demos/3dcube2: Post-SVN tidy
- Move source code from `trunk` into root directory. - Update build files and ASM include paths. - Note: Line endings standardised from `CRLF` > `LF`, so best to view diffs with whitespace changes hidden.
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@@ -449,7 +449,7 @@ tup.append_table(img_files, {
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{"ZKEY", VAR_PROGS .. "/system/zkey/trunk/ZKEY"},
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{"ZKEY", VAR_PROGS .. "/system/zkey/trunk/ZKEY"},
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{"3D/3DWAV", VAR_PROGS .. "/demos/3dwav/trunk/3dwav"},
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{"3D/3DWAV", VAR_PROGS .. "/demos/3dwav/trunk/3dwav"},
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{"3D/CROWNSCR", VAR_PROGS .. "/demos/crownscr/trunk/crownscr"},
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{"3D/CROWNSCR", VAR_PROGS .. "/demos/crownscr/trunk/crownscr"},
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{"3D/3DCUBE2", VAR_PROGS .. "/demos/3dcube2/trunk/3DCUBE2"},
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{"3D/3DCUBE2", VAR_PROGS .. "/demos/3dcube2/3DCUBE2"},
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{"3D/FREE3D04", VAR_PROGS .. "/demos/free3d04/trunk/free3d04"},
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{"3D/FREE3D04", VAR_PROGS .. "/demos/free3d04/trunk/free3d04"},
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{"3D/GEARS", VAR_PROGS .. "/develop/libraries/TinyGL/asm_fork/examples/gears"},
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{"3D/GEARS", VAR_PROGS .. "/develop/libraries/TinyGL/asm_fork/examples/gears"},
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{"3D/RAY", VAR_PROGS .. "/demos/ray/ray"},
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{"3D/RAY", VAR_PROGS .. "/demos/ray/ray"},
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@@ -201,7 +201,7 @@ rem fasm games\hunter\trunk\hunter.asm %BIN%\games\hunter
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echo *
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echo *
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echo Building demos
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echo Building demos
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echo *
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echo *
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fasm demos\3dcube2\trunk\3dcube2.asm %BIN%\3d\3dcube2
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fasm demos\3dcube2\3dcube2.asm %BIN%\3d\3dcube2
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rem fasm demos\3detx60b\trunk\3detx60b.asm %BIN%\3d\3detx60b
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rem fasm demos\3detx60b\trunk\3detx60b.asm %BIN%\3d\3detx60b
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fasm demos\3dtcub10\trunk\3dtcub10.asm %BIN%\3d\3dtcub10
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fasm demos\3dtcub10\trunk\3dtcub10.asm %BIN%\3d\3dtcub10
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cd demos\aclock\trunk\
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cd demos\aclock\trunk\
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File diff suppressed because it is too large
Load Diff
@@ -1,5 +1,5 @@
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if tup.getconfig("NO_FASM") ~= "" then return end
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if tup.getconfig("NO_FASM") ~= "" then return end
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HELPERDIR = (tup.getconfig("HELPERDIR") == "") and "../../.." or tup.getconfig("HELPERDIR")
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HELPERDIR = (tup.getconfig("HELPERDIR") == "") and "../.." or tup.getconfig("HELPERDIR")
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tup.include(HELPERDIR .. "/use_fasm.lua")
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tup.include(HELPERDIR .. "/use_fasm.lua")
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add_include(tup.getvariantdir())
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add_include(tup.getvariantdir())
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