kolibrios/programs/other/t_edit/t_draw.inc

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align 4
proc mouse_wnd_main, edit:dword
push eax ebx ecx edi
mcall 37,2 ;get mouse buttons
mov edi,dword[edit]
cmp al,1
jne @f
mcall 37,1 ;get mouse coords
mov ebx,ted_wnd_t
add ebx,ted_rec_t
cmp ax,bx
jl @f ;y_mouse<y_wnd
sub ebx,ted_rec_t
add ebx,ted_wnd_h
cmp bx,ax
jl @f ;y_mouse>y_wnd
mov ebx,ted_wnd_l
add ebx,ted_rec_l
mov ecx,eax
shr ecx,16
cmp cx,bx
jl @f ;x_mouse<x_wnd
sub ebx,ted_rec_l
add ebx,ted_wnd_w
cmp bx,cx
jl @f ;x_mouse>x_wnd
stdcall draw_cursor_sumb, tedit0
call wnd_main_click
jmp .no_in_wnd
@@:
call wnd_main_mouse_scroll
cmp ted_drag_m,0
je .no_in_wnd
mov ted_drag_m,0
call draw_but_toolbar
stdcall draw_main_win, tedit0
.no_in_wnd:
pop edi ecx ebx eax
ret
endp
;input:
; eax -> (x,y)
; edi -> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> tedit
;description:
; <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
align 4
wnd_main_click:
push ecx edx
push eax
shr eax,16
and eax,0xffff
sub eax,ted_wnd_l
sub eax,ted_rec_l
xor edx,edx
mov ecx,ted_rec_w
div cx
;inc eax
cmp eax,[hScr.cur_area]
jle @f
mov eax,[hScr.cur_area]
@@:
;dec eax
mov ted_cur_x,eax
pop eax
push eax
and eax,0xffff
sub eax,ted_wnd_t
sub eax,ted_rec_t
xor edx,edx
mov ecx,ted_rec_h
div cx
inc eax
cmp eax,[wScr.cur_area]
jle @f
mov eax,[wScr.cur_area]
@@:
dec eax
mov ted_cur_y,eax
pop eax
cmp ted_drag_m,0
je @f
stdcall SelMove,edi
jmp .sel_move
@@:
mov ted_drag_m,1
stdcall SelStart,edi
.sel_move:
pop edx ecx
ret
align 4
wnd_main_mouse_scroll:
push eax ebx
mcall 37,7
cmp ax,0
je .no_scroll
mov ebx,dword[wScr.position] ;copy old scroll position
and eax,0xffff
btr ax,15
jae @f
or eax,0xffff8000
@@:
add dword[wScr.position],eax
mov eax,[wScr.position]
cmp eax,[wScr.max_area]
jb @f
mov dword[wScr.position],ebx ;if scroll position out of range
jmp .no_scroll
@@:
stdcall draw_main_win, tedit0
.no_scroll:
pop ebx eax
ret
align 4
draw_but_toolbar: ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
push ebx ecx edx edi
mov edi,tedit0
mov ecx,0x40000000
; mov edx,5*65536+25
mov edx,85*65536+2
call draw_but_icon
inc cx
; mov edx,30*65536+25
mov edx,110*65536+2
call draw_but_icon
stdcall ted_can_save,edi
cmp al,1
je @f
and ecx,0xffff
@@:
inc cx
; mov edx,55*65536+25
mov edx,135*65536+2
call draw_but_icon
or ecx,0x40000000
inc cx
mov edx,85*65536+25
call draw_but_icon
stdcall IsSel,edi
cmp al,0
jne @f
and ecx,0xffff
@@:
inc cx ; Cut
mov edx,110*65536+25
call draw_but_icon
inc cx ; Copy
mov edx,135*65536+25
call draw_but_icon
mov cx,10 ; Upper
mov edx,265*65536+25
