Rusty Earth - prototype of the game
git-svn-id: svn://kolibrios.org@5253 a494cfbc-eb01-0410-851d-a64ba20cac60
150
programs/games/rstearth/actions.inc
Normal file
@ -0,0 +1,150 @@
|
||||
;---------------------------------------------------------------------
|
||||
actions_for_all_cell:
|
||||
;; DEBUGF 1, "actions_for_all\n"
|
||||
; set start coordinates
|
||||
mov ebx,LEVEL_MAP_SIZE_Y
|
||||
mov ecx,plan_level+(LEVEL_MAP_SIZE_Y*LEVEL_MAP_SIZE_X*4)-4
|
||||
;--------------------------------------
|
||||
.new_y:
|
||||
mov eax,LEVEL_MAP_SIZE_X
|
||||
;--------------------------------------
|
||||
.new_x:
|
||||
push eax ebx ecx
|
||||
mov [action_cell_x],eax
|
||||
mov [action_cell_y],ebx
|
||||
mov edx,[ecx]
|
||||
mov [current_cell_NPC],dh
|
||||
test dh,dh ; empty
|
||||
jz .end_processing_sell
|
||||
; mov ebp,ecx
|
||||
; sub ebp,plan_level
|
||||
; DEBUGF 1, "Y : %x X: %x cell: %x ebp: %x\n",ebx,eax,edx,ebp
|
||||
ror edx,16
|
||||
test dh,dh
|
||||
jnz .end_processing_sell
|
||||
|
||||
test dl,dl
|
||||
jz .end_processing_sell
|
||||
|
||||
; call processing_NPC_route
|
||||
; DEBUGF 1, "new cell: %x\n",edx
|
||||
|
||||
cmp [current_cell_NPC],OBJECT_FINAL_MONSTER
|
||||
ja @f
|
||||
|
||||
call processing_npc_action
|
||||
jmp .end_processing_sell
|
||||
;--------------------------------------
|
||||
@@:
|
||||
cmp [current_cell_NPC],OBJECT_PROTAGONIST
|
||||
jne @f
|
||||
|
||||
call processing_protagonist_action
|
||||
jmp .end_processing_sell
|
||||
;--------------------------------------
|
||||
@@:
|
||||
cmp [current_cell_NPC],OBJECT_WHITE_BRICK
|
||||
jne .end_processing_sell
|
||||
|
||||
call processing_white_brick
|
||||
;--------------------------------------
|
||||
.end_processing_sell:
|
||||
pop ecx ebx eax
|
||||
|
||||
sub ecx,4
|
||||
dec eax
|
||||
jnz .new_x
|
||||
|
||||
dec ebx
|
||||
jnz .new_y
|
||||
;; DEBUGF 1, "actions_for_all END\n"
|
||||
ret
|
||||
;---------------------------------------------------------------------
|
||||
action_stop:
|
||||
; DEBUGF 1, "action_stop\n"
|
||||
mov dx,0x0100
|
||||
rol edx,16
|
||||
mov [ecx],edx
|
||||
ret
|
||||
;---------------------------------------------------------------------
|
||||
object_death:
|
||||
mov dx,0x01
|
||||
shl edx,24
|
||||
mov [ecx],edx
|
||||
ret
|
||||
;---------------------------------------------------------------------
|
||||
save_route_to_current_position:
|
||||
ror eax,16
|
||||
mov ax,si
|
||||
rol eax,16
|
||||
rol edx,16
|
||||
mov ax,dx
|
||||
mov [ecx],eax ; new route for unit
|
||||
ret
|
||||
;---------------------------------------------------------------------
|
||||
save_new_and_clear_old_position:
|
||||
; DEBUGF 1, "save_new_and_clear_old_position\n"
|
||||
ror eax,16
|
||||
mov ax,si
|
||||
rol eax,16
|
||||
rol edx,16
|
||||
mov ah,dh
|
||||
mov [edi],eax ; new cell for unit
|
||||
and edx,0xff
|
||||
add edx,0x01000000 ; clear old cell and show
|
||||
mov [ecx],edx
|
||||
; copy object id
|
||||
mov eax,[ecx+LEVEL_MAP_SIZE_X*LEVEL_MAP_SIZE_Y*4]
|
||||
mov [edi+LEVEL_MAP_SIZE_X*LEVEL_MAP_SIZE_Y*4],eax
|
||||
xor eax,eax
|
||||
mov [ecx+LEVEL_MAP_SIZE_X*LEVEL_MAP_SIZE_Y*4],eax
|
||||
ret
|
||||
;---------------------------------------------------------------------
|
||||
harvest_of_death:
|
||||
mov [death_of_protagonist],0
|
||||
mov esi,plan_level
|
||||
mov ecx,LEVEL_MAP_SIZE_X*LEVEL_MAP_SIZE_Y
|
||||
cld
|
||||
;--------------------------------------
|
||||
.loop:
|
||||
lodsd
|
||||
|
||||
test ah,ah
|
||||
jz .counter
|
||||
|
||||
cmp al,BASE_LAVA
|
||||
je .base_lava
|
||||
|
||||
cmp al,BASE_WATER
|
||||
je .base_water
|
||||
;--------------------------------------
|
||||
.counter:
|
||||
dec ecx
|
||||
jnz .loop
|
||||
|
||||
ret
|
||||
;--------------------------------------
|
||||
.base_water:
|
||||
cmp ah,OBJECT_PROTAGONIST
|
||||
jne .kill_object
|
||||
;--------------------------------------
|
||||
.kill_protagonist:
|
||||
mov [death_of_protagonist],1
|
||||
jmp .kill_object
|
||||
;--------------------------------------
|
||||
.base_lava:
|
||||
cmp ah,OBJECT_PROTAGONIST
|
||||
je .kill_protagonist
|
||||
|
||||
cmp ah,OBJECT_SKELETON
|
||||
ja .counter
|
||||
;--------------------------------------
|
||||
.kill_object:
|
||||
; DEBUGF 1, "kill_object\n"
|
||||
and eax,0x000000ff
|
||||
add eax,0x01000000
|
||||
mov [esi-4],eax
|
||||
xor eax,eax
|
||||
mov [esi-4-plan_level+objects_id],eax
|
||||
jmp .counter
|
||||
;---------------------------------------------------------------------
|
401
programs/games/rstearth/actions_npc.inc
Normal file
@ -0,0 +1,401 @@
|
||||
;---------------------------------------------------------------------
|
||||
processing_npc_action:
|
||||
; DEBUGF 1, "processing_npc_action\n"
|
||||
cmp dl,ROUTE_UP
|
||||
je npc_route_up
|
||||
|
||||
cmp dl,ROUTE_DOWN
|
||||
je npc_route_down
|
||||
|
||||
cmp dl,ROUTE_LEFT
|
||||
je npc_route_left
|
||||
|
||||
cmp dl,ROUTE_RIGHT
|
||||
je npc_route_right
|
||||
|
||||
ret
|
||||
;---------------------------------------------------------------------
|
||||
npc_route_up:
|
||||
; DEBUGF 1, "npc route_up\n"
|
||||
cmp ebx,1 ; border of map?
|
||||
jne @f
|
||||
;--------------------------------------
|
||||
.change_route:
|
||||
; DEBUGF 1, "npc .change_route_up\n"
|
||||
mov dx,0x0100+ROUTE_RIGHT
|
||||
call get_random_binary
|
||||
test al,al
|
||||
jz .save_new_route
|
||||
|
||||
mov dx,0x0100+ROUTE_DOWN
|
||||
;--------------------------------------
|
||||
.save_new_route:
|
||||
rol edx,16
|
||||
mov [ecx],edx
|
||||
ret
|
||||
;--------------------------------------
|
||||
@@:
|
||||
; DEBUGF 1, "npc up @@:\n"
|
||||
call npc_search_target_up_left
|
||||
cmp [target_detected],1
|
||||
jne @f
|
||||
|
||||
mov edi,TARGET_RANGE
|
||||
sub edi,[target_action_cell_x]
|
||||
|
||||
mov ebx,TARGET_RANGE
|
||||
sub ebx,[target_action_cell_y]
|
||||
; DEBUGF 1, "%x npc_route_up target_up_left X: %x Y: %x\n",[current_cell_NPC]:1,edi,ebx
|
||||
cmp edi,ebx
|
||||
jb .continue
|
||||
|
||||
mov si,0x0100+ROUTE_LEFT
|
||||
jmp save_route_to_current_position
|
||||
;--------------------------------------
|
||||
@@:
|
||||
call npc_search_target_up_right
|
||||
cmp [target_detected],1
|
||||
jne @f
|
||||
|
||||
mov edi,[target_action_cell_x]
|
||||
dec edi
|
||||
|
||||
mov ebx,TARGET_RANGE
|
||||
sub ebx,[target_action_cell_y]
|
||||
; DEBUGF 1, "%x npc_route_up target_up_right X: %x Y: %x\n",[current_cell_NPC]:1,edi,ebx
|
||||
cmp edi,ebx
|
||||
jb .continue
|
||||
|
||||
mov si,0x0100+ROUTE_RIGHT
|
||||
jmp save_route_to_current_position
|
||||
;--------------------------------------
|
||||
@@:
|
||||
.continue:
|
||||
mov eax,[ecx-LEVEL_MAP_SIZE_X*4]
|
||||
|
||||
cmp ah,OBJECT_PROTAGONIST
|
||||
je .continue_1
|
||||
|
||||
test ah,ah
|
||||
jnz .change_route
|
||||
;--------------------------------------
|
||||
@@:
|
||||
cmp al,BASE_WATER
|
||||
jz .change_route
|
||||
|
||||
cmp al,BASE_LAVA
|
||||
jz .change_route
|
||||
;--------------------------------------
|
||||
.continue_1:
|
||||
; DEBUGF 1, "npc good route up\n"
|
||||
mov si,0x0100+ROUTE_UP
|
||||
mov edi,ecx
|
||||
sub edi,LEVEL_MAP_SIZE_X*4
|
||||
jmp save_new_and_clear_old_position
|
||||
;---------------------------------------------------------------------
|
||||
npc_route_down:
|
||||
; DEBUGF 1, "npc route_down\n"
|
||||
cmp ebx,LEVEL_MAP_SIZE_Y ; border of map?
|
||||
jne @f
|
||||
;--------------------------------------
|
||||
.change_route:
|
||||
; DEBUGF 1, "npc .change_route_down\n"
|
||||
mov dx,0x0100+ROUTE_LEFT
|
||||
call get_random_binary
|
||||
test al,al
|
||||
jz .save_new_route
|
||||
|
||||
mov dx,0x0100+ROUTE_UP
|
||||
;--------------------------------------
|
||||
.save_new_route:
|
||||
rol edx,16
|
||||
mov [ecx],edx
|
||||
ret
|
||||
;--------------------------------------
|
||||
@@:
|
||||
; DEBUGF 1, "npc down @@:\n"
|
||||
call npc_search_target_down_left
|
||||
cmp [target_detected],1
|
||||
jne @f
|
||||
|
||||
mov edi,TARGET_RANGE
|
||||
sub edi,[target_action_cell_x]
|
||||
|
||||
mov ebx,[target_action_cell_y]
|
||||
dec ebx
|
||||
; DEBUGF 1, "%x npc_route_down target_down_left X: %x Y: %x\n",[current_cell_NPC]:1,edi,ebx
|
||||
cmp edi,ebx
|
||||
jb .continue
|
||||
|
||||
mov si,0x0100+ROUTE_LEFT
|
||||
jmp save_route_to_current_position
|
||||
;--------------------------------------
|
||||
@@:
|
||||
call npc_search_target_down_right
|
||||
cmp [target_detected],1
|
||||
jne @f
|
||||
|
||||
mov edi,[target_action_cell_x]
|
||||
dec edi
|
||||
|
||||
mov ebx,[target_action_cell_y]
|
||||
; DEBUGF 1, "%x npc_route_down target_down_right X: %x Y: %x\n",[current_cell_NPC]:1,edi,ebx
|
||||
cmp edi,ebx
|
||||
jb .continue
|
||||
|
||||
mov si,0x0100+ROUTE_RIGHT
|
||||
jmp save_route_to_current_position
|
||||
;--------------------------------------
|
||||
@@:
|
||||
.continue:
|
||||
mov eax,[ecx+LEVEL_MAP_SIZE_X*4]
|
||||
|
||||
cmp ah,OBJECT_PROTAGONIST
|
||||
je .continue_1
|
||||
|
||||
test ah,ah
|
||||
jnz .change_route
|
||||
;--------------------------------------
|
||||
@@:
|
||||
cmp al,BASE_WATER
|
||||
jz .change_route
|
||||
|
||||
cmp al,BASE_LAVA
|
||||
jz .change_route
|
||||
;--------------------------------------
|
||||
.continue_1:
|
||||
; DEBUGF 1, "npc good route down\n"
|
||||
mov si,0x0100+ROUTE_DOWN
|
||||
mov edi,ecx
|
||||
add edi,LEVEL_MAP_SIZE_X*4
|
||||
jmp save_new_and_clear_old_position
|
||||
;---------------------------------------------------------------------
|
||||
npc_route_left:
|
||||
; DEBUGF 1, "npc route_left\n"
|
||||
cmp eax,1 ; border of map?
|
||||
jne @f
|
||||
;--------------------------------------
|
||||
.change_route:
|
||||
; DEBUGF 1, "npc .change_route_left\n"
|
||||
mov dx,0x0100+ROUTE_UP
|
||||
call get_random_binary
|
||||
test al,al
|
||||
jz .save_new_route
|
||||
|
||||
mov dx,0x0100+ROUTE_RIGHT
|
||||
;--------------------------------------
|
||||
.save_new_route:
|
||||
rol edx,16
|
||||
mov [ecx],edx
|
||||
ret
|
||||
;--------------------------------------
|
||||
@@:
|
||||
; DEBUGF 1, "npc left @@:\n"
|
||||
call npc_search_target_up_left
|
||||
cmp [target_detected],1
|
||||
jne @f
|
||||
|
||||
mov edi,TARGET_RANGE
|
||||
sub edi,[target_action_cell_x]
|
||||
|
||||
mov ebx,TARGET_RANGE
|
||||
sub ebx,[target_action_cell_y]
|
||||
; DEBUGF 1, "%x npc_route_left target_up_left X: %x Y: %x\n",[current_cell_NPC]:1,edi,ebx
|
||||
cmp edi,ebx
|
||||
jae .continue
|
||||
|
||||
mov si,0x0100+ROUTE_UP
|
||||
jmp save_route_to_current_position
|
||||
;--------------------------------------
|
||||
@@:
|
||||
call npc_search_target_down_left
|
||||
cmp [target_detected],1
|
||||
jne @f
|
||||
|
||||
mov edi,TARGET_RANGE
|
||||
sub edi,[target_action_cell_x]
|
||||
|
||||
mov ebx,[target_action_cell_y]
|
||||
dec ebx
|
||||
; DEBUGF 1, "%x npc_route_left target_down_left X: %x Y: %x\n",[current_cell_NPC]:1,edi,ebx
|
||||
cmp edi,ebx
|
||||
jae .continue
|
||||
|
||||
mov si,0x0100+ROUTE_DOWN
|
||||
jmp save_route_to_current_position
|
||||
;--------------------------------------
|
||||
@@:
|
||||
.continue:
|
||||
mov eax,[ecx-4]
|
||||
|
||||
cmp ah,OBJECT_PROTAGONIST
|
||||
je .continue_1
|
||||
|
||||
test ah,ah
|
||||
jnz .change_route
|
||||
;--------------------------------------
|
||||
@@:
|
||||
cmp al,BASE_WATER
|
||||
jz .change_route
|
||||
|
||||
cmp al,BASE_LAVA
|
||||
jz .change_route
|
||||
;--------------------------------------
|
||||
.continue_1:
|
||||
; DEBUGF 1, "npc good route left\n"
|
||||
mov si,0x0100+ROUTE_LEFT
|
||||
mov edi,ecx
|
||||
sub edi,4
|
||||
jmp save_new_and_clear_old_position
|
||||
;---------------------------------------------------------------------
|
||||
npc_route_right:
|
||||
; DEBUGF 1, "npc route_right\n"
|
||||
cmp eax,LEVEL_MAP_SIZE_X ; border of map?
