159 lines
4.1 KiB
C
159 lines
4.1 KiB
C
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void Update() {
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int x=0;
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int y=0;
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int X0=0;
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int X1=0;
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int CurColor=0;
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//LINE DRAW
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if (DRAW_TECH==1) {
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//Buffer to Buffer
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for (x = 0; x < Width; x++) {
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for (y = 0; y < Height; y++) {
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BufferCarry2[x][y] = BufferDraw[x][y];
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}
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}
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//Convert Analyx to Drawmask Matrix
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for (x=0; x<Width; x++) {
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for (y=0; y<Height; y++) {
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if (Analyx[x][y]==BufferCarry2[x][y]) {
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Analyx[x][y]=1;
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} else {
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Analyx[x][y]=0;
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}
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}
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}
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for (x=0; x<Width; x++) {
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for (y=0; y<Height; y++) {
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if (Analyx[x][y]==1) continue;
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CurColor=BufferCarry2[x][y];
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//try vertical line
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int LineY=y;
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while (LineY<Height && BufferCarry2[x][LineY]==CurColor) LineY++;
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LineY--;
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//try horizontal line
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int LineX=x;
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while (LineX<Width && BufferCarry2[LineX][y]==CurColor) LineX++;
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LineX--;
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//chosing the greatest area and draw
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int LineYLen=LineY-y+1;
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int LineXLen=LineX-x+1;
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if (LineXLen>=LineYLen) {
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_ksys_line(x+OffsetX,y+OffsetY,LineX+OffsetX,y+OffsetY,CurColor);
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int i=0;
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for (i=x; i<=LineX; i++) Analyx[i][y]=1;
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continue;
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}
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_ksys_line(x+OffsetX,y+OffsetY,x+OffsetX,LineY+OffsetY,CurColor);
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int i=0;
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for (i=y; i<=LineY; i++) Analyx[x][i]=1;
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}
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}
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//From Buffer to Analyx and Reset Buffer
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for (x = 0; x < Width; x++) {
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for (y = 0; y < Height; y++) {
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Analyx[x][y]=BufferCarry2[x][y];
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BufferDraw[x][y]=GLOBAL_BACKGROUNDCOLOR;
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}
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}
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}
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//FULL FRAME DRAW
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if (DRAW_TECH==0) {
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for (x = 0; x < Width; x++) {
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for (y = 0; y < Height; y++) {
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BufferCarry[y][x][0] = BufferDraw[x][y]%256;
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BufferDraw[x][y]/=256;
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BufferCarry[y][x][1]=BufferDraw[x][y]%256;
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BufferDraw[x][y]/=256;
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BufferCarry[y][x][2]=BufferDraw[x][y]%256;
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BufferDraw[x][y]=GLOBAL_BACKGROUNDCOLOR;
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}
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}
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DrawScreen (OffsetX,OffsetY,Width,Height,BufferCarry);
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}
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//Drawing Level
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int i=0;
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for (i=0; i<Objects; i++) {
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if (DataBase[i][0]==1) {
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DrawBlock (DataBase[i][1],DataBase[i][2],GLOBAL_BLOCKCOLOR);
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}
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if (DataBase[i][0]==2) {
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DrawPit (DataBase[i][1],DataBase[i][2],GLOBAL_PITCOLOR);
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}
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if (DataBase[i][0]==3) {
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DrawBatut (DataBase[i][1],DataBase[i][2],GLOBAL_BATUTCOLOR);
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}
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if (DataBase[i][0]==4) {
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DrawFlag (DataBase[i][1],DataBase[i][2],GLOBAL_FLAGCOLOR);
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}
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DataBase[i][1]-=GLOBAL_SPEED;
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if (Objects>0 && DataBase[0][1]<120) isRestart=1;
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}
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CleanDataBase();
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}
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void Jump () {
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if (Key==' ') HeroFly=-13;
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}
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char CheckCollision() {
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int i=0;
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for (i=0; i<Objects; i++) {
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if (Abs(DataBase[i][1]-HeroX)>60) continue;
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int j=0;
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for (j=0;j<HeroSides; j++) {
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int PointX=CollideVerts[j][0];
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int PointY=CollideVerts[j][1];
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if (DataBase[i][0]==2 && PointX>=DataBase[i][1]+6 && PointX<=DataBase[i][1]+30-6 && PointY>=DataBase[i][2]+10 && PointY<=DataBase[i][2]+48) {
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return 1;
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}
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if (DataBase[i][0]==3 && PointX>=DataBase[i][1] && PointX<=DataBase[i][1]+43 && PointY>=DataBase[i][2]+25 && PointY<=DataBase[i][2]+48) {
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HeroFly=-25;
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return 0;
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}
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if (DataBase[i][0]==4 && PointX>=DataBase[i][1] && PointX<=DataBase[i][1]+43 && PointY>=DataBase[i][2] && PointY<=DataBase[i][2]+48) {
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DrawText (10,510,"checkpoint",GLOBAL_FLAGCOLOR);
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GLOBAL_CHECKPOINT=CurrentCheck;
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SPAWN_Y=DataBase[i][2];
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}
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if (DataBase[i][0]==1 && PointX>=DataBase[i][1] && PointX<=DataBase[i][1]+43) {
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if (PointY>=DataBase[i][2] && PointY<=DataBase[i][2]+43) {
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if (HeroY>=DataBase[i][2] && HeroX<=DataBase[i][1]+6) {
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return 1;
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}
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if (HeroFly<0) {
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return 1;
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}
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//correcting edges
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HeroAngle=0;
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if (HeroSides%2==0) HeroAngle=360/HeroSides/2;
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HeroY=DataBase[i][2]-DeltaH[HeroSides-3];
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HeroFly=0;
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Jump();
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return 0;
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} else {
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if (DataBase[i][2]-HeroY<HeroFly && HeroFly>0 && DataBase[i][2]-HeroY>0) HeroFly=DataBase[i][2]-HeroY;
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}
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}
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}
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}
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if (HeroY<500-DeltaH[HeroSides-3]) {
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HeroFly++;
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} else {
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HeroFly=0;
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HeroAngle=0;
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if (HeroSides%2==0) HeroAngle=360/HeroSides/2;
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HeroY=500-DeltaH[HeroSides-3];
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Jump();
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}
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return 0;
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}
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