mcities: simple turned-based game 'cities' for two players, no AI.
git-svn-id: svn://kolibrios.org@2655 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
parent
01431c16e7
commit
221b16cc14
33
programs/games/mcities/asm_code.asm
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33
programs/games/mcities/asm_code.asm
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@ -0,0 +1,33 @@
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format MS COFF
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public Start
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extrn Memory
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extrn hEnd
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extrn _kol_main
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section ".text" code
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db "MENUET01"
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dd 1, Start, hEnd, Memory, hStack, 0, 0
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Start:
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; èíèöèàëèçàöèÿ êó÷è
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mov eax, 68
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mov ebx, 11
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int 0x40
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; âûçîâ ãëàâíîé ïðîöåäóðû
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mov eax, _kol_main
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call eax
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; çàâåðøåíèå ðàáîòû ïðîãðàììû
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mov eax, -1
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int 0x40
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section ".bss"
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rb 4096
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hStack:
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10718
programs/games/mcities/base.h
Normal file
10718
programs/games/mcities/base.h
Normal file
File diff suppressed because it is too large
Load Diff
12
programs/games/mcities/compile.bat
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12
programs/games/mcities/compile.bat
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@ -0,0 +1,12 @@
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del *.o
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fasm asm_code.asm asm_code.o
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gcc -c mcities.c
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gcc -c system/kolibri.c
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gcc -c system/stdlib.c
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gcc -c system/string.c
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gcc -c system/ctype.c
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ld -nostdlib -T kolibri.ld -o mcities asm_code.o kolibri.o stdlib.o string.o ctype.o mcities.o
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objcopy mcities -O binary
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kpack mcities
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del *.o
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pause
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20
programs/games/mcities/kolibri.ld
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20
programs/games/mcities/kolibri.ld
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/*OUTPUT_FORMAT("binary")*/
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ENTRY(Start)
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SECTIONS
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{
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.text 0x000000:
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{
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*(.text)
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}
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.data : {
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*(.data)
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hEnd = . ;
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}
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.bss :
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{
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*(.bss)
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}
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Memory = . ;
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}
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199
programs/games/mcities/mcities.c
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199
programs/games/mcities/mcities.c
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@ -0,0 +1,199 @@
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#include "system/boolean.h"
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#include "system/kolibri.h"
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#include "system/stdlib.h"
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#include "system/string.h"
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#include "system/ctype.h"
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#include "system/console.c"
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#include "base.h"
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#define BASE_LEN 10716
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char cities_used[BASE_LEN];
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int user_current;
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char name[256];
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char last;
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///===========================
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void kol_main();
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///===========================
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int _iswhite(char c)
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{
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return ((' ' == c) || ('\t' == c) || (13 == c) || (10 == c));
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}
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///===========================
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unsigned char _tolower(unsigned char c)
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{
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unsigned char x = 0;
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if ((c == (unsigned char)'ñ')||(c == (unsigned char)'ð'))
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return '¥';
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if ((c > 127) && (c < 144))
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x += 32;
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if ((c > 143) && (c < 160))
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x += 80;
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return c+x;
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}
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///===========================
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void trim(char string[])
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{
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int i, j;
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for (i=0; ;i++)
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if ( !_iswhite(string[i]) )
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break;
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j = 0;
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for (;;i++, j++)
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{
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string[j] = string[i];
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if ('\0' == string[i] )
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break;
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}
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for (i=0; ;i++)
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if ('\0' == string[i])
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break;
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i--;
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for (;i>0;--i)
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if ( _iswhite(string[i]) )
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string[i] = '\0';
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else
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break;
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}
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///===========================
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void game_new()
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{
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memset(cities_used, 0, BASE_LEN);
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user_current = 0;
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last = 32;
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}
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///===========================
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int search(char *city)
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{
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int i;
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for ( i = 0; i < BASE_LEN; i++ )
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if ( ! strcmp(cities[i], city) )
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return i;
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return -1;
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}
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///===========================
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int last_ok(char c)
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{
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if ( (c == 'ë')||(c == 'ì'))
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return 0;
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else
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return 1;
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}
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///===========================
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void kol_main()
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{
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CONSOLE_INIT("mCities by Albom");
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printf("%s", "\
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mCities - ¨£à ¢ £®à®¤ . ‚¥àá¨ï 0.1.\n\
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€¢â®à: €«¥ªá ¤à <EFBFBD>®£®¬ § aka Albom (albom85@yandex.ru)\n\n\
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\
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“¯à ¢«¥¨¥:\n\
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ª®¬ ¤ * - ®¢ ï ¨£à \n\
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ª®¬ ¤ ! - ᯨ᮪ §¢ ëå £®à®¤®¢\n\n\
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");
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game_new();
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int i, s;
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for (;;)
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{
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for (;;)
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{
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printf("ˆ£à®ª %d > ", user_current+1);
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gets(name, 32);
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if (*name == 0)
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{
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_exit(1);
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kol_exit();
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}
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trim(name);
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if (!strcmp(name, "*"))
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{
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printf("\n\n");
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game_new();
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continue;
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}
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if (!strcmp(name, "!"))
