programs: Add Uxn emulator.
This commit is contained in:
6
programs/emulator/uxn/.gitignore
vendored
Normal file
6
programs/emulator/uxn/.gitignore
vendored
Normal file
@@ -0,0 +1,6 @@
|
||||
# SPDX-FileCopyrightText: 2025 iyzsong@envs.net
|
||||
#
|
||||
# SPDX-License-Identifier: MPL-2.0
|
||||
|
||||
zig-out
|
||||
.zig-cache
|
373
programs/emulator/uxn/LICENSES/MPL-2.0.txt
Normal file
373
programs/emulator/uxn/LICENSES/MPL-2.0.txt
Normal file
@@ -0,0 +1,373 @@
|
||||
Mozilla Public License Version 2.0
|
||||
==================================
|
||||
|
||||
1. Definitions
|
||||
--------------
|
||||
|
||||
1.1. "Contributor"
|
||||
means each individual or legal entity that creates, contributes to
|
||||
the creation of, or owns Covered Software.
|
||||
|
||||
1.2. "Contributor Version"
|
||||
means the combination of the Contributions of others (if any) used
|
||||
by a Contributor and that particular Contributor's Contribution.
|
||||
|
||||
1.3. "Contribution"
|
||||
means Covered Software of a particular Contributor.
|
||||
|
||||
1.4. "Covered Software"
|
||||
means Source Code Form to which the initial Contributor has attached
|
||||
the notice in Exhibit A, the Executable Form of such Source Code
|
||||
Form, and Modifications of such Source Code Form, in each case
|
||||
including portions thereof.
|
||||
|
||||
1.5. "Incompatible With Secondary Licenses"
|
||||
means
|
||||
|
||||
(a) that the initial Contributor has attached the notice described
|
||||
in Exhibit B to the Covered Software; or
|
||||
|
||||
(b) that the Covered Software was made available under the terms of
|
||||
version 1.1 or earlier of the License, but not also under the
|
||||
terms of a Secondary License.
|
||||
|
||||
1.6. "Executable Form"
|
||||
means any form of the work other than Source Code Form.
|
||||
|
||||
1.7. "Larger Work"
|
||||
means a work that combines Covered Software with other material, in
|
||||
a separate file or files, that is not Covered Software.
|
||||
|
||||
1.8. "License"
|
||||
means this document.
|
||||
|
||||
1.9. "Licensable"
|
||||
means having the right to grant, to the maximum extent possible,
|
||||
whether at the time of the initial grant or subsequently, any and
|
||||
all of the rights conveyed by this License.
|
||||
|
||||
1.10. "Modifications"
|
||||
means any of the following:
|
||||
|
||||
(a) any file in Source Code Form that results from an addition to,
|
||||
deletion from, or modification of the contents of Covered
|
||||
Software; or
|
||||
|
||||
(b) any new file in Source Code Form that contains any Covered
|
||||
Software.
|
||||
|
||||
1.11. "Patent Claims" of a Contributor
|
||||
means any patent claim(s), including without limitation, method,
|
||||
process, and apparatus claims, in any patent Licensable by such
|
||||
Contributor that would be infringed, but for the grant of the
|
||||
License, by the making, using, selling, offering for sale, having
|
||||
made, import, or transfer of either its Contributions or its
|
||||
Contributor Version.
|
||||
|
||||
1.12. "Secondary License"
|
||||
means either the GNU General Public License, Version 2.0, the GNU
|
||||
Lesser General Public License, Version 2.1, the GNU Affero General
|
||||
Public License, Version 3.0, or any later versions of those
|
||||
licenses.
|
||||
|
||||
1.13. "Source Code Form"
|
||||
means the form of the work preferred for making modifications.
|
||||
|
||||
1.14. "You" (or "Your")
|
||||
means an individual or a legal entity exercising rights under this
|
||||
License. For legal entities, "You" includes any entity that
|
||||
controls, is controlled by, or is under common control with You. For
|
||||
purposes of this definition, "control" means (a) the power, direct
|
||||
or indirect, to cause the direction or management of such entity,
|
||||
whether by contract or otherwise, or (b) ownership of more than
|
||||
fifty percent (50%) of the outstanding shares or beneficial
|
||||
ownership of such entity.
|
||||
|
||||
2. License Grants and Conditions
|
||||
--------------------------------
|
||||
|
||||
2.1. Grants
|
||||
|
||||
Each Contributor hereby grants You a world-wide, royalty-free,
|
||||
non-exclusive license:
|
||||
|
||||
(a) under intellectual property rights (other than patent or trademark)
|
||||
Licensable by such Contributor to use, reproduce, make available,
|
||||
modify, display, perform, distribute, and otherwise exploit its
|
||||
Contributions, either on an unmodified basis, with Modifications, or
|
||||
as part of a Larger Work; and
|
||||
|
||||
(b) under Patent Claims of such Contributor to make, use, sell, offer
|
||||
for sale, have made, import, and otherwise transfer either its
|
||||
Contributions or its Contributor Version.
|
||||
|
||||
2.2. Effective Date
|
||||
|
||||
The licenses granted in Section 2.1 with respect to any Contribution
|
||||
become effective for each Contribution on the date the Contributor first
|
||||
distributes such Contribution.
|
||||
|
||||
2.3. Limitations on Grant Scope
|
||||
|
||||
The licenses granted in this Section 2 are the only rights granted under
|
||||
this License. No additional rights or licenses will be implied from the
|
||||
distribution or licensing of Covered Software under this License.
|
||||
Notwithstanding Section 2.1(b) above, no patent license is granted by a
|
||||
Contributor:
|
||||
|
||||
(a) for any code that a Contributor has removed from Covered Software;
|
||||
or
|
||||
|
||||
(b) for infringements caused by: (i) Your and any other third party's
|
||||
modifications of Covered Software, or (ii) the combination of its
|
||||
Contributions with other software (except as part of its Contributor
|
||||
Version); or
|
||||
|
||||
(c) under Patent Claims infringed by Covered Software in the absence of
|
||||
its Contributions.
|
||||
|
||||
This License does not grant any rights in the trademarks, service marks,
|
||||
or logos of any Contributor (except as may be necessary to comply with
|
||||
the notice requirements in Section 3.4).
|
||||
|
||||
2.4. Subsequent Licenses
|
||||
|
||||
No Contributor makes additional grants as a result of Your choice to
|
||||
distribute the Covered Software under a subsequent version of this
|
||||
License (see Section 10.2) or under the terms of a Secondary License (if
|
||||
permitted under the terms of Section 3.3).
|
||||
|
||||
2.5. Representation
|
||||
|
||||
Each Contributor represents that the Contributor believes its
|
||||
Contributions are its original creation(s) or it has sufficient rights
|
||||
to grant the rights to its Contributions conveyed by this License.
|
||||
|
||||
2.6. Fair Use
|
||||
|
||||
This License is not intended to limit any rights You have under
|
||||
applicable copyright doctrines of fair use, fair dealing, or other
|
||||
equivalents.
|
||||
|
||||
2.7. Conditions
|
||||
|
||||
Sections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted
|
||||
in Section 2.1.
|
||||
|
||||
3. Responsibilities
|
||||
-------------------
|
||||
|
||||
3.1. Distribution of Source Form
|
||||
|
||||
All distribution of Covered Software in Source Code Form, including any
|
||||
Modifications that You create or to which You contribute, must be under
|
||||
the terms of this License. You must inform recipients that the Source
|
||||
Code Form of the Covered Software is governed by the terms of this
|
||||
License, and how they can obtain a copy of this License. You may not
|
||||
attempt to alter or restrict the recipients' rights in the Source Code
|
||||
Form.