call draw_but_icon
inc cx ; Lower
mov edx,290*65536+25
call draw_but_icon
inc cx ; Reverse
mov edx,315*65536+25
call draw_but_icon
or ecx,0x40000000
cmp byte[buf],0
jne @f
and ecx,0xffff
@@:
mov cx,6 ; Paste
mov edx,160*65536+25
call draw_but_icon
or ecx,0x40000000
inc cx
mov edx,185*65536+25
call draw_but_icon
inc cx
mov edx,210*65536+25
call draw_but_icon
inc cx
mov edx,235*65536+25
call draw_but_icon
mov ebx,ted_tim_undo
cmp ted_tim_ch,ebx
jg @f
and ecx,0xffff
@@:
mov cx,13
mov edx,345*65536+25
call draw_but_icon
or ecx,0x40000000
cmp ted_tim_undo,1
jge @f
and ecx,0xffff
@@:
inc cx
mov edx,370*65536+25
call draw_but_icon
or ecx,0x40000000
inc cx
mov edx,400*65536+25
call draw_but_icon
inc cx
mov edx,425*65536+25
call draw_but_icon
mov cx,17
mov edx,450*65536+25
call draw_but_icon
pop edi edx ecx ebx
ret
;input:
; clear_o - <EFBFBD><EFBFBD><EFBFBD><EFBFBD> =1 <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, =0 <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
align 4
proc clear_line_before_draw, edit:dword, coords:dword, clear_o:dword, numb_lin:dword
pushad
mov edi,dword[edit]
mov ebx,dword[coords] ;ebx = x*2^16+y coords to left up point clear line
mov esi,dword[numb_lin] ;esi - number text line
sub ebx,0x10001 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
cmp dword[clear_o],0
jne @f
add ebx,ted_rec_h
inc esi
ror ebx,16
xor bx,bx
add ebx,ted_wnd_l
add ebx,ted_rec_l ;bx = ted_wnd_l+ted_rec_l
ror ebx,16
@@:
mov eax,ted_wnd_h
add eax,ted_wnd_t
cmp ax,bx
jl .no_clear
sub ax,bx
mov cx,bx
shl ecx,16
xor bx,bx
add ebx,ted_wnd_w
sub ebx,ted_rec_l
xor cx,cx
add ecx,ted_rec_h
mov edx,ted_color_wnd_work
cmp dword[clear_o],0
je .pusto
cmp ax,cx
jge @f
.pusto:
mov cx,ax
@@:
stdcall IsSel,edi
cmp al,0
je @f
cmp ted_seln_y0,esi
jg @f
cmp ted_seln_y1,esi
jl @f
mov edx,ted_color_select ;draw selected line
@@:
mov eax,13 ;rect
int 0x40
stdcall IsSel,edi
cmp al,0
je .no_clear
mov al,13 ;rect
xor cx,cx
add ecx,ted_rec_h
cmp ted_seln_y0,esi
jne @f
push bx
mov edx,ted_seln_x0 ; <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
cmp edx,[hScr.position]
jle .in_wnd
sub edx,[hScr.position]
imul edx,ted_rec_w
mov bx,dx
jmp .no_wnd
.in_wnd:
mov bx,0
.no_wnd:
mov edx,ted_color_wnd_work
int 0x40
pop bx
@@:
cmp ted_seln_y1,esi
jne @f
mov edx,ted_seln_x1 ; <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
cmp edx,[hScr.position]
jle .in_wnd2
sub edx,[hScr.position]
imul edx,ted_rec_w
sub bx,dx
shl edx,16
add ebx,edx
.in_wnd2:
mov edx,ted_color_wnd_work
int 0x40
@@:
.no_clear:
popad
ret
endp
align 4
proc draw_main_win, edit:dword
locals
line_num dd ?