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{
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for (i = 0; i < BASE_LEN; i++)
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if (cities_used[i] == 1)
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printf("%s ", cities[i]);
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printf("\n");
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continue;
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}
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for (i = 0; i < strlen(name); i++ )
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name[i] = _tolower(name[i]);
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if ( (last!=name[0])&&(last!=32) )
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{
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printf("<EFBFBD>㦮 §¢ âì £®à®¤ ¡ãª¢ã \'%c\'!\n", last);
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continue;
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}
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s = search(name);
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if (cities_used[s] == 1)
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{
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printf("<EFBFBD>â®â £®à®¤ 㦥 §ë¢ «áï!\n");
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continue;
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}
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if ( s == -1 )
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printf("<EFBFBD>¥ § î â ª®£® £®à®¤ !\n");
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else
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{
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cities_used[s] = 1;
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if ( last_ok(name[strlen(name)-1]) )
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last = name[strlen(name)-1];
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else
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last = name[strlen(name)-2];
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break;
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}
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}
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if ( user_current == 0)
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user_current = 1;
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else
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user_current = 0;
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}
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}
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///===========================
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24
programs/games/mcities/readme.txt
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24
programs/games/mcities/readme.txt
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mCities 0.1
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=============
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Игра в города.
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Пока реализован только режим без таймера между 2 игроками на 1 компьютере.
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В будущем (возможно) будут и другие режимы:
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- игра против компьютера;
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- игра по сети;
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- с таймером и без.
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Преимущество перед аналогичной игрой от Яндекса (недостатки очевидны):
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- если город заканчивается на "ы", то следующий город нужно начинать на предпоследнюю букву.
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Управление:
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- команда * - новая игра
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- команда ! - список названных городов
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=============
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Александр Богомаз aka Albom
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albom85@yandex.ru
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albom85.narod.ru
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3
programs/games/mcities/system/boolean.h
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3
programs/games/mcities/system/boolean.h
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#define FALSE 0
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#define TRUE 1
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88
programs/games/mcities/system/console.c
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88
programs/games/mcities/system/console.c
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///===========================
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#define CON_COLOR_BLUE 1
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#define CON_COLOR_GREEN 2
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#define CON_COLOR_RED 4
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#define CON_COLOR_BRIGHT 8
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/* öâåò ôîíà */
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#define CON_BGR_BLUE 0x10
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#define CON_BGR_GREEN 0x20
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#define CON_BGR_RED 0x40
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#define CON_BGR_BRIGHT 0x80
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///===========================
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void (* _stdcall con_init)(unsigned w_w, unsigned w_h, unsigned s_w, unsigned s_h, const char* t);
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void (* _cdecl printf)(const char* format,...);
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void (* _stdcall _exit)(char bCloseWindow);
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void (* __stdcall gets)(char* str, int n);
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int (* __stdcall getch)(void);
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int (* __stdcall con_get_font_height)(void);
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int (* __stdcall con_set_cursor_height)(int new_height);
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unsigned (*__stdcall con_get_flags)(void);
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unsigned (*__stdcall con_set_flags)(unsigned new_flags);
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void (*__stdcall con_cls)(void);
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///===========================
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void CONSOLE_INIT(char title[])
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{
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kol_struct_import *imp;
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imp = kol_cofflib_load("/sys/lib/console.obj");
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if (imp == NULL)
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kol_exit();
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con_init = ( _stdcall void (*)(unsigned, unsigned, unsigned, unsigned, const char*))
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kol_cofflib_procload (imp, "con_init");
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if (con_init == NULL)
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kol_exit();
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printf = ( _cdecl void (*)(const char*,...))