|
||||
|
||||
3.2. Distribution of Executable Form
|
||||
|
||||
If You distribute Covered Software in Executable Form then:
|
||||
|
||||
(a) such Covered Software must also be made available in Source Code
|
||||
Form, as described in Section 3.1, and You must inform recipients of
|
||||
the Executable Form how they can obtain a copy of such Source Code
|
||||
Form by reasonable means in a timely manner, at a charge no more
|
||||
than the cost of distribution to the recipient; and
|
||||
|
||||
(b) You may distribute such Executable Form under the terms of this
|
||||
License, or sublicense it under different terms, provided that the
|
||||
license for the Executable Form does not attempt to limit or alter
|
||||
the recipients' rights in the Source Code Form under this License.
|
||||
|
||||
3.3. Distribution of a Larger Work
|
||||
|
||||
You may create and distribute a Larger Work under terms of Your choice,
|
||||
provided that You also comply with the requirements of this License for
|
||||
the Covered Software. If the Larger Work is a combination of Covered
|
||||
Software with a work governed by one or more Secondary Licenses, and the
|
||||
Covered Software is not Incompatible With Secondary Licenses, this
|
||||
License permits You to additionally distribute such Covered Software
|
||||
under the terms of such Secondary License(s), so that the recipient of
|
||||
the Larger Work may, at their option, further distribute the Covered
|
||||
Software under the terms of either this License or such Secondary
|
||||
License(s).
|
||||
|
||||
3.4. Notices
|
||||
|
||||
You may not remove or alter the substance of any license notices
|
||||
(including copyright notices, patent notices, disclaimers of warranty,
|
||||
or limitations of liability) contained within the Source Code Form of
|
||||
the Covered Software, except that You may alter any license notices to
|
||||
the extent required to remedy known factual inaccuracies.
|
||||
|
||||
3.5. Application of Additional Terms
|
||||
|
||||
You may choose to offer, and to charge a fee for, warranty, support,
|
||||
indemnity or liability obligations to one or more recipients of Covered
|
||||
Software. However, You may do so only on Your own behalf, and not on
|
||||
behalf of any Contributor. You must make it absolutely clear that any
|
||||
such warranty, support, indemnity, or liability obligation is offered by
|
||||
You alone, and You hereby agree to indemnify every Contributor for any
|
||||
liability incurred by such Contributor as a result of warranty, support,
|
||||
indemnity or liability terms You offer. You may include additional
|
||||
disclaimers of warranty and limitations of liability specific to any
|
||||
jurisdiction.
|
||||
|
||||
4. Inability to Comply Due to Statute or Regulation
|
||||
---------------------------------------------------
|
||||
|
||||
If it is impossible for You to comply with any of the terms of this
|
||||
License with respect to some or all of the Covered Software due to
|
||||
statute, judicial order, or regulation then You must: (a) comply with
|
||||
the terms of this License to the maximum extent possible; and (b)
|
||||
describe the limitations and the code they affect. Such description must
|
||||
be placed in a text file included with all distributions of the Covered
|
||||
Software under this License. Except to the extent prohibited by statute
|
||||
or regulation, such description must be sufficiently detailed for a
|
||||
recipient of ordinary skill to be able to understand it.
|
||||
|
||||
5. Termination
|
||||
--------------
|
||||
|
||||
5.1. The rights granted under this License will terminate automatically
|
||||
if You fail to comply with any of its terms. However, if You become
|
||||
compliant, then the rights granted under this License from a particular
|
||||
Contributor are reinstated (a) provisionally, unless and until such
|
||||
Contributor explicitly and finally terminates Your grants, and (b) on an
|
||||
ongoing basis, if such Contributor fails to notify You of the
|
||||
non-compliance by some reasonable means prior to 60 days after You have
|
||||
come back into compliance. Moreover, Your grants from a particular
|
||||
Contributor are reinstated on an ongoing basis if such Contributor
|
||||
notifies You of the non-compliance by some reasonable means, this is the
|
||||
first time You have received notice of non-compliance with this License
|
||||
from such Contributor, and You become compliant prior to 30 days after
|
||||
Your receipt of the notice.
|
||||
|
||||
5.2. If You initiate litigation against any entity by asserting a patent
|
||||
infringement claim (excluding declaratory judgment actions,
|
||||
counter-claims, and cross-claims) alleging that a Contributor Version
|
||||
directly or indirectly infringes any patent, then the rights granted to
|
||||
You by any and all Contributors for the Covered Software under Section
|
||||
2.1 of this License shall terminate.
|
||||
|
||||
5.3. In the event of termination under Sections 5.1 or 5.2 above, all
|
||||
end user license agreements (excluding distributors and resellers) which
|
||||
have been validly granted by You or Your distributors under this License
|
||||
prior to termination shall survive termination.
|
||||
|
||||
************************************************************************
|
||||
* *
|
||||
* 6. Disclaimer of Warranty *
|
||||
* ------------------------- *
|
||||
* *
|
||||
* Covered Software is provided under this License on an "as is" *
|
||||
* basis, without warranty of any kind, either expressed, implied, or *
|
||||
* statutory, including, without limitation, warranties that the *
|
||||
* Covered Software is free of defects, merchantable, fit for a *
|
||||
* particular purpose or non-infringing. The entire risk as to the *
|
||||
* quality and performance of the Covered Software is with You. *
|
||||
* Should any Covered Software prove defective in any respect, You *
|
||||
* (not any Contributor) assume the cost of any necessary servicing, *
|
||||
* repair, or correction. This disclaimer of warranty constitutes an *
|
||||
* essential part of this License. No use of any Covered Software is *
|
||||
* authorized under this License except under this disclaimer. *
|
||||
* *
|
||||
************************************************************************
|
||||
|
||||
************************************************************************
|
||||
* *
|
||||
* 7. Limitation of Liability *
|
||||
* -------------------------- *
|
||||
* *
|
||||
* Under no circumstances and under no legal theory, whether tort *
|
||||
* (including negligence), contract, or otherwise, shall any *
|
||||
* Contributor, or anyone who distributes Covered Software as *
|
||||
* permitted above, be liable to You for any direct, indirect, *
|
||||
* special, incidental, or consequential damages of any character *
|
||||
* including, without limitation, damages for lost profits, loss of *
|
||||
* goodwill, work stoppage, computer failure or malfunction, or any *
|
||||
* and all other commercial damages or losses, even if such party *
|
||||
* shall have been informed of the possibility of such damages. This *
|
||||
* limitation of liability shall not apply to liability for death or *
|
||||
* personal injury resulting from such party's negligence to the *
|
||||
* extent applicable law prohibits such limitation. Some *
|
||||
* jurisdictions do not allow the exclusion or limitation of *
|
||||
* incidental or consequential damages, so this exclusion and *
|
||||
* limitation may not apply to You. *
|
||||
* *
|
||||
************************************************************************
|
||||
|
||||
8. Litigation
|
||||
-------------
|
||||
|
||||
Any litigation relating to this License may be brought only in the
|
||||
courts of a jurisdiction where the defendant maintains its principal
|
||||
place of business and such litigation shall be governed by laws of that
|
||||
jurisdiction, without reference to its conflict-of-law provisions.
|
||||
Nothing in this Section shall prevent a party's ability to bring
|
||||
cross-claims or counter-claims.
|
||||
|
||||
9. Miscellaneous
|
||||
----------------
|
||||
|
||||
This License represents the complete agreement concerning the subject
|
||||
matter hereof. If any provision of this License is held to be
|
||||
unenforceable, such provision shall be reformed only to the extent
|
||||
necessary to make it enforceable. Any law or regulation which provides
|
||||
that the language of a contract shall be construed against the drafter
|
||||
shall not be used to construe this License against a Contributor.
|
||||
|
||||
10. Versions of the License
|
||||
---------------------------
|
||||
|
||||
10.1. New Versions
|
||||
|
||||
Mozilla Foundation is the license steward. Except as provided in Section
|
||||
10.3, no one other than the license steward has the right to modify or
|
||||
publish new versions of this License. Each version will be given a
|
||||
distinguishing version number.
|
||||
|
||||
10.2. Effect of New Versions
|
||||
|
||||
You may distribute the Covered Software under the terms of the version
|
||||
of the License under which You originally received the Covered Software,
|
||||
or under the terms of any subsequent version published by the license
|
||||
steward.
