1) fix rgb interpolation and z-buffer
2) add function glClear git-svn-id: svn://kolibrios.org@5159 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
173
programs/develop/libraries/TinyGL/asm_fork/examples/test0.asm
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173
programs/develop/libraries/TinyGL/asm_fork/examples/test0.asm
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@@ -0,0 +1,173 @@
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use32
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org 0x0
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db 'MENUET01'
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dd 0x1
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dd start
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dd i_end
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dd mem,stacktop
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dd 0,cur_dir_path
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include '../../../../../../programs/proc32.inc'
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include '../../../../../../programs/macros.inc'
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include '../../../../../../programs/develop/libraries/box_lib/load_lib.mac'
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include '../../../../../../programs/dll.inc'
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include '../opengl_const.inc'
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@use_library
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align 4
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start:
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load_library name_tgl, cur_dir_path, library_path, system_path, \
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err_message_found_lib, head_f_l, import_lib_tinygl, err_message_import, head_f_i
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cmp eax,-1
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jz button.exit
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mcall 40,0x27
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stdcall [kosglMakeCurrent], 10,10,300,225,ctx1
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stdcall [glEnable], GL_DEPTH_TEST
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call draw_3d
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align 4
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red_win:
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call draw_window
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align 4
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still:
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mcall 10
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cmp al,1
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jz red_win
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cmp al,2
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jz key
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cmp al,3
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jz button
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jmp still
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align 4
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draw_window:
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pushad
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mcall 12,1
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mov edx,0x33ffffff ;0x73ffffff
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mcall 0,(50 shl 16)+330,(30 shl 16)+275,,,caption
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stdcall [kosglSwapBuffers]
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mcall 12,2
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popad
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ret
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align 4
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key:
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mcall 2
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cmp ah,27 ;Esc
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je button.exit
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;178 ;Up
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;177 ;Down
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cmp ah,176 ;Left
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jne @f
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fld dword[angle_z]
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fadd dword[delt_size]
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fstp dword[angle_z]
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call draw_3d
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stdcall [kosglSwapBuffers]
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@@:
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cmp ah,179 ;Right
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jne @f
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fld dword[angle_z]
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fsub dword[delt_size]
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fstp dword[angle_z]
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call draw_3d
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stdcall [kosglSwapBuffers]
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@@:
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jmp still
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align 4
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button:
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mcall 17
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cmp ah,1
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jne still
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.exit:
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mcall -1
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align 4
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caption db 'Test tinygl library, [Esc] - exit, [<-] and [->] - rotate',0
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align 4
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ctx1 db 28 dup (0) ;TinyGLContext or KOSGLContext
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;sizeof.TinyGLContext = 28
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align 4
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draw_3d:
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stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим буфер цвета и глубины
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stdcall [glPushMatrix]
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stdcall [glRotatef], [angle_z],0.0,0.0,1.0
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stdcall [glColor3f],1.0, 0.0, 0.0
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stdcall [glBegin],GL_POINTS
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stdcall [glVertex3f], 0.0, 0.5, 0.1
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stdcall [glVertex3f], 0.354, 0.354, 0.1
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stdcall [glVertex3f], 0.5, 0.0, 0.1
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stdcall [glVertex3f], 0.354, -0.354, 0.1
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stdcall [glVertex3f], 0.0, -0.5, 0.1
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stdcall [glVertex3f], -0.354,-0.354, 0.1
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stdcall [glVertex3f], -0.5, 0.0, 0.1
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stdcall [glVertex3f], -0.354, 0.354, 0.1
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stdcall [glEnd]
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stdcall [glBegin],GL_LINES
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stdcall [glVertex3f], 0, 0.7, 0.3
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stdcall [glVertex3f], 0.495, 0.495, 0.7
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stdcall [glVertex3f], 0.7, 0.0, 0.3
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stdcall [glColor3f],1.0, 1.0, 0.0
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stdcall [glVertex3f], 0.495, -0.495, 0.7
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stdcall [glVertex3f], 0.0, -0.7, 0.3
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stdcall [glVertex3f], -0.495,-0.495, 0.7
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stdcall [glVertex3f], -0.7, 0.0, 0.3
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stdcall [glColor3f],1.0, 0.0, 0.0
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stdcall [glVertex3f], -0.495, 0.495, 0.7
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stdcall [glEnd]
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stdcall [glPopMatrix]
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ret
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angle_z dd 0.0
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delt_size dd 3.0
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;--------------------------------------------------
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align 4
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import_lib_tinygl:
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macro E_LIB n
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{
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n dd sz_#n
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}
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include '../export.inc'
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dd 0,0
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macro E_LIB n
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{
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sz_#n db `n,0
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}
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include '../export.inc'
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;--------------------------------------------------
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system_path db '/sys/lib/'
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name_tgl db 'tinygl.obj',0
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err_message_found_lib db 'Sorry I cannot load library tinygl.obj',0
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head_f_i:
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head_f_l db 'System error',0
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err_message_import db 'Error on load import library tinygl.obj',0
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;--------------------------------------------------
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i_end:
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rb 1024
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stacktop:
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cur_dir_path:
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rb 4096
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library_path:
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rb 4096
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mem:
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