endl
pushad
mov edi,dword[edit]
mov eax,4 ;draw text
mov ecx,ted_text_colors
mov ecx,dword[ecx]
mov ebx,ted_wnd_l
add ebx,ted_rec_l
shl ebx,16
add ebx,ted_wnd_t
add ebx,ted_rec_t
add ebx,0x10001 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
stdcall SelNormalize,edi ;need before draw select
mov esi,[wScr.position]
mov dword[line_num],esi
stdcall clear_line_before_draw, edi,ebx,1,esi
call GetFirstVisiblePos
cmp edx,0
je .no_draw_text
mov esi,1 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> 1-<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
@@:
call IteratNext
cmp edx,ted_tex_1
jle .no_draw_text
; *** <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
cmp ted_mode_color,0
je .no_col_change
cmp byte[edx+1],0
je .no_col_change
call GetSymbColor
.no_col_change:
cmp byte [edx],13
jne .no_13
cmp ted_mode_invis,1
jne .no_invis
push edx
mov edx,edi
add edx,ted_offs_symbol_new_line
int 0x40
pop edx
.no_invis:
add ebx,ted_rec_h
;optimized output \/
mov eax,ted_wnd_h
add eax,ted_wnd_t
cmp bx,ax
jg .no_draw_text
mov eax,4
;optimized output /\
and ebx,0xffff
ror ebx,16
add ebx,ted_wnd_l
add ebx,ted_rec_l
inc ebx
ror ebx,16
inc dword[line_num] ;increment line number
stdcall clear_line_before_draw,edi,ebx,1,dword[line_num]
call OptDrawLineLeft
jmp @b
.no_13:
int 0x40
ror ebx,16
add ebx,ted_rec_w
mov esi,ted_wnd_l
add esi,ted_wnd_w
cmp bx,si
jl .no_opt
call OptDrawLineRight
.no_opt:
mov si,1
ror ebx,16
jmp @b
.no_draw_text:
stdcall clear_line_before_draw,edi,ebx,0,dword[line_num]
stdcall draw_line_numbers,edi
stdcall draw_main_cursor,edi
;---------------------------------------------
; set all_redraw flag for draw all ScrollBar
; In some cases it is necessity to draw only the area
; of moving of a "runner", for acceleration of output -
; in this case the flag needs to be reset to 0 (zero).
xor eax,eax
inc eax
mov [wScr.all_redraw],eax
mov [hScr.all_redraw],eax
; draw for Vertical ScrollBar
stdcall [scrollbar_ver_draw], dword wScr
stdcall [scrollbar_hor_draw], dword hScr
; reset all_redraw flag
xor eax,eax
mov [wScr.all_redraw],eax
mov [hScr.all_redraw],eax
;---------------------------------------------
mov eax,13
;left-bottom square
mov ebx,ted_wnd_l
shl ebx,16
add ebx,ted_rec_l
mov ecx,ted_wnd_t
add ecx,ted_wnd_h
shl ecx,16
mov cx,word[hScr.size_y]
inc cx
mov edx,[sc.work]
int 0x40
;right-bottom square
mov ebx,ted_wnd_l
add ebx,ted_wnd_w
shl ebx,16
mov bx,word[wScr.size_x]
inc bx
int 0x40
stdcall draw_panel_find, edi
stdcall draw_panel_syntax, edi
popad
ret
endp
;txtBUp db 24
;txtBDn db 25
;txtBRi db 26
;txtBLe db 27
align 4
proc draw_panel_find, edit:dword
push edi
mov edi,dword[edit]
cmp ted_panel_id,TE_PANEL_FIND ;if not panel
jne @f
push eax ebx ecx edx
mov eax,13 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov ebx,TE_PANEL_WIDTH
mov ecx,ted_wnd_t
shl ecx,16
mov cx,20
mov edx,[sc.work]
int 0x40
mov eax,4 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov ebx,30*65536+5
add ebx,ted_wnd_t
mov ecx,[sc.work_text]
or ecx,0x80000000
mov edx,txtFindCapt
int 0x40
stdcall [edit_box_draw], dword edit2
