Rusty Earth - support of PCM_RING sound
git-svn-id: svn://kolibrios.org@5274 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
parent
3c66f47b1e
commit
aec9ac073f
@ -15,4 +15,5 @@ if not exist bin mkdir rstearth_eng_bin
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@copy resources\barret_8bpp.png rstearth_eng_bin\barret_8bpp.png
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@copy resources\walking_with_poseidon.wav rstearth_eng_bin\walking_with_poseidon.wav
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@copy resources\flaunch.wav rstearth_eng_bin\flaunch.wav
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@copy resources\misc_menu.wav rstearth_eng_bin\misc_menu.wav
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@pause
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@ -15,4 +15,5 @@ if not exist bin mkdir rstearth_rus_bin
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@copy resources\barret_8bpp.png rstearth_rus_bin\barret_8bpp.png
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@copy resources\walking_with_poseidon.wav rstearth_rus_bin\walking_with_poseidon.wav
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@copy resources\flaunch.wav rstearth_rus_bin\flaunch.wav
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@copy resources\misc_menu.wav rstearth_rus_bin\misc_menu.wav
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@pause
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@ -254,6 +254,7 @@ npc_ifrit_icons_file_name db 'ifrit_8bpp.png',0
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npc_barret_icons_file_name db 'barret_8bpp.png',0
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background_music_file_name db 'walking_with_poseidon.wav',0
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stone_kick_sound_file_name db 'flaunch.wav',0
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menu_sound_file_name db 'misc_menu.wav',0
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;---------------------------------------------------------------------
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protagonist_route dd 2
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protagonist_position:
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@ -154,6 +154,11 @@ load_all_sound_files:
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mov ebx,stone_kick_sound_file_name
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call load_sound
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mov [stone_kick_sound],eax
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; load menu sound
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mov ebx,menu_sound_file_name
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call load_sound
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mov [menu_sound],eax
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ret
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;---------------------------------------------------------------------
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@ -1,6 +1,6 @@
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;---------------------------------------------------------------------
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title:
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db 'Rusty Earth (Prototype 1.7) 26.12.2014',0
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db 'Rusty Earth (Prototype 1.8) 28.12.2014',0
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;---------------------------------------------------------------------
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menu_game_label:
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db 'GAME',0
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@ -2,7 +2,7 @@
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; Code page - Cyrillic OEM866
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;---------------------------------------------------------------------
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title:
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db '<27>¦ Ά ο ‡¥¬«ο (<28>ΰ®β®β¨― 1.7) 26.12.2014',0
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db '<27>¦ Ά ο ‡¥¬«ο (<28>ΰ®β®β¨― 1.8) 28.12.2014',0
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;---------------------------------------------------------------------
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menu_game_label:
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db 'ˆƒ<CB86>€',0
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@ -1,6 +1,8 @@
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;---------------------------------------------------------------------
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main_menu_start:
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mov [main_menu_pointer],0
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mov eax,[menu_sound]
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mov [sounds_sample],eax
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;--------------------------------------
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.red:
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mov [menu_text_pointers],main_menu_text_pointers
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BIN
programs/games/rstearth/resources/misc_menu.wav
Normal file
BIN
programs/games/rstearth/resources/misc_menu.wav
Normal file
Binary file not shown.