|
||||
|
||||
10.3. Modified Versions
|
||||
|
||||
If you create software not governed by this License, and you want to
|
||||
create a new license for such software, you may create and use a
|
||||
modified version of this License if you rename the license and remove
|
||||
any references to the name of the license steward (except to note that
|
||||
such modified license differs from this License).
|
||||
|
||||
10.4. Distributing Source Code Form that is Incompatible With Secondary
|
||||
Licenses
|
||||
|
||||
If You choose to distribute Source Code Form that is Incompatible With
|
||||
Secondary Licenses under the terms of this version of the License, the
|
||||
notice described in Exhibit B of this License must be attached.
|
||||
|
||||
Exhibit A - Source Code Form License Notice
|
||||
-------------------------------------------
|
||||
|
||||
This Source Code Form is subject to the terms of the Mozilla Public
|
||||
License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
file, You can obtain one at http://mozilla.org/MPL/2.0/.
|
||||
|
||||
If it is not possible or desirable to put the notice in a particular
|
||||
file, then You may include the notice in a location (such as a LICENSE
|
||||
file in a relevant directory) where a recipient would be likely to look
|
||||
for such a notice.
|
||||
|
||||
You may add additional accurate notices of copyright ownership.
|
||||
|
||||
Exhibit B - "Incompatible With Secondary Licenses" Notice
|
||||
---------------------------------------------------------
|
||||
|
||||
This Source Code Form is "Incompatible With Secondary Licenses", as
|
||||
defined by the Mozilla Public License, v. 2.0.
|
17
programs/emulator/uxn/README
Normal file
17
programs/emulator/uxn/README
Normal file
@@ -0,0 +1,17 @@
|
||||
// SPDX-FileCopyrightText: 2025 iyzsong@envs.net
|
||||
//
|
||||
// SPDX-License-Identifier: MPL-2.0
|
||||
|
||||
Uxn/Varvara emulator for Kolibri OS
|
||||
|
||||
Based on https://github.com/chmod222/zuxn
|
||||
|
||||
compile: zig build --release=fast
|
||||
result: zig-out/bin/uxn
|
||||
run: uxn SOME.rom
|
||||
control:
|
||||
Up/Down/Left/Right
|
||||
Ctrl/Shift/Alt/Home
|
||||
F1: change scale (1x, 2x, 3x)
|
||||
|
||||
TODO: file device, audio latency, open dialog?
|
36
programs/emulator/uxn/build.zig
Normal file
36
programs/emulator/uxn/build.zig
Normal file
@@ -0,0 +1,36 @@
|
||||
// SPDX-FileCopyrightText: 2025 iyzsong@envs.net
|
||||
//
|
||||
// SPDX-License-Identifier: MPL-2.0
|
||||
|
||||
const std = @import("std");
|
||||
|
||||
pub fn build(b: *std.Build) void {
|
||||
const target_query = std.Target.Query{
|
||||
.cpu_arch = std.Target.Cpu.Arch.x86,
|
||||
.os_tag = std.Target.Os.Tag.freestanding,
|
||||
.abi = std.Target.Abi.none,
|
||||
.cpu_model = std.Target.Query.CpuModel{ .explicit = &std.Target.x86.cpu.i586 },
|
||||
};
|
||||
const target = b.resolveTargetQuery(target_query);
|
||||
const optimize = b.standardOptimizeOption(.{});
|
||||
const zuxn = b.dependency("zuxn", .{
|
||||
.target = target,
|
||||
.optimize = optimize,
|
||||
});
|
||||
const elf = b.addExecutable(.{
|
||||
.name = "uxn.elf",
|
||||
.root_source_file = b.path("src/main.zig"),
|
||||
.target = target,
|
||||
.optimize = optimize,
|
||||
.unwind_tables = .none,
|
||||
});
|
||||
elf.root_module.addImport("uxn-core", zuxn.module("uxn-core"));
|
||||
elf.root_module.addImport("uxn-varvara", zuxn.module("uxn-varvara"));
|
||||
elf.setLinkerScript(b.path("src/linker.ld"));
|
||||
const bin = elf.addObjCopy(.{
|
||||
.format = .bin,
|
||||
});
|
||||
const install_bin = b.addInstallBinFile(bin.getOutput(), "uxn");
|
||||
b.getInstallStep().dependOn(&install_bin.step);
|
||||
b.installArtifact(elf);
|
||||
}
|
22
programs/emulator/uxn/build.zig.zon
Normal file
22
programs/emulator/uxn/build.zig.zon
Normal file
@@ -0,0 +1,22 @@
|
||||
// SPDX-FileCopyrightText: 2025 iyzsong@envs.net
|
||||
//
|
||||
// SPDX-License-Identifier: MPL-2.0
|
||||
|
||||
.{
|
||||
.name = .uxn_kolibrios,
|
||||
.version = "0.0.0",
|
||||
.fingerprint = 0x3aef20f25c0a0218,
|
||||
.minimum_zig_version = "0.14.0",
|
||||
.dependencies = .{
|
||||
.zuxn = .{
|
||||
.url = "git+https://github.com/chmod222/zuxn.git#fc3a76724fa87dd08039438b56fc326ac3d51e4d",
|
||||
.hash = "zuxn-0.0.1-XnoOpbqsAgD-fU6rv_AoLffA1utIzXuae2cmnHj6SzE6",
|
||||
},
|
||||
},
|
||||
.paths = .{
|
||||
"build.zig",
|
||||
"build.zig.zon",
|
||||
"src",
|
||||
"LICENSE",
|
||||
},
|
||||
}
|
522
programs/emulator/uxn/src/kolibri.zig
Normal file
522
programs/emulator/uxn/src/kolibri.zig
Normal file
@@ -0,0 +1,522 @@
|
||||
// SPDX-FileCopyrightText: 2025 iyzsong@envs.net
|
||||
//
|
||||
// SPDX-License-Identifier: MPL-2.0
|
||||
|
||||
const std = @import("std");
|
||||
|
||||
pub const SYS = enum(i32) {
|
||||
terminate_process = -1,
|
||||
create_window = 0,
|
||||
put_pixel = 1,
|
||||
get_key = 2,
|
||||
get_sys_time = 3,
|
||||
draw_text = 4,
|
||||
sleep = 5,
|
||||
put_image = 7,
|
||||
define_button = 8,
|
||||
thread_info = 9,
|
||||
wait_event = 10,
|
||||
check_event = 11,
|
||||
redraw = 12,
|
||||
draw_rect = 13,
|
||||
get_screen_size = 14,
|
||||
get_button = 17,
|
||||
system = 18,
|
||||
screen_put_image = 25,
|
||||
system_get = 26,
|
||||
get_sys_date = 29,
|
||||
mouse_get = 37,
|
||||
set_events_mask = 40,
|
||||
style_settings = 48,
|
||||
create_thread = 51,
|
||||
board = 63,
|
||||
keyboard = 66,
|
||||
change_window = 67,
|
||||
sys_misc = 68,
|
||||
file = 70,
|
||||
blitter = 73,
|
||||
};
|
||||
|
||||
pub const Event = enum(u32) {
|
||||
none = 0,
|
||||
redraw = 1,
|
||||
key = 2,
|
||||
button = 3,
|
||||
background = 5,
|
||||
mouse = 6,
|
||||
ipc = 7,
|
||||
};
|
||||
|
||||