|
||||
jne @f
|
||||
;--------------------------------------
|
||||
.change_route:
|
||||
; DEBUGF 1, "npc .change_route_right\n"
|
||||
mov dx,0x0100+ROUTE_DOWN
|
||||
call get_random_binary
|
||||
test al,al
|
||||
jz .save_new_route
|
||||
|
||||
mov dx,0x0100+ROUTE_LEFT
|
||||
;--------------------------------------
|
||||
.save_new_route:
|
||||
rol edx,16
|
||||
mov [ecx],edx
|
||||
ret
|
||||
;--------------------------------------
|
||||
@@:
|
||||
; DEBUGF 1, "npc righ @@:\n"
|
||||
call npc_search_target_up_right
|
||||
cmp [target_detected],1
|
||||
jne @f
|
||||
|
||||
mov edi,[target_action_cell_x]
|
||||
dec edi
|
||||
|
||||
mov ebx,TARGET_RANGE
|
||||
sub ebx,[target_action_cell_y]
|
||||
; DEBUGF 1, "%x npc_route_right target_up_right X: %x Y: %x\n",[current_cell_NPC]:1,edi,ebx
|
||||
cmp edi,ebx
|
||||
jae .continue
|
||||
|
||||
mov si,0x0100+ROUTE_UP
|
||||
jmp save_route_to_current_position
|
||||
;--------------------------------------
|
||||
@@:
|
||||
call npc_search_target_down_right
|
||||
cmp [target_detected],1
|
||||
jne @f
|
||||
|
||||
mov edi,[target_action_cell_x]
|
||||
dec edi
|
||||
|
||||
mov ebx,[target_action_cell_y]
|
||||
dec ebx
|
||||
; DEBUGF 1, "%x npc_route_right target_down_right X: %x Y: %x\n",[current_cell_NPC]:1,edi,ebx
|
||||
cmp edi,ebx
|
||||
jae .continue
|
||||
|
||||
mov si,0x0100+ROUTE_DOWN
|
||||
jmp save_route_to_current_position
|
||||
;--------------------------------------
|
||||
@@:
|
||||
.continue:
|
||||
mov eax,[ecx+4]
|
||||
|
||||
cmp ah,OBJECT_PROTAGONIST
|
||||
je .continue_1
|
||||
|
||||
test ah,ah
|
||||
jnz .change_route
|
||||
;--------------------------------------
|
||||
@@:
|
||||
cmp al,BASE_WATER
|
||||
jz .change_route
|
||||
|
||||
cmp al,BASE_LAVA
|
||||
jz .change_route
|
||||
;--------------------------------------
|
||||
.continue_1:
|
||||
; DEBUGF 1, "npc good route righ\n"
|
||||
mov si,0x0100+ROUTE_RIGHT
|
||||
mov edi,ecx
|
||||
add edi,4
|
||||
jmp save_new_and_clear_old_position
|
||||
;---------------------------------------------------------------------
|
||||
npc_search_target_up_left:
|
||||
; DEBUGF 1, "%x npc_search_target_up_left X: %x Y: %x\n",[current_cell_NPC]:1,[action_cell_x],[action_cell_y]
|
||||
push ecx
|
||||
sub ecx,TARGET_RANGE * 4 ; offset x
|
||||
sub ecx,TARGET_RANGE * LEVEL_MAP_SIZE_X * 4 ; offset y
|
||||
jmp npc_search_target
|
||||
;---------------------------------------------------------------------
|
||||
npc_search_target_up_right:
|
||||
; DEBUGF 1, "%x npc_search_target_up_right X: %x Y: %x\n",[current_cell_NPC]:1,[action_cell_x],[action_cell_y]
|
||||
push ecx
|
||||
sub ecx,TARGET_RANGE * LEVEL_MAP_SIZE_X * 4 ; offset y
|
||||
sub ecx,4 ; offset x
|
||||
jmp npc_search_target
|
||||
;---------------------------------------------------------------------
|
||||
npc_search_target_down_left:
|
||||
; DEBUGF 1, "%x npc_search_target_down_left X: %x Y: %x\n",[current_cell_NPC]:1,[action_cell_x],[action_cell_y]
|
||||
push ecx
|
||||
sub ecx,LEVEL_MAP_SIZE_X * 4 ; offset y
|
||||
sub ecx,TARGET_RANGE * 4 ; offset x
|
||||
jmp npc_search_target
|
||||
;---------------------------------------------------------------------
|
||||
npc_search_target_down_right:
|
||||
; DEBUGF 1, "%x npc_search_target_down_right X: %x Y: %x\n",[current_cell_NPC]:1,[action_cell_x],[action_cell_y]
|
||||
push ecx
|
||||
sub ecx,LEVEL_MAP_SIZE_X * 4 ; offset y
|
||||
sub ecx,4 ; offset x
|
||||
;---------------------------------------------------------------------
|
||||
npc_search_target:
|
||||
push eax
|
||||
mov [target_detected],0
|
||||
mov ebx,TARGET_RANGE
|
||||
;--------------------------------------
|
||||
.y:
|
||||
mov eax,TARGET_RANGE
|
||||
; DEBUGF 1, "current cell next y\n"
|
||||
;--------------------------------------
|
||||
.x:
|
||||
push eax ebx ecx
|
||||
mov [target_action_cell_x],eax
|
||||
mov [target_action_cell_y],ebx
|
||||
shl eax,2
|
||||
add ecx,eax
|
||||
imul ebx,LEVEL_MAP_SIZE_X*4
|
||||
add ecx,ebx
|
||||
|
||||
cmp ecx,plan_level
|
||||
jb @f
|
||||
|
||||
cmp ecx,plan_level+LEVEL_MAP_SIZE_X*LEVEL_MAP_SIZE_Y*4-4
|
||||
ja @f
|
||||
|
||||
mov eax,[ecx]
|
||||
; DEBUGF 1, "current cell %x\n",eax
|
||||
cmp ah,OBJECT_PROTAGONIST
|
||||
jne @f
|
||||
|
||||
pop ecx ebx eax
|
||||
mov [target_detected],1
|
||||
; DEBUGF 1, "%x target_detected X: %x Y: %x\n",[current_cell_NPC]:1,[target_action_cell_x],[target_action_cell_y]
|
||||
jmp .exit
|
||||
;--------------------------------------
|
||||
@@:
|
||||
pop ecx ebx eax
|
||||
|
||||
dec eax
|
||||
jnz .x
|
||||
|
||||
dec ebx
|
||||
jnz .y
|
||||
.exit:
|
||||
pop eax ecx
|
||||
ret
|
||||
;---------------------------------------------------------------------
|
97
programs/games/rstearth/actions_protagonist.inc
Normal file
@ -0,0 +1,97 @@
|
||||
;---------------------------------------------------------------------
|
||||
processing_protagonist_action:
|
||||
;; DEBUGF 1, "processing_protagonist_action\n"
|
||||
cmp dl,ROUTE_UP
|
||||
je protagonist_route_up
|
||||
|
||||
cmp dl,ROUTE_DOWN
|
||||
je protagonist_route_down
|
||||
|
||||
cmp dl,ROUTE_LEFT
|
||||
je protagonist_route_left
|
||||
|
||||
cmp dl,ROUTE_RIGHT
|
||||
je protagonist_route_right
|
||||
|
||||
ret
|
||||
;---------------------------------------------------------------------
|
||||
protagonist_route_up:
|
||||
; DEBUGF 1, "protagonist route_up\n"
|
||||
cmp ebx,1 ; border of map?
|
||||
je action_stop
|
||||
|
||||
; DEBUGF 1, "protagonist up @@:\n"
|
||||
mov eax,[ecx-LEVEL_MAP_SIZE_X*4]
|
||||
test ah,ah
|
||||
jnz action_stop
|
||||
|
||||
cmp al,BASE_WATER
|
||||
jz action_stop
|
||||
|
||||
; DEBUGF 1, "protagonist good route up\n"
|
||||
dec [protagonist_position.y]
|
||||
mov si,0x0100+ROUTE_UP
|
||||
mov edi,ecx
|
||||
sub edi,LEVEL_MAP_SIZE_X*4
|
||||
jmp save_new_and_clear_old_position
|
||||
;---------------------------------------------------------------------
|
||||
protagonist_route_down:
|
||||
; DEBUGF 1, "protagonist route_down\n"
|
||||
cmp ebx,LEVEL_MAP_SIZE_Y ; border of map?
|
||||
je action_stop
|
||||
|
||||
; DEBUGF 1, "protagonist down @@:\n"
|
||||
mov eax,[ecx+LEVEL_MAP_SIZE_X*4]
|
||||
test ah,ah
|
||||
jnz action_stop
|
||||
|
||||
cmp al,BASE_WATER
|
||||
jz action_stop
|
||||
|
||||
; DEBUGF 1, "protagonist good route down\n"
|
||||
inc [protagonist_position.y]
|
||||
mov si,0x0100+ROUTE_DOWN
|
||||
mov edi,ecx
|
||||
add edi,LEVEL_MAP_SIZE_X*4
|
||||
jmp save_new_and_clear_old_position
|
||||
;---------------------------------------------------------------------
|
||||
protagonist_route_left:
|
||||
; DEBUGF 1, "protagonist route_left\n"
|
||||
cmp eax,1 ; border of map?
|
||||
je action_stop
|
||||
|
||||
; DEBUGF 1, "protagonist left @@:\n"
|
||||
mov eax,[ecx-4]
|
||||
test ah,ah
|
||||
jnz action_stop
|
||||
|
||||
cmp al,BASE_WATER
|
||||
jz action_stop
|
||||
|
||||
; DEBUGF 1, "protagonist good route left\n"
|
||||
dec [protagonist_position.x]
|
||||
mov si,0x0100+ROUTE_LEFT
|
||||
mov edi,ecx
|
||||
sub edi,4
|
||||
jmp save_new_and_clear_old_position
|
||||
;---------------------------------------------------------------------
|
||||
protagonist_route_right:
|
||||
; DEBUGF 1, "protagonist route_right\n"
|
||||
cmp eax,LEVEL_MAP_SIZE_X ; border of map?
|
||||
je action_stop
|
||||
|
||||
; DEBUGF 1, "protagonist righ @@:\n"
|
||||
mov eax,[ecx+4]
|
||||
test ah,ah
|
||||
jnz action_stop
|
||||
|
||||
cmp al,BASE_WATER
|
||||
jz action_stop
|
||||
|
||||
; DEBUGF 1, "protagonist good route righ\n"
|
||||
inc [protagonist_position.x]
|
||||
mov si,0x0100+ROUTE_RIGHT
|
||||
mov edi,ecx
|
||||
add edi,4
|
||||
jmp save_new_and_clear_old_position
|
||||
;---------------------------------------------------------------------
|
81
programs/games/rstearth/actions_white_bricks.inc
Normal file
@ -0,0 +1,81 @@
|
||||
;---------------------------------------------------------------------
|
||||
processing_white_brick:
|
||||
;; DEBUGF 1, "processing_white_brick\n"
|
||||
cmp dl,ROUTE_UP
|
||||
je white_brick_route_up
|
||||
|
||||
cmp dl,ROUTE_DOWN
|
||||
je white_brick_route_down
|
||||
|
||||
cmp dl,ROUTE_LEFT
|
||||
je white_brick_route_left
|
||||
|
||||
cmp dl,ROUTE_RIGHT
|
||||
je white_brick_route_right
|
||||
|
||||
ret
|
||||
;---------------------------------------------------------------------
|
||||
white_brick_route_up:
|
||||
; DEBUGF 1, "white_brick route_up\n"
|
||||
cmp ebx,1 ; border of map?
|
||||
je action_stop
|
||||
|
||||
; DEBUGF 1, "white_brick up @@:\n"
|
||||
mov eax,[ecx-LEVEL_MAP_SIZE_X*4]
|
||||
cmp ah,OBJECT_WHITE_BRICK ; new coordinates have white block?
|
||||
je action_stop
|
||||
|
||||
; DEBUGF 1, "white_brick good route up\n"
|
||||
mov si,0x0100+ROUTE_UP
|
||||
mov edi,ecx
|
||||
sub edi,LEVEL_MAP_SIZE_X*4
|
||||
jmp save_new_and_clear_old_position
|
||||
;---------------------------------------------------------------------
|
||||
white_brick_route_down:
|
||||
; DEBUGF 1, "white_brick route_down\n"
|
||||
cmp ebx,LEVEL_MAP_SIZE_Y ; border of map?
|
||||
je action_stop
|
||||
|
||||
; DEBUGF 1, "white_brick down @@:\n"
|
||||
mov eax,[ecx+LEVEL_MAP_SIZE_X*4]
|
||||
cmp ah,OBJECT_WHITE_BRICK ; new coordinates have white block?
|
||||
je action_stop
|
||||
|
||||
; DEBUGF 1, "white_brick good route down\n"
|
||||
mov si,0x0100+ROUTE_DOWN
|
||||
mov edi,ecx
|
||||
add edi,LEVEL_MAP_SIZE_X*4
|
||||
jmp save_new_and_clear_old_position
|
||||
;---------------------------------------------------------------------
|
||||
white_brick_route_left:
|
||||
; DEBUGF 1, "white_brick route_left\n"
|
||||
cmp eax,1 ; border of map?
|
||||
je action_stop
|
||||
|
||||
; DEBUGF 1, "white_brick left @@:\n"
|
||||
mov eax,[ecx-4]
|
||||
cmp ah,OBJECT_WHITE_BRICK ; new coordinates have white block?
|
||||
je action_stop
|
||||
|
||||
; DEBUGF 1, "white_brick good route left\n"
|
||||
mov si,0x0100+ROUTE_LEFT
|
||||
mov edi,ecx
|
||||
sub edi,4
|
||||
jmp save_new_and_clear_old_position
|
||||
;---------------------------------------------------------------------
|
||||
white_brick_route_right:
|
||||
; DEBUGF 1, "white_brick route_right\n"
|
||||
cmp eax,LEVEL_MAP_SIZE_X ; border of map?
|
||||
je action_stop
|
||||
|
||||
; DEBUGF 1, "white_brick righ @@:\n"
|
||||
mov eax,[ecx+4]
|
||||
cmp ah,OBJECT_WHITE_BRICK ; new coordinates have white block?
