FPlay UI: caption, buttons and cursors
git-svn-id: svn://kolibrios.org@2421 a494cfbc-eb01-0410-851d-a64ba20cac60
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@ -9,6 +9,7 @@
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#include "sound.h"
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#include "fplay.h"
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#define CAPTION_HEIGHT 24
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typedef struct
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{
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@ -44,6 +45,7 @@ int init_video(AVCodecContext *ctx)
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width = ctx->width;
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height = ctx->height;
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printf("w = %d h = %d\n\r", width, height);
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// __asm__ __volatile__("int3");
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@ -231,7 +233,9 @@ void render_time(render_t *render)
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if(fdelay > 10.0)
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{
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delay( (uint32_t)(fdelay/10.0));
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// delay( (uint32_t)(fdelay/10.0));
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yield();
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return;
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};
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main_render->draw(main_render, &frames[vfx].picture);
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@ -401,7 +405,7 @@ void render_adjust_size(render_t *render, window_t *win)
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right = win->w;
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bottom = win->h-29;
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bottom = win->h-CAPTION_HEIGHT;
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render->win_state = win->win_state;
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if(render->win_state == MINIMIZED)
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@ -435,7 +439,7 @@ void render_adjust_size(render_t *render, window_t *win)
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};
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render->win_width = win->w;
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render->win_height = win->h-29;
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render->win_height = win->h-CAPTION_HEIGHT;
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render_set_size(render, new_w, new_h);
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};
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@ -496,7 +500,7 @@ void draw_hw_picture(render_t *render, AVPicture *picture)
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// printf("sws_scale\n");
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blit_bitmap(bitmap, render->rcvideo.l,
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29+render->rcvideo.t,
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CAPTION_HEIGHT+render->rcvideo.t,
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render->rcvideo.r, render->rcvideo.b);
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// printf("blit_bitmap\n");
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@ -540,7 +544,7 @@ void draw_sw_picture(render_t *render, AVPicture *picture)
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picture->linesize, 0, render->ctx_height, data, linesize);
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blit_bitmap(&render->bitmap[0], render->rcvideo.l,
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render->rcvideo.t+29,
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render->rcvideo.t+CAPTION_HEIGHT,
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render->rcvideo.r, render->rcvideo.b);
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}
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@ -551,19 +555,17 @@ void render_draw_client(render_t *render)
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return;
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if(render->layout & HAS_TOP)
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draw_bar(0, 29, render->win_width,
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draw_bar(0, CAPTION_HEIGHT, render->win_width,
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render->rctop.b, 0);
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if(render->layout & HAS_LEFT)
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draw_bar(0, render->rcvideo.t+29, render->rcleft.r,
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draw_bar(0, render->rcvideo.t+CAPTION_HEIGHT, render->rcleft.r,
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render->rcvideo.b, 0);
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if(render->layout & HAS_RIGHT)
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draw_bar(render->rcright.l, render->rcvideo.t+29,
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draw_bar(render->rcright.l, render->rcvideo.t+CAPTION_HEIGHT,
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render->rcright.r, render->rcvideo.b, 0);
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if(render->layout & HAS_BOTTOM)
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draw_bar(0, render->rcbottom.t+29,
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draw_bar(0, render->rcbottom.t+CAPTION_HEIGHT,
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render->win_width, render->rcbottom.b, 0);
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}
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