pub inline fn syscall0(number: SYS) u32 {
|
||||
return asm volatile ("int $0x40"
|
||||
: [ret] "={eax}" (-> u32),
|
||||
: [number] "{eax}" (@intFromEnum(number)),
|
||||
);
|
||||
}
|
||||
|
||||
pub inline fn syscall1(number: SYS, arg1: u32) u32 {
|
||||
return asm volatile ("int $0x40"
|
||||
: [ret] "={eax}" (-> u32),
|
||||
: [number] "{eax}" (@intFromEnum(number)),
|
||||
[arg1] "{ebx}" (arg1),
|
||||
);
|
||||
}
|
||||
|
||||
pub inline fn syscall2(number: SYS, arg1: u32, arg2: u32) u32 {
|
||||
return asm volatile ("int $0x40"
|
||||
: [ret] "={eax}" (-> u32),
|
||||
: [number] "{eax}" (@intFromEnum(number)),
|
||||
[arg1] "{ebx}" (arg1),
|
||||
[arg2] "{ecx}" (arg2),
|
||||
);
|
||||
}
|
||||
|
||||
pub inline fn syscall3(number: SYS, arg1: u32, arg2: u32, arg3: u32) u32 {
|
||||
return asm volatile ("int $0x40"
|
||||
: [ret] "={eax}" (-> u32),
|
||||
: [number] "{eax}" (@intFromEnum(number)),
|
||||
[arg1] "{ebx}" (arg1),
|
||||
[arg2] "{ecx}" (arg2),
|
||||
[arg3] "{edx}" (arg3),
|
||||
);
|
||||
}
|
||||
|
||||
pub inline fn syscall4(number: SYS, arg1: u32, arg2: u32, arg3: u32, arg4: u32) u32 {
|
||||
return asm volatile ("int $0x40"
|
||||
: [ret] "={eax}" (-> u32),
|
||||
: [number] "{eax}" (@intFromEnum(number)),
|
||||
[arg1] "{ebx}" (arg1),
|
||||
[arg2] "{ecx}" (arg2),
|
||||
[arg3] "{edx}" (arg3),
|
||||
[arg4] "{esi}" (arg4),
|
||||
);
|
||||
}
|
||||
|
||||
pub inline fn syscall5(number: SYS, arg1: u32, arg2: u32, arg3: u32, arg4: u32, arg5: u32) u32 {
|
||||
return asm volatile ("int $0x40"
|
||||
: [ret] "={eax}" (-> u32),
|
||||
: [number] "{eax}" (@intFromEnum(number)),
|
||||
[arg1] "{ebx}" (arg1),
|
||||
[arg2] "{ecx}" (arg2),
|
||||
[arg3] "{edx}" (arg3),
|
||||
[arg4] "{esi}" (arg4),
|
||||
[arg5] "{edi}" (arg5),
|
||||
);
|
||||
}
|
||||
|
||||
pub fn terminateProcess() noreturn {
|
||||
_ = syscall0(SYS.terminate_process);
|
||||
unreachable;
|
||||
}
|
||||
|
||||
pub const WindowFlags = struct {
|
||||
skinned: bool = true,
|
||||
fixed: bool = true,
|
||||
no_title: bool = false,
|
||||
relative_coordinates: bool = false,
|
||||
no_fill: bool = false,
|
||||
unmovable: bool = false,
|
||||
};
|
||||
|
||||
pub fn createWindow(x: u16, y: u16, width: u16, height: u16, bgcolor: u24, flags: WindowFlags, title: [*:0]const u8) void {
|
||||
var f1: u32 = 0x00000000;
|
||||
if (flags.no_fill)
|
||||
f1 |= 0x40000000;
|
||||
if (flags.relative_coordinates)
|
||||
f1 |= 0x20000000;
|
||||
if (!flags.no_title)
|
||||
f1 |= 0x10000000;
|
||||
if (flags.skinned) {
|
||||
if (flags.fixed) {
|
||||
f1 |= 0x04000000;
|
||||
} else {
|
||||
f1 |= 0x03000000;
|
||||
}
|
||||
} else {
|
||||
f1 |= 0x01000000;
|
||||
}
|
||||
var f2: u32 = 0x00000000;
|
||||
if (flags.unmovable)
|
||||
f2 = 0x01000000;
|
||||
_ = syscall5(SYS.create_window, @as(u32, x) * 0x10000 + width, @as(u32, y) * 0x10000 + height, f1 | @as(u32, bgcolor), f2 | @as(u32, bgcolor), @intFromPtr(title));
|
||||
}
|
||||
|
||||
pub fn putPixel(x: u16, y: u16, color: u24) void {
|
||||
_ = syscall3(SYS.put_pixel, x, y, color);
|
||||
}
|
||||
|
||||
pub fn invertPixel(x: u16, y: u16) void {
|
||||
_ = syscall3(SYS.put_pixel, x, y, 0x01000000);
|
||||
}
|
||||
|
||||
pub const Key = packed struct(u32) {
|
||||
_unused: u8 = 0,
|
||||
key: u8 = 0,
|
||||
scancode: u8 = 0,
|
||||
empty: u8 = 1,
|
||||
|
||||
pub fn pressed(self: *const Key) bool {
|
||||
return self.key & 0x80 > 0;
|
||||
}
|
||||
};
|
||||
|
||||
pub fn getKey() Key {
|
||||
return @bitCast(syscall0(SYS.get_key));
|
||||
}
|
||||
|
||||
pub fn getSysTime() u24 {
|
||||
return @intCast(syscall0(SYS.get_sys_time));
|
||||
}
|
||||
|
||||
pub fn getButton() u32 {
|
||||
return syscall0(SYS.get_button);
|
||||
}
|
||||
|
||||
pub fn terminateThreadId(id: u32) void {
|
||||
_ = syscall2(SYS.system, 18, id);
|
||||
}
|
||||
|
||||
pub fn drawText(x: u16, y: u16, color: u24, text: [*:0]const u8) void {
|
||||
_ = syscall5(SYS.draw_text, @as(u32, x) * 0x10000 + y, 0x80000000 | @as(u32, color), @intFromPtr(text), 0, 0);
|
||||
}
|
||||
|
||||
pub fn sleep(centisecond: u32) void {
|
||||
_ = syscall1(SYS.sleep, centisecond);
|
||||
}
|
||||
|
||||
pub fn beginDraw() void {
|
||||
_ = syscall1(SYS.redraw, 1);
|
||||
}
|
||||
|
||||
pub fn endDraw() void {
|
||||
_ = syscall1(SYS.redraw, 2);
|
||||
}
|
||||
|
||||
pub fn putImage(image: [*]const u8, width: u16, height: u16, x: u16, y: u16) void {
|
||||
_ = syscall3(SYS.put_image, @intFromPtr(image), @as(u32, width) * 0x10000 + height, @as(u32, x) * 0x10000 + y);
|
||||
}
|
||||
|
||||
pub fn drawRect(x: u16, y: u16, width: u16, height: u16, color: u24) void {
|
||||
_ = syscall3(SYS.draw_rect, @as(u32, x) * 0x10000 + width, @as(u32, y) * 0x10000 + height, color);
|
||||
}
|
||||
|
||||
pub fn getScreenSize() packed struct(u32) { height: u16, width: u16 } {
|
||||
return @bitCast(syscall0(SYS.get_screen_size));
|
||||
}
|
||||
|
||||
pub fn waitEvent() Event {
|
||||
return @enumFromInt(syscall0(SYS.wait_event));
|
||||
}
|
||||
|
||||
pub fn checkEvent() Event {
|
||||
return @enumFromInt(syscall0(SYS.check_event));
|
||||
}
|
||||
|
||||
pub fn createThread(entry: *const fn () void, stack: []u8) u32 {
|
||||
return syscall3(SYS.create_thread, 1, @intFromPtr(entry), @intFromPtr(stack.ptr) + stack.len);
|
||||
}
|
||||
|
||||
pub fn debugWrite(byte: u8) void {
|
||||
_ = syscall2(SYS.board, 1, byte);
|
||||
}
|
||||
|
||||
pub fn debugWriteText(bytes: []const u8) void {
|
||||
for (bytes) |byte| {
|
||||
debugWrite(byte);
|
||||
}
|
||||
}
|
||||
|
||||
pub const EventsMask = packed struct(u32) {
|
||||
redraw: bool = true, // 0
|
||||
key: bool = true,
|
||||
button: bool = true,
|
||||
_reserved: bool = false,
|
||||
background: bool = false,
|
||||