@ -100,16 +100,20 @@ load_libraries l_libs_start,end_l_libs
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mov ebx,eax
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add ebx,1024
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mov [wav_for_test_end],ebx
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call initialize_sound_system
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call test_wav_file
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mov [sounds_flag],1
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mov [music_flag],1
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mcall 51,1,snd_background_music_thread_start,snd_background_music_thread_stack
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mov [sounds_flag],1
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mcall 51,1,snd_kick_action_thread_start,snd_kick_action_thread_stack
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;---------------------------------------------------------------------
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menu_still:
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jmp main_menu_start
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;---------------------------------------------------------------------
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start_level_0:
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mov eax,[stone_kick_sound]
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mov [sounds_sample],eax
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mov [death_of_protagonist],0
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mov [protagonist_route],2
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mov [protagonist_position.x],4
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@ -170,6 +174,8 @@ button:
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mcall 51,1,thread_start,thread_stack
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;--------------------------------------
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@@:
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mov [music_flag],2
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mov [sounds_flag],2
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mcall -1
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;---------------------------------------------------------------------
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draw_window:
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@ -148,8 +148,125 @@ _CreateBuffer@12: ;format:dword,size:dword,p_str:dword
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pop ecx ebx
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ret 12
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;------------------------------------------------------------------------------
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;align 4
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;_DestroyBuffer@4: ;str:dword
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; push ebx ecx
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; xor eax,eax
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; lea ebx,[esp+12] ;[stream]
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;
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; push eax ;.out_size
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; push eax ;.output
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; push 4 ;.inp_size
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; push ebx ;.input
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; push SND_DESTROY_BUFF;.code
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; push [hSound] ;.handle
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;
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; mov ecx, esp ;[handle]
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; mcall 68,17
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; add esp,24
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; pop ecx ebx
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; ret 4
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;------------------------------------------------------------------------------
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;align 4
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;_WaveOut@12: ;str:dword, src:dword, size:dword
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; push ebx ecx
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; xor eax,eax
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; lea ebx,[esp+12] ;[stream]
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;
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; push eax ;.out_size
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; push eax ;.output
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; push 12 ;.inp_size
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; push ebx ;.input
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; push SND_OUT ;.code
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; push dword [hSound] ;.handle
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;
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; mov ecx,esp
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; mcall 68,17
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; add esp,24
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; pop ecx ebx
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; ret 12
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;------------------------------------------------------------------------------
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align 4
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_DestroyBuffer@4: ;str:dword
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_GetBufferSize@8: ;str:dword, p_size:dword
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push ebx ecx
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lea eax,[esp+16]
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lea ebx,[esp+12] ;[stream]
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push 4 ;.out_size
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push eax ;.output
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push 4 ;.inp_size
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push ebx ;.input
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push SND_GETBUFFSIZE;.code
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push dword [hSound] ;.handle
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mov ecx,esp
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mcall 68,17
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add esp,24