|
||||
je action_stop
|
||||
|
||||
; DEBUGF 1, "white_brick good route righ\n"
|
||||
mov si,0x0100+ROUTE_RIGHT
|
||||
mov edi,ecx
|
||||
add edi,4
|
||||
jmp save_new_and_clear_old_position
|
||||
;---------------------------------------------------------------------
|
17
programs/games/rstearth/build_en.bat
Normal file
@ -0,0 +1,17 @@
|
||||
if not exist bin mkdir rstearth_eng_bin
|
||||
@erase lang.inc
|
||||
@echo lang fix en >lang.inc
|
||||
@fasm -m 16384 rstearth.asm rstearth_eng_bin\rstearth.kex
|
||||
@erase lang.inc
|
||||
@kpack rstearth_eng_bin\rstearth.kex
|
||||
@copy resources\base_8bpp.png rstearth_eng_bin\base_8bpp.png
|
||||
@copy resources\red_brick_8bpp.png rstearth_eng_bin\red_brick_8bpp.png
|
||||
@copy resources\white_brick_8bpp.png rstearth_eng_bin\white_brick_8bpp.png
|
||||
@copy resources\miku_8bpp.png rstearth_eng_bin\miku_8bpp.png
|
||||
@copy resources\death_8bpp.png rstearth_eng_bin\death_8bpp.png
|
||||
@copy resources\skeleton_8bpp.png rstearth_eng_bin\skeleton_8bpp.png
|
||||
@copy resources\ifrit_8bpp.png rstearth_eng_bin\ifrit_8bpp.png
|
||||
@copy resources\barret_8bpp.png rstearth_eng_bin\barret_8bpp.png
|
||||
@copy resources\walking_with_poseidon.wav rstearth_eng_bin\walking_with_poseidon.wav
|
||||
@copy resources\flaunch.wav rstearth_eng_bin\flaunch.wav
|
||||
@pause
|
17
programs/games/rstearth/build_ru.bat
Normal file
@ -0,0 +1,17 @@
|
||||
if not exist bin mkdir rstearth_rus_bin
|
||||
@erase lang.inc
|
||||
@echo lang fix ru >lang.inc
|
||||
@fasm -m 16384 rstearth.asm rstearth_rus_bin\rstearth.kex
|
||||
@erase lang.inc
|
||||
@kpack rstearth_rus_bin\rstearth.kex
|
||||
@copy resources\base_8bpp.png rstearth_rus_bin\base_8bpp.png
|
||||
@copy resources\red_brick_8bpp.png rstearth_rus_bin\red_brick_8bpp.png
|
||||
@copy resources\white_brick_8bpp.png rstearth_rus_bin\white_brick_8bpp.png
|
||||
@copy resources\miku_8bpp.png rstearth_rus_bin\miku_8bpp.png
|
||||
@copy resources\death_8bpp.png rstearth_rus_bin\death_8bpp.png
|
||||
@copy resources\skeleton_8bpp.png rstearth_rus_bin\skeleton_8bpp.png
|
||||
@copy resources\ifrit_8bpp.png rstearth_rus_bin\ifrit_8bpp.png
|
||||
@copy resources\barret_8bpp.png rstearth_rus_bin\barret_8bpp.png
|
||||
@copy resources\walking_with_poseidon.wav rstearth_rus_bin\walking_with_poseidon.wav
|
||||
@copy resources\flaunch.wav rstearth_rus_bin\flaunch.wav
|
||||
@pause
|
47
programs/games/rstearth/death_protagonist.inc
Normal file
@ -0,0 +1,47 @@
|
||||
;---------------------------------------------------------------------
|
||||
death_of_protagonist_start:
|
||||
mov esi,map_level_game_over
|
||||
call map_level_to_plan_level
|
||||
.red:
|
||||
call draw_window
|
||||
;---------------------------------------------------------------------
|
||||
.still:
|
||||
mcall 10
|
||||
|
||||
cmp eax,1
|
||||
je .red
|
||||
|
||||
cmp eax,2
|
||||
je .key
|
||||
|
||||
cmp eax,3
|
||||
je .button
|
||||
|
||||
jmp .still
|
||||
;---------------------------------------------------------------------
|
||||
.key:
|
||||
mcall 2
|
||||
cmp [extended_key],1
|
||||
je .extended_key
|
||||
|
||||
test al,al
|
||||
jnz .still
|
||||
|
||||
cmp ah,0xE0
|
||||
jne start_level_0
|
||||
|
||||
mov [extended_key],1
|
||||
jmp .still
|
||||
;---------------------------------------------------------------------
|
||||
.extended_key:
|
||||
mov [extended_key],0
|
||||
jmp start_level_0
|
||||
;---------------------------------------------------------------------
|
||||
.button:
|
||||
mcall 17
|
||||
|
||||
cmp ah,1
|
||||
jne .still
|
||||
|
||||
jmp button.exit
|
||||
;--------------------------------------
|
116
programs/games/rstearth/error_window.inc
Normal file
@ -0,0 +1,116 @@
|
||||
;---------------------------------------------------------------------
|
||||
;start_error_window_thread:
|
||||
; mcall 9,procinfo,-1
|
||||
; mov eax,[ebx+46]
|
||||
; shr eax,1
|
||||
; add eax,[ebx+38]
|
||||
; sub eax,40
|
||||
; mov [error_window_y+2],ax
|
||||
; mov eax,[ebx+42]
|
||||
; shr eax,1
|
||||
; add eax,[ebx+34]
|
||||
; sub eax,125
|
||||
; mov [error_window_x+2],ax
|
||||
; mcall 51,1,thread_start,thread_stack
|
||||
; DEBUGF 1, "start_error_window_thread\n"
|
||||
; ret
|
||||
;---------------------------------------------------------------------
|
||||
thread_start:
|
||||
mov eax,[N_error]
|
||||
; DEBUGF 1, "thread_start N_error: %d\n",eax
|
||||
; cmp al,1
|
||||
; jne @f
|
||||
; mov [N_error],load_ini_error_type
|
||||
; mov [error_path],file_name
|
||||
; jmp .error_type
|
||||
;--------------------------------------
|
||||
;@@:
|
||||
cmp al,2
|
||||
jne @f
|
||||
mov [N_error],load_icons_error_type
|
||||
mov [error_path],file_name
|
||||
; DEBUGF 1, "error_path: %s\n",file_name
|
||||
jmp .error_type
|
||||
;--------------------------------------
|
||||
@@:
|
||||
cmp al,3
|
||||
jne @f
|
||||
mov [N_error],memory_free_error_type
|
||||
xor eax,eax
|
||||
mov [error_path],eax
|
||||
mov [error_type],eax
|
||||
jmp .red
|
||||
;--------------------------------------
|
||||
@@:
|
||||
cmp al,4
|
||||
jne @f
|
||||
mov [N_error],memory_get_error_type
|
||||
xor eax,eax
|
||||
mov [error_path],eax
|
||||
mov [error_type],eax
|
||||
jmp .red
|
||||
;--------------------------------------
|
||||
@@:
|
||||
; cmp al,5
|
||||
; jne @f
|
||||
; mov [N_error],load_directory_error_type
|
||||
; mov [error_path],dir_path
|
||||
; jmp .error_type
|
||||
;--------------------------------------
|
||||
;@@:
|
||||
cmp al,6
|
||||
jne .button
|
||||
mov [N_error],convert_icons_error_type
|
||||
mov [error_path],file_name
|
||||
xor eax,eax
|
||||
mov [error_type],eax
|
||||
jmp .red
|
||||
;--------------------------------------
|
||||
.error_type:
|
||||
; DEBUGF 1, ".error_type:\n"
|
||||
mov eax,[error_type]
|
||||
shl eax,2
|
||||
add eax,error_fs_text_pointers
|
||||
mov eax,[eax]
|
||||
mov [error_type],eax
|
||||
;--------------------------------------
|
||||
.red:
|
||||
; DEBUGF 1, "draw_error_window\n"
|
||||
call draw_error_window
|
||||
;--------------------------------------
|
||||
.still:
|
||||
mcall 10
|
||||
cmp eax,1
|
||||
je .red
|
||||
cmp eax,2
|
||||
je .key
|
||||
cmp eax,3
|
||||
je .button
|
||||
jmp .still
|
||||
;--------------------------------------
|
||||
.key:
|
||||
mcall 2
|
||||
jmp .still
|
||||
;--------------------------------------
|
||||
.button:
|
||||
mcall -1
|
||||
;---------------------------------------------------------------------
|
||||
draw_error_window:
|
||||
mcall 12,1
|
||||
mcall 0,[error_window_x],[error_window_y],0x03ff0000
|
||||
mcall 4,<10,30>,0x90ffffff,[N_error]
|
||||
mov eax,[error_path]
|
||||
test eax,eax
|
||||
jz @f
|
||||
mcall 4,<10,50>,,[error_path]
|
||||
;--------------------------------------
|
||||
@@:
|
||||
mov eax,[error_type]
|
||||
test eax,eax
|
||||
jz @f
|
||||
mcall 4,<10,70>,,[error_type]
|
||||
;--------------------------------------
|
||||
@@:
|
||||
mcall 12,2
|
||||
ret
|
||||
;---------------------------------------------------------------------
|
267
programs/games/rstearth/i_data.inc
Normal file
@ -0,0 +1,267 @@
|
||||
;---------------------------------------------------------------------
|
||||
; initialized data
|
||||
;---------------------------------------------------------------------
|
||||
plugins_directory db 0
|
||||
|
||||
;system_dir_Boxlib db '/sys/lib/box_lib.obj',0
|
||||
system_dir_CnvPNG db '/sys/lib/cnv_png.obj',0
|
||||
system_dir_UNPACK db '/sys/lib/archiver.obj',0
|
||||
|
||||
ihead_f_i:
|
||||
ihead_f_l db 'System error',0
|
||||
|
||||
;er_message_found_lib db 'box_lib.obj - Not found!',0
|
||||
;er_message_import db 'box_lib.obj - Wrong import!',0
|
||||
|
||||
er_message_found_lib2 db 'cnv_png.obj - Not found!',0
|
||||
er_message_import2 db 'cnv_png.obj - Wrong import!',0
|
||||
|
||||
err_message_found_lib3 db 'archiver.obj - Not found!',0
|
||||
err_message_import3 db 'archiver.obj - Wrong import!',0
|
||||
|
||||
align 4
|
||||
l_libs_start:
|
||||
;library01 l_libs system_dir_Boxlib+9,path,file_name,system_dir_Boxlib,\
|
||||
;er_message_found_lib,ihead_f_l,Box_lib_import,er_message_import,ihead_f_i,plugins_directory
|
||||
|
||||
library02 l_libs system_dir_CnvPNG+9,path,file_name,system_dir_CnvPNG,\
|
||||
er_message_found_lib2,ihead_f_l,cnv_png_import,er_message_import2,ihead_f_i,plugins_directory
|
||||
|
||||
library04 l_libs system_dir_UNPACK+9,path,file_name,system_dir_UNPACK,\
|
||||
err_message_found_lib3,ihead_f_l,UNPACK_import,err_message_import3,ihead_f_i,plugins_directory
|
||||
end_l_libs:
|
||||
;---------------------------------------------------------------------
|
||||
align 4
|
||||
UNPACK_import:
|
||||
;unpack_Version dd aUnpack_Version
|
||||
;unpack_PluginLoad dd aUnpack_PluginLoad
|
||||
;unpack_OpenFilePlugin dd aUnpack_OpenFilePlugin
|
||||
;unpack_ClosePlugin dd aUnpack_ClosePlugin
|
||||
;unpack_ReadFolder dd aUnpack_ReadFolder
|
||||
;unpack_SetFolder dd aUnpack_SetFolder
|
||||
;unpack_GetFiles dd aUnpack_GetFiles
|
||||
;unpack_GetOpenPluginInfo dd aUnpack_GetOpenPluginInfo
|
||||
;unpack_Getattr dd aUnpack_Getattr
|
||||
;unpack_Open dd aUnpack_Open
|
||||
;unpack_Read dd aUnpack_Read
|
||||
;unpack_Setpos dd aUnpack_Setpos
|
||||
;unpack_Close dd aUnpack_Close
|
||||
;unpack_DeflateUnpack dd aUnpack_DeflateUnpack
|
||||
unpack_DeflateUnpack2 dd aUnpack_DeflateUnpack2
|
||||
dd 0
|
||||
dd 0
|
||||
|
||||
;aUnpack_Version db 'version',0
|
||||
;aUnpack_PluginLoad db 'plugin_load',0
|
||||
;aUnpack_OpenFilePlugin db 'OpenFilePlugin',0
|
||||
;aUnpack_ClosePlugin db 'ClosePlugin',0
|
||||
;aUnpack_ReadFolder db 'ReadFolder',0
|
||||
;aUnpack_SetFolder db 'SetFolder',0
|
||||
;aUnpack_GetFiles db 'GetFiles',0
|
||||
;aUnpack_GetOpenPluginInfo db 'GetOpenPluginInfo',0
|
||||
;aUnpack_Getattr db 'getattr',0
|
||||
;aUnpack_Open db 'open',0
|
||||
;aUnpack_Read db 'read',0
|
||||
;aUnpack_Setpos db 'setpos',0
|
||||
;aUnpack_Close db 'close',0
|
||||
;aUnpack_DeflateUnpack db 'deflate_unpack',0
|
||||
aUnpack_DeflateUnpack2 db 'deflate_unpack2',0
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
align 4
|
||||
cnv_png_import:
|
||||
.Start dd aCP_Start
|
||||
;.Version dd aCP_Version
|
||||
;.Check dd aCP_Check
|
||||
;.Assoc dd aCP_Assoc
|
||||
dd 0
|
||||
dd 0
|
||||
aCP_Start db 'START',0
|
||||
;aCP_Version db 'version',0
|
||||
;aCP_Check db 'Check_Header',0
|
||||
;aCP_Assoc db 'Associations',0
|
||||
;---------------------------------------------------------------------
|
||||
;align 4
|
||||
;Box_lib_import:
|
||||
;init_lib dd a_init
|
||||
;version_lib dd a_version
|
||||
|
||||
|
||||
;edit_box_draw dd aEdit_box_draw
|
||||
;edit_box_key dd aEdit_box_key
|
||||
;edit_box_mouse dd aEdit_box_mouse
|
||||
;version_ed dd aVersion_ed
|
||||
|
||||
;check_box_draw dd aCheck_box_draw
|
||||
;check_box_mouse dd aCheck_box_mouse
|
||||
;version_ch dd aVersion_ch
|
||||
|
||||
;option_box_draw dd aOption_box_draw
|
||||
;option_box_mouse dd aOption_box_mouse
|
||||
;version_op dd aVersion_op
|
||||
|
||||
;scrollbar_ver_draw dd aScrollbar_ver_draw
|
||||
;scrollbar_ver_mouse dd aScrollbar_ver_mouse
|
||||
;scrollbar_hor_draw dd aScrollbar_hor_draw
|
||||
;scrollbar_hor_mouse dd aScrollbar_hor_mouse
|
||||
;version_scrollbar dd aVersion_scrollbar
|
||||
|
||||
;dinamic_button_draw dd aDbutton_draw
|
||||
;dinamic_button_mouse dd aDbutton_mouse
|
||||
;version_dbutton dd aVersion_dbutton
|
||||
|
||||
;menu_bar_draw dd aMenu_bar_draw
|
||||
;menu_bar_mouse dd aMenu_bar_mouse
|
||||
;menu_bar_activate dd aMenu_bar_activate
|
||||
;version_menu_bar dd aVersion_menu_bar
|
||||
|
||||
;FileBrowser_draw dd aFileBrowser_draw
|
||||
;FileBrowser_mouse dd aFileBrowser_mouse
|
||||
;FileBrowser_key dd aFileBrowser_key
|
||||
;Version_FileBrowser dd aVersion_FileBrowser
|
||||
|
||||
;PathShow_prepare dd sz_PathShow_prepare
|
||||
;PathShow_draw dd sz_PathShow_draw
|
||||
;Version_path_show dd szVersion_path_show
|
||||
; dd 0
|
||||
; dd 0
|
||||
|
||||
;a_init db 'lib_init',0
|
||||
;a_version db 'version',0
|
||||
|
||||
;aEdit_box_draw db 'edit_box',0
|
||||
;aEdit_box_key db 'edit_box_key',0
|
||||
;aEdit_box_mouse db 'edit_box_mouse',0
|
||||
;aVersion_ed db 'version_ed',0
|
||||
|
||||
;aCheck_box_draw db 'check_box_draw',0
|
||||
;aCheck_box_mouse db 'check_box_mouse',0
|
||||
;aVersion_ch db 'version_ch',0
|
||||
|
||||
;aOption_box_draw db 'option_box_draw',0
|
||||
;aOption_box_mouse db 'option_box_mouse',0
|
||||
;aVersion_op db 'version_op',0
|
||||
|
||||
;aScrollbar_ver_draw db 'scrollbar_v_draw',0
|
||||
;aScrollbar_ver_mouse db 'scrollbar_v_mouse',0
|
||||
;aScrollbar_hor_draw db 'scrollbar_h_draw',0
|
||||
;aScrollbar_hor_mouse db 'scrollbar_h_mouse',0
|
||||
;aVersion_scrollbar db 'version_scrollbar',0
|
||||
|
||||
;aDbutton_draw db 'dbutton_draw',0
|
||||
;aDbutton_mouse db 'dbutton_mouse',0
|
||||
;aVersion_dbutton db 'version_dbutton',0
|
||||
|
||||
;aMenu_bar_draw db 'menu_bar_draw',0
|
||||
;aMenu_bar_mouse db 'menu_bar_mouse',0
|
||||
;aMenu_bar_activate db 'menu_bar_activate',0
|
||||
;aVersion_menu_bar db 'version_menu_bar',0
|
||||
|
||||
;aFileBrowser_draw db 'FileBrowser_draw',0
|
||||
;aFileBrowser_mouse db 'FileBrowser_mouse',0
|
||||
;aFileBrowser_key db 'FileBrowser_key',0
|
||||
;aVersion_FileBrowser db 'version_FileBrowser',0
|
||||
|
||||
;sz_PathShow_prepare db 'PathShow_prepare',0
|
||||
;sz_PathShow_draw db 'PathShow_draw',0
|
||||
;szVersion_path_show db 'version_PathShow',0
|
||||
;---------------------------------------------------------------------
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
; not change this section!!!
