[SDL2] Add audio subsystem

This commit is contained in:
Arnav Bhatt 2024-09-26 20:50:06 +05:30
parent ea06f0d7a6
commit a6821141d8
5 changed files with 209 additions and 3 deletions

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@ -18,7 +18,7 @@ atomic_OBJS = src/atomic/SDL_atomic.o src/atomic/SDL_spinlock.o
audio_OBJS = src/audio/SDL_audio.o src/audio/SDL_audiocvt.o \
src/audio/SDL_audiodev.o src/audio/SDL_audiotypecvt.o \
src/audio/SDL_mixer.o src/audio/SDL_wave.o \
src/audio/dummy/SDL_dummyaudio.o
src/audio/kolibri/SDL_kolibriaudio.o
cpuinfo_OBJS = zsrc/cpuinfo/SDL_cpuinfo.o

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@ -89,8 +89,8 @@
#define HAVE_TRUNCF 1
#define HAVE_SETJMP 1
/* Enable the dummy audio driver (src/audio/dummy/\*.c) */
#define SDL_AUDIO_DRIVER_DUMMY 1
/* Enable the Kolibri audio driver (src/audio/kolibri/\*.c) */
#define SDL_AUDIO_DRIVER_KOLIBRI 1
/* Enable the stub joystick driver (src/joystick/dummy/\*.c) */
#define SDL_JOYSTICK_DISABLED 1

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@ -132,6 +132,9 @@ static const AudioBootStrap *const bootstrap[] = {
#ifdef SDL_AUDIO_DRIVER_DISK
&DISKAUDIO_bootstrap,
#endif
#ifdef SDL_AUDIO_DRIVER_KOLIBRI
&KOLIBRIAUDIO_bootstrap,
#endif
#ifdef SDL_AUDIO_DRIVER_DUMMY
&DUMMYAUDIO_bootstrap,
#endif

