gears: clean

git-svn-id: svn://kolibrios.org@8530 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
maxcodehack 2021-01-09 14:13:56 +00:00
parent 15d1f5c424
commit 6b8f636ed1
2 changed files with 243 additions and 255 deletions

View File

@ -1,2 +0,0 @@
#define TYPEWIN(D,C,B,A,Y,RR,GG,BB) (D<<31)|(C<<30)|(B<<29)|(A<<28)|(Y<<24)|\
(RR<<16)|(GG<<8)|BB

View File

@ -1,9 +1,9 @@
/*
Ïðèìåð âçÿò èç íàáîðà ïðèìåðîâ áèáëèîòåêè Mesa
Ïðèìåð âçÿò èç íàáîðà ïðèìåðîâ áèáëèîòåêè Mesa
iadn
http://www.iadn.narod.ru
iadn@bk.ru
iadn
http://www.iadn.narod.ru
iadn@bk.ru
*/
/*
@ -12,39 +12,39 @@ iadn@bk.ru
* Brian Paul
*/
/*
* Newlib port by maxcodehack
*/
#include <kos32sys.h>
#include <kosgl.h> //TinyGL
#include <kosgl.h> // TinyGL
#include <string.h>
#include <math.h>
#include "SysCall.h"
#include "ProcessTab.h"
int Fps (long x, long y);
extern "C"{
int main(void);
}
struct {
int x,y;
int dx,dy;
} win;
} win;
#define KEY_ESC 1
#define KEY_F 33
char *title1 = "TinyGL in KolibriOS";
char *title2 = "F full screen";
char *title3 = "ESC - exit";
char *title = "Gears (F - full screen, ESC - exit)";
char *fps = "FPS:";
unsigned char FullScreen = 0;
unsigned char skin = 3;
unsigned char skin = 0x34;
oskey_t key;
proc_info* pri;
KOSGLContext cgl;
static GLfloat view_rotx=20.0, view_roty=30.0, view_rotz=0.0;
static GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0;
static GLint gear1, gear2, gear3;
static GLfloat angle = 0.0;
@ -173,7 +173,7 @@ static void gear( GLfloat inner_radius, GLfloat outer_radius, GLfloat width,
glEnd();
}
void init( void )
void init()
{
static GLfloat pos[4] = {5.0, 5.0, 10.0, 1.0 };
static GLfloat red[4] = {0.8, 0.1, 0.0, 1.0 };
@ -243,37 +243,24 @@ void kos_text(int x, int y, int color, const char* text, int len)
void Title()
{
kos_text(300,8,0x10ffffff,fps,strlen(fps));
kos_text(180,8,0x00ffffff,title2,strlen(title2));
kos_text(600,8,0x00ffffff,title3,strlen(title3));
/*kos_text(180,8,0x90ffffff,title2,strlen(title2));
kos_text(600,8,0x90ffffff,title3,strlen(title3));*/
}
void kol_wnd_define(unsigned x, unsigned y, unsigned w, unsigned h, unsigned cs, unsigned b, char *t)
{
asm volatile ("int $0x40"::"a"(0), "b"(x*65536+w), "c"(y*65536+h), "d"(cs), "D"(t), "S"(b) );
}
void draw_window(void)
void draw_window()
{
// start redraw
begin_draw();
// define&draw window
kol_wnd_define(win.x,win.y,win.dx,win.dy,TYPEWIN(0,0,0,1,skin,0,0,0),0,title1);
sys_create_window(win.x, win.y, win.dx, win.dy, title, 0, /*TYPEWIN(0,0,0,1,skin,0,0,0)*/skin);
// end redraw
end_draw();
// display string
Title();
}
int kos_get_key()
int main()
{
unsigned short __ret;
asm volatile("int $0x40":"=a"(__ret):"0"(2));
if(!(__ret & 0xFF)) return (__ret>>8)&0xFF; else return 0;
}
int main(void)
{
win.x = 100;
win.y = 100;
win.dx = 400;
@ -282,7 +269,7 @@ int main(void)
draw_window();
cgl = kosglCreateContext( 0, 0);
kosglMakeCurrent( 0, 20, win.dx, win.dy-20, cgl);
kosglMakeCurrent( 0, 0, win.dx, win.dy, cgl);
init();
@ -291,8 +278,7 @@ int main(void)
reshape();
do{
do {
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
glPushMatrix();
@ -322,27 +308,28 @@ do{
kosglSwapBuffers();
angle += 0.01 + 0.3* Fps (330,8);
angle += 0.01 + 0.3 * Fps (330, 8);
switch(SysCall(11))
switch(check_os_event())
{
case 1: draw_window();
case 1:
draw_window();
reshape();
break;
case 2:
switch(kos_get_key()){
key = get_key();
switch(key.code) {
case KEY_F:
if(!FullScreen){
skin=0;
skin=0x01;
SysCall(67,0,0,SysCall(14)>>16,SysCall(14)&0xffff);
draw_window();
reshape();
FullScreen = 1;
}
else{
skin=3;
skin=0x34;
draw_window();
SysCall(67,win.x,win.y,win.dx,win.dy);
reshape();
@ -350,12 +337,15 @@ do{
};
break;
case KEY_ESC: disabletgl();
return 0;}
break;
case 3: disabletgl();
case KEY_ESC:
disabletgl();
return 0;
}
}while(1);
break;
case 3:
disabletgl();
return 0;
}
} while(1);
}