[SDL2] Add audio subsystem
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@ -18,7 +18,7 @@ atomic_OBJS = src/atomic/SDL_atomic.o src/atomic/SDL_spinlock.o
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audio_OBJS = src/audio/SDL_audio.o src/audio/SDL_audiocvt.o \
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src/audio/SDL_audiodev.o src/audio/SDL_audiotypecvt.o \
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src/audio/SDL_mixer.o src/audio/SDL_wave.o \
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src/audio/dummy/SDL_dummyaudio.o
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src/audio/kolibri/SDL_kolibriaudio.o
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cpuinfo_OBJS = zsrc/cpuinfo/SDL_cpuinfo.o
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@ -89,8 +89,8 @@
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#define HAVE_TRUNCF 1
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#define HAVE_SETJMP 1
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/* Enable the dummy audio driver (src/audio/dummy/\*.c) */
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#define SDL_AUDIO_DRIVER_DUMMY 1
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/* Enable the Kolibri audio driver (src/audio/kolibri/\*.c) */
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#define SDL_AUDIO_DRIVER_KOLIBRI 1
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/* Enable the stub joystick driver (src/joystick/dummy/\*.c) */
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#define SDL_JOYSTICK_DISABLED 1
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@ -132,6 +132,9 @@ static const AudioBootStrap *const bootstrap[] = {
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#ifdef SDL_AUDIO_DRIVER_DISK
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&DISKAUDIO_bootstrap,
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#endif
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#ifdef SDL_AUDIO_DRIVER_KOLIBRI
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&KOLIBRIAUDIO_bootstrap,
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#endif
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#ifdef SDL_AUDIO_DRIVER_DUMMY
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&DUMMYAUDIO_bootstrap,
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#endif
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@ -0,0 +1,187 @@
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#include "../../SDL_internal.h"
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#ifdef SDL_AUDIO_DRIVER_KOLIBRI
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#include <sound.h>
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#include <sys/ksys.h>
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#include "SDL_audio.h"
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#include "../SDL_audio_c.h"
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#include "../SDL_audiodev_c.h"
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#include "SDL_kolibriaudio.h"
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/* The tag name used by Kolibri audio */
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#define AUDIO_THREAD_STACK_SIZE 40960
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#define KOLIBRIAUDIO_DRIVER_NAME "kolibri"
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/* Variables required for spawning a thread for audio */
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static ksys_thread_t thread_info;
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static int main_slot;
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static uint32_t main_tid;
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static uint32_t thread_stack[AUDIO_THREAD_STACK_SIZE];
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static SDL_AudioDevice *global_device;
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static void kolibri_audio_callback(void)
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{
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ksys_signal_info_t snd_signal;
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SDL_AudioDevice *_this;
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SDL_AudioCallback callback;
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int bPaused;
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// initialize
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_this = global_device;
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if (CreateBuffer(private->used_format | PCM_RING, 0, &private->hBuff)) {
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private->audio_response = 1;
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exit(0);
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}
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private->audio_response = 1;
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// wait for resume
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while (SDL_AtomicGet(&_this->paused))
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_ksys_thread_yield();
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_ksys_debug_puts("audio_thread created\n");
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bPaused = 0;
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private->audio_response = 1;
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PlayBuffer(private->hBuff, 0);
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callback = _this->callbackspec.callback;
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// main loop
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while (1) {
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if (!SDL_AtomicGet(&_this->paused)) {
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PlayBuffer(private->hBuff, 0);
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bPaused = 0;
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private->audio_response = 1;
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} else if (SDL_AtomicGet(&_this->paused)) {
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StopBuffer(private->hBuff);
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bPaused = 1;
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private->audio_response = 1;
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} else if (SDL_AtomicGet(&_this->shutdown)) {
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private->audio_response = 1;
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StopBuffer(private->hBuff);
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DestroyBuffer(private->hBuff);
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exit(0);
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} else {
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_ksys_thread_info(&thread_info, main_slot);
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if (thread_info.slot_state == KSYS_SLOT_STATE_FREE || thread_info.pid != main_tid) {
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SDL_AtomicSet(&_this->shutdown, 1);
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continue;
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}
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}
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if (bPaused) {
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_ksys_delay(5);
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} else {
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_ksys_wait_signal(&snd_signal);
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if (snd_signal.id != 0xFF000001)
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continue;
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if (!_this->stream) { /* no conversion necessary. */
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callback(_this->callbackspec.userdata, _this->work_buffer, _this->spec.size);
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} else { /* streaming/converting */