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kol_cofflib_procload (imp, "con_printf");
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if (printf == NULL)
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kol_exit();
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_exit = ( _stdcall void (*)(char))
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kol_cofflib_procload (imp, "con_exit");
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if (_exit == NULL)
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kol_exit();
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gets = ( _stdcall void (*)(char*, int))
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kol_cofflib_procload (imp, "con_gets");
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if (gets == NULL)
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kol_exit();
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getch = ( _stdcall int (*)(void))
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kol_cofflib_procload (imp, "con_getch2");
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if (getch == NULL)
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kol_exit();
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con_get_font_height = ( _stdcall int (*)(void))
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kol_cofflib_procload (imp, "con_get_font_height");
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if (con_get_font_height == NULL)
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kol_exit();
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con_set_cursor_height = ( _stdcall int (*)(int))
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kol_cofflib_procload (imp, "con_set_cursor_height");
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if (con_set_cursor_height == NULL)
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kol_exit();
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con_get_flags = ( _stdcall unsigned (*)(void))
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kol_cofflib_procload (imp, "con_get_flags");
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if (con_get_flags == NULL)
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kol_exit();
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con_set_flags = ( _stdcall unsigned (*)(unsigned))
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kol_cofflib_procload (imp, "con_set_flags");
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if (con_set_flags == NULL)
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kol_exit();
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con_cls = ( _stdcall void (*)(void))
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kol_cofflib_procload (imp, "con_cls");
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if (con_cls == NULL)
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kol_exit();
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con_init(-1, -1, -1, -1, title);
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}
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39
programs/games/mcities/system/ctype.c
Normal file
39
programs/games/mcities/system/ctype.c
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#include "ctype.h"
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int toupper(int c)
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{
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if ( (c >= 97) && (c <= 122) )
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return c-32 ;
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if ( (c >= 160) && (c <= 175) )
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return c-32 ;
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if ( (c >= 224) && (c <= 239) )
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return c-80 ;
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if ( (c == 241) || (c == 243) || (c == 245) || (c == 247) )
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return c-1;
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return c;
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}
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int tolower(int c)
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{
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if ( (c >= 65) && (c <= 90) )
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return c+32 ;
