'libio' and 'libini': function 'get_color' not spoil register 'ecx'
game 'Nu_pogodi': revised git-svn-id: svn://kolibrios.org@1573 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
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7ea3c78d40
commit
be3cceaea6
@ -81,12 +81,14 @@ proc libini._.get_char _f ;/////////////////////////////////////////////////////
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;;------------------------------------------------------------------------------------------------;;
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;< --- TBD --- ;;
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;;================================================================================================;;
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push ecx
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mov ecx, [_f]
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dec [ecx + IniFile.cnt]
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jns @f
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stdcall libini._.preload_block, [_f]
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dec [ecx + IniFile.cnt]
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@@: lodsb
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pop ecx
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ret
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endp
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@ -99,6 +101,7 @@ proc libini._.skip_nonblanks _f ;///////////////////////////////////////////////
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;;------------------------------------------------------------------------------------------------;;
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;< --- TBD --- ;;
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;;================================================================================================;;
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push ecx
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mov ecx, [_f]
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@@: stdcall libini._.get_char, [_f]
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cmp al, 32
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@ -114,6 +117,7 @@ proc libini._.skip_nonblanks _f ;///////////////////////////////////////////////
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stdcall libini._.skip_line, [_f]
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jmp @b
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@@: stdcall libini._.unget_char, [_f]
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pop ecx
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ret
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endp
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@ -126,6 +130,7 @@ proc libini._.skip_spaces _f ;//////////////////////////////////////////////////
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;;------------------------------------------------------------------------------------------------;;
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;< --- TBD --- ;;
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;;================================================================================================;;
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push ecx
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mov ecx, [_f]
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@@: stdcall libini._.get_char, [_f]
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cmp al, 32
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@ -133,6 +138,7 @@ proc libini._.skip_spaces _f ;//////////////////////////////////////////////////
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cmp al, 9
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je @b
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@@: stdcall libini._.unget_char, [_f]
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pop ecx
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ret
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endp
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@ -145,6 +151,7 @@ proc libini._.skip_line _f ;////////////////////////////////////////////////////
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;;------------------------------------------------------------------------------------------------;;
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;< --- TBD --- ;;
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;;================================================================================================;;
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push ecx
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mov ecx, [_f]
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@@: stdcall libini._.get_char, [_f]
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or al, al
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@ -154,6 +161,7 @@ proc libini._.skip_line _f ;////////////////////////////////////////////////////
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cmp al, 10
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jne @b
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@@: stdcall libini._.unget_char, [_f]
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pop ecx
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ret
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endp
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@ -425,7 +433,7 @@ proc libini._.find_section _f, _sec_name ;//////////////////////////////////////
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;< eax = -1 (fail) / 0 (ok) ;;
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;< [_f.pos] = new cursor position (right after ']' char if eax = 0, at the end of file otherwise) ;;
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;;================================================================================================;;
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push ebx edi
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push ebx ecx edi
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mov ecx, [_f]
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invoke file.seek, [ecx + IniFile.fh], 0, SEEK_SET
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@ -461,12 +469,12 @@ proc libini._.find_section _f, _sec_name ;//////////////////////////////////////
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@@:
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cmp byte[edi], 0
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jne .next_section
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pop edi ebx
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pop edi ecx ebx
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xor eax, eax
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ret
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.exit_error:
