fix for Jaeger (next figure will fall fast if i hold DOWN arrow while current one is falling)

git-svn-id: svn://kolibrios.org@1756 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
Ivan Baravy 2011-01-20 02:27:25 +00:00
parent 9bb3849632
commit 593afd2285

View File

@ -127,6 +127,7 @@ draw: movzx edx,byte [current_block_color]
mov eax,5
movzx ebx,byte [delay]
int 0x40
mov [force_down], 1
jmp still
block_crash: dec dword [current_block_y]
@ -207,11 +208,15 @@ adr50: jmp scendi
adr51: cmp ah,DOWN_KEY
jne adr61
cmp [force_down], 1
jne scendi
mov byte [delay],5 ;!!! 2
adr52: jmp scendi
adr61: cmp ah,' '
jne adr62
cmp [force_down], 1
jne scendi
mov byte [delay],5 ;!!! 2
adr62: jmp scendi
@ -369,6 +374,8 @@ adr_5: inc ebx
new_block: mov dword [current_block_y],1
mov dword [current_block_x],7
mov [force_down], 0 ; allow fast falling _after_ first game step
call random
and al,7
setz ah
@ -861,6 +868,7 @@ number_str: db 0,0,0,0,0,0,0,0,0
end_number_str:
size_of_number_str dd 9
delay: db 40
force_down dd 1
sc system_colors
table_tetris: