add function 'glDrawElements' and example

git-svn-id: svn://kolibrios.org@5380 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
IgorA
2015-01-15 22:15:12 +00:00
parent 448f7a59d1
commit adb3b5e234
2 changed files with 152 additions and 51 deletions

View File

@@ -167,8 +167,8 @@ SetLight:
stdcall [glLightfv], GL_LIGHT0, GL_POSITION, light_position
stdcall [glLightfv], GL_LIGHT0, GL_SPOT_DIRECTION, light_dir
stdcall [glLightfv], GL_LIGHT0, GL_DIFFUSE, white_light
stdcall [glLightfv], GL_LIGHT0, GL_SPECULAR, white_light
; stdcall [glLightfv], GL_LIGHT0, GL_DIFFUSE, white_light
; stdcall [glLightfv], GL_LIGHT0, GL_SPECULAR, white_light
stdcall [glEnable], GL_COLOR_MATERIAL
stdcall [glColorMaterial], GL_FRONT, GL_AMBIENT_AND_DIFFUSE
@@ -177,7 +177,7 @@ SetLight:
stdcall [glLightModelfv], GL_LIGHT_MODEL_AMBIENT, lmodel_ambient
stdcall [glEnable],GL_LIGHTING
stdcall [glEnable],GL_LIGHT0
; stdcall [glEnable],GL_LIGHT0
ret
qObj dd 0