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pop ecx ebx
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ret 8
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;------------------------------------------------------------------------------
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;align 4
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;_GetBufferFree@8: ;str:dword, p_free:dword
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; push ebx ecx
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; lea ebx,[esp+12] ;[stream]
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; push 0 ;storage for free_space
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; mov eax,esp
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;
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; push 4 ;.out_size
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; push eax ;.output
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; push 4 ;.inp_size
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; push ebx ;.input
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; push SND_GETFREESPACE ;.code
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; push dword [hSound] ;.handle
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;
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; mov ecx,esp
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; mcall 68,17
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; add esp, 24
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; mov ecx,[esp+20] ; p_free
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; pop dword [ecx]
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; pop ecx ebx
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; ret 8
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;------------------------------------------------------------------------------
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align 4
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_SetBuffer@16: ;str:dword, src:dword, offs:dword, size:dword
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push ebx ecx
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xor eax,eax
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lea ebx,[esp+12] ;[stream]
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push eax ;.out_size
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push eax ;.output
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push 16 ;.inp_size
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push ebx ;.input
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push SND_SETBUFF ;.code
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push dword [hSound] ;.handle
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mov ecx,esp
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mcall 68,17
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add esp,24
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pop ecx ebx
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ret 16
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;------------------------------------------------------------------------------
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align 4
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_PlayBuffer@8: ;str:dword,flags:dword
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push ebx ecx
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xor eax,eax
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lea ebx,[esp+12] ;[stream]
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push eax ;.out_size
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push eax ;.output
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push 8 ;.inp_size
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push ebx ;.input
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push SND_PLAY ;.code
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push dword [hSound] ;.handle
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mov ecx, esp
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mcall 68,17
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add esp, 24
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pop ecx ebx
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ret 8
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;------------------------------------------------------------------------------
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align 4
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_StopBuffer@4: ;str:dword
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push ebx ecx
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xor eax,eax
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lea ebx,[esp+12] ;[stream]
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@ -158,33 +275,52 @@ _DestroyBuffer@4: ;str:dword
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push eax ;.output
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push 4 ;.inp_size
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push ebx ;.input
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push SND_DESTROY_BUFF;.code
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push [hSound] ;.handle
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mov ecx, esp ;[handle]
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mcall 68,17
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add esp,24
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pop ecx ebx
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ret 4
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;------------------------------------------------------------------------------
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align 4
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_WaveOut@12: ;str:dword, src:dword, size:dword
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push ebx ecx
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xor eax,eax
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lea ebx,[esp+12] ;[stream]
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push eax ;.out_size
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push eax ;.output
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push 12 ;.inp_size
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push ebx ;.input
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push SND_OUT ;.code
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push SND_STOP ;.code
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push dword [hSound] ;.handle
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mov ecx,esp
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mcall 68,17