|
||||
; start section
|
||||
;---------------------------------------------------------------------
|
||||
align 4
|
||||
image_file dd 0
|
||||
raw_pointer dd 0
|
||||
return_code dd 0
|
||||
img_size dd 0
|
||||
deflate_unpack dd 0
|
||||
raw_pointer_2 dd 0 ;+20
|
||||
;---------------------------------------------------------------------
|
||||
; end section
|
||||
;---------------------------------------------------------------------
|
||||
align 4
|
||||
fileinfo:
|
||||
.subfunction dd 5
|
||||
.Offset dd 0
|
||||
.Offset_1 dd 0
|
||||
.size dd 0
|
||||
.return dd file_info
|
||||
db 0
|
||||
.name: dd file_name
|
||||
;---------------------------------------------------------------------
|
||||
error_window_x: dd 100 shl 16+250
|
||||
error_window_y: dd 100 shl 16+120
|
||||
;---------------------------------------------------------------------
|
||||
load_ini_error_type:
|
||||
db 'Error loading INI file',0
|
||||
|
||||
load_icons_error_type:
|
||||
db 'Error loading of icons file',0
|
||||
|
||||
memory_free_error_type:
|
||||
db 'Error of free memory',0
|
||||
|
||||
memory_get_error_type:
|
||||
db 'Memory allocation error',0
|
||||
|
||||
load_directory_error_type:
|
||||
db 'Error loading directory',0
|
||||
|
||||
convert_icons_error_type:
|
||||
db 'Unsupported or corrupt data for icons file',0
|
||||
;---------------------------------------------------------------------
|
||||
error_help_text:
|
||||
db 'For continue press <Esc> key or <Cancel>',0
|
||||
;---------------------------------------------------------------------
|
||||
align 4
|
||||
error_fs_text_pointers:
|
||||
dd error_fs_text_0
|
||||
dd error_fs_text_1
|
||||
dd error_fs_text_2
|
||||
dd error_fs_text_3
|
||||
dd error_fs_text_4
|
||||
dd error_fs_text_5
|
||||
dd error_fs_text_6
|
||||
dd error_fs_text_7
|
||||
dd error_fs_text_8
|
||||
dd error_fs_text_9
|
||||
dd error_fs_text_10
|
||||
dd error_fs_text_11
|
||||
|
||||
error_fs_text_0: db '0 - Success full',0
|
||||
error_fs_text_1: db '1 - Base and/or partition of a hard disk is not defined',0
|
||||
error_fs_text_2: db '2 - Function is not supported for the given file system',0
|
||||
error_fs_text_3: db '3 - Unknown file system',0
|
||||
error_fs_text_4: db '4 - Reserved, is never returned in the current implementation',0
|
||||
error_fs_text_5: db '5 - File not found',0
|
||||
error_fs_text_6: db '6 - End of file, EOF',0
|
||||
error_fs_text_7: db '7 - Pointer lies outside of application memory',0
|
||||
error_fs_text_8: db '8 - Disk is full',0
|
||||
error_fs_text_9: db '9 - FAT table is destroyed',0
|
||||
error_fs_text_10: db '10 - Access denied',0
|
||||
error_fs_text_11: db '11 - Device error',0
|
||||
;---------------------------------------------------------------------
|
||||
lsz title,\
|
||||
ru,'<27>¦ ¢ ï ‡¥¬«ï (<28>à®â®â¨¯ 1.4) 21.12.2014',\
|
||||
en,'Rusty Earth (Prototype 1.4) 21.12.2014'
|
||||
db 0
|
||||
;---------------------------------------------------------------------
|
||||
base_icons_file_name db 'base_8bpp.png',0
|
||||
red_brick_icons_file_name db 'red_brick_8bpp.png',0
|
||||
white_brick_icons_file_name db 'white_brick_8bpp.png',0
|
||||
npc_miku_icons_file_name db 'miku_8bpp.png',0
|
||||
npc_death_icons_file_name db 'death_8bpp.png',0
|
||||
npc_skeleton_icons_file_name db 'skeleton_8bpp.png',0
|
||||
npc_ifrit_icons_file_name db 'ifrit_8bpp.png',0
|
||||
npc_barret_icons_file_name db 'barret_8bpp.png',0
|
||||
background_music_file_name db 'walking_with_poseidon.wav',0
|
||||
stone_kick_sound_file_name db 'flaunch.wav',0
|
||||
;---------------------------------------------------------------------
|
||||
protagonist_route dd 2
|
||||
protagonist_position:
|
||||
.x dd 4
|
||||
.y dd 4
|
||||
;---------------------------------------------------------------------
|
||||
|
43
programs/games/rstearth/icon_convert.inc
Normal file
@ -0,0 +1,43 @@
|
||||
;---------------------------------------------------------------------
|
||||
convert_icons:
|
||||
xor eax,eax
|
||||
mov [return_code],eax
|
||||
|
||||
push image_file
|
||||
call [cnv_png_import.Start]
|
||||
|
||||
mov ecx,[image_file]
|
||||
mcall 68,13,
|
||||
test eax,eax
|
||||
jz memory_free_error
|
||||
|
||||
cmp [return_code],dword 0
|
||||
je @f
|
||||
mov [N_error],6
|
||||
jmp button.exit
|
||||
@@:
|
||||
|
||||
; mov ebx,[raw_pointer]
|
||||
; mov eax,[ebx+4]
|
||||
; set of icon size x
|
||||
; mov [file_browser_data_1.icon_size_x],ax
|
||||
; mov eax,[ebx+8]
|
||||
; set of icon size y
|
||||
; mov [file_browser_data_1.icon_size_y],ax
|
||||
; inc ax
|
||||
; mov [file_browser_data_1.line_size_y],ax
|
||||
; mov eax,[ebx+12]
|
||||
; set of RAW resolution to pixel
|
||||
; mov [file_browser_data_1.resolution_raw],eax
|
||||
|
||||
; mov eax,[ebx+20]
|
||||
; add eax,ebx
|
||||
; set RAW palette,use else resolution 8bit or less
|
||||
; mov [file_browser_data_1.palette_raw],eax
|
||||
|
||||
; mov eax,[ebx+28]
|
||||
; add eax,ebx
|
||||
; set RAW area for icon
|
||||
; mov [file_browser_data_1.icon_raw_area],eax
|
||||
ret
|
||||
;---------------------------------------------------------------------
|
260
programs/games/rstearth/key.inc
Normal file
@ -0,0 +1,260 @@
|
||||
;---------------------------------------------------------------------
|
||||
key:
|
||||
mcall 2
|
||||
cmp [extended_key],1
|
||||
je .extended_key
|
||||
|
||||
test al,al
|
||||
jnz still
|
||||
|
||||
cmp ah,0xE0
|
||||
jne @f
|
||||
|
||||
mov [extended_key],1
|
||||
jmp still
|
||||
;--------------------------------------
|
||||
@@:
|
||||
cmp ah,72 ; arrow up
|
||||
je .arrow_up
|
||||
|
||||
cmp ah,80 ; arrow down
|
||||
je .arrow_down
|
||||
|
||||
cmp ah,75 ; arrow left
|
||||
je .arrow_left
|
||||
|
||||
cmp ah,77 ; arrow right
|
||||
je .arrow_right
|
||||
|
||||
cmp ah,17 ; w - arrow up
|
||||
je .arrow_up
|
||||
|
||||
cmp ah,31 ; s - arrow down
|
||||
je .arrow_down
|
||||
|
||||
cmp ah,30 ; a - arrow left
|
||||
je .arrow_left
|
||||
|
||||
cmp ah,32 ; d - arrow right
|
||||
je .arrow_right
|
||||
|
||||
cmp ah,57 ; space - kick
|
||||
je .kick
|
||||
|
||||
jmp still
|
||||
;---------------------------------------------------------------------
|
||||
.extended_key:
|
||||
mov [extended_key],0
|
||||
cmp ah,72 ; arrow up
|
||||
je .arrow_up
|
||||
|
||||
cmp ah,80 ; arrow down
|
||||
je .arrow_down
|
||||
|
||||
cmp ah,75 ; arrow left
|
||||
je .arrow_left
|
||||
|
||||
cmp ah,77 ; arrow right
|
||||
je .arrow_right
|
||||
|
||||
jmp still
|
||||
;---------------------------------------------------------------------
|
||||
.arrow_up:
|
||||
mov [protagonist_route],ROUTE_UP
|
||||
mov cx,0x0100+ROUTE_UP
|
||||
jmp .save_motion
|
||||
;---------------------------------------------------------------------
|
||||
.arrow_down:
|
||||
mov [protagonist_route],ROUTE_DOWN
|
||||
mov cx,0x0100+ROUTE_DOWN
|
||||
jmp .save_motion
|
||||
;---------------------------------------------------------------------
|
||||
.arrow_left:
|
||||
mov [protagonist_route],ROUTE_LEFT
|
||||
mov cx,0x0100+ROUTE_LEFT
|
||||
jmp .save_motion
|
||||
;---------------------------------------------------------------------
|
||||
.arrow_right:
|
||||
mov [protagonist_route],ROUTE_RIGHT
|
||||
mov cx,0x0100+ROUTE_RIGHT
|
||||
;---------------------------------------------------------------------
|
||||
.save_motion:
|
||||
call calculate_offset
|
||||
shl ebx,2
|
||||
add eax,ebx
|
||||
add eax,plan_level
|
||||
mov ebx,[eax]
|
||||
ror ebx,16
|
||||
mov bx,cx
|
||||
rol ebx,16
|
||||
mov [eax],ebx
|
||||
; jmp still
|
||||
jmp calculate_action_for_all.2
|
||||
;---------------------------------------------------------------------
|
||||
.kick:
|
||||
mov eax,[protagonist_route]
|
||||
cmp al,ROUTE_UP
|
||||
jne @f
|
||||
|
||||
cmp [protagonist_position.y],0
|
||||
je calculate_action_for_all.1 ;still
|
||||
|
||||
call protagonist_kick_action
|
||||
mov eax,[protagonist_position.y]
|
||||
dec eax
|
||||
call calculate_offset.1
|
||||
jmp .calculate_protagonist_kick_brick
|
||||
;--------------------------------------
|
||||
@@:
|
||||
cmp al,ROUTE_DOWN
|
||||
jne @f
|
||||
|
||||
cmp [protagonist_position.y],LEVEL_MAP_SIZE_Y-1
|
||||
je calculate_action_for_all.1 ;still
|
||||
|
||||
call protagonist_kick_action
|
||||
mov eax,[protagonist_position.y]
|
||||
inc eax
|
||||
call calculate_offset.1
|
||||
jmp .calculate_protagonist_kick_brick
|
||||
;--------------------------------------
|
||||
@@:
|
||||
cmp al,ROUTE_LEFT
|
||||
jne @f
|
||||
|
||||
cmp [protagonist_position.x],0
|
||||
je calculate_action_for_all.1 ;still
|
||||
|
||||
call protagonist_kick_action
|
||||
call calculate_offset
|
||||
dec ebx
|
||||
jmp .calculate_protagonist_kick_brick
|
||||
;--------------------------------------
|
||||
@@:
|
||||
cmp al,ROUTE_RIGHT
|
||||
jne still
|
||||
|
||||
cmp [protagonist_position.x],LEVEL_MAP_SIZE_X-1
|
||||
je calculate_action_for_all.1 ;still
|
||||
|
||||
call protagonist_kick_action
|
||||
call calculate_offset
|
||||
inc ebx
|
||||
;--------------------------------------
|
||||
.calculate_protagonist_kick_brick:
|
||||
shl ebx,2
|
||||
add eax,ebx
|
||||
add eax,plan_level
|
||||
mov ebx,[eax]
|
||||
|
||||
cmp bh,OBJECT_FINAL_MONSTER ;OBJECT_PROTAGONIST
|
||||
jbe .kill
|
||||
|
||||
cmp bh,OBJECT_WHITE_BRICK
|
||||
je .white_brick
|
||||
|
||||
cmp bh,OBJECT_RED_BRICK ; red brick?
|
||||
jne still
|
||||
|
||||
and ebx,0x00ff00ff
|
||||
add ebx,0x01000000 + RED_BRICK_CRASH_1 shl 8 ; reb brick crash 1
|
||||
mov [eax],ebx
|
||||
push eax ebx
|
||||
; DEBUGF 1, "80 - reb brick crash 10\n"
|
||||
call show_tiles_one_iteration
|
||||
mcall 5,5
|
||||
pop ebx eax
|
||||
|
||||
and ebx,0x00ff00ff
|
||||
add ebx,0x01000000 + RED_BRICK_CRASH_2 shl 8 ; reb brick crash 2
|
||||
mov [eax],ebx
|
||||
push eax ebx
|
||||
; DEBUGF 1, "81 - reb brick crash 20\n"
|
||||
call show_tiles_one_iteration
|
||||
mcall 5,5
|
||||
pop ebx eax
|
||||
|
||||
and ebx,0x00ff00ff
|
||||
add ebx,0x01000000
|
||||
mov [eax],ebx
|
||||
; DEBUGF 1, "81 - reb brick crash 30\n"
|
||||
; call show_tiles_one_iteration
|
||||
jmp calculate_action_for_all.2 ;still
|
||||
;--------------------------------------
|
||||
.kill:
|
||||
and ebx,0x000000ff
|
||||
add ebx,0x01000000
|
||||
mov [eax],ebx
|
||||
; call show_tiles_one_iteration
|
||||
jmp calculate_action_for_all.2
|
||||
;--------------------------------------
|
||||
.white_brick:
|
||||
ror ebx,16
|
||||
xor bl,bl
|
||||
mov bh,1
|
||||
add ebx,[protagonist_route]
|
||||
rol ebx,16
|
||||
mov [eax],ebx
|
||||
jmp calculate_action_for_all.2
|
||||
;---------------------------------------------------------------------
|
||||
calculate_action_for_all:
|
||||
call show_tiles_one_iteration
|
||||
;--------------------------------------
|
||||
.1:
|
||||
call actions_for_all_cell
|
||||
;--------------------------------------
|
||||
.2:
|
||||
call show_tiles_one_iteration
|
||||
jmp still
|
||||
;---------------------------------------------------------------------
|
||||
calculate_offset:
|
||||
mov eax,[protagonist_position.y]
|
||||
;--------------------------------------
|
||||
.1:
|
||||
imul eax,LEVEL_MAP_SIZE_X*4
|
||||
mov ebx,[protagonist_position.x]
|
||||
ret
|
||||
;---------------------------------------------------------------------
|
||||
protagonist_kick_action:
|
||||
call snd_kick_action
|
||||
add [protagonist_route],4
|
||||
call show_protagonist_1
|
||||
sub [protagonist_route],4
|
||||
call show_protagonist_1
|
||||
ret
|
||||
;---------------------------------------------------------------------
|
||||
calculate_protagonist_vs_brick:
|
||||
shl ebx,2
|
||||
add eax,ebx
|
||||
add eax,plan_level
|
||||
mov ebx,[eax]
|
||||
; cmp bh,4 ; brick?
|
||||
test bh,bh ; empty?
