fix library and update example 'textures1'
git-svn-id: svn://kolibrios.org@6145 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
@@ -2,7 +2,7 @@ if DEBUG
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f_vt db ' gl_vertex_transform',0
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end if
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align 4
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align 16
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proc glopNormal uses ecx esi edi, context:dword, p:dword
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mov esi,[p]
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add esi,4
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@@ -14,7 +14,7 @@ proc glopNormal uses ecx esi edi, context:dword, p:dword
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ret
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endp
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align 4
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align 16
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proc glopTexCoord uses ecx esi edi, context:dword, p:dword
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mov esi,[p]
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add esi,4
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@@ -25,7 +25,7 @@ proc glopTexCoord uses ecx esi edi, context:dword, p:dword
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ret
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endp
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align 4
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align 16
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proc glopEdgeFlag uses eax ebx, context:dword, p:dword
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mov eax,[context]
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mov ebx,[p]
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@@ -34,7 +34,7 @@ proc glopEdgeFlag uses eax ebx, context:dword, p:dword
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ret
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endp
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align 4
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align 16
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proc glopColor uses eax ecx esi edi, context:dword, p:dword
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locals
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q rd 7
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@@ -69,7 +69,7 @@ endl
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ret
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endp
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align 4
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align 16
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proc gl_eval_viewport uses eax, context:dword
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locals
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zsize dd ? ;float
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@@ -115,7 +115,7 @@ endl
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endp
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align 4
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align 16
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proc glopBegin uses eax ebx ecx edx, context:dword, p:dword
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locals
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tmp M4
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@@ -134,7 +134,12 @@ endl
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jnc .end_mmpu
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cmp dword[edx+offs_cont_lighting_enabled],0 ;if(context.lighting_enabled)
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je @f
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jne .if_0
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cmp dword[eax+offs_cont_texture_2d_enabled],0
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jne .if_0
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jmp @f
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align 4
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.if_0:
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if DEBUG ;context.matrix_stack_ptr[0]
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stdcall gl_print_matrix,dword[edx+offs_cont_matrix_stack_ptr],4
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end if
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@@ -155,6 +160,7 @@ if DEBUG ;context.matrix_model_view_inv
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stdcall gl_print_matrix,ebx,4
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end if
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jmp .end_if_0
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align 4
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@@:
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mov ecx,edx
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add ecx,offs_cont_matrix_model_projection
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@@ -207,17 +213,20 @@ end if
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mov dword[edx+offs_cont_draw_triangle_front],gl_draw_triangle_select
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mov dword[edx+offs_cont_draw_triangle_back],gl_draw_triangle_select
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jmp .end_if_2
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align 4
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@@:
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cmp dword[edx+offs_cont_polygon_mode_front],GL_POINT
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jne @f
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mov dword[edx+offs_cont_draw_triangle_front],gl_draw_triangle_point
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jmp .end_if_1
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align 4
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@@:
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cmp dword[edx+offs_cont_polygon_mode_front],GL_LINE
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jne @f
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mov dword[edx+offs_cont_draw_triangle_front],gl_draw_triangle_line
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jmp .end_if_1
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align 4
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@@: ;default:
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mov dword[edx+offs_cont_draw_triangle_front],gl_draw_triangle_fill
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.end_if_1:
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@@ -226,11 +235,13 @@ end if
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jne @f
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mov dword[edx+offs_cont_draw_triangle_back],gl_draw_triangle_point
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jmp .end_if_2
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align 4
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@@:
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cmp dword[edx+offs_cont_polygon_mode_back],GL_LINE
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jne @f
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mov dword[edx+offs_cont_draw_triangle_back],gl_draw_triangle_line
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jmp .end_if_2
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align 4
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@@: ;default:
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mov dword[edx+offs_cont_draw_triangle_back],gl_draw_triangle_fill
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.end_if_2:
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@@ -239,13 +250,18 @@ endp
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; coords, tranformation , clip code and projection
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; TODO : handle all cases
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align 4
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align 16
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proc gl_vertex_transform, context:dword, v:dword
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pushad
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mov eax,[context]
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mov edx,[v]
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cmp dword[eax+offs_cont_lighting_enabled],0 ;if (context.lighting_enabled)
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je .els_0
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jne @f
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cmp dword[eax+offs_cont_texture_2d_enabled],0
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jne @f
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jmp .els_0
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align 4
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@@:
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; eye coordinates needed for lighting
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mov ebx,dword[eax+offs_cont_matrix_stack_ptr]
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finit
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@@ -356,6 +372,7 @@ pushad
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je .end_els
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stdcall gl_V3_Norm,edx
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jmp .end_els
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align 4
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.els_0:
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; no eye coordinates needed, no normal
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; NOTE: W = 1 is assumed
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@@ -409,6 +426,7 @@ pushad