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const int stream_len = _this->callbackspec.size;
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const int ilen = (int)_this->spec.size;
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callback(_this->callbackspec.userdata, _this->work_buffer, stream_len);
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if (SDL_AudioStreamPut(_this->stream, _this->work_buffer, stream_len) == -1) {
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SDL_AudioStreamClear(_this->stream);
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SDL_AtomicSet(&_this->enabled, 0);
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break;
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}
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const int got = SDL_AudioStreamGet(_this->stream, _this->work_buffer, ilen);
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SDL_assert((got < 0) || (got == ilen));
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if (got != ilen) {
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SDL_memset(_this->work_buffer, _this->spec.silence, _this->spec.size);
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}
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}
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SetBuffer(private->hBuff, _this->work_buffer, ((int *)snd_signal.data)[2], _this->spec.size);
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}
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}
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}
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static void KOLIBRIAUDIO_CloseDevice(SDL_AudioDevice *device)
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{
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if (device->hidden->audio_tid)
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return;
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device->hidden->audio_response = 0;
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while (!device->hidden->audio_response)
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_ksys_thread_yield();
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SDL_free(device->work_buffer);
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SDL_free(device->hidden);
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}
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static int KOLIBRIAUDIO_OpenDevice(_THIS, const char *devname)
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{
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int ver;
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SDL_AudioFormat test_format;
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if (InitSound(&ver)) {
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SDL_SetError("Error: cannot load drivers!\n");
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return -1;
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}
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private = (SDL_PrivateAudioData *)SDL_calloc(1, sizeof(*private));
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if (!private) {
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return SDL_OutOfMemory();
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}
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private->used_format = PCM_2_16_48;
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_this->spec.freq = 48000;
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_this->spec.format = AUDIO_S16LSB;
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_this->spec.channels = 2;
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SDL_CalculateAudioSpec(&_this->spec);
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_ksys_thread_info(&thread_info, KSYS_THIS_SLOT);
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main_tid = thread_info.pid;
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for (main_slot = 0;; main_slot++) {
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_ksys_thread_info(&thread_info, main_slot);
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if (thread_info.slot_state != KSYS_SLOT_STATE_FREE && thread_info.pid == main_tid)
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break;
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}
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global_device = _this;
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private->audio_tid = _ksys_create_thread(kolibri_audio_callback, thread_stack + AUDIO_THREAD_STACK_SIZE);
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if (private->audio_tid < 0) {
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SDL_SetError("Cannot create audio thread");
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return -1;
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}
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_ksys_focus_window(main_slot);
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while (!private->audio_response)
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_ksys_thread_yield();
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if (!private->hBuff) {
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SDL_SetError("Cannot create audio buffer");
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return -1;
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}
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char *info;
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SDL_asprintf(&info, "obtained size is %d, samples %d\n", _this->spec.size, _this->spec.samples);
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_ksys_debug_puts(info);
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SDL_free(info);
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return 0;
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}
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static SDL_bool KOLIBRIAUDIO_Init(SDL_AudioDriverImpl *impl)
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{
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impl->CloseDevice = KOLIBRIAUDIO_CloseDevice;
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impl->OpenDevice = KOLIBRIAUDIO_OpenDevice;
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impl->OnlyHasDefaultOutputDevice = SDL_TRUE;
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impl->ProvidesOwnCallbackThread = SDL_TRUE;
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return SDL_TRUE;
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}
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AudioBootStrap KOLIBRIAUDIO_bootstrap = {
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KOLIBRIAUDIO_DRIVER_NAME, "Kolibri Audio Driver",
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KOLIBRIAUDIO_Init, SDL_FALSE
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};
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#endif /* SDL_AUDIO_DRIVER_KOLIBRI */
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@ -0,0 +1,16 @@
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#ifndef SDL_kolibriaudio_h_
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#define SDL_kolibriaudio_h_
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#define _THIS SDL_AudioDevice *_this
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#define private _this->hidden
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typedef struct SDL_PrivateAudioData
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{
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SNDBUF hBuff;
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int audio_tid;
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uint32_t used_format;
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volatile int audio_response;
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} SDL_PrivateAudioData;
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#endif
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