mouse: bool = false,
|
||||
ipc: bool = false,
|
||||
network: bool = false,
|
||||
debug: bool = false,
|
||||
_unused: u23 = 0,
|
||||
};
|
||||
|
||||
pub fn setEventsMask(mask: EventsMask) EventsMask {
|
||||
return @bitCast(syscall1(SYS.set_events_mask, @bitCast(mask)));
|
||||
}
|
||||
|
||||
pub fn getSkinHeight() u16 {
|
||||
return @intCast(syscall1(SYS.style_settings, 4));
|
||||
}
|
||||
|
||||
pub fn screenPutImage(image: [*]const u32, width: u16, height: u16, x: u16, y: u16) void {
|
||||
_ = syscall3(SYS.screen_put_image, @intFromPtr(image), @as(u32, width) * 0x10000 + height, @as(u32, x) * 0x10000 + y);
|
||||
}
|
||||
|
||||
pub fn systemGetTimeCount() u32 {
|
||||
return syscall1(SYS.system_get, 9);
|
||||
}
|
||||
|
||||
pub fn getSysDate() u24 {
|
||||
return @intCast(syscall0(SYS.get_sys_date));
|
||||
}
|
||||
|
||||
pub fn mouseGetScreenPosition() packed struct(u32) { y: u16, x: u16 } {
|
||||
return @bitCast(syscall1(SYS.mouse_get, 0));
|
||||
}
|
||||
|
||||
pub fn mouseGetWindowPosition() packed struct(u32) { y: u16, x: u16 } {
|
||||
return @bitCast(syscall1(SYS.mouse_get, 1));
|
||||
}
|
||||
|
||||
pub fn loadCursorIndirect(image: *const [32 * 32]u32, spotx: u5, spoty: u5) u32 {
|
||||
return syscall3(SYS.mouse_get, 4, @intFromPtr(image), 0x0002 | (@as(u32, spotx) << 24) | (@as(u32, spoty) << 16));
|
||||
}
|
||||
|
||||
pub fn setCursor(cursor: u32) u32 {
|
||||
return syscall2(SYS.mouse_get, 5, cursor);
|
||||
}
|
||||
|
||||
pub const MouseEvents = packed struct(u32) {
|
||||
left_hold: bool = false,
|
||||
right_hold: bool = false,
|
||||
middle_hold: bool = false,
|
||||
button4_hold: bool = false,
|
||||
button5_hold: bool = false,
|
||||
_unused0: u3 = 0,
|
||||
left_pressed: bool = false,
|
||||
right_pressed: bool = false,
|
||||
middle_pressed: bool = false,
|
||||
_unused1: u4 = 0,
|
||||
vertical_scroll: bool = false,
|
||||
left_released: bool = false,
|
||||
right_released: bool = false,
|
||||
middle_released: bool = false,
|
||||
_unused2: u4 = 0,
|
||||
horizontal_scroll: bool = false,
|
||||
left_double_clicked: bool = false,
|
||||
_unused3: u7 = 0,
|
||||
};
|
||||
|
||||
pub fn mouseGetEvents() MouseEvents {
|
||||
return @bitCast(syscall1(SYS.mouse_get, 3));
|
||||
}
|
||||
|
||||
pub fn heapInit() u32 {
|
||||
return syscall1(SYS.sys_misc, 11);
|
||||
}
|
||||
|
||||
pub fn memAlloc(size: u32) *anyopaque {
|
||||
return @ptrFromInt(syscall2(SYS.sys_misc, 12, size));
|
||||
}
|
||||
|
||||
pub fn memFree(ptr: *anyopaque) void {
|
||||
_ = syscall2(SYS.sys_misc, 13, @intFromPtr(ptr));
|
||||
}
|
||||
|
||||
pub fn memRealloc(size: u32, ptr: *anyopaque) *anyopaque {
|
||||
return @ptrFromInt(syscall3(SYS.sys_misc, 20, size, @intFromPtr(ptr)));
|
||||
}
|
||||
|
||||
fn alloc(ctx: *anyopaque, len: usize, alignment: std.mem.Alignment, ret_addr: usize) ?[*]u8 {
|
||||
_ = ctx;
|
||||
_ = alignment;
|
||||
_ = ret_addr;
|
||||
return @ptrCast(memAlloc(len));
|
||||
}
|
||||
|
||||
fn free(ctx: *anyopaque, memory: []u8, alignment: std.mem.Alignment, ret_addr: usize) void {
|
||||
_ = ctx;
|
||||
_ = alignment;
|
||||
_ = ret_addr;
|
||||
memFree(@ptrCast(memory.ptr));
|
||||
}
|
||||
|
||||
fn resize(ctx: *anyopaque, memory: []u8, alignment: std.mem.Alignment, new_len: usize, ret_addr: usize) bool {
|
||||
_ = ctx;
|
||||
_ = alignment;
|
||||
_ = ret_addr;
|
||||
_ = memRealloc(new_len, @ptrCast(memory.ptr));
|
||||
return true;
|
||||
}
|
||||
|
||||
fn remap(ctx: *anyopaque, memory: []u8, alignment: std.mem.Alignment, new_len: usize, ret_addr: usize) ?[*]u8 {
|
||||
_ = ctx;
|
||||
_ = memory;
|
||||
_ = alignment;
|
||||
_ = new_len;
|
||||
_ = ret_addr;
|
||||
return null;
|
||||
}
|
||||
|
||||
pub const allocator: std.mem.Allocator = .{
|
||||
.ptr = undefined,
|
||||
.vtable = &.{
|
||||
.alloc = alloc,
|
||||
.free = free,
|
||||
.resize = resize,
|
||||
.remap = remap,
|
||||
},
|
||||
};
|
||||
|
||||
pub fn loadDriver(name: [*:0]const u8) u32 {
|
||||
return syscall2(SYS.sys_misc, 16, @intFromPtr(name));
|
||||
}
|
||||
|
||||
pub fn controlDriver(drv: u32, func: u32, in: ?[]const u32, out: ?[]const *anyopaque) u32 {
|
||||
const ioctl: packed struct(u192) {
|
||||
drv: u32,
|
||||
func: u32,
|
||||
inptr: u32,
|
||||
insize: u32,
|
||||
outptr: u32,
|
||||
outsize: u32,
|
||||
} = .{
|
||||
.drv = drv,
|
||||
.func = func,
|
||||
.inptr = if (in) |v| @intFromPtr(v.ptr) else 0,
|
||||
.insize = if (in) |v| v.len * 4 else 0,
|
||||
.outptr = if (out) |v| @intFromPtr(v.ptr) else 0,
|
||||
.outsize = if (out) |v| v.len * 4 else 0,
|
||||
};
|
||||
return syscall2(SYS.sys_misc, 17, @intFromPtr(&ioctl));
|
||||
}
|
||||
|
||||
pub const Signal = packed struct(u192) {
|
||||
kind: u32,
|
||||
data0: u32,
|
||||
data1: u32,
|
||||
data2: u32,
|
||||
data3: u32,
|
||||
data4: u32,
|
||||
};
|
||||
|
||||
pub fn waitSignal(sig: *Signal) void {
|
||||
_ = syscall2(SYS.sys_misc, 14, @intFromPtr(sig));
|
||||
}
|
||||
|
||||
pub const Sound = struct {
|
||||
drv: u32,
|
||||
|
||||
pub const Buffer = struct {
|
||||
drv: u32,
|
||||
handle: u32,
|
||||
|
||||
pub fn play(self: *const Buffer, flags: u32) void {
|
||||
_ = controlDriver(self.drv, 10, &.{ self.handle, flags }, null);
|
||||
}
|
||||
|
||||
pub fn set(self: *const Buffer, src: []u8, offset: u32) void {
|
||||
_ = controlDriver(self.drv, 8, &.{ self.handle, @intFromPtr(src.ptr), offset, src.len }, null);
|
||||
}
|
||||
};
|
||||
|
||||
pub fn init() Sound {
|
||||
return .{
|
||||
.drv = loadDriver("INFINITY"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn createBuffer(self: *const Sound, format: u32, size: u32) Buffer {
|
||||
var ret: u32 = 0;
|
||||
_ = controlDriver(self.drv, 1, &.{ format, size }, &.{&ret});