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mov ebx,dword[ebx+60] ;ebx = m[15]
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mov dword[esi+12],ebx ;v.pc.W = m[15]
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jmp .end_els
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align 4
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.els_1:
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fld dword[ebx+48] ;st0 = m[12]
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fmul st0,st3 ;st0 *= v.coord.X
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@@ -442,7 +460,7 @@ popad
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ret
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endp
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align 4
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align 16
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proc glopVertex, context:dword, p:dword
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locals
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;ebx = GLVertex * v
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@@ -497,6 +515,7 @@ pushad
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je .els_0
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stdcall gl_shade_vertex, edx,ebx
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jmp @f
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align 4
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.els_0:
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mov esi,edx
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add esi,offs_cont_current_color
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@@ -518,6 +537,7 @@ pushad
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add eax,offs_vert_tex_coord
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stdcall gl_M4_MulV4, eax, dword[edx+offs_cont_matrix_stack_ptr+8]
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jmp @f
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align 4
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.els_1:
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mov esi,edx
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add esi,offs_cont_current_tex_coord
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@@ -542,6 +562,7 @@ pushad
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stdcall gl_draw_point, edx, dword[edx+offs_cont_vertex] ;dword[edx+...] = &context.vertex[0]
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mov dword[n],0
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jmp .end_f
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align 4
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@@:
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cmp dword[edx+offs_cont_begin_type],GL_LINES
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jne @f
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@@ -554,6 +575,7 @@ pushad
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xor eax,eax
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mov dword[n],eax
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jmp .end_f
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align 4
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@@:
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cmp dword[edx+offs_cont_begin_type],GL_LINE_STRIP
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je .li_loop
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@@ -568,6 +590,7 @@ pushad
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mov ecx,(sizeof.GLVertex)/4 ;((...)/4) что-бы использовать movsd вместо movsb
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rep movsd ;context.vertex[2] = context.vertex[0]
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jmp .end_f
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align 4
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.els_2:
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cmp dword[n],2
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jne .end_f ;else if (n == 2)
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@@ -581,6 +604,7 @@ pushad
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rep movsd ;context.vertex[0] = context.vertex[1]
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mov dword[n],1
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jmp .end_f
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align 4
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@@:
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cmp dword[edx+offs_cont_begin_type],GL_TRIANGLES
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jne @f
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@@ -597,6 +621,7 @@ pushad
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xor eax,eax
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mov dword[n],eax
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jmp .end_f
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align 4
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@@:
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cmp dword[edx+offs_cont_begin_type],GL_TRIANGLE_STRIP
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jne @f
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@@ -619,6 +644,7 @@ pushad
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sub esp,12
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stdcall gl_draw_triangle, edx ;v2,v1,v0
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jmp .end_f
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align 4
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.case_1:
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mov [esp-12],eax
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add eax,sizeof.GLVertex
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@@ -628,6 +654,7 @@ pushad
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sub esp,12
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stdcall gl_draw_triangle, edx ;v0,v1,v2
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jmp .end_f
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align 4
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@@:
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cmp dword[edx+offs_cont_begin_type],GL_TRIANGLE_FAN
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jne @f
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@@ -647,6 +674,7 @@ pushad
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rep movsd ;context.vertex[1] = context.vertex[2]
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mov dword[n],2
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jmp .end_f
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align 4
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@@:
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cmp dword[edx+offs_cont_begin_type],GL_QUADS
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jne @f
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@@ -672,6 +700,7 @@ pushad
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xor eax,eax
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mov dword[n],eax
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jmp .end_f
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align 4
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@@:
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cmp dword[edx+offs_cont_begin_type],GL_QUAD_STRIP
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jne @f
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@@ -698,6 +727,7 @@ pushad
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rep movsd ;context.vertex[0] = context.vertex[2], context.vertex[1] = context.vertex[3]
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mov dword[n],2
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jmp .end_f
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align 4
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@@:
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cmp dword[edx+offs_cont_begin_type],GL_POLYGON
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je .end_f
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@@ -712,7 +742,7 @@ popad
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ret
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endp
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align 4
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align 16
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proc glopEnd uses eax ebx ecx, context:dword, p:dword
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mov eax,[context]
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; assert(c->in_begin == 1);
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@@ -727,6 +757,7 @@ proc glopEnd uses eax ebx ecx, context:dword, p:dword
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push ebx
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stdcall gl_draw_line, eax
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jmp .end_i
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align 4
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.else_i:
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cmp dword[eax+offs_cont_begin_type],GL_POLYGON
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jne .end_i
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@@ -743,6 +774,7 @@ proc glopEnd uses eax ebx ecx, context:dword, p:dword
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push ecx ;ecx = &context.vertex[i-1]
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stdcall gl_draw_triangle, eax,[eax+offs_cont_vertex]
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jmp @b
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align 4
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.end_i:
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mov dword[eax+offs_cont_in_begin],0
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ret
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