|
||||
jnz @f
|
||||
|
||||
ret
|
||||
;--------------------------------------
|
||||
@@:
|
||||
add esp,4
|
||||
jmp still
|
||||
;---------------------------------------------------------------------
|
||||
show_protagonist_1:
|
||||
mov ecx,0x01000000 + OBJECT_PROTAGONIST shl 8
|
||||
call calculate_protagonist_position
|
||||
; call show_tiles_one_iteration
|
||||
; call actions_for_all_cell
|
||||
call show_tiles_one_iteration ;show_tiles
|
||||
mcall 5,10
|
||||
ret
|
||||
;---------------------------------------------------------------------
|
||||
calculate_protagonist_position:
|
||||
call calculate_offset
|
||||
shl ebx,2
|
||||
add eax,ebx
|
||||
add eax,plan_level
|
||||
mov ebx,[eax]
|
||||
and ebx,0x00ff00ff
|
||||
add ebx,ecx
|
||||
mov [eax],ebx
|
||||
ret
|
||||
;---------------------------------------------------------------------
|
34
programs/games/rstearth/levels.inc
Normal file
@ -0,0 +1,34 @@
|
||||
;---------------------------------------------------------------------
|
||||
; cell contents:
|
||||
; db 1 ; base (background) ; offset +0
|
||||
; db 80 ; NPC and walls ; offset +1
|
||||
; db 0 ; route ; offset +2
|
||||
; db 1 ; 1 - redraw cell, 0 - nothing ; offset +3
|
||||
|
||||
;---------------------------------------------------------------------
|
||||
align 4
|
||||
map_level_0:
|
||||
dd 030100h,000000h,000000h,000000h,000000h,000000h,000000h,000000h,000000h,000000h
|
||||
dd 000000h,001001h,001001h,000001h,000001h,000001h,001001h,001001h,001001h,000000h
|
||||
dd 010200h,001001h,000002h,000002h,000000h,000000h,000000h,000000h,001001h,000000h
|
||||
dd 000000h,000001h,000002h,001101h,000001h,000001h,000001h,000000h,001001h,000000h
|
||||
dd 000000h,000001h,000002h,001101h,000f00h,000000h,000001h,000000h,000001h,000000h
|
||||
dd 000000h,000001h,000000h,001101h,000000h,000000h,000001h,000000h,000001h,000000h
|
||||
dd 000000h,000001h,000000h,001001h,001001h,000001h,000001h,001100h,000001h,000000h
|
||||
dd 000000h,001101h,001100h,000000h,001000h,000000h,000000h,001100h,001101h,000000h
|
||||
dd 000000h,001101h,000001h,000001h,000001h,000001h,000001h,000001h,000001h,000003h
|
||||
dd 030300h,000000h,000000h,000000h,000000h,020400h,000000h,000000h,000003h,000003h
|
||||
;---------------------------------------------------------------------
|
||||
align 4
|
||||
map_level_game_over:
|
||||
dd 000000h,000000h,000000h,000000h,000000h,000000h,000000h,000000h,000000h,000000h
|
||||
dd 000000h,000002h,000002h,000000h,000000h,000002h,000000h,000002h,000002h,000000h
|
||||
dd 000000h,000002h,000000h,000002h,000000h,000002h,000000h,000002h,000000h,000002h
|
||||
dd 000000h,000002h,000000h,000002h,000000h,000002h,000000h,000002h,000000h,000002h
|
||||
dd 000000h,000002h,000000h,000002h,000000h,000002h,000000h,000002h,000000h,000002h
|
||||
dd 000000h,000002h,000002h,000000h,000000h,000002h,000000h,000002h,000002h,000000h
|
||||
dd 000000h,000002h,000000h,000002h,000000h,000002h,000000h,000002h,000000h,000000h
|
||||
dd 000000h,000002h,000000h,000002h,000000h,000002h,000000h,000002h,000000h,000000h
|
||||
dd 000000h,000002h,000000h,000002h,000000h,000002h,000000h,000002h,000000h,000000h
|
||||
dd 000000h,000000h,000000h,000000h,000000h,000000h,000000h,000000h,000000h,000000h
|
||||
;---------------------------------------------------------------------
|
153
programs/games/rstearth/load.inc
Normal file
@ -0,0 +1,153 @@
|
||||
;---------------------------------------------------------------------
|
||||
load_file:
|
||||
mov esi,path
|
||||
mov edi,file_name
|
||||
call copy_file_path
|
||||
|
||||
mov [fileinfo.subfunction],dword 5
|
||||
mov [fileinfo.size],dword 0
|
||||
mov [fileinfo.return],dword file_info
|
||||
mcall 70,fileinfo
|
||||
test eax,eax
|
||||
jnz .error
|
||||
|
||||
mov [fileinfo.subfunction],dword 0
|
||||
|
||||
mov ecx,[file_info+32]
|
||||
mov [fileinfo.size],ecx
|
||||
mov [img_size],ecx
|
||||
|
||||
mcall 68,12
|
||||
test eax,eax
|
||||
jz memory_get_error
|
||||
|
||||
mov [fileinfo.return],eax
|
||||
mov [image_file],eax
|
||||
|
||||
mcall 70,fileinfo
|
||||
test eax,eax
|
||||
jnz .error
|
||||
ret
|
||||
.error:
|
||||
mov [N_error],2
|
||||
mov [error_type],eax
|
||||
jmp button.exit
|
||||
;---------------------------------------------------------------------
|
||||
copy_file_path:
|
||||
xor eax,eax
|
||||
cld
|
||||
@@:
|
||||
lodsb
|
||||
stosb
|
||||
test eax,eax
|
||||
jnz @b
|
||||
mov esi,edi
|
||||
dec esi
|
||||
std
|
||||
@@:
|
||||
lodsb
|
||||
cmp al,'/'
|
||||
jnz @b
|
||||
mov edi,esi
|
||||
add edi,2
|
||||
mov esi,ebx
|
||||
cld
|
||||
@@:
|
||||
lodsb
|
||||
stosb
|
||||
test eax,eax
|
||||
jnz @b
|
||||
ret
|
||||
;---------------------------------------------------------------------
|
||||
load_and_convert_current_icon_set:
|
||||
call load_file
|
||||
call convert_icons
|
||||
mov eax,[raw_pointer]
|
||||
ret
|
||||
;---------------------------------------------------------------------
|
||||
load_and_convert_all_icons:
|
||||
; load and convert base icons
|
||||
mov ebx,base_icons_file_name
|
||||
call load_and_convert_current_icon_set
|
||||
mov [base_icons],eax
|
||||
; DEBUGF 1, "base_icons: %x\n",eax
|
||||
|
||||
; load and convert base icons
|
||||
; mov ebx,npc_miku_kick_icons_file_name
|
||||
; call load_and_convert_current_icon_set
|
||||
; mov [npc_miku_kick_icons],eax
|
||||
; DEBUGF 1, "npc_miku_kick_icons_file_name: %s\n",npc_miku_kick_icons_file_name
|
||||
; DEBUGF 1, "size x: %x\n",[eax+4]
|
||||
; DEBUGF 1, "size x: %x\n",[eax+8]
|
||||
; DEBUGF 1, "common depth: %x\n",[eax+12]
|
||||
; DEBUGF 1, "channel depth: %x\n",[eax+16]:2
|
||||
; DEBUGF 1, "channel value: %x\n",[eax+18]:2
|
||||
; DEBUGF 1, "palette offset: %x\n",[eax+20]
|
||||
; DEBUGF 1, "palette size: %x\n",[eax+24]
|
||||
; DEBUGF 1, "data offset: %x\n",[eax+28]
|
||||
; DEBUGF 1, "data size: %x\n",[eax+32]
|
||||
; DEBUGF 1, "transparency offset: %x\n",[eax+36]
|
||||
; DEBUGF 1, "transparency size: %x\n",[eax+40]
|
||||
|
||||
; load and convert red brick
|
||||
mov ebx,red_brick_icons_file_name
|
||||
call load_and_convert_current_icon_set
|
||||
mov [red_brick_icons],eax
|
||||
; DEBUGF 1, "red_brick_icons: %x\n",eax
|
||||
|
||||
; load and convert white brick
|
||||
mov ebx,white_brick_icons_file_name
|
||||
call load_and_convert_current_icon_set
|
||||
mov [white_brick_icons],eax
|
||||
; DEBUGF 1, "white_brick_icons: %x\n",eax
|
||||
|
||||
; load and convert miku
|
||||
mov ebx,npc_miku_icons_file_name
|
||||
call load_and_convert_current_icon_set
|
||||
mov [npc_miku_icons],eax
|
||||
; DEBUGF 1, "npc_miku_icons: %x\n",eax
|
||||
|
||||
; load and convert death
|
||||
mov ebx,npc_death_icons_file_name
|
||||
call load_and_convert_current_icon_set
|
||||
mov [npc_death_icons],eax
|
||||
; DEBUGF 1, "npc_death_icons: %x\n",eax
|
||||
|
||||
; load and convert skeleton
|
||||
mov ebx,npc_skeleton_icons_file_name
|
||||
call load_and_convert_current_icon_set
|
||||
mov [npc_skeleton_icons],eax
|
||||
; DEBUGF 1, "npc_skeleton_icons: %x\n",eax
|
||||
|
||||
; load and convert ifrit
|
||||
mov ebx,npc_ifrit_icons_file_name
|
||||
call load_and_convert_current_icon_set
|
||||
mov [npc_ifrit_icons],eax
|
||||
; DEBUGF 1, "npc_ifrit_icons: %x\n",eax
|
||||
|
||||
; load and convert barret
|
||||
mov ebx,npc_barret_icons_file_name
|
||||
call load_and_convert_current_icon_set
|
||||
mov [npc_barret_icons],eax
|
||||
; DEBUGF 1, "npc_barret_icons: %x\n",eax
|
||||
|
||||
ret
|
||||
;---------------------------------------------------------------------
|
||||
load_sound:
|
||||
call load_file
|
||||
mov eax,[fileinfo.return]
|
||||
ret
|
||||
;---------------------------------------------------------------------
|
||||
load_all_sound_files:
|
||||
; load background music
|
||||
mov ebx,background_music_file_name
|
||||
call load_sound
|
||||
mov [background_music],eax
|
||||
|
||||
; load stone kick sound
|
||||
mov ebx,stone_kick_sound_file_name
|
||||
call load_sound
|
||||
mov [stone_kick_sound],eax
|
||||
|
||||
ret
|
||||
;---------------------------------------------------------------------
|
8
programs/games/rstearth/random.inc
Normal file
@ -0,0 +1,8 @@
|
||||
;---------------------------------------------------------------------
|
||||
get_random_binary:
|
||||
push ebx
|
||||
mcall 26,9
|
||||
and eax,1b
|
||||
pop ebx
|
||||
ret
|
||||
;---------------------------------------------------------------------
|
BIN
programs/games/rstearth/resources/barret_8bpp.png
Normal file
After Width: | Height: | Size: 4.5 KiB |
BIN
programs/games/rstearth/resources/base_8bpp.png
Normal file
After Width: | Height: | Size: 14 KiB |
BIN
programs/games/rstearth/resources/death_8bpp.png
Normal file
After Width: | Height: | Size: 5.0 KiB |
BIN
programs/games/rstearth/resources/flaunch.wav
Normal file
BIN
programs/games/rstearth/resources/ifrit_8bpp.png
Normal file
After Width: | Height: | Size: 7.8 KiB |
BIN
programs/games/rstearth/resources/miku_8bpp.png
Normal file
After Width: | Height: | Size: 3.9 KiB |
BIN
programs/games/rstearth/resources/red_brick_8bpp.png
Normal file
After Width: | Height: | Size: 2.1 KiB |
BIN
programs/games/rstearth/resources/skeleton_8bpp.png
Normal file
After Width: | Height: | Size: 4.3 KiB |
BIN
programs/games/rstearth/resources/walking_with_poseidon.wav
Normal file
BIN
programs/games/rstearth/resources/white_brick_8bpp.png
Normal file
After Width: | Height: | Size: 908 B |
214
programs/games/rstearth/rstearth.asm
Normal file
@ -0,0 +1,214 @@
|
||||
;*****************************************************************************
|
||||
; Rusty Earth - for Kolibri OS
|
||||
; Copyright (c) 2014, Marat Zakiyanov aka Mario79, aka Mario
|
||||
; All rights reserved.
|
||||
;
|
||||
; Redistribution and use in source and binary forms, with or without
|
||||
; modification, are permitted provided that the following conditions are met:
|
||||
; * Redistributions of source code must retain the above copyright
|
||||
; notice, this list of conditions and the following disclaimer.
|
||||
; * Redistributions in binary form must reproduce the above copyright
|
||||
; notice, this list of conditions and the following disclaimer in the
|
||||
; documentation and/or other materials provided with the distribution.
|
||||
; * Neither the name of the <organization> nor the
|
||||
; names of its contributors may be used to endorse or promote products
|
||||
; derived from this software without specific prior written permission.
|
||||
;
|
||||
; THIS SOFTWARE IS PROVIDED BY Marat Zakiyanov ''AS IS'' AND ANY
|
||||
; EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
; WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
; DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
|
||||
; DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
; (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
; ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
; (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
; SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
;*****************************************************************************
|
||||
use32
|
||||
org 0x0
|
||||
|
||||
db 'MENUET01'
|
||||
dd 0x01
|
||||
dd START
|
||||
dd IM_END
|
||||
dd I_END
|
||||
dd stacktop
|
||||
dd 0x0
|
||||
dd path
|
||||
;-----------------------------------------------------------------------------
|
||||
include 'lang.inc'
|
||||
include '../../macros.inc'
|
||||
include '../../proc32.inc'
|
||||
;define __DEBUG__ 1
|
||||
;define __DEBUG_LEVEL__ 1
|
||||
;include '../../debug-fdo.inc'
|
||||
include '../../develop/libraries/box_lib/load_lib.mac'
|
||||
;include '../../develop/libraries/box_lib/trunk/box_lib.mac'
|
||||
@use_library
|
||||
;---------------------------------------------------------------------
|
||||
LEVEL_MAP_SIZE_X = 10
|
||||
LEVEL_MAP_SIZE_Y = 10
|
||||
SPRITE_SIZE_X = 64
|
||||
SPRITE_SIZE_Y = 64
|
||||
;-----------------------------------------------------------------------------
|
||||
ROUTE_UP = 1
|
||||
ROUTE_DOWN = 2
|
||||
ROUTE_LEFT = 3
|
||||
ROUTE_RIGHT = 4
|
||||
;-----------------------------------------------------------------------------
|
||||
OBJECT_DEATH = 1
|
||||
OBJECT_SKELETON = 2
|
||||
OBJECT_IFRIT = 3
|
||||
OBJECT_BARRET = 4
|
||||
OBJECT_FINAL_MONSTER = 14
|
||||
OBJECT_PROTAGONIST = 15
|
||||
OBJECT_RED_BRICK = 16
|
||||
OBJECT_WHITE_BRICK = 17
|
||||
RED_BRICK_CRASH_1 = 0x80
|
||||
RED_BRICK_CRASH_2 = 0x81
|
||||
;-----------------------------------------------------------------------------
|
||||
BASE_SMALL_ROCK = 0
|
||||
BASE_GRASS = 1
|
||||
BASE_LAVA = 2
|
||||
BASE_WATER = 3
|
||||
;-----------------------------------------------------------------------------
|
||||
TARGET_RANGE = 3
|
||||
;-----------------------------------------------------------------------------
|
||||
START:
|
||||
mcall 68,11
|
||||
mcall 66,1,1
|
||||
mcall 40,0x7 ;27
|
||||
;--------------------------------------
|
||||
load_libraries l_libs_start,end_l_libs
|
||||
test eax,eax
|
||||
jnz button.exit
|
||||
;--------------------------------------
|
||||
; unpack deflate
|
||||
mov eax,[unpack_DeflateUnpack2]
|
||||
mov [deflate_unpack],eax
|
||||
;--------------------------------------
|
||||
call load_and_convert_all_icons
|
||||
call load_all_sound_files
|
||||
|
||||
mov eax,[background_music]
|
||||
mov [wav_for_test],eax
|
||||
mov ebx,eax
|
||||
add ebx,1024
|
||||
mov [wav_for_test_end],ebx
|
||||
call initialize_sound_system
|
||||
|
||||
mcall 51,1,snd_background_music_thread_start,snd_background_music_thread_stack
|
||||
;---------------------------------------------------------------------
|
||||
start_level_0:
|
||||
mov [death_of_protagonist],0
|
||||
mov [protagonist_route],2
|
||||
mov [protagonist_position.x],4
|
||||
mov [protagonist_position.y],4
|
||||
|
||||
mov esi,map_level_0
|
||||
call map_level_to_plan_level
|
||||
call generate_objects_id
|
||||
call copy_plan_level_to_plan_level_old
|
||||
;---------------------------------------------------------------------
|
||||
red:
|
||||
call draw_window
|
||||
;---------------------------------------------------------------------
|
||||
still:
|
||||
; mcall 10
|
||||
mcall 23,1
|
||||
|
||||
cmp eax,1
|
||||
je red
|
||||
|
||||
cmp eax,2
|
||||
je key
|
||||
|
||||
cmp eax,3
|
||||
je button
|
||||
|
||||
call actions_for_all_cell
|
||||
call show_tiles
|
||||
call harvest_of_death
|
||||
call show_tiles_one_iteration
|
||||
cmp [death_of_protagonist],1
|
||||
je death_of_protagonist_start
|
||||
|
||||
mov eax,[protagonist_position.y]
|
||||
imul eax,LEVEL_MAP_SIZE_X*4
|
||||
mov ebx,[protagonist_position.x]
|
||||
shl ebx,2
|
||||
add eax,ebx
|
||||
add eax,plan_level
|
||||
mov eax,[eax]
|
||||
cmp ah,OBJECT_PROTAGONIST
|
||||
jne death_of_protagonist_start
|
||||
|
||||
jmp still
|
||||
;---------------------------------------------------------------------
|
||||
button:
|
||||
mcall 17
|
||||
|
||||
cmp ah,1
|
||||
jne still
|
||||
;--------------------------------------
|
||||
.exit:
|
||||
mov eax,[N_error]
|
||||
; DEBUGF 1, "N_error: %d\n",eax
|
||||
test eax,eax
|
||||
jz @f
|
||||
|
||||
mcall 51,1,thread_start,thread_stack
|
||||
;--------------------------------------
|
||||
@@:
|
||||
mcall -1
|
||||
;---------------------------------------------------------------------
|
||||
draw_window:
|
||||
mcall 12,1
|
||||