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if ( (c >= 128) && (c <= 143) )
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return c+32 ;
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if ( (c >= 144) && (c <= 159) )
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return c+80 ;
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if ( (c == 240) || (c == 242) || (c == 244) || (c == 246) )
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return c+1;
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return c;
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}
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3
programs/games/mcities/system/ctype.h
Normal file
3
programs/games/mcities/system/ctype.h
Normal file
@ -0,0 +1,3 @@
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int toupper(int c);
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int tolower(int c);
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434
programs/games/mcities/system/kolibri.c
Normal file
434
programs/games/mcities/system/kolibri.c
Normal file
@ -0,0 +1,434 @@
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#include "kolibri.h"
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#include "string.h"
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extern char KOL_PATH[256];
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extern char KOL_PARAM[256];
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extern char KOL_DIR[256];
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void kol_exit()
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{
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asm ("int $0x40"::"a"(-1));
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}
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void kol_sleep(unsigned d)
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{
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asm ("int $0x40"::"a"(5), "b"(d));
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}
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void kol_wnd_define(unsigned x, unsigned y, unsigned w, unsigned h, unsigned c)
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{
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asm ("nop"::"a"(0), "b"(x*65536+w), "c"(y*65536+h), "d"(c));
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asm ("movl $0xffffff, %esi \n int $0x40");
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}
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void kol_wnd_move(unsigned x, unsigned y)
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{
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asm ("nop"::"a"(67), "b"(x), "c"(y));
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asm ("movl $-1, %edx \n movl $-1, %esi \n int $0x40");
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}
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void kol_event_mask(unsigned e)
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{
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asm ("int $0x40"::"a"(40), "b"(e));
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}
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unsigned kol_event_wait()
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{
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asm ("int $0x40"::"a"(10));
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}
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unsigned kol_event_wait_time(unsigned time)
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{
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asm ("int $0x40"::"a"(23), "b"(time));
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}
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unsigned kol_event_check()
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{
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asm ("int $0x40"::"a"(11));
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}
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void kol_paint_start()
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{
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asm ("int $0x40"::"a"(12), "b"(1));
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}
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void kol_paint_end()
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{