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add esp,24
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pop ecx ebx
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ret 12
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ret 4
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;------------------------------------------------------------------------------
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;align 4
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;_GetBufferPos@8: ;str:dword, p_pos:dword
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; push ebx ecx
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; lea eax,[esp+16]
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; lea ebx,[esp+12] ;[stream]
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;
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; push 4 ;.out_size
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; push eax ;.output
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; push 4 ;.inp_size
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; push ebx ;.input
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; push SND_GETPOS ;.code
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; push dword [hSound] ;.handle
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;
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; mov ecx,esp
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; mcall 68,17
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; add esp,24
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; pop ecx ebx
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; ret 8
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;------------------------------------------------------------------------------
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;align 4
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;_SetBufferPos@8: ;str:dword, offs:dword
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; push ebx ecx
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; xor eax,eax
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; lea ebx,[esp+12] ;[stream]
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;
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; push eax ;.out_size
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; push eax ;.output
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; push 8 ;.inp_size
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; push ebx ;.input
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; push SND_SETPOS ;.code
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; push dword [hSound] ;.handle
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;
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; mov ecx,esp
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; mcall 68,17
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; add esp,24
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; pop ecx ebx
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; ret 8
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;------------------------------------------------------------------------------
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align 4
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proc _test_wav@4 stdcall, hdr:dword
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@ -1,40 +1,12 @@
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;------------------------------------------------------------------------------
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; init.obj
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; _InitSound@4 Èíèò,
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; _CreateBuffer@12 ñîçäàòü áóôåð,
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; _DestroyBuffer@4 óäàëèòü áóôåð
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;
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; sndgetsize.obj
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; _GetBufferSize@8 âçÿòü ðàçìåð áóôåðà,
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; _GetBufferFree@8 WTF???
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;
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; setbuf.obj
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; _SetBuffer@16 óñòàíîâèòü áóôåð,
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; _PlayBuffer@8 èãðàòü áóôåð,
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;
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; stopbuf.obj
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; _StopBuffer@4 îñòàíîâèòü áóôåð,
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;------------------------------------------------------------------------------
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initialize_sound_system:
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test_wav_file:
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mov [sound_flag],1
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stdcall _InitSound@4,version
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cmp eax,-1
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je snd_init_fail
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; DEBUGF 1, "Sound init successful %x\n",eax
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mov eax,[version]
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and eax,0xffff
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cmp eax,SOUND_VERSION
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jne snd_version_fail
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; DEBUGF 1, "Sound version successful %x\n",eax
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stdcall _test_wav@4,dword [wav_for_test] ;letter_1a
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test eax,eax
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jz snd_test_wav_fail
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or eax,PCM_OUT
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; or eax,PCM_OUT
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or eax,PCM_RING
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mov [snd_format],eax
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; DEBUGF 1, "Test wav successful %x\n",eax
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@ -43,32 +15,75 @@ initialize_sound_system:
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mov al,[sound_flag]
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test al,al
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jz .exit
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jnz .exit