mcall 48,4
|
||||
mov ecx,100 shl 16 + 644
|
||||
add cx,ax
|
||||
mcall 0,<100,649>,,0x74AABBCC,,title
|
||||
; mcall 13,<0,640>,<0,640>,0xff0000
|
||||
mov [draw_all_level],1
|
||||
; call show_tiles
|
||||
call show_tiles_one_iteration
|
||||
mov [draw_all_level],0
|
||||
; mcall 4,<3,8>,0,message,message.size
|
||||
mcall 12,2
|
||||
ret
|
||||
;---------------------------------------------------------------------
|
||||
memory_free_error:
|
||||
mov [N_error],3
|
||||
jmp button.exit
|
||||
;---------------------------------------------------------------------
|
||||
memory_get_error:
|
||||
mov [N_error],4
|
||||
jmp button.exit
|
||||
;-----------------------------------------------------------------------------
|
||||
include 'key.inc'
|
||||
include 'show_tiles.inc'
|
||||
include 'show_base.inc'
|
||||
include 'show_object.inc'
|
||||
include 'death_protagonist.inc'
|
||||
include 'load.inc'
|
||||
include 'icon_convert.inc'
|
||||
include 'error_window.inc'
|
||||
include 'actions.inc'
|
||||
include 'actions_npc.inc'
|
||||
include 'actions_protagonist.inc'
|
||||
include 'actions_white_bricks.inc'
|
||||
include 'random.inc'
|
||||
include 'snd_api.inc'
|
||||
include 'sound.inc'
|
||||
;---------------------------------------------------------------------
|
||||
include 'i_data.inc'
|
||||
include 'levels.inc'
|
||||
;---------------------------------------------------------------------
|
||||
IM_END:
|
||||
;---------------------------------------------------------------------
|
||||
;include_debug_strings
|
||||
;---------------------------------------------------------------------
|
||||
include 'u_data.inc'
|
||||
;---------------------------------------------------------------------
|
||||
I_END:
|
49
programs/games/rstearth/show_base.inc
Normal file
@ -0,0 +1,49 @@
|
||||
;---------------------------------------------------------------------
|
||||
;copy_base_24bpp:
|
||||
; DEBUGF 1, "copy_base_24bpp\n"
|
||||
; push ecx
|
||||
; mov esi,[eax+28] ; RAW area
|
||||
; add esi,eax
|
||||
; add esi,ebp
|
||||
; mov edi,buffer_area
|
||||
; mov ecx,SPRITE_SIZE_X*SPRITE_SIZE_Y
|
||||
; cld
|
||||
;--------------------------------------
|
||||
;@@:
|
||||
; lodsd
|
||||
; and eax,0xffffff
|
||||
; dec esi
|
||||
; stosd
|
||||
; dec ecx
|
||||
; jnz @b
|
||||
;
|
||||
; pop ecx
|
||||
; DEBUGF 1, "copy_base_24bpp end\n"
|
||||
; ret
|
||||
;---------------------------------------------------------------------
|
||||
copy_base_8bpp:
|
||||
; DEBUGF 1, "copy_base_8bpp\n"
|
||||
push ecx
|
||||
mov esi,[eax+28] ; RAW area
|
||||
add esi,eax
|
||||
add esi,ebp
|
||||
|
||||
mov ebp,[eax+20] ; RAW palette
|
||||
add ebp,eax
|
||||
mov edi,buffer_area
|
||||
mov ecx,SPRITE_SIZE_X*SPRITE_SIZE_Y
|
||||
cld
|
||||
;--------------------------------------
|
||||
@@:
|
||||
lodsb
|
||||
movzx eax,al
|
||||
shl eax,2
|
||||
mov eax,[eax+ebp]
|
||||
stosd
|
||||
dec ecx
|
||||
jnz @b
|
||||
|
||||
pop ecx
|
||||
; DEBUGF 1, "copy_base_8bpp end\n"
|
||||
ret
|
||||
;---------------------------------------------------------------------
|
362
programs/games/rstearth/show_object.inc
Normal file
@ -0,0 +1,362 @@
|
||||
;---------------------------------------------------------------------
|
||||
calculate_new_characters_offsets_and_sizes:
|
||||
mov eax,[ecx]
|
||||
shr eax,16
|
||||
and eax,0xff
|
||||
;--------------------------------------
|
||||
cmp eax,ROUTE_UP
|
||||
jne @f
|
||||
|
||||
xor eax,eax
|
||||
mov [characters_offset_y],eax
|
||||
mov [characters_offset_x],eax
|
||||
mov [buffer_offset_x],eax
|
||||
|
||||
mov eax,[show_tiles_iterations]
|
||||
dec eax
|
||||
mov [buffer_offset_y],eax
|
||||
|
||||
mov eax,SPRITE_SIZE_Y
|
||||
sub eax,[buffer_offset_y]
|
||||
mov [characters_size_y],eax
|
||||
|
||||
mov eax,SPRITE_SIZE_X
|
||||
mov [characters_size_x],eax
|
||||
jmp .ready
|
||||
;--------------------------------------
|
||||
@@:
|
||||
cmp eax,ROUTE_DOWN
|
||||
jne @f
|
||||
|
||||
xor eax,eax
|
||||
mov [characters_offset_x],eax
|
||||
mov [buffer_offset_y],eax
|
||||
mov [buffer_offset_x],eax
|
||||
|
||||
mov eax,[show_tiles_iterations]
|
||||
dec eax
|
||||
mov [characters_offset_y],eax
|
||||
|
||||
mov eax,SPRITE_SIZE_Y
|
||||
sub eax,[characters_offset_y]
|
||||
mov [characters_size_y],eax
|
||||
|
||||
mov eax,SPRITE_SIZE_X
|
||||
mov [characters_size_x],eax
|
||||
jmp .ready
|
||||
;--------------------------------------
|
||||
@@:
|
||||
cmp eax,ROUTE_LEFT
|
||||
jne @f
|
||||
|
||||
xor eax,eax
|
||||
mov [characters_offset_y],eax
|
||||
mov [characters_offset_x],eax
|
||||
mov [buffer_offset_y],eax
|
||||
|
||||
mov eax,[show_tiles_iterations]
|
||||
dec eax
|
||||
mov [buffer_offset_x],eax
|
||||
|
||||
mov eax,SPRITE_SIZE_X
|
||||
sub eax,[buffer_offset_x]
|
||||
mov [characters_size_x],eax
|
||||
|
||||
mov eax,SPRITE_SIZE_Y
|
||||
mov [characters_size_y],eax
|
||||
jmp .ready
|
||||
;--------------------------------------
|
||||
@@:
|
||||
xor eax,eax
|
||||
mov [characters_offset_y],eax
|
||||
mov [buffer_offset_y],eax
|
||||
mov [buffer_offset_x],eax
|
||||
|
||||
mov eax,[show_tiles_iterations]
|
||||
dec eax
|
||||
mov [characters_offset_x],eax
|
||||
|
||||
mov eax,SPRITE_SIZE_X
|
||||
sub eax,[characters_offset_x]
|
||||
mov [characters_size_x],eax
|
||||
|
||||
mov eax,SPRITE_SIZE_Y
|
||||
mov [characters_size_y],eax
|
||||
;--------------------------------------
|
||||
.ready:
|
||||
ret
|
||||
;---------------------------------------------------------------------
|
||||
calculate_old_characters_offsets_and_sizes:
|
||||
mov eax,[ecx]
|
||||
shr eax,16
|
||||
and eax,0xff
|
||||
;--------------------------------------
|
||||
cmp eax,ROUTE_UP
|
||||
jne @f
|
||||
|
||||
xor eax,eax
|
||||
mov [characters_offset_x],eax
|
||||
mov [buffer_offset_y],eax
|
||||
mov [buffer_offset_x],eax
|
||||
|
||||
mov eax,SPRITE_SIZE_Y
|
||||
sub eax,[show_tiles_iterations]
|
||||
inc eax
|
||||
mov [characters_offset_y],eax
|
||||
|
||||
mov eax,[show_tiles_iterations]
|
||||
dec eax
|
||||
mov [characters_size_y],eax
|
||||
|
||||
mov eax,SPRITE_SIZE_X
|
||||
mov [characters_size_x],eax
|
||||
jmp .ready
|
||||
;--------------------------------------
|
||||
@@:
|
||||
cmp eax,ROUTE_DOWN
|
||||
jne @f
|
||||
|
||||
xor eax,eax
|
||||
mov [characters_offset_x],eax
|
||||
mov [characters_offset_y],eax
|
||||
mov [buffer_offset_x],eax
|
||||
|
||||
mov eax,SPRITE_SIZE_Y
|
||||
sub eax,[show_tiles_iterations]
|
||||
inc eax
|
||||
mov [buffer_offset_y],eax
|
||||
|
||||
mov eax,[show_tiles_iterations]
|
||||
dec eax
|
||||
mov [characters_size_y],eax
|
||||
|
||||
mov eax,SPRITE_SIZE_X
|
||||
mov [characters_size_x],eax
|
||||
jmp .ready
|
||||
;--------------------------------------
|
||||
@@:
|
||||
cmp eax,ROUTE_LEFT
|
||||
jne @f
|
||||
|
||||
xor eax,eax
|
||||
mov [characters_offset_y],eax
|
||||
mov [buffer_offset_y],eax
|
||||
mov [buffer_offset_x],eax
|
||||
|
||||
mov eax,SPRITE_SIZE_X
|
||||
sub eax,[show_tiles_iterations]
|
||||
inc eax
|
||||
mov [characters_offset_x],eax
|
||||
|
||||
mov eax,[show_tiles_iterations]
|
||||
dec eax
|
||||
mov [characters_size_x],eax
|
||||
|
||||
mov eax,SPRITE_SIZE_Y
|
||||
mov [characters_size_y],eax
|
||||
jmp .ready
|
||||
;--------------------------------------
|
||||
@@:
|
||||
xor eax,eax
|
||||
mov [characters_offset_y],eax
|
||||
mov [characters_offset_x],eax
|
||||
mov [buffer_offset_y],eax
|
||||
|
||||
mov eax,SPRITE_SIZE_X
|
||||
sub eax,[show_tiles_iterations]
|
||||
inc eax
|
||||
mov [buffer_offset_x],eax
|
||||
|
||||
mov eax,[show_tiles_iterations]
|
||||
dec eax
|
||||
mov [characters_size_x],eax
|
||||
|
||||
mov eax,SPRITE_SIZE_Y
|
||||
mov [characters_size_y],eax
|
||||
;--------------------------------------
|
||||
.ready:
|
||||
ret
|
||||
;---------------------------------------------------------------------
|
||||
analize_and_copy_object:
|
||||
; DEBUGF 1, "analize_and_copy_object\n"
|
||||
pusha
|
||||
mov ebp,[ecx]
|
||||
; DEBUGF 1, "EBP: %x ECX: %x\n",ebp, ecx
|
||||
shr ebp,8
|
||||
and ebp,0xff
|
||||
test ebp,ebp
|
||||
jz .no_characters
|
||||
|
||||
cmp ebp,OBJECT_DEATH
|
||||
jnz @f
|
||||
|
||||
mov ebp,[ecx]
|
||||
shr ebp,16
|
||||
and ebp,0xff
|
||||
|
||||
mov eax,[npc_death_icons]
|
||||
jmp .copy_characters_1
|
||||
;--------------------------------------
|
||||
@@:
|
||||
cmp ebp,OBJECT_SKELETON
|
||||
jnz @f
|
||||
|
||||
mov ebp,[ecx]
|
||||
shr ebp,16
|
||||
and ebp,0xff
|
||||
|
||||
mov eax,[npc_skeleton_icons]
|
||||
jmp .copy_characters_1
|
||||
;--------------------------------------
|
||||
@@:
|
||||
cmp ebp,OBJECT_IFRIT
|
||||
jnz @f
|
||||
|
||||
mov ebp,[ecx]
|
||||
shr ebp,16
|
||||
and ebp,0xff
|
||||
|
||||
mov eax,[npc_ifrit_icons]
|
||||
jmp .copy_characters_1
|
||||
;--------------------------------------
|
||||
@@:
|
||||
cmp ebp,OBJECT_BARRET
|
||||
jnz @f
|
||||
|
||||
mov ebp,[ecx]
|
||||
shr ebp,16
|
||||
and ebp,0xff
|
||||
|
||||
mov eax,[npc_barret_icons]
|
||||
jmp .copy_characters_1
|
||||
;--------------------------------------
|
||||
@@:
|
||||
cmp ebp,OBJECT_PROTAGONIST
|
||||
jnz @f
|
||||
|
||||
mov eax,[npc_miku_icons]
|
||||
mov ebp,[protagonist_route]
|
||||
cmp ebp,5
|
||||
jb .copy_characters_1
|
||||
|
||||
sub ebp,4
|
||||
jmp .copy_characters_kick
|
||||
;--------------------------------------
|
||||
@@:
|
||||
cmp ebp,OBJECT_RED_BRICK
|
||||
jnz @f
|
||||
|
||||
mov eax,[red_brick_icons]
|
||||
mov ebp,1
|
||||
jmp .copy_characters
|
||||
;--------------------------------------
|
||||
@@:
|
||||
cmp ebp,OBJECT_WHITE_BRICK
|
||||
jnz @f
|
||||
|
||||
mov eax,[white_brick_icons]
|
||||
mov ebp,1
|
||||
jmp .copy_characters
|
||||
;--------------------------------------
|
||||
@@:
|
||||
cmp ebp,RED_BRICK_CRASH_1 ; 0x80 - reb brick crash 1
|
||||
jnz @f
|
||||
; DEBUGF 1, "reb brick crash 11\n"
|
||||
mov eax,[red_brick_icons]
|
||||
mov ebp,2
|
||||
jmp .copy_characters
|
||||
;--------------------------------------
|
||||
@@:
|
||||
cmp ebp,RED_BRICK_CRASH_2 ; 0x81 - reb brick crash 2
|
||||
jnz .no_characters
|
||||
; DEBUGF 1, "reb brick crash 21\n"
|
||||
mov eax,[red_brick_icons]
|
||||
mov ebp,3
|
||||
;--------------------------------------
|
||||
.copy_characters:
|
||||
dec ebp
|
||||
imul ebp,SPRITE_SIZE_X*SPRITE_SIZE_Y; 8bpp
|
||||
call copy_characters_with_offset
|
||||
;--------------------------------------
|
||||
.no_characters:
|
||||
; DEBUGF 1, "analize_and_copy_object END\n"
|
||||
popa
|
||||
ret
|
||||
;--------------------------------------
|
||||
.copy_characters_kick:
|
||||
dec ebp
|
||||
imul ebp,SPRITE_SIZE_X*SPRITE_SIZE_Y; 8bpp
|
||||
add ebp,SPRITE_SIZE_X*SPRITE_SIZE_Y*4*4 ; 8 bpp * 4 frames * 4 route
|
||||
call copy_characters_with_offset
|
||||
jmp .no_characters
|
||||
;--------------------------------------
|
||||
.copy_characters_1:
|
||||
dec ebp
|
||||
imul ebp,SPRITE_SIZE_X*SPRITE_SIZE_Y*4 ; 8 bpp * 4 frames
|
||||
mov ebx,[show_tiles_iterations]
|
||||
dec ebx
|
||||
shr ebx,4 ; divider 16
|
||||
imul ebx,SPRITE_SIZE_X*SPRITE_SIZE_Y ; 8bpp
|
||||
add ebp,ebx
|
||||
call copy_characters_with_offset
|
||||
jmp .no_characters
|
||||
;---------------------------------------------------------------------
|
||||
copy_characters_with_offset:
|
||||
; DEBUGF 1, "copy_characters_with_offset\n"
|
||||
pusha ; ecx
|
||||
|
||||
mov esi,[eax+28] ; data offset
|
||||
add esi,eax
|
||||
add esi,ebp
|
||||
|
||||
mov ebp,[eax+20] ; palette offset
|
||||
add ebp,eax
|
||||
; add Y offset to source
|
||||
mov eax,[characters_offset_y]
|
||||
imul eax,SPRITE_SIZE_X ; 8bpp
|
||||
add esi,eax
|
||||
; add X offset to source
|
||||
mov eax,[characters_offset_x]
|
||||
add esi,eax ; 8bpp
|
||||
|
||||
mov edi,buffer_area
|
||||
; add Y offset to destination
|
||||
mov eax,[buffer_offset_y]
|
||||
imul eax,SPRITE_SIZE_X*4 ; 32bpp
|
||||
add edi,eax
|
||||
; add X offset to destination
|
||||
mov eax,[buffer_offset_x]
|
||||
shl eax,2 ; 32bpp
|
||||
add edi,eax
|
||||
|
||||
mov edx,[characters_size_y]
|
||||
mov ecx,[characters_size_x]
|
||||
cld
|
||||
;--------------------------------------
|
||||
.y:
|
||||
push ecx esi edi
|
||||
;--------------------------------------
|
||||
.x:
|
||||
lodsb
|
||||
test al,al
|
||||
jz .transparently
|
||||
|
||||
and eax,0xff
|
||||
shl eax,2
|
||||
mov eax,[ebp+eax] ; palette value
|
||||
mov [edi],eax
|
||||
;--------------------------------------
|
||||
.transparently:
|
||||
add edi,4
|
||||
dec ecx
|
||||
jnz .x
|
||||
|
||||
pop edi esi ecx
|
||||
add esi,SPRITE_SIZE_X ; 8bpp
|
||||
add edi,SPRITE_SIZE_X*4 ; 32bpp
|
||||
dec edx
|
||||
jnz .y
|
||||
|
||||
popa
|
||||
ret
|
||||
;---------------------------------------------------------------------
|
180
programs/games/rstearth/show_tiles.inc
Normal file
@ -0,0 +1,180 @@
|
||||
;---------------------------------------------------------------------
|
||||
show_tiles_one_iteration:
|
||||
mov [show_tiles_iterations],1
|
||||
call copy_plan_level_to_plan_level_old
|
||||
call show_tiles_1
|
||||
call clear_show_flags_to_plan_level
|
||||
call copy_plan_level_to_plan_level_old
|
||||
ret
|
||||
;---------------------------------------------------------------------
|
||||
show_tiles:
|
||||
mov [show_tiles_iterations],SPRITE_SIZE_X
|
||||
;--------------------------------------
|
||||
.loop:
|
||||
call show_tiles_1
|
||||
mcall 5,1
|
||||
dec [show_tiles_iterations]
|
||||
jnz .loop
|
||||
|
||||
call clear_show_flags_to_plan_level
|
||||
call copy_plan_level_to_plan_level_old
|
||||
ret
|
||||
;---------------------------------------------------------------------
|
||||
show_tiles_1:
|
||||
; DEBUGF 1, "show_tiles_1\n"
|
||||
; set start coordinates
|
||||
xor edx,edx
|
||||
mov ebx,LEVEL_MAP_SIZE_Y
|
||||
mov ecx,plan_level
|
||||
;--------------------------------------
|
||||
.new_y:
|
||||
mov eax,LEVEL_MAP_SIZE_X
|
||||
ror edx,16
|
||||
xor dx,dx
|
||||
rol edx,16
|
||||
;--------------------------------------
|
||||
.new_x:
|
||||
push eax ebx ecx
|
||||
|
||||
mov ebp,[ecx]
|
||||
|
||||
cmp [draw_all_level],1
|
||||
je .draw_all_level
|
||||
;; DEBUGF 1, "Y : %x X: %x cell: %x ebp: %x\n",ebx,eax,ecx,ebp
|
||||
mov eax,ebp
|
||||
rol eax,8
|
||||
test al,al
|
||||
jz .end_show_buffer
|
||||
|
||||
; cmp [show_tiles_iterations],1
|
||||
; jne .not_clear
|
||||
|
||||
; mov al,0
|
||||
;--------------------------------------
|
||||
;.not_clear:
|
||||
; ror eax,8
|
||||
; mov [ecx],eax
|
||||
;; DEBUGF 1, "new cell: %x eax: %x\n",ecx,eax
|
||||
;--------------------------------------
|
||||
.draw_all_level:
|
||||
and ebp,0xff
|
||||
mov eax,[base_icons]
|
||||
imul ebp,SPRITE_SIZE_X*SPRITE_SIZE_Y ; 8bpp
|
||||
; imul ebp,SPRITE_SIZE_X*SPRITE_SIZE_Y*3 ; 24bpp
|
||||
call copy_base_8bpp
|
||||
|
||||
mov eax,[ecx+LEVEL_MAP_SIZE_X*LEVEL_MAP_SIZE_Y*4]
|
||||
mov ebp,ecx
|
||||
sub ebp,plan_level
|
||||
add ebp,plan_level_old
|
||||
cmp [ebp+LEVEL_MAP_SIZE_X*LEVEL_MAP_SIZE_Y*4],eax
|
||||
jne @f
|
||||
|
||||
push dword [show_tiles_iterations]
|
||||
mov [show_tiles_iterations],1
|
||||
call calculate_new_characters_offsets_and_sizes
|
||||
call analize_and_copy_object
|
||||
pop dword [show_tiles_iterations]
|
||||
jmp .draw_cell
|
||||
;--------------------------------------
|
||||
@@:
|
||||
|
||||
call calculate_new_characters_offsets_and_sizes
|
||||
call analize_and_copy_object ; new object moves into the cell.