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pop edi ebx
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pop edi ecx ebx
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or eax, -1
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ret
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endp
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@ -179,7 +179,7 @@ locals
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loc_buf rb 40
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endl
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push ebx esi edi
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push ebx ecx esi edi
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xor ebx, ebx
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invoke mem.alloc, sizeof.InternalFileInfo
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@ -212,7 +212,7 @@ endl
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jne .exit_error.ex
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@@:
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mov eax, ebx
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pop edi esi ebx
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pop edi esi ecx ebx
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ret
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.exit_error.ex:
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@ -233,7 +233,7 @@ endl
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.exit_error:
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invoke mem.free, ebx
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xor eax, eax
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pop edi esi ebx
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pop edi esi ecx ebx
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ret
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endp
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@ -50,27 +50,24 @@ ends
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displ_w dd ? ;è¨à¨ ¯®«ï
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displ_h dd ? ;¢ëá®â ¯®«ï
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displ_bytes dd ? ;à §¬¥à 1-£® ä ©« á ¨§®¡à ¦¥¨¥¬
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;displ_bytes equ 315*210*3 ;à §¬¥à 1-£® ä ©« á ¨§®¡à ¦¥¨¥¬
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offs_shadow_x dd ? ;ᤢ¨£ ⥥© ¯® ®á¨ 'x'
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offs_shadow_y dd ? ;ᤢ¨£ ⥥© ¯® ®á¨ 'y'
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OFFS_SHADOW_X equ 2 ;ᤢ¨£ ⥥© ¯® ®á¨ 'x'
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OFFS_SHADOW_Y equ 2 ;ᤢ¨£ ⥥© ¯® ®á¨ 'y'
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IMAGE_FONT_SIZE equ 128*144*3
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use_but equ 1
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if use_but eq 1
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BUT1_T equ 10 ;®âáâ㯠ᢥàåã
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BUT1_L equ 15 ;®âáâ㯠᫥¢
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BUT1_W equ 50 ;è¨à¨
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BUT1_H equ 20 ;¢ëá®â
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BUT1_NEXT_TOP equ (BUT1_T+BUT1_H)*65536
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end if
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FILE_NAME_MAX equ 20 ;¬ ªá¨¬ «ì ï ¤«¨ ¨¬¥¨ ä ©« (¡¥§ ¯ ¯®ª, ®â®á¨â¥«ì® ⥪ã饩)
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;§ ç¥¨ï ¨¬¥ ¯® 㬮«ç ¨î
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ini_def_decorat_file db 'curici.png',0
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ini_def_unit_file db 'wolf.png',0
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;¨¬¥ ä ©«®¢
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fn_icon0 db 'curici.png',0 ;¨¬ï ä ©« á ¤¥ª®à æ¨ï¬¨
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fn_icon0 rb FILE_NAME_MAX ;¨¬ï ä ©« á ¤¥ª®à æ¨ï¬¨
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fn_icon1 rb FILE_NAME_MAX ;¨¬ï ä ©« á ¢®«ª®¬ ¨ § ©æ¥¬
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fn_icon2 db 'eggs.png',0 ;¨¬ï ä ©« á ï©æ ¬¨
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fn_icon3 db 'chi.png',0 ;¨¬ï ä ©« á 樯«ïâ ¬¨
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@ -78,22 +75,31 @@ fn_font db 'font8x9.bmp',0
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ini_name db 'nu_pogod.ini',0
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ini_sec_files db 'Files',0
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key_file_decorat db 'file_decorat',0
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key_file_unit db 'file_unit',0
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key_displ_w db 'displ_w',0
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key_displ_h db 'displ_h',0
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key_shadow_x db 'offs_shadow_x',0
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key_shadow_y db 'offs_shadow_y',0
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ini_sec_color db 'Colors',0
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;ª«îç¨ ¤«ï áç¨âë¢ ¨ï 梥⮢ ¨§ *.ini ä ©«
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key_color_fon db 'background',0
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key_color_shadows db 'shadows',0
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key_color_egg db 'objects',0
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key_color_chick db 'lost',0
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key_color_decorat: db 'dec'
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.ind: db '?',0
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key_color_unit db 'unit',0
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;梥⠢ ¨£à¥
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color_fon dd 0xffffff
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color_shadows dd 0xd0d0d0 ;梥â ⥥©
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color_trees dd 0x008000 ;梥â âà ¢ë
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color_wolf dd 0x800000 ;梥⠢®«ª ¨ § ©æ
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color_egg dd 0x404080 ;梥â ï©æ
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color_chick dd 0x00d0d0 ;梥â 樯«¥ª
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color_curici dd 0x8080d0 ;梥⠪ãà¨æë
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color_perilo dd 0x000080 ;梥⠯¥à¨« (£à¥¡ï)
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color_fon dd ? ;梥â ä®
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color_shadows dd ? ;梥â ⥥©
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color_wolf dd ? ;梥⠢®«ª ¨ § ©æ
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color_egg dd ? ;梥â ï©æ
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color_chick dd ? ;梥â 樯«¥ª
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color_decorat dd ?,?,? ;梥⠤¥ª®à 権 (ªãà¨æë, ¯¥à¨« , ...)
