newlib: KOS-related include files
git-svn-id: svn://kolibrios.org@3590 a494cfbc-eb01-0410-851d-a64ba20cac60
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programs/develop/libraries/newlib/include/kos32sys.h
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372
programs/develop/libraries/newlib/include/kos32sys.h
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#ifndef __KOS_32_SYS_H__
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#define __KOS_32_SYS_H__
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#include <newlib.h>
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#include <stdint.h>
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#include <stddef.h>
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#ifdef CONFIG_DEBUF
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#define DBG(format,...) printf(format,##__VA_ARGS__)
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#else
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#define DBG(format,...)
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#endif
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typedef unsigned int color_t;
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typedef union __attribute__((packed))
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{
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uint32_t val;
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struct
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{
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short x;
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short y;
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};
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}pos_t;
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typedef union __attribute__((packed))
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{
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uint32_t val;
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struct
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{
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uint8_t state;
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uint8_t code;
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uint16_t ctrl_key;
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};
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}oskey_t;
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typedef struct
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{
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unsigned handle;
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unsigned io_code;
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void *input;
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int inp_size;
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void *output;
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int out_size;
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}ioctl_t;
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static inline
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void BeginDraw(void)
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{
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__asm__ __volatile__(
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"int $0x40" ::"a"(12),"b"(1));
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};
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static inline
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void EndDraw(void)
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{
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__asm__ __volatile__(
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"int $0x40" ::"a"(12),"b"(2));
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};
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static inline void DrawWindow(int x, int y, int w, int h, char *name,
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color_t workcolor, uint32_t style)
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{
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__asm__ __volatile__(
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"int $0x40"
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::"a"(0),
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"b"((x << 16) | (w & 0xFFFF)),
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"c"((y << 16) | (h & 0xFFFF)),
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"d"((style << 24) | (workcolor & 0xFFFFFF)),
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"D"(name));
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};
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static inline
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pos_t get_mouse_pos(void)
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{
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pos_t val;
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__asm__ __volatile__(
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"int $0x40 \n\t"
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"rol $16, %%eax"
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:"=a"(val)
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:"a"(37),"b"(1));
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return val;
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}
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static inline
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pos_t get_cursor_pos(void)
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{
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pos_t val;
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__asm__ __volatile__(
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"int $0x40 \n\t"
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"rol $16, %%eax"
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:"=a"(val)
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:"a"(37),"b"(0));
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return val;
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}
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static inline
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uint32_t get_mouse_buttons(void)
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{
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uint32_t val;
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__asm__ __volatile__(
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"int $0x40"
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:"=a"(val)
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:"a"(37),"b"(2));
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return val;
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};
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static inline
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uint32_t get_mouse_wheels(void)
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{
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uint32_t val;
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__asm__ __volatile__(
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"int $0x40 \n\t"
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"rol $16, %%eax"
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:"=a"(val)
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:"a"(37),"b"(7));
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return val;
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};
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static inline
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uint32_t wait_for_event(uint32_t time)
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{
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uint32_t val;
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__asm__ __volatile__(
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"int $0x40"
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:"=a"(val)
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:"a"(23), "b"(time));
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return val;
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};
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static inline uint32_t check_os_event()
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{
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uint32_t val;
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__asm__ __volatile__(
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"int $0x40"
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:"=a"(val)
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:"a"(11));
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return val;
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};
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static inline
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uint32_t get_tick_count(void)
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{
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uint32_t val;
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__asm__ __volatile__(
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"int $0x40"
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:"=a"(val)
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:"a"(26),"b"(9));
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return val;
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};
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static inline
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oskey_t get_key(void)
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{
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oskey_t val;
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__asm__ __volatile__(
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"int $0x40"
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:"=a"(val)
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:"a"(2));
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return val;
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}
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static inline uint32_t get_service(char *name)
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{
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uint32_t retval = 0;
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asm volatile ("int $0x40"
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:"=a"(retval)
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:"a"(68),"b"(16),"c"(name)