|
||||
cmp [show_tiles_iterations],1
|
||||
je .draw_cell
|
||||
; mov eax,[ecx+LEVEL_MAP_SIZE_X*LEVEL_MAP_SIZE_Y*4]
|
||||
; DEBUGF 1, "object id new: %x\n",eax
|
||||
sub ecx,plan_level
|
||||
add ecx,plan_level_old
|
||||
|
||||
mov eax,[ecx]
|
||||
shr eax,16
|
||||
test al,al ; route or static?
|
||||
jz .draw_cell
|
||||
; mov eax,[ecx+LEVEL_MAP_SIZE_X*LEVEL_MAP_SIZE_Y*4]
|
||||
; DEBUGF 1, "object id old: %x\n",eax
|
||||
; cmp [ecx+LEVEL_MAP_SIZE_X*LEVEL_MAP_SIZE_Y*4],eax
|
||||
; je @f ; old and new state of the cell is equal
|
||||
|
||||
; DEBUGF 1, "old object moves out of the cell\n"
|
||||
call calculate_old_characters_offsets_and_sizes
|
||||
call analize_and_copy_object ; old object moves out of the cell
|
||||
;--------------------------------------
|
||||
.draw_cell:
|
||||
xor ebp,ebp
|
||||
mcall 65,buffer_area,<SPRITE_SIZE_X,SPRITE_SIZE_Y>,,32 ; 32bpp
|
||||
;--------------------------------------
|
||||
.end_show_buffer:
|
||||
pop ecx ebx eax
|
||||
|
||||
add ecx,4
|
||||
add edx,SPRITE_SIZE_X shl 16
|
||||
dec eax
|
||||
jnz .new_x
|
||||
|
||||
add edx,SPRITE_SIZE_Y
|
||||
dec ebx
|
||||
jnz .new_y
|
||||
; DEBUGF 1, "show_tiles_1 END\n"
|
||||
ret
|
||||
;---------------------------------------------------------------------
|
||||
map_level_to_plan_level:
|
||||
; mov esi,map_level_0
|
||||
; mov esi,map_level_game_over
|
||||
mov edi,plan_level
|
||||
mov ecx,LEVEL_MAP_SIZE_X*LEVEL_MAP_SIZE_Y
|
||||
cld
|
||||
rep movsd
|
||||
ret
|
||||
;---------------------------------------------------------------------
|
||||
generate_objects_id:
|
||||
mov esi,plan_level
|
||||
mov edi,objects_id
|
||||
mov ecx,LEVEL_MAP_SIZE_X*LEVEL_MAP_SIZE_Y
|
||||
mov edx,1
|
||||
cld
|
||||
;--------------------------------------
|
||||
.loop:
|
||||
lodsd
|
||||
mov ebx,eax
|
||||
xor eax,eax
|
||||
test bh,bh
|
||||
jz @f
|
||||
|
||||
mov eax,edx
|
||||
inc edx ; next object
|
||||
;--------------------------------------
|
||||
@@:
|
||||
stosd
|
||||
dec ecx
|
||||
jnz .loop
|
||||
|
||||
; DEBUGF 1, "object id max: %x\n",edx
|
||||
ret
|
||||
;---------------------------------------------------------------------
|
||||
copy_plan_level_to_plan_level_old:
|
||||
mov esi,plan_level
|
||||
mov edi,plan_level_old
|
||||
mov ecx,LEVEL_MAP_SIZE_X*LEVEL_MAP_SIZE_Y*2 ; plan_level + objects_id
|
||||
cld
|
||||
rep movsd
|
||||
ret
|
||||
;---------------------------------------------------------------------
|
||||
clear_show_flags_to_plan_level:
|
||||
mov esi,plan_level
|
||||
mov edi,plan_level
|
||||
mov ecx,LEVEL_MAP_SIZE_X*LEVEL_MAP_SIZE_Y
|
||||
cld
|
||||
;--------------------------------------
|
||||
@@:
|
||||
lodsd
|
||||
ror eax,24
|
||||
mov al,0
|
||||
ror eax,8
|
||||
stosd
|
||||
dec ecx
|
||||
jnz @b
|
||||
|
||||
ret
|
||||
;---------------------------------------------------------------------
|
409
programs/games/rstearth/snd_api.inc
Normal file
@ -0,0 +1,409 @@
|
||||
struc CTRL_INFO
|
||||
{ .pci_cmd dd ?
|
||||
.irq dd ?
|
||||
.glob_cntrl dd ?
|
||||
.glob_sta dd ?
|
||||
.codec_io_base dd ?
|
||||
.ctrl_io_base dd ?
|
||||
.codec_mem_base dd ?
|
||||
.ctrl_mem_base dd ?
|
||||
.codec_id dd ?
|
||||
}
|
||||
CTRL_INFO_SIZE equ 9*4
|
||||
|
||||
SRV_GETVERSION equ 0
|
||||
SND_CREATE_BUFF equ 1
|
||||
SND_DESTROY_BUFF equ 2
|
||||
SND_SETFORMAT equ 3
|
||||
SND_GETFORMAT equ 4
|
||||
SND_RESET equ 5
|
||||
SND_SETPOS equ 6
|
||||
SND_GETPOS equ 7
|
||||
SND_SETBUFF equ 8
|
||||
SND_OUT equ 9
|
||||
SND_PLAY equ 10
|
||||
SND_STOP equ 11
|
||||
SND_SETVOLUME equ 12
|
||||
SND_GETVOLUME equ 13
|
||||
SND_SETPAN equ 14
|
||||
SND_GETPAN equ 15
|
||||
SND_GETBUFFSIZE equ 16
|
||||
SND_GETFREESPACE equ 17
|
||||
SND_SETTIMEBASE equ 18
|
||||
SND_GETTIMESTAMP equ 19
|
||||
|
||||
DEV_SET_BUFF equ 4
|
||||
DEV_NOTIFY equ 5
|
||||
DEV_SET_MASTERVOL equ 6
|
||||
DEV_GET_MASTERVOL equ 7
|
||||
DEV_GET_INFO equ 8
|
||||
|
||||
SOUND_VERSION equ 0x0101
|
||||
PCM_ALL equ 0
|
||||
|
||||
PCM_OUT equ 0x08000000
|
||||
PCM_RING equ 0x10000000
|
||||
PCM_STATIC equ 0x20000000
|
||||
PCM_FLOAT equ 0x40000000
|
||||
PCM_FILTER equ 0x80000000
|
||||
|
||||
PCM_2_16_48 equ 1
|
||||
PCM_1_16_48 equ 2
|
||||
PCM_2_16_44 equ 3
|
||||
PCM_1_16_44 equ 4
|
||||
PCM_2_16_32 equ 5
|
||||
PCM_1_16_32 equ 6
|
||||
PCM_2_16_24 equ 7
|
||||
PCM_1_16_24 equ 8
|
||||
PCM_2_16_22 equ 9
|
||||
PCM_1_16_22 equ 10
|
||||
PCM_2_16_16 equ 11
|
||||
PCM_1_16_16 equ 12
|
||||
PCM_2_16_12 equ 13
|
||||
PCM_1_16_12 equ 14
|
||||
PCM_2_16_11 equ 15
|
||||
PCM_1_16_11 equ 16
|
||||
PCM_2_16_8 equ 17
|
||||
PCM_1_16_8 equ 18
|
||||
PCM_2_8_48 equ 19
|
||||
PCM_1_8_48 equ 20
|
||||
PCM_2_8_44 equ 21
|
||||
PCM_1_8_44 equ 22
|
||||
PCM_2_8_32 equ 23
|
||||
PCM_1_8_32 equ 24
|
||||
PCM_2_8_24 equ 25
|
||||
PCM_1_8_24 equ 26
|
||||
PCM_2_8_22 equ 27
|
||||
PCM_1_8_22 equ 28
|
||||
PCM_2_8_16 equ 29
|
||||
PCM_1_8_16 equ 30
|
||||
PCM_2_8_12 equ 31
|
||||
PCM_1_8_12 equ 32
|
||||
PCM_2_8_11 equ 33
|
||||
PCM_1_8_11 equ 34
|
||||
PCM_2_8_8 equ 35
|
||||
PCM_1_8_8 equ 36
|
||||
|
||||
; i_data
|
||||
szInfinity db 'INFINITY',0
|
||||
szSound db 'SOUND',0
|
||||
; u_data
|
||||
hSound dd ?
|
||||
hrdwSound dd ?