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asm ("int $0x40"::"a"(12), "b"(2));
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}
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void kol_paint_pixel(unsigned x, unsigned y, unsigned c)
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{
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asm ("int $0x40"::"a"(1), "b"(x), "c"(y), "d"(c));
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}
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void kol_paint_bar(unsigned x, unsigned y, unsigned w, unsigned h, unsigned c)
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{
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asm ("int $0x40"::"a"(13), "b"(x*65536+w), "c"(y*65536+h), "d"(c));
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}
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|
||||
void kol_paint_line(unsigned x1, unsigned y1, unsigned x2, unsigned y2, unsigned c)
|
||||
{
|
||||
asm ("int $0x40"::"a"(38), "b"(x1*65536+x2), "c"(y1*65536+y2), "d"(c));
|
||||
}
|
||||
|
||||
|
||||
void kol_paint_string(unsigned x, unsigned y, char *s, unsigned c)
|
||||
{
|
||||
asm ("int $0x40"::"a"(4), "b"(x*65536+y), "c"(c), "d"(s));
|
||||
}
|
||||
|
||||
|
||||
void kol_paint_image(unsigned x, unsigned y, unsigned w, unsigned h, char *d)
|
||||
{
|
||||
asm ("int $0x40"::"a"(7), "c"(w*65536+h), "d"(x*65536+y), "b"(d));
|
||||
}
|
||||
|
||||
|
||||
void kol_paint_image_pal(unsigned x, unsigned y, unsigned w, unsigned h, char *d, unsigned *palette)
|
||||
{
|
||||
asm ("nop"::"c"(w*65536+h), "d"(x*65536+y), "b"(d));
|
||||
asm ("nop"::"a"(palette));
|
||||
asm ("movl %eax, %edi");
|
||||
asm ("xor %eax, %eax");
|
||||
asm ("movl %eax, %ebp");
|
||||
asm ("pushl $8");
|
||||
asm ("popl %esi");
|
||||
asm ("int $0x40"::"a"(65));
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_key_get()
|
||||
{
|
||||
asm ("int $0x40"::"a"(2));
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_key_control()
|
||||
{
|
||||
asm ("int $0x40"::"a"(66), "b"(3));
|
||||
}
|
||||
|
||||
|
||||
void kol_key_lang_set(unsigned lang)
|
||||
{
|
||||
asm ("int $0x40"::"a"(21), "b"(2), "c"(9), "d"(lang));
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_key_lang_get()
|
||||
{
|
||||
asm ("int $0x40"::"a"(26), "b"(2), "c"(9));
|
||||
}
|
||||
|
||||
|
||||
void kol_key_mode_set(unsigned mode)
|
||||
{
|
||||
asm ("int $0x40"::"a"(66), "b"(1), "c"(mode));
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_key_mode_get()
|
||||
{
|
||||
asm ("int $0x40"::"a"(66), "b"(2));
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_btn_get()
|
||||
{
|
||||
asm ("int $0x40"::"a"(17));
|
||||
}
|
||||
|
||||
|
||||
void kol_btn_define(unsigned x, unsigned y, unsigned w, unsigned h, unsigned d, unsigned c)
|
||||
{
|
||||
asm ("nop"::"b"(x*65536+w), "c"(y*65536+h), "d"(d));
|
||||
asm ("nop"::"a"(c));
|
||||
asm ("movl %eax, %esi");
|
||||
asm ("int $0x40"::"a"(8));
|
||||
}
|
||||
|
||||
|
||||
void kol_btn_type(unsigned t)
|
||||
{
|
||||
asm ("int $0x40"::"a"(48), "b"(1), "c"(t));
|
||||
}
|
||||
|
||||
|
||||
void kol_wnd_caption(char *s)
|
||||
{
|
||||
asm ("int $0x40"::"a"(71), "b"(1), "c"(s));
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_mouse_pos()
|
||||
{
|
||||
asm ("int $0x40"::"a"(37), "b"(0));
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_mouse_posw()
|
||||
{
|
||||
asm ("int $0x40"::"a"(37), "b"(1));
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_mouse_btn()
|
||||
{
|
||||
asm ("int $0x40"::"a"(37), "b"(2));
|
||||
}
|
||||
|
||||
|
||||
void kol_board_putc(char c)
|
||||
{
|
||||
asm ("int $0x40"::"a"(63), "b"(1), "c"(c));
|
||||
}
|
||||
|
||||
|
||||
void kol_board_puts(char *s)
|
||||
{
|
||||
unsigned i;
|
||||
i = 0;
|
||||
while (*(s+i))
|
||||
{
|
||||
asm ("int $0x40"::"a"(63), "b"(1), "c"(*(s+i)));
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void kol_board_puti(int n)
|
||||
{
|
||||
char c;
|
||||
|
||||
if ( n > 1 )
|
||||
kol_board_puti(n / 10);
|
||||
|
||||
c = n % 10 + '0';
|
||||
asm ("int $0x40"::"a"(63), "b"(1), "c"(c));
|
||||
|
||||
}
|
||||
|
||||
|
||||
int kol_file_70(kol_struct70 *k)
|
||||
{
|
||||
asm ("int $0x40"::"a"(70), "b"(k));
|
||||
}
|
||||
|
||||
|
||||
kol_struct_import* kol_cofflib_load(char *name)
|
||||
{
|
||||
asm ("int $0x40"::"a"(68), "b"(19), "c"(name));
|
||||
}
|
||||
|
||||
|
||||
void* kol_cofflib_procload (kol_struct_import *imp, char *name)