mov eax,13 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov ebx,TE_PANEL_WIDTH
mov ecx,ted_wnd_t
add cx,20+15 ; 15 - height text box
shl ecx,16
add ecx,ted_wnd_h
add cx,word[hScr.size_y]
sub cx,20+15-1 ; 15 - height text box
mov edx,[sc.work]
int 0x40
mov eax,8 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov ebx,5*65536+85
mov ecx,ted_wnd_t
add cx,20+15+5
shl ecx,16
mov cx,20
mov edx,201 ;button id
mov esi,[sc.work_button]
int 0x40
mov eax,4 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov ebx,15*65536+(20+15+10)
add ebx,ted_wnd_t
mov ecx,[sc.work_text]
or ecx,0x80000000
mov edx,txtFindNext
int 0x40
pop edx ecx ebx eax
jmp .end_f
@@:
push eax edx
mov eax,8
mov edx,201
or edx,0x80000000
int 0x40
pop edx eax
.end_f:
pop edi
ret
endp
align 4
proc draw_panel_syntax, edit:dword
push edi
mov edi,dword[edit]
cmp ted_panel_id,TE_PANEL_SYNTAX ;if not panel
jne @f
push eax ebx ecx edx
mov eax,13 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov ebx,TE_PANEL_WIDTH
mov ecx,ted_wnd_t
shl ecx,16
mov cx,20
mov edx,[sc.work]
int 0x40 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
stdcall dword[tl_draw], tree1
mov [ws_dir_lbox.all_redraw],1 ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
stdcall dword[scrollbar_ver_draw], dword ws_dir_lbox
ror ecx,16
add ecx,dword[tree1.box_height]
add ecx,20
and ecx,0xffff
ror ecx,16
add ecx,ted_wnd_h
add cx,word[hScr.size_y]
sub cx,20
sub ecx,dword[tree1.box_height]
inc cx
int 0x40 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov eax,8 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov ebx,5*65536+65
mov ecx,ted_wnd_t
add ecx,25
add ecx,dword[tree1.box_height]
shl ecx,16
mov cx,20
mov edx,200 ;button id
mov esi,[sc.work_button]
int 0x40
mov eax,4 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov ebx,30*65536+5
add ebx,ted_wnd_t
mov ecx,[sc.work_text]
or ecx,0x80000000
mov edx,txtFormatCapt
int 0x40
mov ebx,10*65536+30
add ebx,dword[tree1.box_height]
add ebx,ted_wnd_t
mov edx,txtFormatApply
int 0x40
pop edx ecx ebx eax
jmp .end_f
@@:
push eax edx
mov eax,8
mov edx,200
or edx,0x80000000
int 0x40 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
pop edx eax
.end_f:
pop edi
ret
endp
align 4
proc draw_cur_line, edit:dword
pushad
mov edi,dword[edit]
mov ebx,ted_wnd_l
add ebx,ted_rec_l
shl ebx,16
mov eax,ted_cur_y
imul eax,ted_rec_h
mov bx,ax
add ebx,ted_wnd_t
add ebx,ted_rec_t ;ebx - <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
add ebx,0x10001 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
stdcall SelNormalize,edi ;need before draw select
mov ecx,ted_cur_y
add ecx,[wScr.position]
stdcall clear_line_before_draw, tedit0, ebx,1,ecx
mov esi,[hScr.position]
call GetPosByParam
cmp ted_gp_opt,2
jne .no_draw_text
; mov eax,4 ;draw text
call GetSymbColor
mov esi,1 ;draw 1 symbol
@@:
;call IteratNext
cmp edx,ted_tex_1
jle .no_draw_text
; *** <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
cmp ted_mode_color,0
je .no_col_change
cmp byte[edx+1],0
je .no_col_change
call GetSymbColor
.no_col_change:
mov eax,4 ;draw text
cmp byte [edx],13
jne .no_13
cmp ted_mode_invis,1