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:"memory");
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return retval;
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};
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static inline int call_service(ioctl_t *io)
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{
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int retval;
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asm volatile("int $0x40"
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:"=a"(retval)
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:"a"(68),"b"(17),"c"(io)
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:"memory","cc");
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return retval;
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};
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static inline
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void draw_line(int xs, int ys, int xe, int ye, color_t color)
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{
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__asm__ __volatile__(
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"int $0x40"
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::"a"(38), "d"(color),
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"b"((xs << 16) | xe),
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"c"((ys << 16) | ye));
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}
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static inline
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void draw_bar(int x, int y, int w, int h, color_t color)
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{
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__asm__ __volatile__(
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"int $0x40"
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::"a"(13), "d"(color),
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"b"((x << 16) | w),
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"c"((y << 16) | h));
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}
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static inline
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void draw_bitmap(void *bitmap, int x, int y, int w, int h)
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{
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__asm__ __volatile__(
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"int $0x40"
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::"a"(7), "b"(bitmap),
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"c"((w << 16) | h),
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"d"((x << 16) | y));
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}
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static inline
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void draw_text_sys(const char *text, int x, int y, int len, color_t color)
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{
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__asm__ __volatile__(
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"int $0x40"
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::"a"(4),"d"(text),
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"b"((x << 16) | y),
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"S"(len),"c"(color));
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}
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static inline void yield(void)
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{
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__asm__ __volatile__(
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"int $0x40"
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::"a"(68), "b"(1));
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};
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static inline
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void *user_alloc(size_t size)
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{
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void *val;
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__asm__ __volatile__(
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"int $0x40"
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:"=a"(val)
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:"a"(68),"b"(12),"c"(size));
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return val;
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}
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static inline
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int user_free(void *mem)
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{
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int val;
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__asm__ __volatile__(
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"int $0x40"
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:"=a"(val)
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:"a"(68),"b"(12),"c"(mem));
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return val;
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}
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static inline
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int *user_unmap(void *base, size_t offset, size_t size)
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{
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void *val;
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__asm__ __volatile__(
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"int $0x40"
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:"=a"(val)
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:"a"(68),"b"(26),"c"(base),"d"(offset),"S"(size));
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return val;
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}
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static inline int GetScreenSize()
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{
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int retval;
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__asm__ __volatile__(
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"int $0x40"
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:"=a"(retval)
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:"a"(61), "b"(1));
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return retval;
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}
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static inline
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uint32_t load_cursor(void *path, uint32_t flags)
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{
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uint32_t val;
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__asm__ __volatile__(
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"int $0x40"
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:"=a"(val)
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:"a"(37), "b"(4), "c"(path), "d"(flags));
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return val;
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}
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static inline
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uint32_t set_cursor(uint32_t cursor)
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{
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uint32_t old;
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__asm__ __volatile__(
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"int $0x40"
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:"=a"(old)
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:"a"(37), "b"(5), "c"(cursor));
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return old;
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}
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static inline
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int destroy_cursor(uint32_t cursor)
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{
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int ret;
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__asm__ __volatile__(
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"int $0x40"
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:"=a"(ret)
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:"a"(37), "b"(6), "c"(cursor)
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:"memory");
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return ret;
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};
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static inline void get_proc_info(char *info)
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{
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__asm__ __volatile__(
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"int $0x40"
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:
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:"a"(9), "b"(info), "c"(-1));
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}
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static inline
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void* user_realloc(void *mem, size_t size)
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{
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void *val;
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__asm__ __volatile__(
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"int $0x40"
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:"=a"(val)
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:"a"(68),"b"(20),"c"(size),"d"(mem)
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:"memory");
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return val;
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}
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void *load_file(const char *path, size_t *len);
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void *get_resource(void *data, uint32_t id);
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struct blit_call
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{
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int dstx;
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int dsty;
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int w;
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int h;
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int srcx;