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stdcall _CreateBuffer@12,[snd_format],0,hBuff1
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cmp eax,-1
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je snd_create_buffer_fail
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; DEBUGF 1, "Create Buffer 1 successful %x\n",eax
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stdcall _CreateBuffer@12,[snd_format],0,hBuff2
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cmp eax,-1
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je snd_create_buffer_fail
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; DEBUGF 1, "Create Buffer 1 successful %x\n",eax
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;--------------------------------------
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mov [sound_flag],2 ; close thread
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;--------------------------------------
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.exit:
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ret
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;------------------------------------------------------------------------------
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check_init_sound_busy:
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cmp [init_sound_busy_flag],1
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jne @f
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mcall 5,1
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mcall 68,1
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jmp check_init_sound_busy
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;--------------------------------------
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@@:
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mov [init_sound_busy_flag],1
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ret
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;------------------------------------------------------------------------------
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initialize_sound_system:
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cmp [sound_flag],1
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jne sound_exit
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stdcall _InitSound@4,version
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test eax,eax
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jnz snd_init_fail
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; DEBUGF 1, "Sound init successful %x\n",eax
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mov eax,[version]
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and eax,0xffff
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cmp eax,SOUND_VERSION
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jne snd_version_fail
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; DEBUGF 1, "Sound version successful %x\n",eax
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;--------------------------------------
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stdcall _CreateBuffer@12,[snd_format],0,[hBuff_pointer]
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test eax,eax
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jnz snd_create_buffer_fail
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; DEBUGF 1, "Create Buffer successful %x\n",eax
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mov eax,[hBuff_pointer]
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mov ebx,[hBuff_buffer_size_pointer]
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stdcall _GetBufferSize@8,[eax],ebx ;hBuff1_buffer_size
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test eax,eax
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jnz snd_get_buffer_size_fail
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mov ebx,[hBuff_buffer_size_pointer]
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mov eax,[ebx]
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; DEBUGF 1, "Get Buffer size successful size: %x\n",eax
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shr eax,1
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mov [ebx],eax
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mov [init_sound_busy_flag],0
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ret
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;------------------------------------------------------------------------------
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sound_exit:
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mcall -1
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;------------------------------------------------------------------------------
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find_data_offset:
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mov esi,[wav_for_test] ;letter_1a
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mov esi,[wav_for_test]
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;--------------------------------------
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@@:
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cmp [esi],dword 'data'
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je @f
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inc esi
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cmp esi,[wav_for_test_end] ;letter_1a + letter_2b
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cmp esi,[wav_for_test_end]
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jne @b
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; DEBUGF 1, "find data offset fail\n"
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@ -76,89 +91,75 @@ find_data_offset:
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ret
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;--------------------------------------
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@@:
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sub esi,[wav_for_test] ;letter_1a
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sub esi,[wav_for_test]
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add esi,4
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mov [data_offset],esi
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ret
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;------------------------------------------------------------------------------
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wave_out:
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; in:
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; eax - adress of wav sample
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; ebp - hBuff ; hardware buffer