|
||||
{
|
||||
int i;
|
||||
for (i=0;;i++)
|
||||
if ( NULL == ((imp+i) -> name))
|
||||
break;
|
||||
else
|
||||
if ( 0 == strcmp(name, (imp+i)->name) )
|
||||
return (imp+i)->data;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_cofflib_procnum (kol_struct_import *imp)
|
||||
{
|
||||
unsigned i, n;
|
||||
|
||||
for (i=n=0;;i++)
|
||||
if ( NULL == ((imp+i) -> name))
|
||||
break;
|
||||
else
|
||||
n++;
|
||||
|
||||
return n;
|
||||
}
|
||||
|
||||
|
||||
void kol_cofflib_procname (kol_struct_import *imp, char *name, unsigned n)
|
||||
{
|
||||
unsigned i;
|
||||
*name = 0;
|
||||
|
||||
for (i=0;;i++)
|
||||
if ( NULL == ((imp+i) -> name))
|
||||
break;
|
||||
else
|
||||
if ( i == n )
|
||||
{
|
||||
strcpy(name, ((imp+i)->name));
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_system_cpufreq()
|
||||
{
|
||||
asm ("int $0x40"::"a"(18), "b"(5));
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_system_mem()
|
||||
{
|
||||
asm ("int $0x40"::"a"(18), "b"(17));
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_system_memfree()
|
||||
{
|
||||
asm ("int $0x40"::"a"(18), "b"(16));
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_system_time_get()
|
||||
{
|
||||
asm ("int $0x40"::"a"(3));
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_system_date_get()
|
||||
{
|
||||
asm ("int $0x40"::"a"(29));
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_system_end(unsigned param)
|
||||
{
|
||||
asm ("int $0x40"::"a"(18), "b"(9), "c"(param));
|
||||
}
|
||||
|
||||
|
||||
void kol_path_file2dir(char *dir, char *fname)
|
||||
{
|
||||
unsigned i;
|
||||
strcpy (dir, fname);
|
||||
for ( i = strlen(dir);; --i)
|
||||
if ( '/' == dir[i])
|
||||
{
|
||||
dir[i] = '\0';
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void kol_path_full(char *full, char *fname)
|
||||
{
|
||||
char temp[256];
|
||||
|
||||
switch (*fname)
|
||||
{
|
||||
|
||||
case '/':
|
||||
strncpy(temp, fname+1, 2);
|
||||
temp[2]=0;
|
||||
if ( (!strcmp("rd", temp)) || (!strcmp("hd", temp)) || (!strcmp("cd", temp)) )
|
||||
strcpy (full, fname);
|
||||
break;
|
||||
|
||||
case '.':
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
void kol_screen_wait_rr()
|
||||
{
|
||||
asm ("int $0x40"::"a"(18), "b"(14));
|
||||
}
|
||||
|
||||
|
||||
|
||||
void kol_screen_get_size(unsigned *w, unsigned *h)
|
||||
{
|
||||
unsigned size;
|
||||
asm ("int $0x40":"=a"(size):"a"(14));
|
||||
*w = size / 65536;
|
||||
*h = size % 65536;
|
||||
}
|
||||
|
||||
|
||||
|
||||
unsigned kol_skin_height()
|
||||
{
|
||||
asm ("int $0x40"::"a"(48), "b"(4));
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_thread_start(unsigned start, unsigned stack)
|
||||
{
|
||||
asm ("int $0x40"::"a"(51), "b"(1), "c"(start), "d"(stack));
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_time_tick()
|
||||
{
|
||||
asm ("int $0x40"::"a"(26), "b"(9));
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_sound_speaker(char data[])
|
||||
{
|
||||
asm ("movl %0, %%esi"::"a"(data));
|
||||
asm ("int $0x40"::"a"(55), "b"(55));
|
||||
}
|
||||
|
||||
|
||||
unsigned kol_process_info(unsigned slot, char buf1k[])
|
||||
{
|
||||
asm ("int $0x40"::"a"(9), "b"(buf1k), "c"(slot));
|
||||
}
|
||||
|
||||
|
||||
int kol_process_kill_pid(unsigned process)
|
||||
{
|
||||
asm ("int $0x40"::"a"(18), "b"(18), "c"(process));
|
||||
}
|
||||
|
||||
int kol_kill_process(unsigned process)
|
||||
{
|
||||
asm ("int $0x40"::"a"(18), "b"(2), "c"(process));
|
||||
}
|
||||
|
||||
void kol_get_kernel_ver(char buff16b[])
|
||||
{
|
||||
asm ("int $0x40"::"a"(18), "b"(13), "c"(buff16b));
|
||||
}
|
||||
|
||||
int kol_buffer_open(char name[], int mode, int size, char **buf)
|
||||
{
|
||||
int error;
|
||||
asm ("movl %0, %%esi"::"r"(mode));
|
||||
asm ("int $0x40":"=a"(*buf), "=d"(error):"a"(68), "b"(22), "c"(name), "d"(size));
|
||||
return error;
|
||||
}
|
||||
|
||||
void kol_buffer_close(char name[])
|
||||
{
|
||||
asm ("int $0x40"::"a"(68), "b"(23), "c"(name));
|
||||
}
|
106
programs/games/mcities/system/kolibri.h
Normal file
106
programs/games/mcities/system/kolibri.h
Normal file
@ -0,0 +1,106 @@
|
||||
|
||||
#define NULL ((void*)0)
|
||||
|
||||
#define SHM_OPEN 0
|
||||
#define SHM_OPEN_ALWAYS 0x04
|
||||
#define SHM_CREATE 0x08
|
||||
#define SHM_READ 0x00
|
||||
#define SHM_WRITE 0x01
|
||||
|
||||
#define E_NOTFOUND 5
|
||||
#define E_ACCESS 10
|
||||
