Update programs/games/flood-it/flood-it.c
All checks were successful
Build system / Check kernel codestyle (pull_request) Successful in 32s
Build system / Build (pull_request) Successful in 5m36s

update game info

Signed-off-by: Kiril Lipatov <lipatov.kiril@gmail.com>
This commit is contained in:
2025-03-28 18:18:16 +01:00
parent eb7e8083cd
commit 5118b580e7

View File

@@ -1,4 +1,6 @@
//Leency 2011 - 2025, Flood-it! v3.0, GPL
// SPDX-License-Identifier: GPL-2.0-only
// Flood-it! - Strategy game: Flood the board with one color, within a step limit.
// Copyright (C) 2011-2025 Leency
#include "lib\kolibri.h"
#include "lib\random.h"
@@ -26,40 +28,40 @@ char BOARD_SIZES[] = "S\0L";
#ifdef LANG_RUS
char *BUTTON_CAPTIONS[]={ " <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [F2]", " <20><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [F1]", " <EFBFBD><EFBFBD> [Esc]", 0};
char CLICKS_TEXT[]=" <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: /";
char LEVELS_TEXT[]=" <20><EFBFBD><EFBFBD><EFBFBD>:";
char *BUTTON_CAPTIONS[]={ " ‡ ­®¢® [F2]", " <20>®¬®éì [F1]", " ‚ë室 [Esc]", 0};
char CLICKS_TEXT[]=" Š«¨ª¨: /";
char LEVELS_TEXT[]=" <20>®«¥:";
char HELP_WINDOW_CAPTION[]="<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>";
char *HELP_TEXT[]={ "<EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> Flood-it?",
char HELP_WINDOW_CAPTION[]="<EFBFBD>®¬®éì";
char *HELP_TEXT[]={ "Š ª ¨£à âì ¢® Flood-it?",
"",
"<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> 梥⮬ <20><> <20><><EFBFBD><EFBFBD><E7A5AD><EFBFBD> <20><>᫮ 室<><E5AEA4>.",
"<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><E7A8AD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>⪨. <20><EFBFBD><EBA1A5><EFBFBD><EFBFBD><>, <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD> <20><>",
"<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><E1ABA5>, <20> <20><><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>⨬ 梥⮬ - ⠪ <20><> <20><><EFBFBD><EFBFBD><E1AEA5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>",
"<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>⪨ ⮩ <20><> <20><><EFBFBD><EFBFBD>᪨. <20><><EFBFBD><E5A2A0><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>",
"<EFBFBD><EFBFBD>᫮ 室<><E5AEA4>. <20><><EFBFBD><E8A0A3><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E2A5A3> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ਭ樯<E0A8AD><E6A8AF> - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>,",
"<EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>!",
"‡ ¯®«­¨â¥ ¯®«¥ ®¤­¨¬ 梥⮬ §  ®£à ­¨ç¥­­®¥ ç¨á«® 室®¢.",
"ˆ£à  ­ ç¨­ ¥âáï á ¢¥àå­¥© «¥¢®© ª«¥âª¨. ‚ë¡¥à¨â¥ 梥â, ­ ¦ ¢ ­  ®¤¨­ ¨§",
"ª¢ ¤à â¨ª®¢ á«¥¢ , ¨ ª«¥âª¨ ®ªà áïâáï í⨬ 梥⮬ - â ª ¢ë ¯à¨á®¥¤¨­¨â¥",
"á®á¥¤­¨¥ ª«¥âª¨ ⮩ ¦¥ ®ªà áª¨. ‡ å¢ â¨âì ¯®«¥ ­ã¦­® §  ¬¨­¨¬ «ì­®¥",
"ç¨á«® 室®¢. <20>®è £®¢ ï áâà â¥£¨ï á ¨­â¥à¥á­ë¬ ¯à¨­æ¨¯®¬ - ¨§¬¥­¨áì,",
"çâ®¡ë ¯®¡¥¤¨âì!",
"",
"<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><E2A0AA> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>:",
"ˆ£à âì â ª¦¥ ¬®¦­® ª« ¢¨è ¬¨:",
"[Q] [W] [E]",
"[A] [S] [D]",
0};
#elif LANG_EST
char *BUTTON_CAPTIONS[]={ "Uus m<EFBFBD>ng [F2]", "Abi [F1]", "V<EFBFBD>lju [Esc]", 0};
char *BUTTON_CAPTIONS[]={ "Uus mäng [F2]", "Abi [F1]", "Välju [Esc]", 0};
char CLICKS_TEXT[]="Klikki: /";
char LEVELS_TEXT[]="V<EFBFBD>li:";
char LEVELS_TEXT[]="Väli:";
char HELP_WINDOW_CAPTION[]="Help";
char *HELP_TEXT[]={ "Kuidas m<EFBFBD>ngida m<EFBFBD>ngu Flood-it?",
char *HELP_TEXT[]={ "Kuidas mängida mängu Flood-it?",
"",
"Ujuta kogu m<EFBFBD>nguv<EFBFBD>li <EFBFBD>le <EFBFBD>he v<EFBFBD>rviga lubatud k<EFBFBD>ikude arvuga.",
"M<EFBFBD>ngu alustad <EFBFBD>lemisest vasakust nurgast ja edened valides <EFBFBD>he v<EFBFBD>rvi",
"vajutades nuppudele vasakul. Kui sa muudad v<EFBFBD>rvi pragusel alal,",
"siis iga kokkupuutuv sama v<EFBFBD>rv muutub samaks. Nii saad ujutada",
"teised alad m<EFBFBD>nguv<EFBFBD>ljal <EFBFBD>le. Valida saad 2 m<EFBFBD>nguv<EFBFBD>lja suuruse",
"vahel. Proovi v<EFBFBD>li <EFBFBD>le ujutada etteandtud k<EFBFBD>ikude arvuga!",
"Ujuta kogu mänguväli üle ühe värviga lubatud käikude arvuga.",
"Mängu alustad ülemisest vasakust nurgast ja edened valides ühe värvi",
"vajutades nuppudele vasakul. Kui sa muudad värvi pragusel alal,",
"siis iga kokkupuutuv sama värv muutub samaks. Nii saad ujutada",
"teised alad mänguväljal üle. Valida saad 2 mänguvälja suuruse",
"vahel. Proovi väli üle ujutada etteandtud käikude arvuga!",
"",
"M<EFBFBD>ngida saab ka klaviatuuriga:",
"Mängida saab ka klaviatuuriga:",
"[Q] [W] [E]",
"[A] [S] [D]",
0};