|
||||
return .{
|
||||
.drv = self.drv,
|
||||
.handle = ret,
|
||||
};
|
||||
}
|
||||
};
|
||||
|
||||
pub const InputMode = enum(u32) {
|
||||
normal = 0,
|
||||
scancodes = 1,
|
||||
};
|
||||
|
||||
pub fn setInputMode(mode: InputMode) void {
|
||||
_ = syscall2(SYS.keyboard, 1, @intFromEnum(mode));
|
||||
}
|
||||
|
||||
pub fn changeWindow(x: u32, y: u32, width: u32, height: u32) void {
|
||||
_ = syscall4(SYS.change_window, x, y, width, height);
|
||||
}
|
||||
|
||||
pub const ControlKeys = packed struct(u32) {
|
||||
left_shift: bool,
|
||||
right_shift: bool,
|
||||
left_ctrl: bool,
|
||||
right_ctrl: bool,
|
||||
left_alt: bool,
|
||||
right_alt: bool,
|
||||
caps_lock: bool,
|
||||
num_lock: bool,
|
||||
scroll_lock: bool,
|
||||
left_win: bool,
|
||||
right_win: bool,
|
||||
_unused: u21,
|
||||
};
|
||||
|
||||
pub fn getControlKeys() ControlKeys {
|
||||
return @bitCast(syscall1(SYS.keyboard, 3));
|
||||
}
|
||||
|
||||
pub const File = struct {
|
||||
pathname: [*:0]const u8,
|
||||
offset: u64 = 0,
|
||||
|
||||
pub fn reader(file: *File) std.io.GenericReader(*File, anyerror, struct {
|
||||
fn read(context: *File, buffer: []u8) !usize {
|
||||
const info: packed struct(u200) {
|
||||
subfn: u32 = 0,
|
||||
offset: u64,
|
||||
size: u32,
|
||||
buffer: *u8,
|
||||
path0: u8 = 0,
|
||||
pathptr: *const u8,
|
||||
} = .{
|
||||
.offset = context.offset,
|
||||
.size = buffer.len,
|
||||
.buffer = @ptrCast(buffer),
|
||||
.pathptr = @ptrCast(context.pathname),
|
||||
};
|
||||
|
||||
const err = asm volatile ("int $0x40"
|
||||
: [ret] "={eax}" (-> u32),
|
||||
: [number] "{eax}" (SYS.file),
|
||||
[info] "{ebx}" (&info),
|
||||
);
|
||||
const size = asm volatile (""
|
||||
: [ret] "={ebx}" (-> u32),
|
||||
);
|
||||
context.offset += size;
|
||||
return switch (err) {
|
||||
0 => size,
|
||||
10 => error.AccessDenied,
|
||||
6 => size,
|
||||
else => error.Unexpected,
|
||||
};
|
||||
}
|
||||
}.read) {
|
||||
return .{ .context = file };
|
||||
}
|
||||
};
|
||||
|
||||
pub const BlitterFlags = packed struct(u32) {
|
||||
rop: u4 = 0,
|
||||
background: bool = false,
|
||||
transparent: bool = false,
|
||||
reserved1: u23 = 0,
|
||||
client_relative: bool = true,
|
||||
reserved2: u2 = 0,
|
||||
};
|
||||
|
||||
pub fn blitter(dstx: u32, dsty: u32, dstw: u32, dsth: u32, srcx: u32, srcy: u32, srcw: u32, srch: u32, src: *const u8, pitch: u32, flags: BlitterFlags) void {
|
||||
_ = syscall2(SYS.blitter, @bitCast(flags), @intFromPtr(&[_]u32{ dstx, dsty, dstw, dsth, srcx, srcy, srcw, srch, @intFromPtr(src), pitch }));
|
||||
}
|
||||
|
||||
pub const DebugWriter = std.io.GenericWriter(void, anyerror, struct {
|
||||
fn write(context: void, bytes: []const u8) !usize {
|
||||
_ = context;
|
||||
debugWriteText(bytes);
|
||||
return bytes.len;
|
||||
}
|
||||
}.write);
|
||||
|
||||
pub const debug_writer: DebugWriter = .{ .context = {} };
|
42
programs/emulator/uxn/src/linker.ld
Normal file
42
programs/emulator/uxn/src/linker.ld
Normal file
@@ -0,0 +1,42 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: 2025 iyzsong@envs.net
|
||||
*
|
||||
* SPDX-License-Identifier: MPL-2.0
|
||||
*/
|
||||
|
||||
SECTIONS
|
||||
{
|
||||
.text 0x00000000 :
|
||||
{
|
||||
/* MENUET01 header */
|
||||
LONG(0x554e454d);
|
||||
LONG(0x31305445);
|
||||
LONG(1);
|
||||
LONG(_start);
|
||||
LONG(_image_end);
|
||||
LONG(_memory_end);
|
||||
LONG(_stack_top);
|
||||
LONG(_cmdline);
|
||||
LONG(0);
|
||||
*(.text)
|
||||
*(.text.*)
|
||||
}
|
||||
.rodata : ALIGN(8)
|
||||
{
|
||||
*(.rodata)
|
||||
*(.rodata.*)
|
||||
}
|
||||
.data : ALIGN(8)
|
||||
{
|
||||
*(.data)
|
||||
}
|
||||
_image_end = .;
|
||||
|
||||
.bss : ALIGN(8)
|
||||
{
|
||||
*(.bss)
|
||||
. = . + 4K;
|
||||
_stack_top = .;
|
||||
}
|
||||
_memory_end = .;
|
||||
}
|
361
programs/emulator/uxn/src/main.zig
Normal file
361
programs/emulator/uxn/src/main.zig
Normal file
@@ -0,0 +1,361 @@
|
||||
// SPDX-FileCopyrightText: 2025 iyzsong@envs.net
|
||||
//
|
||||
// SPDX-License-Identifier: MPL-2.0
|
||||
|
||||
const std = @import("std");
|
||||
const kos = @import("kolibri.zig");
|
||||
const uxn = @import("uxn-core");
|
||||
const varvara = @import("uxn-varvara");
|
||||
|
||||
const allocator = kos.allocator;
|
||||
export var _cmdline: [1024]u8 = undefined;
|
||||
|
||||
pub const std_options: std.Options = .{
|
||||
.log_level = .info,
|
||||
.logFn = struct {
|
||||
fn log(comptime level: std.log.Level, comptime scope: @Type(.enum_literal), comptime format: []const u8, args: anytype) void {
|
||||
_ = level;
|
||||
_ = scope;
|
||||
kos.debug_writer.print(format, args) catch return;
|
||||
}
|
||||
}.log,
|
||||
};
|
||||
|
||||
const VarvaraDefault = varvara.VarvaraSystem(kos.DebugWriter, kos.DebugWriter);
|
||||
const emu = struct {
|
||||
var cpu: uxn.Cpu = undefined;
|
||||
var sys: VarvaraDefault = undefined;
|
||||
var rom: *[0x10000]u8 = undefined;
|
||||
var pixels: []u8 = undefined;
|
||||
var screen_width: u32 = undefined;
|
||||
var screen_height: u32 = undefined;
|
||||
var null_cursor: u32 = undefined;
|
||||
var hide_cursor: bool = false;
|
||||
var audio_thread: ?u32 = null;
|
||||
var scale: u4 = 1;
|
||||
|
||||
fn init(rompath: [*:0]const u8) !void {
|
||||
const screen = &emu.sys.screen_device;
|
||||
var file = kos.File{ .pathname = rompath };
|
||||
emu.rom = try uxn.loadRom(allocator, file.reader());
|
||||
emu.cpu = uxn.Cpu.init(emu.rom);
|
||||
emu.sys = try VarvaraDefault.init(allocator, kos.debug_writer, kos.debug_writer);
|
||||
emu.cpu.device_intercept = struct {
|
||||
fn bcd8(x: u8) u8 {
|
||||
return (x & 0xf) + 10 * ((x & 0xf0) >> 4);
|
||||
}
|
||||
|
||||
pub fn intercept(self: *uxn.Cpu, addr: u8, kind: uxn.Cpu.InterceptKind, data: ?*anyopaque) !void {
