Fix drawing artefacts in boxlib example
git-svn-id: svn://kolibrios.org@8194 a494cfbc-eb01-0410-851d-a64ba20cac60
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@ -79,7 +79,7 @@ extern void (*progressbar_progress)(progressbar *) __attribute__((__stdcall__));
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uint32_t wheels;
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char* title = "Boxlib example";
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int win_bg_color = 0x858585;
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scrollbar scroll = {15, WIN_W - 26, WIN_H - 29, 0, 0, 2, 215, 15, 0,0x707070,0xD2CED0,0x555555,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1};
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scrollbar scroll = {15, WIN_W - 26, WIN_H - 29, 0, 0, 2, 215, 15, 0,0x707070,0xD2CED0,0x555555,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
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progressbar pg = {0, 10, 10, 270, 35, 1, 0, 200, 0xB4B4B4, 0x2728FF, 0xA9A9A9};
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void draw_window(){
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@ -20,7 +20,7 @@
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uint32_t wheels;
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char* title = "Boxlib example";
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scrollbar scroll = {15, WIN_W - 26, WIN_H - 29, 0, 0, 2, 215, 15, 0,0x707070,0xD2CED0,0x555555,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1};
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scrollbar scroll = {15, WIN_W - 26, WIN_H - 29, 0, 0, 2, 215, 15, 0,0x707070,0xD2CED0,0x555555,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
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progressbar pg = {0, 10, 10, 270, 35, 1, 0, 200, 0xB4B4B4, 0x2728FF, 0xA9A9A9};
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/*
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