#define E_NOMEM 30
|
||||
#define E_PARAM 33
|
||||
|
||||
|
||||
typedef struct
|
||||
{
|
||||
unsigned p00 __attribute__((packed));
|
||||
unsigned p04 __attribute__((packed));
|
||||
unsigned p08 __attribute__((packed));
|
||||
unsigned p12 __attribute__((packed));
|
||||
unsigned p16 __attribute__((packed));
|
||||
char p20 __attribute__((packed));
|
||||
char *p21 __attribute__((packed));
|
||||
} kol_struct70 __attribute__((packed));
|
||||
|
||||
|
||||
typedef struct
|
||||
{
|
||||
unsigned p00 __attribute__((packed));
|
||||
char p04 __attribute__((packed));
|
||||
char p05[3] __attribute__((packed));
|
||||
unsigned p08 __attribute__((packed));
|
||||
unsigned p12 __attribute__((packed));
|
||||
unsigned p16 __attribute__((packed));
|
||||
unsigned p20 __attribute__((packed));
|
||||
unsigned p24 __attribute__((packed));
|
||||
unsigned p28 __attribute__((packed));
|
||||
unsigned p32[2] __attribute__((packed));
|
||||
unsigned p40 __attribute__((packed));
|
||||
} kol_struct_BDVK __attribute__((packed));
|
||||
|
||||
typedef struct
|
||||
{
|
||||
char *name __attribute__((packed));
|
||||
void *data __attribute__((packed));
|
||||
} kol_struct_import __attribute__((packed));
|
||||
|
||||
|
||||
void kol_exit();
|
||||
void kol_sleep(unsigned d);
|
||||
void kol_wnd_define(unsigned x, unsigned y, unsigned w, unsigned h, unsigned c);
|
||||
void kol_wnd_move(unsigned x, unsigned y);
|
||||
void kol_wnd_caption(char *s);
|
||||
void kol_event_mask(unsigned e);
|
||||
unsigned kol_event_wait();
|
||||
unsigned kol_event_wait_time(unsigned time);
|
||||
unsigned kol_event_check();
|
||||
void kol_paint_start();
|
||||
void kol_paint_end();
|
||||
void kol_paint_pixel(unsigned x, unsigned y, unsigned c);
|
||||
void kol_paint_bar(unsigned x, unsigned y, unsigned w, unsigned h, unsigned c);
|
||||
void kol_paint_line(unsigned x1, unsigned y1, unsigned x2, unsigned y2, unsigned c);
|
||||
void kol_paint_string(unsigned x, unsigned y, char *s, unsigned c);
|
||||
void kol_paint_image(unsigned x, unsigned y, unsigned w, unsigned h, char *d);
|
||||
void kol_paint_image_pal(unsigned x, unsigned y, unsigned w, unsigned h, char *d, unsigned *palette);
|
||||
unsigned kol_key_get();
|
||||
unsigned kol_key_control();
|
||||
void kol_key_lang_set(unsigned lang);
|
||||
unsigned kol_key_lang_get();
|
||||
void kol_key_mode_set(unsigned mode);
|
||||
unsigned kol_key_mode_get();
|
||||
void kol_btn_define(unsigned x, unsigned y, unsigned w, unsigned h, unsigned d, unsigned c);
|
||||
unsigned kol_btn_get();
|
||||
void kol_btn_type(unsigned t);
|
||||
unsigned kol_mouse_pos();
|
||||
unsigned kol_mouse_posw();
|
||||
unsigned kol_mouse_btn();
|
||||
void kol_board_putc(char c);
|
||||
void kol_board_puts(char *s);
|
||||
void kol_board_puti(int n);
|
||||
int kol_file_70(kol_struct70 *k);
|
||||
kol_struct_import* kol_cofflib_load(char *name);
|
||||
void* kol_cofflib_procload (kol_struct_import *imp, char *name);
|
||||
unsigned kol_cofflib_procnum (kol_struct_import *imp);
|
||||
void kol_cofflib_procname (kol_struct_import *imp, char *name, unsigned n);
|
||||
unsigned kol_system_end(unsigned param);
|
||||
unsigned kol_system_cpufreq();
|
||||
unsigned kol_system_mem();
|
||||
unsigned kol_system_memfree();
|
||||
unsigned kol_system_time_get();
|
||||
unsigned kol_system_date_get();
|
||||
void kol_path_file2dir(char *dir, char *fname);
|
||||
void kol_path_full(char *full, char *fname);
|
||||
void kol_screen_wait_rr();
|
||||
void kol_screen_get_size(unsigned *w, unsigned *h);
|
||||
unsigned kol_skin_height();
|
||||
unsigned kol_thread_start(unsigned start, unsigned stack);
|
||||
unsigned kol_time_tick();
|
||||
unsigned kol_sound_speaker(char data[]);
|
||||
unsigned kol_process_info(unsigned slot, char buf1k[]);
|
||||
int kol_process_kill_pid(unsigned process);
|
||||
void kol_get_kernel_ver(char buff16b[]);
|
||||
int kol_kill_process(unsigned process);
|
||||
int kol_buffer_open(char name[], int mode, int size, char **buf);
|
||||
void kol_buffer_close(char name[]);
|
33
programs/games/mcities/system/stdlib.c
Normal file
33
programs/games/mcities/system/stdlib.c
Normal file
@ -0,0 +1,33 @@
|
||||
|
||||
unsigned int seed_o = 0x45168297;
|
||||
|
||||
|
||||
void srand (unsigned seed)
|
||||
{
|
||||
seed_o = seed;
|
||||
}
|
||||
|
||||
|
||||
int rand (void)
|
||||
{
|
||||
seed_o = seed_o * 0x15a4e35 + 1;
|
||||
return(seed_o >> 16);
