add function 'glDrawElements' and example
git-svn-id: svn://kolibrios.org@5380 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
@@ -167,8 +167,8 @@ SetLight:
|
||||
stdcall [glLightfv], GL_LIGHT0, GL_POSITION, light_position
|
||||
stdcall [glLightfv], GL_LIGHT0, GL_SPOT_DIRECTION, light_dir
|
||||
|
||||
stdcall [glLightfv], GL_LIGHT0, GL_DIFFUSE, white_light
|
||||
stdcall [glLightfv], GL_LIGHT0, GL_SPECULAR, white_light
|
||||
; stdcall [glLightfv], GL_LIGHT0, GL_DIFFUSE, white_light
|
||||
; stdcall [glLightfv], GL_LIGHT0, GL_SPECULAR, white_light
|
||||
|
||||
stdcall [glEnable], GL_COLOR_MATERIAL
|
||||
stdcall [glColorMaterial], GL_FRONT, GL_AMBIENT_AND_DIFFUSE
|
||||
@@ -177,7 +177,7 @@ SetLight:
|
||||
stdcall [glLightModelfv], GL_LIGHT_MODEL_AMBIENT, lmodel_ambient
|
||||
|
||||
stdcall [glEnable],GL_LIGHTING
|
||||
stdcall [glEnable],GL_LIGHT0
|
||||
; stdcall [glEnable],GL_LIGHT0
|
||||
ret
|
||||
|
||||
qObj dd 0
|
||||
|
Reference in New Issue
Block a user