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int srcy;
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int srcw;
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int srch;
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unsigned char *bitmap;
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int stride;
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};
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void Blit(void *bitmap, int dst_x, int dst_y,
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int src_x, int src_y, int w, int h,
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int src_w, int src_h, int stride);
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#endif
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143
programs/develop/libraries/newlib/include/sound.h
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143
programs/develop/libraries/newlib/include/sound.h
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#ifndef _SOUND_H_
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#define _SOUND_H_
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#ifdef __cplusplus
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extern "C"
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{
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#endif
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#define SOUND_VERSION 0x0101
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#define PCM_ALL 0
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#define PCM_OUT 0x08000000
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#define PCM_RING 0x10000000
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#define PCM_STATIC 0x20000000
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#define PCM_FLOAT 0x40000000
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#define PCM_FILTER 0x80000000
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#define PCM_2_16_48 1
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#define PCM_1_16_48 2
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#define PCM_2_16_44 3
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#define PCM_1_16_44 4
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#define PCM_2_16_32 5
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#define PCM_1_16_32 6
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#define PCM_2_16_24 7
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#define PCM_1_16_24 8
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#define PCM_2_16_22 9
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#define PCM_1_16_22 10
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#define PCM_2_16_16 11
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#define PCM_1_16_16 12
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#define PCM_2_16_12 13
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#define PCM_1_16_12 14
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#define PCM_2_16_11 15
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#define PCM_1_16_11 16
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#define PCM_2_16_8 17
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#define PCM_1_16_8 18
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#define PCM_2_8_48 19
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#define PCM_1_8_48 20
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#define PCM_2_8_44 21
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#define PCM_1_8_44 22
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#define PCM_2_8_32 23
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#define PCM_1_8_32 24
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#define PCM_2_8_24 25
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#define PCM_1_8_24 26
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#define PCM_2_8_22 27
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#define PCM_1_8_22 28
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#define PCM_2_8_16 29
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#define PCM_1_8_16 30
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#define PCM_2_8_12 31
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#define PCM_1_8_12 32
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#define PCM_2_8_11 33
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#define PCM_1_8_11 34
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#define PCM_2_8_8 35
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#define PCM_1_8_8 36
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#define SRV_GETVERSION 0
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#define SND_CREATE_BUFF 1
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#define SND_DESTROY_BUFF 2
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#define SND_SETFORMAT 3
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#define SND_GETFORMAT 4
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#define SND_RESET 5
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#define SND_SETPOS 6
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#define SND_GETPOS 7
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#define SND_SETBUFF 8
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#define SND_OUT 9
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#define SND_PLAY 10
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#define SND_STOP 11
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#define SND_SETVOLUME 12
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#define SND_GETVOLUME 13
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#define SND_SETPAN 14
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#define SND_GETPAN 15
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#define SND_GETBUFFSIZE 16
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#define SND_GETFREESPACE 17
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#define SND_SETTIMEBASE 18
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#define SND_GETTIMESTAMP 19
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#define SND_RESET_ALL 3
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#define PLAY_SYNC 0x80000000
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typedef unsigned int SNDBUF;
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int _stdcall InitSound(int *version);
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int _stdcall CreateBuffer(unsigned int format,int size,SNDBUF *buf);
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int _stdcall DestroyBuffer(SNDBUF hBuff);
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int _stdcall SetFormat(SNDBUF hBuff, unsigned int format);
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int _stdcall GetFormat(SNDBUF hBuff, unsigned int *format);
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int _stdcall ResetBuffer(SNDBUF hBuff, unsigned int flags);
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int _stdcall SetBufferPos(SNDBUF hBuff, int offset);
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int _stdcall GetBufferPos(SNDBUF hBuff, int *offset);
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int _stdcall GetBufferSize(SNDBUF hBuff, int *size);
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int _stdcall GetBufferFree(SNDBUF hBuff, int *free);
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int _stdcall SetBuffer(SNDBUF hBuff,void* buff,
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int offs, int size);
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int _stdcall WaveOut(SNDBUF hBuff,void *buff, int size);
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int _stdcall PlayBuffer(SNDBUF hBuff,unsigned int flags);
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int _stdcall StopBuffer(SNDBUF hBuff);
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int _stdcall SetVolume(SNDBUF hBuff, int left, int right);
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int _stdcall GetVolume(SNDBUF hBuff, int *left, int *right);
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int _stdcall SetPan(SNDBUF hBuff, int pan);
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int _stdcall GetPan(SNDBUF hBuff, int *pan);
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int _stdcall GetMasterVol(int* vol);
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int _stdcall SetMasterVol(int vol);
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int _stdcall SetTimeBase(SNDBUF hBuff, double base);
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int _stdcall GetTimeStamp(SNDBUF hBuff, double *stamp);
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int _stdcall GetDevTime(int *stamp);
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typedef struct
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{
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unsigned int riff_id;
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unsigned int riff_size;
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unsigned int riff_format;
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unsigned int fmt_id;
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unsigned int fmt_size;
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unsigned short int wFormatTag;
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unsigned short int nChannels;
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unsigned int nSamplesPerSec;
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unsigned int nAvgBytesPerSec;
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unsigned short int nBlockAlign;
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unsigned short int wBitsPerSample;
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unsigned int data_id;
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unsigned int data_size;
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} WAVEHEADER;
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unsigned int _stdcall test_wav(WAVEHEADER *hdr);
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#ifdef __cplusplus
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extern "C"
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}
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#endif
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#endif //_SOUND_H_
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