Charsets Checker 0.3.2
- Renamed to Charsets Viewer/Charsets - Fixed rolled-up bug - Tweaked UI a little bit - Renamed files in autobuild
This commit is contained in:
@@ -465,7 +465,7 @@ tup.append_table(img_files, {
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{"DEMOS/ZEROLINE", VAR_PROGS .. "/demos/zeroline/trunk/zeroline"},
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{"DEMOS/ZEROLINE", VAR_PROGS .. "/demos/zeroline/trunk/zeroline"},
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{"DEVELOP/BOARD", VAR_PROGS .. "/system/board/trunk/board"},
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{"DEVELOP/BOARD", VAR_PROGS .. "/system/board/trunk/board"},
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{"DEVELOP/CEDIT", SRC_PROGS .. "/develop/cedit/CEDIT"},
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{"DEVELOP/CEDIT", SRC_PROGS .. "/develop/cedit/CEDIT"},
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{"DEVELOP/CHARSETS", VAR_PROGS .. "/other/charset_checker/charchck"},
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{"DEVELOP/CHARSETS", VAR_PROGS .. "/other/charsets/charsets"},
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{"DEVELOP/COBJ", VAR_PROGS .. "/develop/cObj/trunk/cObj"},
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{"DEVELOP/COBJ", VAR_PROGS .. "/develop/cObj/trunk/cObj"},
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{"DEVELOP/ENTROPYV", VAR_PROGS .. "/develop/entropyview/entropyview"},
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{"DEVELOP/ENTROPYV", VAR_PROGS .. "/develop/entropyview/entropyview"},
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{"DEVELOP/FASM", VAR_PROGS .. "/develop/fasm/1.73/fasm"},
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{"DEVELOP/FASM", VAR_PROGS .. "/develop/fasm/1.73/fasm"},
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@@ -1,2 +0,0 @@
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if tup.getconfig("NO_FASM") ~= "" then return end
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tup.rule("charset_checker.asm", "fasm %f %o " .. tup.getconfig("KPACK_CMD"), "charchck")
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2
programs/other/charsets/Tupfile.lua
Normal file
2
programs/other/charsets/Tupfile.lua
Normal file
@@ -0,0 +1,2 @@
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if tup.getconfig("NO_FASM") ~= "" then return end
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tup.rule("charsets.asm", "fasm %f %o " .. tup.getconfig("KPACK_CMD"), "charsets")
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@@ -170,7 +170,8 @@ draw_window:
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mcall 48, 3, window_colors, 40
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mcall 48, 3, window_colors, 40
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mcall , 4
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mcall , 4
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push eax
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add eax, 3
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mov [win_head], eax
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mov eax, 0
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mov eax, 0
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mov ebx, 100 * 65536 + 685
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mov ebx, 100 * 65536 + 685
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@@ -180,14 +181,23 @@ draw_window:
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mov edi, title
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mov edi, title
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mcall
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mcall
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pop esi
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; Don't draw rolled up or rolled down window
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add esi, 495
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mcall 9, proc_info, -1
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mcall 67, -1, -1, -1,
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mov eax, [proc_info + 70]
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mov [win_stat], eax
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test [win_stat], 100b
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jnz .draw_end
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; Draw all app content
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add [win_head], 492
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call draw_base
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call draw_base
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call draw_update
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call draw_update
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call draw_toggle
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call draw_toggle
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.draw_end:
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mov esi, [win_head]
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mcall 67, -1, -1, -1,
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mcall 12, 2
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mcall 12, 2
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ret
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ret
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@@ -399,9 +409,21 @@ draw_update:
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mov al, 0x01
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mov al, 0x01
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mov ecx, eax
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mov ecx, eax
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push ecx
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push ecx
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mcall 13, 65536 * 34 + 384, , [window_colors.work_button]
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add ecx, 65536 * 23
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mov eax, 13
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mov ebx, 65536 * 34 + 384
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mov edx, [window_colors.work_button]
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;skip lines aligned to table borders
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cmp ecx, 65536 * 34 + 65536
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jle .hl_next_hr
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mcall
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mcall
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.hl_next_hr:
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add ecx, 65536 * 23
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cmp ecx, 65536 * 417
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jge .hl_end_hr
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mcall
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.hl_end_hr:
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mov al, [char]
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mov al, [char]
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and al, 0x0F
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and al, 0x0F
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@@ -411,15 +433,28 @@ draw_update:
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shl eax, 16
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shl eax, 16
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mov al, 0x01
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mov al, 0x01
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mov ebx, eax
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mov ebx, eax
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mcall 13, , 65536 * 34 + 384, [window_colors.work_button]
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add ebx, 65536 * 23
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mov eax, 13
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mov ecx, 65536 * 34 + 384
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mov edx, [window_colors.work_button]
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;skip lines aligned to table borders
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cmp ebx, 65536 * 34 + 65536
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jle .hl_next_vr
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mcall
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mcall
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.hl_next_vr:
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add ebx, 65536 * 23
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cmp ebx, 65536 * 417
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jge .hl_end_vr
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mcall
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.hl_end_vr:
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pop ecx
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pop ecx
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add ecx, 23
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add ecx, 23
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sub ebx, 65535 * 23
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sub ebx, 65535 * 23
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mcall
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mcall
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; redraw active symbol
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shr ecx, 16
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shr ecx, 16
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mov bx, cx
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mov bx, cx
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add ebx, 65536 * 8 + 5
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add ebx, 65536 * 8 + 5
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@@ -574,7 +609,7 @@ logic_utf16to8:
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; ================================================================
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; ================================================================
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title db "Charset Checker 0.3.1", 0
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title db "Charsets Viewer 0.3.2", 0
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lb_cp6x9 db "CP866 6x9 ", 0
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lb_cp6x9 db "CP866 6x9 ", 0
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lb_cp8x16 db "CP866 8x16 ", 0
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lb_cp8x16 db "CP866 8x16 ", 0
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@@ -609,7 +644,11 @@ char_ascii dw 0x0000, 0
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char_scan dw 0x0000, 0
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char_scan dw 0x0000, 0
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char_utf dd 0x00000000, 0
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char_utf dd 0x00000000, 0
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win_stat rd 1
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win_head rd 1
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window_colors system_colors
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window_colors system_colors
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proc_info process_information
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; ================================================================
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; ================================================================
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@@ -619,3 +658,37 @@ I_END:
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STACKTOP:
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STACKTOP:
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MEM:
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MEM:
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; Development history
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;
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; 22.10.2024 - 0.1.0
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; - First version, display of charpages in all KOS charsets
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;
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; 23.10.2024 - 0.2.0
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; - Fixed UTF-8 display by Doczom
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; - Interface adaptation for skins
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; - Reduced redraw
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; - Refactored code
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;
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; 27.10.2024 - 0.2.5
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; - Fixed version in app header
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; - Tweaked UI colors
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; - Something else???
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;
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; 17.01.2025 - 0.3.0
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; - Added button to reset charpage to 00
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; - Functionality to pick and preview single character
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; - Functionality to input characters from keyboard
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; - Display of ASCII and SCAN codes of characters in dec and hex format
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; - Tweaked UI colors
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;
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; 17.01.2025 - 0.3.1
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; - Small UI fixes
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; - Code refactoring
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; - Reformatted sources, fixed indentation
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; and removed non-Unicode characters
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;
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; 07.03.2025 - 0.3.2
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; - Renamed to Charsets Viewer/Charsets
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; - Symbol highlight UI tweaks
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; - Fixed rolled up bug
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