|
||||
_ = data;
|
||||
const port: u4 = @truncate(addr & 0x0f);
|
||||
if (audio_thread == null and addr >= 0x30 and addr < 0x70) {
|
||||
audio_thread = kos.createThread(&audio, allocator.alloc(u8, 32 * 1024) catch unreachable);
|
||||
}
|
||||
switch (addr >> 4) {
|
||||
0xa, 0xb => {
|
||||
if (kind != .output)
|
||||
return;
|
||||
// TODO: file device
|
||||
},
|
||||
0xc => {
|
||||
if (kind != .input)
|
||||
return;
|
||||
|
||||
const dev = &sys.datetime_device;
|
||||
const date = kos.getSysDate();
|
||||
const time = kos.getSysTime();
|
||||
switch (port) {
|
||||
0x0, 0x1 => {
|
||||
const year: u8 = bcd8(@truncate(date & 0xff));
|
||||
dev.storePort(u16, &cpu, 0x0, @as(u16, 2000) + bcd8(year));
|
||||
},
|
||||
0x02 => {
|
||||
const month: u8 = bcd8(@truncate((date & 0xff00) >> 8));
|
||||
dev.storePort(u8, &cpu, port, month);
|
||||
},
|
||||
0x03 => {
|
||||
const day: u8 = bcd8(@truncate((date & 0xff0000) >> 16));
|
||||
dev.storePort(u8, &cpu, port, day);
|
||||
},
|
||||
0x04 => {
|
||||
const hour: u8 = bcd8(@truncate(time & 0xff));
|
||||
dev.storePort(u8, &cpu, port, hour);
|
||||
},
|
||||
0x05 => {
|
||||
const minute: u8 = bcd8(@truncate((time & 0xff00) >> 8));
|
||||
dev.storePort(u8, &cpu, port, minute);
|
||||
},
|
||||
0x06 => {
|
||||
const second: u8 = bcd8(@truncate((time & 0xff0000) >> 16));
|
||||
dev.storePort(u8, &cpu, port, second);
|
||||
},
|
||||
else => {},
|
||||
}
|
||||
},
|
||||
else => try emu.sys.intercept(self, addr, kind),
|
||||
}
|
||||
}
|
||||
}.intercept;
|
||||
emu.cpu.output_intercepts = varvara.full_intercepts.output;
|
||||
emu.cpu.input_intercepts = varvara.full_intercepts.input;
|
||||
|
||||
try emu.cpu.evaluateVector(0x0100);
|
||||
screen_width = screen.width * emu.scale;
|
||||
screen_height = screen.height * emu.scale;
|
||||
emu.pixels = try allocator.alloc(u8, @as(usize, 4) * screen_width * screen_height);
|
||||
}
|
||||
|
||||
fn exit() void {
|
||||
if (audio_thread) |tid| {
|
||||
kos.terminateThreadId(tid);
|
||||
}
|
||||
kos.terminateProcess();
|
||||
}
|
||||
|
||||
fn audio() void {
|
||||
var samples: [8192]i16 = undefined;
|
||||
var sig: kos.Signal = undefined;
|
||||
const buf = kos.Sound.init().createBuffer(3 | 0x10000000, 0);
|
||||
buf.play(0);
|
||||
while (true) {
|
||||
kos.waitSignal(&sig);
|
||||
if (sig.kind != 0xFF000001) continue;
|
||||
@memset(&samples, 0);
|
||||
for (0..samples.len / 512) |i| {
|
||||
const w = samples[i * 512 .. (i + 1) * 512];
|
||||
for (&sys.audio_devices) |*poly| {
|
||||
if (poly.duration <= 0) {
|
||||
poly.evaluateFinishVector(&cpu) catch unreachable;
|
||||
}
|
||||
poly.updateDuration();
|
||||
poly.renderAudio(w);
|
||||
}
|
||||
}
|
||||
for (0..samples.len) |i| {
|
||||
samples[i] <<= 6;
|
||||
}
|
||||
buf.set(@ptrCast(&samples), sig.data2);
|
||||
}
|
||||
}
|
||||
|
||||
fn update() !void {
|
||||
const screen = &sys.screen_device;
|
||||
const colors = &sys.system_device.colors;
|
||||
if (sys.system_device.exit_code) |_| {
|
||||
exit();
|
||||
}
|
||||
if (screen_width != screen.width * scale or screen_height != screen.height * scale) {
|
||||
const skin_height = kos.getSkinHeight();
|
||||
allocator.free(emu.pixels);
|
||||
screen_width = screen.width * scale;
|
||||
screen_height = screen.height * scale;
|
||||
emu.pixels = try allocator.alloc(u8, @as(usize, 4) * screen_width * screen_height);
|
||||
kos.changeWindow(100, 100, screen_width + 9, screen_height + skin_height + 4);
|
||||
}
|
||||
try screen.evaluateFrame(&cpu);
|
||||
if (screen.dirty_region) |region| {
|
||||
for (region.y0..region.y1) |y| {
|
||||
for (region.x0..region.x1) |x| {
|
||||
const idx = y * screen.width + x;
|
||||
const pal = (@as(u4, screen.foreground[idx]) << 2) | screen.background[idx];
|
||||
const color = colors[if ((pal >> 2) > 0) (pal >> 2) else (pal & 0x3)];
|
||||
for (0..scale) |sy| {
|
||||
for (0..scale) |sx| {
|
||||
pixels[4 * ((y * scale + sy) * screen.width * scale + (x * scale + sx)) + 2] = color.r;
|
||||
pixels[4 * ((y * scale + sy) * screen.width * scale + (x * scale + sx)) + 1] = color.g;
|
||||
pixels[4 * ((y * scale + sy) * screen.width * scale + (x * scale + sx)) + 0] = color.b;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
const ix = region.x0 * scale;
|
||||
const iy = region.y0 * scale;
|
||||
const iw = (region.x1 - region.x0) * scale;
|
||||
const ih = (region.y1 - region.y0) * scale;
|
||||
kos.blitter(ix, iy, iw, ih, ix, iy, iw, ih, @ptrCast(emu.pixels.ptr), screen.width * scale * 4, .{});
|
||||
screen.dirty_region = null;
|
||||
}
|
||||
}
|
||||
|
||||
fn changeScale() void {
|
||||
const screen = &sys.screen_device;
|
||||
scale = switch (scale) {
|
||||
1 => 2,
|
||||
2 => 3,
|
||||
3 => 1,
|
||||
else => 1,
|
||||
};
|
||||
screen.forceRedraw();
|
||||
}
|
||||
};
|
||||
|
||||
export fn _start() noreturn {
|
||||
const cursor: [32 * 32]u32 = .{0} ** (32 * 32);
|
||||
var counter: u32 = 0;
|
||||
var last_tick = kos.systemGetTimeCount();
|
||||
|
||||
_ = kos.heapInit();
|
||||
_ = kos.setEventsMask(.{ .mouse = true });
|
||||
kos.setInputMode(.scancodes);
|
||||
emu.null_cursor = kos.loadCursorIndirect(&cursor, 0, 0);
|
||||
emu.init(@ptrCast(&_cmdline)) catch unreachable;
|
||||
|
||||
const screen = &emu.sys.screen_device;
|
||||
const controller = &emu.sys.controller_device;
|
||||
|
||||
const callbacks = struct {
|
||||
fn redraw() void {
|
||||
const skin_height = kos.getSkinHeight();
|
||||
kos.beginDraw();
|
||||
kos.createWindow(300, 300, screen.width * emu.scale + 9, screen.height * emu.scale + skin_height + 4, 0x000000, .{ .skinned = true, .no_fill = true, .relative_coordinates = true }, "UXN");
|
||||