jne .no_draw_text
push edx
mov edx,edi
add edx,ted_offs_symbol_new_line
int 0x40
pop edx
jmp .no_draw_text
.no_13:
int 0x40
ror ebx,16
add ebx,ted_rec_w
mov eax,ted_wnd_w
add eax,ted_wnd_l ;ax = <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> x
cmp bx,ax
jge .no_draw_text ;Opt
ror ebx,16
call IteratNext
jmp @b
.no_draw_text:
stdcall draw_main_cursor,edi
popad
ret
endp
MIN_M_WND_H equ 100
MIN_W_SCRL_ARE equ 3
MIN_H_SCRL_ARE equ 3
align 4
proc EvSize, edit:dword
push eax ecx edx edi
mov edi,dword[edit]
m2m ted_wnd_w,[procinfo.client_box.width] ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov eax,ted_wnd_l
sub ted_wnd_w,eax ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov eax,[wScr] ;+0 size_x
and eax,0xffff
sub ted_wnd_w,eax ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
m2m ted_wnd_h,[procinfo.client_box.height] ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
cmp ted_wnd_h,MIN_M_WND_H
jg @f
mov ted_wnd_h,MIN_M_WND_H
@@:
mov ax,word[hScr.size_y]
and eax,0xffff
sub ted_wnd_h,eax ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov eax,ted_wnd_h ;eax = <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> - <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov word[hScr.start_y],ax ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov eax,ted_wnd_t
sub ted_wnd_h,eax ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov eax,ted_wnd_w
mov ecx,ted_wnd_l
add eax,ecx
mov word[wScr.start_x],ax ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov eax,ted_wnd_h
mov word[wScr.size_y],ax ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
add ecx,ted_rec_l ;ecx=ted_wnd_l+ted_rec_l
mov [hScr.start_x],cx ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov eax,ted_wnd_w
sub eax,ted_rec_l
mov word[hScr.size_x],ax ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov eax,ted_wnd_h ;calculate lines in page
sub eax,ted_rec_t
xor edx,edx
mov ecx,ted_rec_h
div ecx
cmp eax,MIN_W_SCRL_ARE
jg @f
mov eax,MIN_W_SCRL_ARE
@@:
mov [wScr.cur_area],eax
mov eax,ted_wnd_w ;calculate cols in page
sub eax,ted_rec_l
xor edx,edx
mov ecx,ted_rec_w
div ecx
cmp eax,MIN_H_SCRL_ARE
jg @f
mov eax,MIN_H_SCRL_ARE
@@:
dec eax ; ???
mov [hScr.cur_area],eax
mov eax,ted_wnd_t
mov edi,dword tree1
mov tl_box_top,eax ;=ted_wnd_t
add tl_box_top,20
mov dword[edit2.top],eax ;=ted_wnd_t
add dword[edit2.top],20
pop edi edx ecx eax
call OnInitialUpdate
ret
endp
align 4
OnInitialUpdate:
mov [wScr.redraw],1
mov [hScr.redraw],1
ret
;input:
; edi = pointer to tedit struct
;output:
; ecx = <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
; edx = pointer to symbol
; edx = 0 if text not in screen
align 4
GetFirstVisiblePos:
push ecx
mov edx,ted_tex
xor ecx,ecx
@@:
cmp ecx,[wScr.position]
je @f
call IteratNext
cmp edx,ted_tex_1
jle @f
cmp byte [edx],13
jne @b
inc ecx
jmp @b
@@:
cmp ecx,[wScr.position]
je @f
xor edx,edx
@@:
cmp ecx,[wScr.max_area]
jle @f
mov [wScr.max_area],ecx
@@:
pop ecx
call OptDrawLineLeft
ret
;input:
; edx = pointer to symbol
; edi = pointer to tedit struct
;output:
; ecx = <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