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@ -0,0 +1,187 @@
#include "../../SDL_internal.h"
#ifdef SDL_AUDIO_DRIVER_KOLIBRI
#include <sound.h>
#include <sys/ksys.h>
#include "SDL_audio.h"
#include "../SDL_audio_c.h"
#include "../SDL_audiodev_c.h"
#include "SDL_kolibriaudio.h"
/* The tag name used by Kolibri audio */
#define AUDIO_THREAD_STACK_SIZE 40960
#define KOLIBRIAUDIO_DRIVER_NAME "kolibri"
/* Variables required for spawning a thread for audio */
static ksys_thread_t thread_info;
static int main_slot;
static uint32_t main_tid;
static uint32_t thread_stack[AUDIO_THREAD_STACK_SIZE];
static SDL_AudioDevice *global_device;
static void kolibri_audio_callback(void)
{
ksys_signal_info_t snd_signal;
SDL_AudioDevice *_this;
SDL_AudioCallback callback;
int bPaused;
// initialize
_this = global_device;
if (CreateBuffer(private->used_format | PCM_RING, 0, &private->hBuff)) {
private->audio_response = 1;
exit(0);
}
private->audio_response = 1;
// wait for resume
while (SDL_AtomicGet(&_this->paused))
_ksys_thread_yield();
_ksys_debug_puts("audio_thread created\n");
bPaused = 0;
private->audio_response = 1;
PlayBuffer(private->hBuff, 0);
callback = _this->callbackspec.callback;
// main loop
while (1) {
if (!SDL_AtomicGet(&_this->paused)) {
PlayBuffer(private->hBuff, 0);
bPaused = 0;
private->audio_response = 1;
} else if (SDL_AtomicGet(&_this->paused)) {
StopBuffer(private->hBuff);
bPaused = 1;
private->audio_response = 1;
} else if (SDL_AtomicGet(&_this->shutdown)) {
private->audio_response = 1;
StopBuffer(private->hBuff);
DestroyBuffer(private->hBuff);
exit(0);
} else {
_ksys_thread_info(&thread_info, main_slot);
if (thread_info.slot_state == KSYS_SLOT_STATE_FREE || thread_info.pid != main_tid) {
SDL_AtomicSet(&_this->shutdown, 1);
continue;
}
}
if (bPaused) {
_ksys_delay(5);
} else {
_ksys_wait_signal(&snd_signal);
if (snd_signal.id != 0xFF000001)
continue;
if (!_this->stream) { /* no conversion necessary. */
callback(_this->callbackspec.userdata, _this->work_buffer, _this->spec.size);
} else { /* streaming/converting */
const int stream_len = _this->callbackspec.size;
const int ilen = (int)_this->spec.size;
callback(_this->callbackspec.userdata, _this->work_buffer, stream_len);
if (SDL_AudioStreamPut(_this->stream, _this->work_buffer, stream_len) == -1) {
SDL_AudioStreamClear(_this->stream);
SDL_AtomicSet(&_this->enabled, 0);
break;
}
const int got = SDL_AudioStreamGet(_this->stream, _this->work_buffer, ilen);
SDL_assert((got < 0) || (got == ilen));
if (got != ilen) {
SDL_memset(_this->work_buffer, _this->spec.silence, _this->spec.size);
}
}
SetBuffer(private->hBuff, _this->work_buffer, ((int *)snd_signal.data)[2], _this->spec.size);
}
}
}
static void KOLIBRIAUDIO_CloseDevice(SDL_AudioDevice *device)
{
if (device->hidden->audio_tid)
return;
device->hidden->audio_response = 0;
while (!device->hidden->audio_response)
_ksys_thread_yield();
SDL_free(device->work_buffer);
SDL_free(device->hidden);
}
static int KOLIBRIAUDIO_OpenDevice(_THIS, const char *devname)
{
int ver;
SDL_AudioFormat test_format;
if (InitSound(&ver)) {
SDL_SetError("Error: cannot load drivers!\n");
return -1;
}
private = (SDL_PrivateAudioData *)SDL_calloc(1, sizeof(*private));
if (!private) {
return SDL_OutOfMemory();
}
private->used_format = PCM_2_16_48;
_this->spec.freq = 48000;
_this->spec.format = AUDIO_S16LSB;
_this->spec.channels = 2;
SDL_CalculateAudioSpec(&_this->spec);
_ksys_thread_info(&thread_info, KSYS_THIS_SLOT);
main_tid = thread_info.pid;
for (main_slot = 0;; main_slot++) {
_ksys_thread_info(&thread_info, main_slot);
if (thread_info.slot_state != KSYS_SLOT_STATE_FREE && thread_info.pid == main_tid)
break;
}
global_device = _this;
private->audio_tid = _ksys_create_thread(kolibri_audio_callback, thread_stack + AUDIO_THREAD_STACK_SIZE);
if (private->audio_tid < 0) {
SDL_SetError("Cannot create audio thread");
return -1;
}
_ksys_focus_window(main_slot);
while (!private->audio_response)
_ksys_thread_yield();
if (!private->hBuff) {
SDL_SetError("Cannot create audio buffer");
return -1;
}
char *info;
SDL_asprintf(&info, "obtained size is %d, samples %d\n", _this->spec.size, _this->spec.samples);
_ksys_debug_puts(info);
SDL_free(info);
return 0;
}
static SDL_bool KOLIBRIAUDIO_Init(SDL_AudioDriverImpl *impl)
{
impl->CloseDevice = KOLIBRIAUDIO_CloseDevice;
impl->OpenDevice = KOLIBRIAUDIO_OpenDevice;
impl->OnlyHasDefaultOutputDevice = SDL_TRUE;
impl->ProvidesOwnCallbackThread = SDL_TRUE;
return SDL_TRUE;
}
AudioBootStrap KOLIBRIAUDIO_bootstrap = {
KOLIBRIAUDIO_DRIVER_NAME, "Kolibri Audio Driver",
KOLIBRIAUDIO_Init, SDL_FALSE
};
#endif /* SDL_AUDIO_DRIVER_KOLIBRI */

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@ -0,0 +1,16 @@
#ifndef SDL_kolibriaudio_h_
#define SDL_kolibriaudio_h_
#define _THIS SDL_AudioDevice *_this
#define private _this->hidden
typedef struct SDL_PrivateAudioData
{
SNDBUF hBuff;
int audio_tid;
uint32_t used_format;
volatile int audio_response;
} SDL_PrivateAudioData;
#endif