kos.endDraw();
|
||||
}
|
||||
|
||||
fn key() void {
|
||||
const symtab: [0x80]u8 = .{
|
||||
// 0x0*
|
||||
0, 27, '1', '2', '3', '4', '5', '6', '7', '8', '9', '0', '-', '=', 8, '\t',
|
||||
// 0x1*
|
||||
'q', 'w', 'e', 'r', 't', 'y', 'u', 'i', 'o', 'p', '[', ']', '\r', 0, 'a', 's',
|
||||
// 0x2*
|
||||
'd', 'f', 'g', 'h', 'j', 'k', 'l', ';', '\'', '`', 0, '\\', 'z', 'x', 'c', 'v',
|
||||
// 0x3*
|
||||
'b', 'n', 'm', ',', '.', '/', 0, 0, 0, ' ', 0, 0, 0, 0, 0, 0,
|
||||
// 0x00* + SHIFT
|
||||
0, 27, '!', '@', '#', '$', '%', '^', '&', '*', '(', ')', '_', '+', 8, '\t',
|
||||
// 0x10* + SHIFT
|
||||
'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I', 'O', 'P', '{', '}', '\r', 0, 'A', 'S',
|
||||
// 0x20* + SHIFT
|
||||
'D', 'F', 'G', 'H', 'J', 'K', 'L', ':', '"', '~', 0, '|', 'Z', 'X', 'C', 'V',
|
||||
// 0x30* + SHIFT,
|
||||
'B', 'N', 'M', '<', '>', '?', 0, 0, 0, ' ', 0, 0, 0, 0, 0, 0,
|
||||
};
|
||||
const scancode1 = kos.getKey().key;
|
||||
const input: ?union(enum) {
|
||||
button: struct {
|
||||
flags: varvara.controller.ButtonFlags,
|
||||
pressed: bool,
|
||||
},
|
||||
key: u8,
|
||||
} = switch (scancode1) {
|
||||
0xe0 => brk: {
|
||||
const scancode2 = kos.getKey().key;
|
||||
break :brk switch (scancode2) {
|
||||
0x1d => .{ .button = .{ .flags = .{ .ctrl = true }, .pressed = true } },
|
||||
0x9d => .{ .button = .{ .flags = .{ .ctrl = true }, .pressed = false } },
|
||||
0x38 => .{ .button = .{ .flags = .{ .alt = true }, .pressed = true } },
|
||||
0xb8 => .{ .button = .{ .flags = .{ .alt = true }, .pressed = false } },
|
||||
0x47 => .{ .button = .{ .flags = .{ .start = true }, .pressed = true } },
|
||||
0xc7 => .{ .button = .{ .flags = .{ .start = true }, .pressed = false } },
|
||||
0x48 => .{ .button = .{ .flags = .{ .up = true }, .pressed = true } },
|
||||
0xc8 => .{ .button = .{ .flags = .{ .up = true }, .pressed = false } },
|
||||
0x50 => .{ .button = .{ .flags = .{ .down = true }, .pressed = true } },
|
||||
0xd0 => .{ .button = .{ .flags = .{ .down = true }, .pressed = false } },
|
||||
0x4b => .{ .button = .{ .flags = .{ .left = true }, .pressed = true } },
|
||||
0xcb => .{ .button = .{ .flags = .{ .left = true }, .pressed = false } },
|
||||
0x4d => .{ .button = .{ .flags = .{ .right = true }, .pressed = true } },
|
||||
0xcd => .{ .button = .{ .flags = .{ .right = true }, .pressed = false } },
|
||||
else => null,
|
||||
};
|
||||
},
|
||||
0x3b => brk: {
|
||||
emu.changeScale();
|
||||
break :brk null;
|
||||
},
|
||||
0x1d => .{ .button = .{ .flags = .{ .ctrl = true }, .pressed = true } },
|
||||
0x9d => .{ .button = .{ .flags = .{ .ctrl = true }, .pressed = false } },
|
||||
0x38 => .{ .button = .{ .flags = .{ .alt = true }, .pressed = true } },
|
||||
0xb8 => .{ .button = .{ .flags = .{ .alt = true }, .pressed = false } },
|
||||
0x2a, 0x36 => .{ .button = .{ .flags = .{ .shift = true }, .pressed = true } },
|
||||
0xaa, 0xb6 => .{ .button = .{ .flags = .{ .shift = true }, .pressed = false } },
|
||||
else => brk: {
|
||||
if (scancode1 > 0x40) {
|
||||
break :brk null;
|
||||
}
|
||||
const ctrls = kos.getControlKeys();
|
||||
const k = if (ctrls.left_shift or ctrls.right_shift) symtab[scancode1 + 0x40] else symtab[scancode1];
|
||||
break :brk if (k > 0) .{ .key = k } else null;
|
||||
},
|
||||
};
|
||||
|
||||
if (input) |v| {
|
||||
switch (v) {
|
||||
.button => {
|
||||
if (v.button.pressed) {
|
||||
controller.pressButtons(&emu.cpu, v.button.flags, 0) catch unreachable;
|
||||
} else {
|
||||
controller.releaseButtons(&emu.cpu, v.button.flags, 0) catch unreachable;
|
||||
}
|
||||
},
|
||||
.key => {
|
||||
controller.pressKey(&emu.cpu, v.key) catch unreachable;
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn button() void {
|
||||
const btn = kos.getButton();
|
||||
if (btn >> 8 == 1)
|
||||
emu.exit();
|
||||
}
|
||||
|
||||
fn mouse() void {
|
||||
const dev = &emu.sys.mouse_device;
|
||||
const pos = kos.mouseGetWindowPosition();
|
||||
const events = kos.mouseGetEvents();
|
||||
const mouse_pressed: varvara.mouse.ButtonFlags = .{
|
||||
.left = events.left_pressed,
|
||||
.middle = events.middle_pressed,
|
||||
.right = events.right_pressed,
|
||||
._unused = 0,
|
||||
};
|
||||
const mouse_released: varvara.mouse.ButtonFlags = .{
|
||||
.left = events.left_released,
|
||||
.middle = events.middle_released,
|
||||
.right = events.right_released,
|
||||
._unused = 0,
|
||||
};
|
||||
if (emu.hide_cursor and pos.y > emu.screen_height) {
|
||||
_ = kos.setCursor(0);
|
||||
emu.hide_cursor = false;
|
||||
}
|
||||
if (!emu.hide_cursor and pos.y < emu.screen_height) {
|
||||
_ = kos.setCursor(emu.null_cursor);
|
||||
emu.hide_cursor = true;
|
||||
}
|
||||
dev.updatePosition(&emu.cpu, pos.x / emu.scale, pos.y / emu.scale) catch unreachable;
|
||||
if (@as(u8, @bitCast(mouse_pressed)) > 0) {
|
||||
dev.pressButtons(&emu.cpu, mouse_pressed) catch unreachable;
|
||||
}
|
||||
if (@as(u8, @bitCast(mouse_released)) > 0) {
|
||||
dev.releaseButtons(&emu.cpu, mouse_released) catch unreachable;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
callbacks.redraw();
|
||||
while (true) {
|
||||
while (true) {
|
||||
const event = kos.checkEvent();
|
||||
switch (event) {
|
||||
.none => break,
|
||||
.redraw => callbacks.redraw(),
|
||||
.key => callbacks.key(),
|
||||
.button => callbacks.button(),
|
||||
.mouse => callbacks.mouse(),
|
||||
else => {},
|
||||
}
|
||||
}
|
||||
const tick = kos.systemGetTimeCount();
|
||||
counter += (tick - last_tick) * 3;
|
||||
last_tick = tick;
|
||||
|
||||
if (counter > 5) {
|
||||
counter -= 5;
|
||||
emu.update() catch unreachable;
|
||||
} else {
|
||||
kos.sleep(1);
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user