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pusha
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; DEBUGF 1, "Wave out\n"
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; check for correct data_offset
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push eax
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add eax,[data_offset]
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sub eax,4
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cmp [eax],dword 'data'
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pop eax
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je @f
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mov [wav_for_test],eax
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mov ebx,eax
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add ebx,1024
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mov [wav_for_test_end],ebx
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call find_data_offset
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cmp [sound_flag],0
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jz .exit
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;--------------------------------------
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@@:
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add eax,[data_offset]
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mov ebx,[eax]
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add eax,4
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; DEBUGF 1, "src EAX: %x size EBX: %x\n",eax,ebx
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; stdcall _WaveOut@12,[hBuff],eax,ebx
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stdcall _WaveOut@12,ebp,eax,ebx
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; DEBUGF 1, "return EAX: %x\n",eax
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cmp eax,-1
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popa
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je snd_wave_out_fail
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ret
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;--------------------------------------
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.exit:
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popa
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ret
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;------------------------------------------------------------------------------
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snd_init_fail:
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; DEBUGF 1, "Sound init fail %x\n",eax
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mov [sound_flag],0
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ret
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;------------------------------------------------------------------------------
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snd_version_fail:
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; DEBUGF 1, "Sound version fail %x\n",eax
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mov [sound_flag],0
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ret
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;------------------------------------------------------------------------------
|
||||
snd_test_wav_fail:
|
||||
; DEBUGF 1, "Test wav fail %x\n",eax
|
||||
mov [sound_flag],0
|
||||
ret
|
||||
;------------------------------------------------------------------------------
|
||||
snd_init_fail:
|
||||
; DEBUGF 1, "Sound init fail %x\n",eax
|
||||
jmp disable_sound
|
||||
;------------------------------------------------------------------------------
|
||||
snd_version_fail:
|
||||
; DEBUGF 1, "Sound version fail %x\n",eax
|
||||
jmp disable_sound
|
||||
;------------------------------------------------------------------------------
|
||||
snd_create_buffer_fail:
|
||||
; DEBUGF 1, "Create Buffer fail %x\n",eax
|
||||
mov [sound_flag],0
|
||||
ret
|
||||
jmp disable_sound
|
||||
;------------------------------------------------------------------------------
|
||||
snd_wave_out_fail:
|
||||
; DEBUGF 1, "Wave Out fail\n"
|
||||
snd_get_buffer_size_fail:
|
||||
; DEBUGF 1, "Get Buffer size fail %x\n",eax
|
||||
jmp disable_sound
|
||||
;------------------------------------------------------------------------------
|
||||
snd_play_buffer_fail:
|
||||
; DEBUGF 1, "Play Buffer fail\n"
|
||||
jmp disable_sound
|
||||
;------------------------------------------------------------------------------
|
||||
snd_set_buffer_fail:
|
||||
; DEBUGF 1, "Set Buffer fail\n"
|
||||
jmp disable_sound
|
||||
;------------------------------------------------------------------------------
|
||||
disable_sound:
|
||||
mov [sound_flag],0
|
||||
ret
|
||||
jmp sound_exit
|
||||
;------------------------------------------------------------------------------
|
||||
snd_background_music_thread_start:
|
||||
call check_init_sound_busy
|
||||
; DEBUGF 1, "snd_background_music_thread_start\n"
|
||||
mov [hBuff_pointer], dword hBuff1
|
||||
mov [hBuff_buffer_size_pointer], dword hBuff1_buffer_size
|
||||
call initialize_sound_system
|
||||
;--------------------------------------
|
||||
.1:
|
||||
cmp [music_flag],2
|
||||
je sound_exit
|
||||
|
||||
cmp [music_flag],1
|
||||
je .start
|
||||
|
||||
mcall 5,50
|
||||
.2:
|
||||
mcall 5,1
|
||||
mcall 68,1
|
||||
jmp snd_background_music_thread_start
|
||||
jmp .1
|
||||
;--------------------------------------
|
||||
.start:
|
||||
cmp [init_sound_busy_flag],1
|
||||
je .2
|
||||
|
||||
; DEBUGF 1, "background_music Play Buffer start\n",eax
|
||||
stdcall _PlayBuffer@8, [hBuff1], 0
|
||||
test eax,eax
|
||||
jnz snd_play_buffer_fail
|
||||
|
||||
; DEBUGF 1, "background_music Play Buffer successful EAX: %x\n",eax
|
||||
;--------------------------------------
|
||||
.start_1:
|
||||
mov eax,[background_music]
|
||||
; call wave_out
|
||||
; pusha
|
||||
; DEBUGF 1, "Wave out\n"
|
||||
; check for correct data_offset
|
||||
push eax
|
||||
add eax,[data_offset]
|
||||
@ -173,7 +174,7 @@ snd_background_music_thread_start:
|
||||
mov [wav_for_test_end],ebx
|
||||
call find_data_offset
|
||||
cmp [sound_flag],0
|
||||
jz snd_background_music_thread_start ;.exit
|
||||
jz .1
|
||||
;--------------------------------------
|
||||
@@:
|
||||
add eax,[data_offset]
|
||||
@ -184,27 +185,45 @@ snd_background_music_thread_start:
|
||||
; DEBUGF 1, "start EAX: %x\n",eax
|
||||
;--------------------------------------
|
||||
.loop:
|
||||
cmp [music_flag],0
|
||||
je snd_background_music_thread_start
|
||||
; DEBUGF 1, "src EBP: %x size EBX: %x\n",ebp,ebx
|
||||
; stdcall _WaveOut@12,[hBuff],eax,ebx