|
||||
}
|
||||
|
||||
|
||||
void* malloc(unsigned s)
|
||||
{
|
||||
asm ("int $0x40"::"a"(68), "b"(12), "c"(s) );
|
||||
}
|
||||
|
||||
|
||||
void free(void *p)
|
||||
{
|
||||
asm ("int $0x40"::"a"(68), "b"(13), "c"(p) );
|
||||
}
|
||||
|
||||
|
||||
void* realloc(void *p, unsigned s)
|
||||
{
|
||||
asm ("int $0x40"::"a"(68), "b"(12), "c"(p), "d"(s) );
|
||||
}
|
14
programs/games/mcities/system/stdlib.h
Normal file
14
programs/games/mcities/system/stdlib.h
Normal file
@ -0,0 +1,14 @@
|
||||
|
||||
#define RAND_MAX 0x7FFFU
|
||||
|
||||
#define isspace(c) ((c)==' ')
|
||||
#define abs(i) (((i)<0)?(-(i)):(i))
|
||||
|
||||
#define random(num) ((rand()*(num))/((RAND_MAX+1)))
|
||||
|
||||
void* malloc(unsigned size);
|
||||
void free(void *pointer);
|
||||
void* realloc(void* pointer, unsigned size);
|
||||
|
||||
void srand (unsigned seed);
|
||||
int rand (void);
|
140
programs/games/mcities/system/string.c
Normal file
140
programs/games/mcities/system/string.c
Normal file
@ -0,0 +1,140 @@
|
||||
|
||||
#include "string.h"
|
||||
|
||||
void* memset(void *mem, int c, unsigned size)
|
||||
{
|
||||
unsigned i;
|
||||
|
||||
for ( i = 0; i < size; i++ )
|
||||
*((char *)mem+i) = (char) c;
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
void* memcpy(void *dst, const void *src, unsigned size)
|
||||
{
|
||||
|
||||
unsigned i;
|
||||
|
||||
for ( i = 0; i < size; i++)
|
||||
*(char *)(dst+i) = *(char *)(src+i);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
int memcmp(const void* buf1, const void* buf2, int count)
|
||||
{
|
||||
int i;
|
||||
for (i=0;i<count;i++)
|
||||
{
|
||||
if (*(unsigned char*)buf1<*(unsigned char*)buf2)
|
||||
return -1;
|
||||
if (*(unsigned char*)buf1>*(unsigned char*)buf2)
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void strcat(char strDest[], char strSource[])
|
||||
{
|
||||
|
||||
int i, j;
|
||||
|
||||
i = j = 0;
|
||||
while (strDest[i] != '\0')
|
||||
i++;
|
||||
|
||||
while ((strDest[i++] = strSource[j++]) != '\0')
|
||||
;
|
||||
}
|
||||
|
||||
|
||||
int strcmp(const char* string1, const char* string2)
|
||||
{
|
||||
|
||||
while (1)
|
||||
{
|
||||
if (*string1<*string2)
|
||||
return -1;
|
||||
if (*string1>*string2)
|
||||
return 1;
|
||||
|
||||
if (*string1=='\0')
|
||||
return 0;
|
||||
|
||||
string1++;
|
||||
string2++;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
void strcpy(char strDest[], const char strSource[])
|
||||
{
|
||||
unsigned i;
|
||||
|
||||
i = 0;
|
||||
while ((strDest[i] = strSource[i]) != '\0')
|
||||
i++;
|
||||
|
||||
}
|
||||
|
||||
|
||||
char* strncpy(char *strDest, const char *strSource, unsigned n)
|
||||
{
|
||||
unsigned i;
|
||||
|
||||
if (! n )
|
||||
return strDest;
|
||||
|
||||
i = 0;
|
||||
while ((strDest[i] = strSource[i]) != '\0')
|
||||
if ( (n-1) == i )
|
||||
break;
|
||||
else
|
||||
i++;
|
||||
|
||||
return strDest;
|
||||
}
|
||||
|
||||
|
||||
int strlen(const char* string)
|
||||
{
|
||||
int i;
|
||||
|
||||
i=0;
|
||||
while (*string++) i++;
|
||||
return i;
|
||||
}
|
||||
|
||||
|
||||
|
||||
char* strchr(const char* string, int c)
|
||||
{
|
||||
while (*string)
|
||||
{
|
||||
if (*string==c)
|
||||
return (char*)string;
|
||||
string++;
|
||||
}
|
||||
return (char*)0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void _itoa(int i, char *s)
|
||||
{
|
||||
int a, b, c, d;
|
||||
a = (i - i%1000)/1000;
|
||||
b = (i - i%100)/100 - a*10;
|
||||
c = (i - i%10)/10 - a*100 - b*10;
|
||||
d = i%10;
|
||||
s[0] = a + '0';
|
||||
s[1] = b + '0';
|
||||
s[2] = c + '0';
|
||||
s[3] = d + '0';
|
||||
s[4] = 0;
|
||||
}
|
||||
|
16
programs/games/mcities/system/string.h
Normal file
16
programs/games/mcities/system/string.h
Normal file
@ -0,0 +1,16 @@
|
||||
|
||||
#ifndef NULL
|
||||
#define NULL ((void*)0)
|
||||
#endif
|
||||
|
||||
void* memset(void *mem, int c, unsigned size);
|
||||
void* memcpy(void *dst, const void *src, unsigned size);
|
||||
int memcmp(const void* buf1, const void* buf2, int count);
|
||||
|
||||
void strcat(char strDest[], char strSource[]);
|
||||
int strcmp(const char* string1, const char* string2);
|
||||
void strcpy(char strDest[], const char strSource[]);
|
||||
char* strncpy(char *strDest, const char *strSource, unsigned n);
|
||||
int strlen(const char* string);
|
||||
char *strchr(const char* string, int c);
|
||||
void _itoa(int i, char *s);
|
Loading…
Reference in New Issue
Block a user