; edx = <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
align 4
proc OptDrawLineLeft
push ebx
mov ebx,[hScr.position]
cmp ebx,0
je .ret_f
push eax
mov eax,edx
cmp edx,ted_tex
jne @f
call IteratNext
jmp .beg_cycle
@@:
cmp ebx,0
je @f
cmp byte[edx],13
jne @f
call IteratNext
.beg_cycle:
@@:
cmp edx,ted_tex_1
jle @f
cmp byte[edx],13
je @f
cmp ebx,0
je @f
;--------------------------------------
xor eax,eax ;eax <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov al,byte[edx+1]
cmp al,0
je .no_color
cmp eax,ted_colors_text_count
jge .no_color
xor ecx,ecx
mov cl,byte[edx+1]
shl cx,2
add ecx,ted_text_colors
mov ecx,dword[ecx]
.no_color:
;--------------------------------------
mov eax,edx
call IteratNext
dec ebx
jmp @b
@@:
mov edx,eax
pop eax
.ret_f:
call GetSymbColor
pop ebx
ret
endp
;input:
; edx = pointer to symbol
; edi = pointer to tedit struct
;output:
; edx = pointer to 13 symbol
align 4
proc OptDrawLineRight
push eax
mov eax,edx
@@:
cmp edx,ted_tex_1
jle @f
cmp byte[edx],13
je @f
mov eax,edx
call IteratNext
jmp @b
@@:
mov edx,eax ;perv sumbol
call GetSymbColor
pop eax
ret
endp
align 4
proc draw_main_cursor, edit:dword
pushad
mov edi,dword[edit]
mov eax,13 ;draw cursor
mov ecx,ted_wnd_t ;calc rect -> y0,y1
add ecx,ted_rec_t
mov edx,ted_cur_y
imul edx,ted_rec_h
add ecx,edx
cmp ted_cur_ins,1 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
jne @f
mov edx,ted_rec_h
inc edx ;1->1, 3->2, 5->3, ...
shr edx,1 ;edx = <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> 2 (<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
add ecx,edx
@@:
shl ecx,16
add ecx,ted_rec_h
cmp ted_cur_ins,1
jne @f
shr cx,1 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> 2
@@:
mov ebx,ted_wnd_l ;calc rect -> x0,x1
add ebx,ted_rec_l
mov edx,ted_cur_x
imul edx,ted_rec_w
add ebx,edx
shl ebx,16
add ebx,ted_rec_w
mov edx,ted_color_cursor
int 0x40 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
call GetPos
cmp ted_gp_opt,2
jne @f
mov eax,4 ;draw text
mov esi,1
ror ecx,16
mov bx,cx
add ebx,0x10001
cmp ted_cur_ins,1
jne .no_up_tetx
mov ecx,ted_rec_h
inc cx ; 1->1, 3->2, 5->3, ...
shr cx,1
sub bx,cx
.no_up_tetx:
mov ecx,ted_color_cur_text
call ConvertInvisSymb
int 0x40
@@:
mov eax,4
mov ebx,ted_wnd_l
add ebx,ted_rec_l
shl ebx,16
add ebx,ted_wnd_t
add ebx,3
mov ecx,ted_color_wnd_bord
or ecx,0x80000000
mov edx,txtRow
int 0x40 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> '<27><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>'
add ebx,0x500000
mov edx,txtCol
int 0x40 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> '<27><><EFBFBD><EFBFBD>'
cmp ted_tim_undo,0
je @f
add ebx,0x500000
mov edx,txtOtm
int 0x40
sub ebx,0x500000
@@:
stdcall draw_bufer,edi
stdcall draw_help_f1
mov eax,47 ;draw cursor coords
mov esi,ted_color_wnd_bord
or esi,0x40000000
mov edx,ebx
ror edx,16
sub edx,35
ror edx,16
;add edx,3
mov ebx,0x40000 ;Row=...
mov ecx,ted_cur_y
inc ecx
add ecx,[wScr.position]
push edi
mov edi,ted_color_wnd_work
int 0x40 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
pop edi
;mov ebx,0x40000 ;Col=...