|
||||
;------------------------------------------------------------------------------
|
||||
align 4
|
||||
_InitSound@4: ;p_ver:dword
|
||||
|
||||
push ebx ecx
|
||||
mcall 68,16,szInfinity
|
||||
mov [hSound],eax
|
||||
test eax,eax
|
||||
jz .fail
|
||||
|
||||
mcall 68,16,szSound
|
||||
mov [hrdwSound],eax
|
||||
test eax,eax
|
||||
jz .fail
|
||||
|
||||
lea eax,[esp+12] ;p_ver
|
||||
xor ebx,ebx
|
||||
|
||||
push 4 ;.out_size
|
||||
push eax ;.output
|
||||
push ebx ;.inp_size
|
||||
push ebx ;.input
|
||||
push SRV_GETVERSION ;.code
|
||||
push [hSound] ;.handle
|
||||
|
||||
mov ecx,esp ;[handle]
|
||||
mcall 68,17
|
||||
add esp,24
|
||||
jmp .exit
|
||||
;--------------------------------------
|
||||
align 4
|
||||
.fail:
|
||||
or eax, -1
|
||||
;--------------------------------------
|
||||
align 4
|
||||
.exit:
|
||||
pop ecx ebx
|
||||
ret 4
|
||||
;------------------------------------------------------------------------------
|
||||
align 4
|
||||
_CreateBuffer@12: ;format:dword,size:dword,p_str:dword
|
||||
push ebx ecx
|
||||
lea eax,[esp+20] ;p_str
|
||||
lea ebx,[esp+12] ;format
|
||||
|
||||
push 4 ;.out_size
|
||||
push eax ;.output
|
||||
push 8 ;.inp_size
|
||||
push ebx ;.input
|
||||
push SND_CREATE_BUFF;.code
|
||||
push [hSound] ;.handle
|
||||
|
||||
mov ecx,esp
|
||||
mcall 68,17
|
||||
add esp,24 ;io_cintrol
|
||||
pop ecx ebx
|
||||
ret 12
|
||||
;------------------------------------------------------------------------------
|
||||
align 4
|
||||
_DestroyBuffer@4: ;str:dword
|
||||
push ebx ecx
|
||||
xor eax,eax
|
||||
lea ebx,[esp+12] ;[stream]
|
||||
|
||||
push eax ;.out_size
|
||||
push eax ;.output
|
||||
push 4 ;.inp_size
|
||||
push ebx ;.input
|
||||
push SND_DESTROY_BUFF;.code
|
||||
push [hSound] ;.handle
|
||||
|
||||
mov ecx, esp ;[handle]
|
||||
mcall 68,17
|
||||
add esp,24
|
||||
pop ecx ebx
|
||||
ret 4
|
||||
;------------------------------------------------------------------------------
|
||||
align 4
|
||||
_WaveOut@12: ;str:dword, src:dword, size:dword
|
||||
push ebx ecx
|
||||
xor eax,eax
|
||||
lea ebx,[esp+12] ;[stream]
|
||||
|
||||
push eax ;.out_size
|
||||
push eax ;.output
|
||||
push 12 ;.inp_size
|
||||
push ebx ;.input
|
||||
push SND_OUT ;.code
|
||||
push dword [hSound] ;.handle
|
||||
|
||||
mov ecx,esp
|
||||
mcall 68,17
|
||||
add esp,24
|
||||
pop ecx ebx
|
||||
ret 12
|
||||
;------------------------------------------------------------------------------
|
||||
align 4
|
||||
proc _test_wav@4 stdcall, hdr:dword
|
||||
mov eax,[hdr]
|
||||
cmp dword [eax],0x46464952
|
||||
jne .fail
|
||||
|
||||
cmp dword [eax+8],0x45564157
|
||||
jne .fail
|
||||
|
||||
cmp word [eax+20],1
|
||||
jne .fail
|
||||
|
||||
mov ecx,dword [eax+24]
|
||||
mov edx,22050
|
||||
cmp ecx,edx
|
||||
ja .high
|
||||
je .l_22
|
||||
|
||||
cmp ecx,8000
|
||||
je .l_8
|
||||
|
||||
cmp ecx,11025
|
||||
je .l_11
|
||||
|
||||
cmp ecx,12000
|
||||
je .l_12
|
||||
|
||||
cmp ecx,16000
|
||||
je .l_16
|
||||
;--------------------------------------
|
||||
align 4
|
||||
.fail:
|
||||
xor eax,eax
|
||||
ret
|
||||
;--------------------------------------
|
||||
align 4
|
||||
.high:
|
||||
cmp ecx,24000
|
||||
je .LN56
|
||||
|
||||
cmp ecx,32000
|
||||
je .LN65
|
||||
|
||||
cmp ecx,44100
|
||||
je .LN74
|
||||
|
||||
cmp ecx,48000
|
||||
jne .fail
|
||||
|
||||
movzx ecx,word [eax+22]
|
||||
dec ecx
|
||||
je .LN79
|
||||
|
||||
dec ecx
|
||||
jne .LN74
|
||||
|
||||
mov edx,19
|
||||
jmp .done
|
||||
;--------------------------------------
|
||||
align 4
|
||||
.LN79:
|
||||
mov edx,20
|
||||
jmp .done
|
||||
;--------------------------------------
|
||||
align 4
|
||||
.LN74:
|
||||
movzx ecx,word [eax+22]
|
||||
dec ecx
|
||||
je .LN70
|
||||
|
||||
dec ecx
|
||||
jne .LN65
|
||||
|
||||
mov edx,21
|
||||
jmp .done
|
||||
;--------------------------------------
|
||||
align 4
|
||||
.LN70:
|
||||
mov edx,22
|
||||
jmp .done
|
||||
;--------------------------------------
|
||||
align 4
|
||||
.LN65:
|
||||
movzx ecx,word [eax+22]
|
||||
dec ecx
|
||||
je .LN61
|
||||
|
||||
dec ecx
|
||||
jne .LN56
|
||||
|
||||
mov edx,23
|
||||
jmp .done
|
||||
;--------------------------------------
|
||||
align 4
|
||||
.LN61:
|
||||
mov edx,24
|
||||
jmp .done
|
||||
;--------------------------------------
|
||||
align 4
|
||||
.LN56:
|
||||
movzx ecx,word [eax+22]
|
||||
dec ecx
|
||||
je .LN52
|
||||
|
||||
dec ecx
|
||||
je .LN50
|
||||
;--------------------------------------
|
||||
align 4
|
||||
.l_22:
|
||||
movzx ecx,word [eax+22]
|
||||
dec ecx
|
||||
je .LN43
|
||||
|
||||
dec ecx
|
||||
je .LN41
|
||||
;--------------------------------------
|
||||
align 4
|
||||
.l_16:
|
||||
movzx ecx,word [eax+22]
|
||||
dec ecx
|
||||
je .LN34
|
||||
|
||||
dec ecx
|
||||
je .LN32
|
||||
;--------------------------------------
|
||||
align 4
|
||||
.l_12:
|
||||
movzx ecx,word [eax+22]
|
||||
dec ecx
|
||||
je .LN25
|
||||
|
||||
dec ecx
|
||||
je .LN23
|
||||
;--------------------------------------
|
||||
align 4
|
||||
.l_11:
|
||||
movzx ecx,word [eax+22]
|
||||
dec ecx
|
||||
je .LN16
|
||||
|
||||
dec ecx
|
||||
je .LN14
|
||||
;--------------------------------------
|
||||
align 4
|
||||
.l_8:
|
||||
movzx ecx,word [eax+22]
|
||||
dec ecx
|
||||
je .LN7
|
||||
|
||||
dec ecx
|
||||
jne .fail
|
||||
|
||||
mov edx,35
|
||||
jmp .done
|
||||
;--------------------------------------
|
||||
align 4
|
||||
.LN7:
|
||||
mov edx,36
|
||||
jmp .done
|
||||
;--------------------------------------
|
||||
align 4
|
||||
.LN14:
|
||||
mov edx,33
|
||||
jmp .done
|
||||
;--------------------------------------
|
||||
align 4
|
||||
.LN16:
|
||||
mov edx,34
|
||||
jmp .done
|
||||
;--------------------------------------
|
||||
align 4
|
||||
.LN23:
|
||||
mov edx,31
|
||||
jmp .done
|
||||
;--------------------------------------
|
||||
align 4
|
||||
.LN25:
|
||||
mov edx,32
|
||||
jmp .done
|
||||
;--------------------------------------
|
||||
align 4
|
||||
.LN32:
|
||||
mov edx,29
|
||||
jmp .done
|
||||
;--------------------------------------
|
||||
align 4
|
||||
.LN34:
|
||||
mov edx,30
|
||||
jmp .done
|
||||
;--------------------------------------
|
||||
align 4
|
||||
.LN41:
|
||||
mov edx,27
|
||||
jmp .done
|
||||
;--------------------------------------
|
||||
align 4
|
||||
.LN43:
|
||||
mov edx,28
|
||||
jmp .done
|
||||
;--------------------------------------
|
||||
align 4
|
||||
.LN50:
|
||||
mov edx,25
|
||||
jmp .done
|
||||
;--------------------------------------
|
||||
align 4
|
||||
.LN52:
|
||||
mov edx,26
|
||||
;--------------------------------------
|
||||
align 4
|
||||
.done:
|
||||
xor ecx,ecx
|
||||
cmp word [eax+34],16
|
||||
setne cl
|
||||
dec ecx
|
||||
and ecx,-18
|
||||
add ecx,edx
|
||||
mov eax,ecx
|
||||
ret
|
||||
endp
|
||||
;------------------------------------------------------------------------------
|
169
programs/games/rstearth/sound.inc
Normal file
@ -0,0 +1,169 @@
|
||||
;------------------------------------------------------------------------------
|
||||
; init.obj
|
||||
; _InitSound@4 Èíèò,
|
||||
; _CreateBuffer@12 ñîçäàòü áóôåð,
|
||||
; _DestroyBuffer@4 óäàëèòü áóôåð
|
||||
;
|
||||
; sndgetsize.obj
|
||||
; _GetBufferSize@8 âçÿòü ðàçìåð áóôåðà,
|
||||
; _GetBufferFree@8 WTF???
|
||||
;
|
||||
; setbuf.obj
|
||||
; _SetBuffer@16 óñòàíîâèòü áóôåð,
|
||||
; _PlayBuffer@8 èãðàòü áóôåð,
|
||||
;
|
||||
; stopbuf.obj
|
||||
; _StopBuffer@4 îñòàíîâèòü áóôåð,
|
||||
;------------------------------------------------------------------------------
|
||||
initialize_sound_system:
|
||||
mov [sound_flag],1
|
||||
|
||||
stdcall _InitSound@4,version
|
||||
cmp eax,-1
|
||||
je snd_init_fail
|
||||
|
||||
; DEBUGF 1, "Sound init successful %x\n",eax
|
||||
mov eax,[version]
|
||||
and eax,0xffff
|
||||
cmp eax,SOUND_VERSION
|
||||
jne snd_version_fail
|
||||
|
||||
; DEBUGF 1, "Sound version successful %x\n",eax
|
||||
|
||||
stdcall _test_wav@4,dword [wav_for_test] ;letter_1a
|
||||
test eax,eax
|
||||
jz snd_test_wav_fail
|
||||
|
||||
or eax,PCM_OUT
|
||||
mov [snd_format],eax
|
||||
|
||||
; DEBUGF 1, "Test wav successful %x\n",eax
|
||||
|
||||
call find_data_offset
|
||||
|
||||
mov al,[sound_flag]
|
||||
test al,al
|
||||
jz .exit
|
||||
|
||||
stdcall _CreateBuffer@12,[snd_format],0,hBuff1
|
||||
cmp eax,-1
|
||||
je snd_create_buffer_fail
|
||||
|
||||
; DEBUGF 1, "Create Buffer 1 successful %x\n",eax
|
||||
|
||||
stdcall _CreateBuffer@12,[snd_format],0,hBuff2
|
||||
cmp eax,-1
|
||||
je snd_create_buffer_fail
|
||||
|
||||
; DEBUGF 1, "Create Buffer 1 successful %x\n",eax
|
||||
;--------------------------------------
|
||||
.exit:
|
||||
ret
|
||||
;------------------------------------------------------------------------------
|
||||
find_data_offset:
|
||||
mov esi,[wav_for_test] ;letter_1a
|
||||
;--------------------------------------
|
||||
@@:
|
||||
cmp [esi],dword 'data'
|
||||
je @f
|
||||
|
||||
inc esi
|
||||
cmp esi,[wav_for_test_end] ;letter_1a + letter_2b
|
||||
jne @b
|
||||
|
||||
; DEBUGF 1, "find data offset fail\n"
|
||||
mov [sound_flag],0
|
||||
ret
|
||||
;--------------------------------------
|
||||
@@:
|
||||
sub esi,[wav_for_test] ;letter_1a
|
||||
add esi,4
|
||||
mov [data_offset],esi
|
||||
ret
|
||||
;------------------------------------------------------------------------------
|
||||
wave_out:
|
||||
; in:
|
||||
; eax - adress of wav sample
|
||||
; ebp - hBuff ; hardware buffer
|
||||
pusha
|
||||
; DEBUGF 1, "Wave out\n"
|
||||
; check for correct data_offset
|
||||
push eax
|
||||
add eax,[data_offset]
|
||||
sub eax,4
|
||||
cmp [eax],dword 'data'
|
||||
pop eax
|
||||
je @f
|
||||
|
||||
mov [wav_for_test],eax
|
||||
mov ebx,eax
|
||||
add ebx,1024
|
||||
mov [wav_for_test_end],ebx
|
||||
call find_data_offset
|
||||
cmp [sound_flag],0
|
||||
jz .exit
|
||||
;--------------------------------------
|
||||
@@:
|
||||
add eax,[data_offset]
|
||||
mov ebx,[eax]
|
||||
add eax,4
|
||||
; DEBUGF 1, "src EAX: %x size EBX: %x\n",eax,ebx
|
||||
; stdcall _WaveOut@12,[hBuff],eax,ebx
|
||||
stdcall _WaveOut@12,ebp,eax,ebx
|
||||
; DEBUGF 1, "return EAX: %x\n",eax
|
||||
cmp eax,-1
|
||||
popa
|
||||
je snd_wave_out_fail
|
||||
;--------------------------------------
|
||||
.exit:
|
||||
ret
|
||||
;------------------------------------------------------------------------------
|
||||
snd_init_fail:
|
||||
; DEBUGF 1, "Sound init fail %x\n",eax
|
||||
mov [sound_flag],0
|
||||
ret
|
||||
;------------------------------------------------------------------------------
|
||||
snd_version_fail:
|
||||
; DEBUGF 1, "Sound version fail %x\n",eax
|
||||
mov [sound_flag],0
|
||||
ret
|
||||
;------------------------------------------------------------------------------
|
||||
snd_test_wav_fail:
|
||||
; DEBUGF 1, "Test wav fail %x\n",eax
|
||||
mov [sound_flag],0
|
||||
ret
|
||||
;------------------------------------------------------------------------------
|
||||
snd_create_buffer_fail:
|
||||
; DEBUGF 1, "Create Buffer fail %x\n",eax
|
||||
mov [sound_flag],0
|
||||
ret
|
||||
;------------------------------------------------------------------------------
|
||||
snd_wave_out_fail:
|
||||
; DEBUGF 1, "Wave Out fail\n"
|
||||
mov [sound_flag],0
|
||||
ret
|
||||
;------------------------------------------------------------------------------
|
||||
snd_background_music_thread_start:
|
||||
mov eax,[background_music]
|
||||
mov ebp,[hBuff1]
|
||||
call wave_out
|
||||
jmp snd_background_music_thread_start
|
||||
; mcall -1
|
||||
;------------------------------------------------------------------------------
|
||||
snd_kick_action:
|
||||
cmp [snd_kick_flag],1
|
||||
je @f
|
||||
|
||||
mcall 51,1,snd_kick_action_thread_start,snd_kick_action_thread_stack
|
||||
;--------------------------------------
|
||||
@@:
|
||||
ret
|
||||
;------------------------------------------------------------------------------
|
||||
snd_kick_action_thread_start:
|
||||
mov [snd_kick_flag],1
|
||||
mov eax,[stone_kick_sound]
|
||||
mov ebp,[hBuff2]
|
||||
call wave_out
|
||||
mov [snd_kick_flag],0
|
||||
mcall -1
|
||||
;------------------------------------------------------------------------------
|
117
programs/games/rstearth/u_data.inc
Normal file
@ -0,0 +1,117 @@
|
||||
;---------------------------------------------------------------------
|
||||
; uninitialized data
|
||||
;---------------------------------------------------------------------
|
||||
extended_key rb 1
|
||||
draw_all_level rb 1
|
||||
current_cell_NPC rb 1
|
||||
death_of_protagonist rb 1
|
||||
target_detected rb 1
|
||||
sound_flag rb 1
|
||||
snd_kick_flag rb 1
|
||||
;---------------------------------------------------------------------
|
||||
align 4
|
||||
N_error rd 1
|
||||
error_type rd 1
|
||||
error_path rd 1
|
||||
;---------------------------------------------------------------------
|
||||
base_icons rd 1
|
||||
red_brick_icons rd 1
|
||||
white_brick_icons rd 1
|
||||
npc_miku_icons rd 1
|
||||
npc_death_icons rd 1
|
||||
npc_skeleton_icons rd 1
|
||||
npc_ifrit_icons rd 1
|
||||
npc_barret_icons rd 1
|
||||
;---------------------------------------------------------------------
|
||||
background_music rd 1
|
||||
stone_kick_sound rd 1
|
||||
;---------------------------------------------------------------------
|
||||
show_tiles_iterations rd 1
|
||||
characters_offset_x rd 1
|
||||
characters_offset_y rd 1
|
||||
characters_size_x rd 1
|
||||
characters_size_y rd 1
|
||||
buffer_offset_x rd 1
|
||||
buffer_offset_y rd 1
|
||||
;---------------------------------------------------------------------
|
||||
action_cell_x rd 1
|
||||
action_cell_y rd 1
|
||||
target_action_cell_x rd 1
|
||||
target_action_cell_y rd 1
|
||||
;------------------------------------------------------------------------------
|
||||
align 4
|
||||
version rd 1 ; версия интерфейса, текущая 0x0101
|
||||
; snd_format одна из констант вида PCM_X_Y_Z где
|
||||
; X- число каналов
|
||||
; Y- разрядность в битах на канал
|
||||
; Z- частота в КГц из фикс. набора 11025Гц, 12000Гц, 16000Гц, 22050Гц, 24000Гц, 32000Гц, 44100Гц, 48000Гц
|
||||
; Если формат не известен заранее используется константа PCM_ALL.
|
||||
; Окончательно формат устанавливается вызовом SetFormat.
|
||||
snd_format rd 1 ; формат данных
|
||||
; хэндл буфера
|
||||
;hBuff rd 1
|
||||
hBuff1 rd 1
|
||||
hBuff2 rd 1
|
||||
|
||||
data_offset rd 1
|
||||
;---------------------------------------------------------------------
|
||||
voice_samples_start rd 1 ; start of *.SMP
|
||||
wav_for_test rd 1
|
||||
wav_for_test_end rd 1
|
||||
;---------------------------------------------------------------------
|
||||
align 4
|
||||
buffer_area:
|
||||
rb 64*64*4 ; 64p * 64p * 32bpp
|
||||
;---------------------------------------------------------------------
|
||||
align 4
|
||||
plan_level:
|
||||
rb LEVEL_MAP_SIZE_X*LEVEL_MAP_SIZE_Y*4
|
||||
;---------------------------------------------------------------------
|
||||
align 4
|
||||
objects_id:
|
||||
rb LEVEL_MAP_SIZE_X*LEVEL_MAP_SIZE_Y*4
|
||||
;---------------------------------------------------------------------
|
||||
align 4
|
||||
plan_level_old:
|
||||
rb LEVEL_MAP_SIZE_X*LEVEL_MAP_SIZE_Y*4
|
||||
;---------------------------------------------------------------------
|
||||
align 4
|
||||
objects_id_old:
|
||||
rb LEVEL_MAP_SIZE_X*LEVEL_MAP_SIZE_Y*4
|
||||
;---------------------------------------------------------------------
|
||||
align 4
|
||||
path:
|
||||
rb 4096
|
||||
;---------------------------------------------------------------------
|
||||
align 4
|
||||
file_name:
|
||||
rb 4096
|
||||
;---------------------------------------------------------------------
|
||||
align 4
|
||||
file_info:
|
||||
rb 40
|
||||
;---------------------------------------------------------------------
|
||||
;align 4
|
||||
;procinfo:
|
||||
;process_info:
|
||||
; rb 1024
|
||||
;---------------------------------------------------------------------
|
||||
align 4
|
||||
; sound thread
|
||||
rb 1024
|
||||
snd_kick_action_thread_stack:
|
||||
;---------------------------------------------------------------------
|
||||
align 4
|
||||
; sound thread
|
||||
rb 1024
|
||||
snd_background_music_thread_stack:
|
||||
;---------------------------------------------------------------------
|
||||
align 4
|
||||
; window error message
|
||||
rb 1024
|
||||
thread_stack:
|
||||
;---------------------------------------------------------------------
|
||||
align 4
|
||||
rb 1024
|
||||
stacktop:
|
||||
;---------------------------------------------------------------------
|