|
||||
stdcall _WaveOut@12,[hBuff1],ebp,8192
|
||||
; DEBUGF 1, "return EAX: %x\n",eax
|
||||
cmp eax,-1
|
||||
; popa
|
||||
je snd_wave_out_fail
|
||||
|
||||
add ebp,8192*2
|
||||
cmp ebx,ebp
|
||||
jbe .start
|
||||
|
||||
sub ebp,8192
|
||||
jmp .loop
|
||||
cmp [music_flag],1
|
||||
je @f
|
||||
|
||||
stdcall _StopBuffer@4, [hBuff1]
|
||||
; DEBUGF 1, "Stop Buffer EAX: %x\n",eax
|
||||
jmp .1
|
||||
;--------------------------------------
|
||||
;.exit:
|
||||
; popa
|
||||
; jmp snd_background_music_thread_start
|
||||
; mcall -1
|
||||
@@:
|
||||
; get event data from the driver
|
||||
; DEBUGF 1, "Get driver_notify_struct \n"
|
||||
push ebx
|
||||
mcall 68,14,hBuff1_driver_notify_struct
|
||||
pop ebx
|
||||
; DEBUGF 1, "Check to code \n"
|
||||
; check to code
|
||||
cmp [hBuff1_driver_notify_struct], dword 0xFF000001
|
||||
jne @b
|
||||
; DEBUGF 1, "Check to stream \n"
|
||||
; check to stream
|
||||
mov eax,[hBuff1_driver_notify_struct+8]
|
||||
cmp eax,[hBuff1]
|
||||
jne @b
|
||||
; DEBUGF 1, "Get buffer_offset \n"
|
||||
; get buffer_offset
|
||||
mov eax,[hBuff1_driver_notify_struct+12]
|
||||
mov [hBuff1_buffer_offset],eax
|
||||
; DEBUGF 1, "src EBP: %x size EBX: %x\n",ebp,ebx
|
||||
stdcall _SetBuffer@16, [hBuff1], ebp, [hBuff1_buffer_offset], [hBuff1_buffer_size]
|
||||
test eax,eax
|
||||
jnz snd_set_buffer_fail
|
||||
|
||||
; DEBUGF 1, "Set Buffer successful EAX: %x\n",eax
|
||||
add ebp,[hBuff1_buffer_size]
|
||||
add ebp,[hBuff1_buffer_size]
|
||||
cmp ebx,ebp
|
||||
jbe .start_1
|
||||
|
||||
sub ebp,[hBuff1_buffer_size]
|
||||
jmp .loop
|
||||
;------------------------------------------------------------------------------
|
||||
snd_kick_action:
|
||||
cmp [sounds_flag],1
|
||||
@ -213,16 +232,109 @@ snd_kick_action:
|
||||
cmp [snd_kick_flag],1
|
||||
je @f
|
||||
|
||||
mcall 51,1,snd_kick_action_thread_start,snd_kick_action_thread_stack
|
||||
mov [snd_kick_flag],1
|
||||
;--------------------------------------
|
||||
@@:
|
||||
ret
|
||||
;------------------------------------------------------------------------------
|
||||
snd_kick_action_thread_start:
|
||||
mov [snd_kick_flag],1
|
||||
mov eax,[stone_kick_sound]
|
||||
mov ebp,[hBuff2]
|
||||
call wave_out
|
||||
call check_init_sound_busy
|
||||
; DEBUGF 1, "snd_kick_action_thread_start\n"
|
||||
mov [hBuff_pointer], dword hBuff2
|
||||
mov [hBuff_buffer_size_pointer], dword hBuff2_buffer_size
|
||||
call initialize_sound_system
|
||||
;--------------------------------------
|
||||
.1:
|
||||
cmp [sounds_flag],2
|
||||
je sound_exit
|
||||
|
||||
cmp [sounds_flag],0
|
||||
je @f
|
||||
|
||||
cmp [snd_kick_flag],1
|
||||
je .start
|
||||
;--------------------------------------
|
||||
@@:
|
||||
mcall 5,1
|
||||
mcall 68,1
|
||||
jmp .1
|
||||
;--------------------------------------
|
||||
.start:
|
||||
; DEBUGF 1, "kick_action Play Buffer start\n"
|
||||
stdcall _PlayBuffer@8, [hBuff2], 0
|
||||
test eax,eax
|
||||
jnz snd_play_buffer_fail
|
||||
|
||||
; DEBUGF 1, "kick_action Play Buffer successful EAX: %x\n",eax
|
||||
|
||||
mov eax,[sounds_sample] ;[stone_kick_sound]
|
||||
; check for correct data_offset
|
||||
push eax
|
||||
add eax,[data_offset]
|
||||
sub eax,4
|
||||
cmp [eax],dword 'data'
|
||||
pop eax
|
||||
je @f
|
||||
|
||||
mov [wav_for_test],eax
|
||||
mov ebx,eax
|
||||
add ebx,1024
|
||||
mov [wav_for_test_end],ebx
|
||||
call find_data_offset
|
||||
cmp [sound_flag],0
|
||||
jz .1
|
||||
;--------------------------------------
|
||||
@@:
|
||||
add eax,[data_offset]
|
||||
mov ebx,[eax]
|
||||
add eax,4
|
||||
mov ebp,eax
|
||||
add ebx,eax
|
||||
; DEBUGF 1, "start EAX: %x\n",eax
|
||||
;--------------------------------------
|
||||
.loop:
|
||||
cmp [sounds_flag],1
|
||||
je @f
|
||||
|
||||
stdcall _StopBuffer@4, [hBuff2]
|
||||
; DEBUGF 1, "Stop Buffer EAX: %x\n",eax
|
||||
jmp .1
|
||||
;--------------------------------------
|
||||
@@:
|
||||
; get event data from the driver
|
||||
; DEBUGF 1, "Get driver_notify_struct \n"
|
||||
push ebx
|
||||
mcall 68,14,hBuff2_driver_notify_struct
|
||||
pop ebx
|
||||
; DEBUGF 1, "Check to code \n"
|
||||
; check to code
|
||||
cmp [hBuff2_driver_notify_struct], dword 0xFF000001
|
||||
jne @b
|
||||
; DEBUGF 1, "Check to stream \n"
|
||||
; check to stream
|
||||
mov eax,[hBuff2_driver_notify_struct+8]
|
||||
cmp eax,[hBuff2]
|
||||
jne @b
|
||||
; DEBUGF 1, "Get buffer_offset \n"
|
||||
; get buffer_offset
|
||||
mov eax,[hBuff2_driver_notify_struct+12]
|
||||
mov [hBuff2_buffer_offset],eax
|
||||
; DEBUGF 1, "src EBP: %x size EBX: %x\n",ebp,ebx
|
||||
stdcall _SetBuffer@16, [hBuff2], ebp, [hBuff2_buffer_offset], [hBuff2_buffer_size]
|
||||
test eax,eax
|
||||
jnz snd_set_buffer_fail
|
||||
|
||||
; DEBUGF 1, "Set Buffer successful EAX: %x\n",eax
|
||||
add ebp,[hBuff2_buffer_size]
|
||||
add ebp,[hBuff2_buffer_size]
|
||||
cmp ebx,ebp
|
||||
jbe .exit
|
||||
|
||||
sub ebp,[hBuff2_buffer_size]
|
||||
jmp .loop
|
||||
;--------------------------------------
|
||||
.exit:
|
||||
stdcall _StopBuffer@4, [hBuff2]
|
||||
mov [snd_kick_flag],0
|
||||
mcall -1
|
||||
jmp .1
|
||||
;------------------------------------------------------------------------------
|
@ -13,6 +13,7 @@ snd_kick_flag rb 1
|
||||
main_menu_pointer rb 1
|
||||
settings_menu_pointer rb 1
|
||||
use_separate_draw_text rb 1
|
||||
init_sound_busy_flag rb 1
|
||||
;---------------------------------------------------------------------
|
||||
align 4
|
||||
N_error rd 1
|
||||
@ -30,7 +31,10 @@ npc_ifrit_icons rd 1
|
||||
npc_barret_icons rd 1
|
||||
;---------------------------------------------------------------------
|
||||
background_music rd 1
|
||||
sounds_sample rd 1
|
||||
|
||||
stone_kick_sound rd 1
|
||||
menu_sound rd 1
|
||||
;---------------------------------------------------------------------
|
||||
show_tiles_iterations rd 1
|
||||
characters_offset_x rd 1
|
||||
@ -58,10 +62,21 @@ version rd 1 ; версия интерфейса, текущая 0x0101
|
||||
; Окончательно формат устанавливается вызовом SetFormat.
|
||||
snd_format rd 1 ; формат данных
|
||||
; хэндл буфера
|
||||
;hBuff rd 1
|
||||
hBuff_pointer rd 1
|
||||
hBuff_buffer_size_pointer rd 1
|
||||
|
||||
hBuff1 rd 1
|
||||
hBuff2 rd 1
|
||||
|
||||
hBuff1_buffer_size rd 1
|
||||
hBuff2_buffer_size rd 1
|
||||
|
||||
hBuff1_buffer_offset rd 1
|
||||
hBuff2_buffer_offset rd 1
|
||||
|
||||
hBuff1_driver_notify_struct rd 6 ; структура события от драйвера
|
||||
hBuff2_driver_notify_struct rd 6 ; структура события от драйвера
|
||||
|
||||
data_offset rd 1
|
||||
;---------------------------------------------------------------------
|
||||
voice_samples_start rd 1 ; start of *.SMP
|
||||
|
Loading…
Reference in New Issue
Block a user