mov ecx,ted_cur_x
inc ecx
add ecx,[hScr.position]
add edx,0x500000
push edi
mov edi,ted_color_wnd_work
int 0x40 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
pop edi
cmp ted_tim_undo,0
je @f
mov ecx,ted_tim_undo
add edx,0x500000
int 0x40
@@:
popad
ret
endp
align 4
proc draw_bufer, edit:dword
pushad
mov edi,dword[edit]
cmp byte[buf],0
je @f
mov ebx,ted_wnd_l
add ebx,ted_rec_l
add bx,250
shl ebx,16
add ebx,ted_wnd_t
add ebx,3
mov ecx,ted_color_wnd_bord
or ecx,0x40000000
mov edi,ted_color_wnd_work
mov edx,txtBuf
mov esi,buf
call strlen
if lang eq ru
cmp eax,15
jle .crop_buf
mov eax,15
.crop_buf:
mov esi,7 ;7=len(txtBuf)
else
cmp eax,14
jle .crop_buf
mov eax,14
.crop_buf:
mov esi,8 ;8=len(txtBuf)
end if
add esi,eax
mov eax,4
int 0x40
@@:
popad
ret
endp
;input:
; edi = pointer to tedit struct
align 4
proc draw_help_f1
pushad
mov eax,13 ;clear place before draw help
mov ebx,ted_wnd_l
add ebx,ted_rec_l
shl ebx,16
add ebx,ted_wnd_w
sub ebx,ted_rec_l
mov ecx,ted_wnd_t
add ecx,13
shl ecx,16
add ecx,ted_rec_h
mov edx,ted_color_wnd_capt
int 0x40
cmp ted_help_id,-1
je @f
mov eax,ted_help_id
ColToIndexOffset eax,edx
;SetCoordinates
mov ebx,ted_wnd_l
add ebx,ted_rec_l
shl ebx,16
add ebx,ted_wnd_t
add ebx,13 ;=3+10
;SetTextColor
xor eax,eax
mov al,byte[edx+MAX_COLOR_WORD_LEN+6]
shl ax,2
mov ecx,ted_text_colors
add ecx,eax
mov ecx,dword[ecx]
or ecx,0xc0000000 ;SetTextStyles
mov esi,edi
mov edi,ted_color_wnd_work
mov eax,4
int 0x40
mov edi,esi
;*** draw help string ***
mov ecx,ted_color_wnd_bord
or ecx,0x80000000
mov edx,dword[edx+MAX_COLOR_WORD_LEN]
cmp edx,0
je @f
add edx,ted_help_text_f1
add ebx,0x500000
int 0x40
@@:
popad
ret
endp
align 4
proc draw_line_numbers, edit:dword
pushad
mov edi,dword[edit]
;top panel with caption
mov ebx,ted_wnd_l
; add ebx,ted_rec_l
shl ebx,16
add ebx,ted_wnd_w
; sub ebx,ted_rec_l
mov edx,ted_color_wnd_work
mov ecx,ted_wnd_t
shl ecx,16
add ecx,ted_rec_t
mov eax,13
mov edx,ted_color_wnd_capt
int 0x40
;line numbers
mov ebx,0x40000 ;format
mov ecx,[wScr.position]
inc ecx
mov edx,3
add edx,ted_wnd_l
rol edx,16
add edx,ted_wnd_t
add edx,ted_rec_t
@@:
push ebx ecx edx
;left panel with numbers
mov ebx,ted_wnd_l
shl ebx,16
add ebx,ted_rec_l
mov ecx,ted_rec_h
rol ecx,16
mov cx,dx
rol ecx,16
mov eax,13
mov edx,ted_color_wnd_capt
int 0x40 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
pop edx ecx ebx
mov eax,47
mov esi,ted_color_wnd_bord
int 0x40 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
inc ecx
add edx,ted_rec_h
sub edx,ted_wnd_t
mov esi,edx
and esi,0xffff
cmp esi,ted_wnd_h
jge @f
add edx,ted_wnd_t
jmp @b
@@:
popad
ret
endp
;this function need to optimize output
align 4
proc draw_cursor_sumb, edit:dword
push eax ecx edx edi
