:
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* error propagation guarantees are much looser than in the affine case
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*/
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while (buffer < end)
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{
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if (!mask || *mask++)
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{
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if (v.vector[2] != 0)
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{
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double pdx, pdy, invv2, b, c;
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invv2 = 1. * pixman_fixed_1 / v.vector[2];
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pdx = v.vector[0] * invv2 - radial->c1.x;
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/* / pixman_fixed_1 */
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pdy = v.vector[1] * invv2 - radial->c1.y;
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/* / pixman_fixed_1 */
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b = fdot (pdx, pdy, radial->c1.radius,
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radial->delta.x, radial->delta.y,
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radial->delta.radius);
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/* / pixman_fixed_1 / pixman_fixed_1 */
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c = fdot (pdx, pdy, -radial->c1.radius,
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pdx, pdy, radial->c1.radius);
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/* / pixman_fixed_1 / pixman_fixed_1 */
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*buffer = radial_compute_color (radial->a, b, c,
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radial->inva,
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radial->delta.radius,
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radial->mindr,
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&walker,
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image->common.repeat);
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}
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else
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{
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*buffer = 0;
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}
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}
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++buffer;
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v.vector[0] += unit.vector[0];
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v.vector[1] += unit.vector[1];
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v.vector[2] += unit.vector[2];
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}
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}
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iter->y++;
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return iter->buffer;
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}
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static uint32_t *
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radial_get_scanline_wide (pixman_iter_t *iter, const uint32_t *mask)
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{
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uint32_t *buffer = radial_get_scanline_narrow (iter, NULL);
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pixman_expand_to_float (
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(argb_t *)buffer, buffer, PIXMAN_a8r8g8b8, iter->width);
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return buffer;
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}
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void
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_pixman_radial_gradient_iter_init (pixman_image_t *image, pixman_iter_t *iter)
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{
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if (iter->iter_flags & ITER_NARROW)
|
||
|
iter->get_scanline = radial_get_scanline_narrow;
|
||
|
else
|
||
|
iter->get_scanline = radial_get_scanline_wide;
|
||
|
}
|
||
|
|
||
|
PIXMAN_EXPORT pixman_image_t *
|
||
|
pixman_image_create_radial_gradient (const pixman_point_fixed_t * inner,
|
||
|
const pixman_point_fixed_t * outer,
|
||
|
pixman_fixed_t inner_radius,
|
||
|
pixman_fixed_t outer_radius,
|
||
|
const pixman_gradient_stop_t *stops,
|
||
|
int n_stops)
|
||
|
{
|
||
|
pixman_image_t *image;
|
||
|
radial_gradient_t *radial;
|
||
|
|
||
|
image = _pixman_image_allocate ();
|
||
|
|
||
|
if (!image)
|
||
|
return NULL;
|
||
|
|
||
|
radial = &image->radial;
|
||
|
|
||
|
if (!_pixman_init_gradient (&radial->common, stops, n_stops))
|
||
|
{
|
||
|
free (image);
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
image->type = RADIAL;
|
||
|
|
||
|
radial->c1.x = inner->x;
|
||
|
radial->c1.y = inner->y;
|
||
|
radial->c1.radius = inner_radius;
|
||
|
radial->c2.x = outer->x;
|
||
|
radial->c2.y = outer->y;
|
||
|
radial->c2.radius = outer_radius;
|
||
|
|
||
|
/* warning: this computations may overflow */
|
||
|
radial->delta.x = radial->c2.x - radial->c1.x;
|
||
|
radial->delta.y = radial->c2.y - radial->c1.y;
|
||
|
radial->delta.radius = radial->c2.radius - radial->c1.radius;
|
||
|
|
||
|
/* computed exactly, then cast to double -> every bit of the double
|
||
|
representation is correct (53 bits) */
|
||
|
radial->a = dot (radial->delta.x, radial->delta.y, -radial->delta.radius,
|
||
|
radial->delta.x, radial->delta.y, radial->delta.radius);
|
||
|
if (radial->a != 0)
|
||
|
radial->inva = 1. * pixman_fixed_1 / radial->a;
|
||
|
|
||
|
radial->mindr = -1. * pixman_fixed_1 * radial->c1.radius;
|
||
|
|
||
|
return image;
|
||
|
}
|