mov edi,dword[edit]
mov eax,13 ;rect
mov ebx,ted_wnd_l
add ebx,ted_rec_l
mov edx,ted_cur_x
imul edx,ted_rec_w
add ebx,edx
shl ebx,16
add ebx,ted_rec_w
mov ecx,ted_wnd_t ;calc rect -> y0,y1
add ecx,ted_rec_t
mov edx,ted_cur_y
imul edx,ted_rec_h
add ecx,edx
shl ecx,16
add ecx,ted_rec_h
mov edx,ted_color_wnd_work
push ecx
stdcall SelNormalize,edi
mov ecx,[wScr.position]
sub ted_seln_y0,ecx
sub ted_seln_y1,ecx
mov ecx,ted_cur_y
cmp ecx,ted_seln_y0
jl .no_cur_sel
cmp ecx,ted_seln_y1
jg .no_cur_sel
mov edx,ted_color_select
cmp ecx,ted_seln_y0
jne @f
mov ecx,ted_cur_x
add ecx,[hScr.position]
cmp ecx,ted_seln_x0
jge @f
mov edx,ted_color_wnd_work
@@:
mov ecx,ted_cur_y
cmp ecx,ted_seln_y1
jne .no_cur_sel
mov ecx,ted_cur_x
add ecx,[hScr.position]
cmp ecx,ted_seln_x1
jl .no_cur_sel
mov edx,ted_color_wnd_work
.no_cur_sel:
pop ecx
int 0x40
call GetPos
cmp ted_gp_opt,2
jne @f
push esi
mov eax,4 ;draw text
mov esi,1
ror ecx,16
mov bx,cx
add ebx,0x10001
call GetSymbColor
call ConvertInvisSymb
int 0x40
pop esi
@@:
pop edi edx ecx eax
ret
endp
;input:
; edx -> pointer to text
; edi -> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> tedit
;output:
; ecx = color
; if ted_mode_color=0 then ecx=ted_color_wnd_text
align 4
GetSymbColor:
mov ecx,ted_color_wnd_text ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
push eax edx
cmp ted_mode_color,0
je .exit
jmp .on_first
@@:
call IteratPerv
cmp edx,ted_tex_1
jle .exit
.on_first:
xor eax,eax
mov al,byte[edx+1]
cmp al,0 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD> al=0 <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
je @b
cmp eax,ted_colors_text_count
jge .exit
shl ax,2 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> 4 <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov ecx,ted_text_colors ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 1-<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
add ecx,eax
mov ecx,dword[ecx] ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
.exit:
pop edx eax
ret
;input:
; edx = pointer to text
; edi = pointer to tedit struct
align 4
ConvertInvisSymb:
cmp ted_mode_invis,1
jne @f
cmp byte [edx],13
jne @f
mov edx,edi
add edx,ted_offs_symbol_new_line
@@:
ret
;input:
; ecx = 0x4000____
; cx = icon index
; edx = x*2^16+y
align 4
draw_but_icon:
push eax ebx
mov eax,8 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
push ecx edx esi
mov ebx,edx
mov edx,ecx
add edx,3
mov cx,bx
shl ecx,16
mov cx,19 ;=20-1
mov bx,19 ;=20-1
mov esi,[sc.work_button]
int 0x40
pop esi edx ecx
mov ebx,ecx
ror ebx,16
cmp bx,0x4000
jne @f
mov eax,7 ;bmp
mov ebx,[bmp_icon]
push ecx
and ecx,0xffff
imul ecx,1200
add ebx,ecx
mov ecx,20
shl ecx,16
add ecx,20
int 0x40
pop ecx
@@:
pop ebx eax
ret