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;梥⠨â¥à䥩á
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color_but_sm dd 0x808080 ;梥⠬ «¥ìª¨å ª®¯®ª
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color_but_te dd 0xffffff ;梥â ⥪áâ ª®¯ª å
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@ -136,6 +142,7 @@ mask_lot_ld equ 100000b ;
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mask_lot_ru equ 10000000000b ;¬ ᪠¤«ï ¯à ¢®£® ¢¥à奣® «®âª
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mask_lot_rd equ 1000000000000000b ;¬ ᪠¤«ï ¯à ¢®£® ¨¦¥£® «®âª
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mask_clear_all equ 11111011111011110111101111011110b ;¬ ᪠¤«ï ®ç¨á⪨ ¯ ¤ îé¨å ï¨æ ¨ ¯à¨¡¥¦ ¢è¨å 樯«ïâ
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mask_move_eggs equ 11111111111111111111b ;¬ ᪠¤¢¨¦ãé¨åáï ï¨æ
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mask_fail_eggs equ 100001000010000100000b ;¬ ᪠¯ ¤ îé¨å ï¨æ
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mask_chi_left equ 11111000000000000000000000b ;¬ ᪠«¥¢ëå 樯«ïâ
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mask_chi_right equ 11111000000000000000000000000000b ;¬ ᪠¯à ¢ëå 樯«ïâ
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@ -149,7 +156,7 @@ val_zaac_time_n equ 7 ;
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txt_game_a db 'ˆ£à €',0
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txt_game_b db 'ˆ£à <20>',0
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zaac_status db 0
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zaac_status db 0 ;ç¨á«® ⠪⮢, ª®â®à®¥ § ïæ ¥ ¤®«¦¥ ¬¥ïâì ᢮¥ ¯®«®¦¥¨¥
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pos_wolf db 0 ;¯®§¨æ¨ï ¢®«ª 0-© ¡¨â á«¥¢ /á¯à ¢ , 1-© ¡¨â ᢥàåã/¢¨§
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;rb 1
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pos_eggs dd 0 ;¯®§¨æ¨¨ à ᯮ«®¦¥¨ï ï¨æ ¨ 樯«ïâ
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@ -211,36 +218,35 @@ InitBackgroundBuffer: ;ᮧ
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mov esi,edi
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xor eax,eax
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xor ebx,ebx
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cld
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cmp dword[offs_shadow_x],0
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jne @f
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cmp dword[offs_shadow_y],0
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jne @f
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jmp .end_shadows
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@@:
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mov edi,buf_decor
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xor ebx,ebx
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mov ecx,3
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@@:
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mov ax,buf2d_t
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add eax,[offs_shadow_y]
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mov bx,buf2d_l
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add ebx,[offs_shadow_x]
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stdcall [buf2d_bit_blt_alpha], esi, ebx,eax, edi,[color_shadows] ;à¨á㥬 ⥨ ¤¥ª®à 権
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add edi,BUF_STRUCT_SIZE
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loop @b
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.end_shadows:
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mov edi,buf_decor
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mov ax,buf2d_t
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add eax,OFFS_SHADOW_Y
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mov bx,buf2d_l
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add ebx,OFFS_SHADOW_X
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stdcall [buf2d_bit_blt_alpha], esi, ebx,eax, edi,[color_shadows] ;à¨á㥬 ⥨ ¤®¬¨ª®¢
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add edi,BUF_STRUCT_SIZE
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mov ax,buf2d_t
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add eax,OFFS_SHADOW_Y
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mov bx,buf2d_l
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add ebx,OFFS_SHADOW_X
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stdcall [buf2d_bit_blt_alpha], esi, ebx,eax, edi,[color_shadows] ;à¨á㥬 ⥨ ªãà¨æ
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add edi,BUF_STRUCT_SIZE
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mov ax,buf2d_t
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add eax,OFFS_SHADOW_Y
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mov bx,buf2d_l
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add ebx,OFFS_SHADOW_X
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stdcall [buf2d_bit_blt_alpha], esi, ebx,eax, edi,[color_shadows] ;à¨á㥬 ⥨ ¤¥à¥¢ì¥¢
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mov edi,buf_decor
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mov ax,buf2d_t
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stdcall [buf2d_bit_blt_alpha], esi, 0,eax, edi,[color_perilo] ;à¨á㥬 ¤®¬¨ª¨
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add edi,BUF_STRUCT_SIZE
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mov ax,buf2d_t
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stdcall [buf2d_bit_blt_alpha], esi, 0,eax, edi,[color_curici] ;à¨á㥬 ªãà¨æë
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add edi,BUF_STRUCT_SIZE
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mov ax,buf2d_t
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stdcall [buf2d_bit_blt_alpha], esi, 0,eax, edi,[color_trees] ;à¨á㥬 ¤¥à¥¢ìï
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mov ebx,color_decorat
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mov ecx,3
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@@:
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mov ax,buf2d_t
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stdcall [buf2d_bit_blt_alpha], esi, 0,eax, edi,[ebx] ;à¨á㥬 ¤¥ª®à 樨
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add edi,BUF_STRUCT_SIZE
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add ebx,4
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loop @b
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popad
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ret
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@ -510,6 +516,14 @@ MoveEggs:
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.no_zaac_move:
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;ᮧ¤ ¨¥ ®¢ëå ï¨æ
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cmp word[eggs_count],5 ;¯¥à¢ë¥ 5 ï¨æ ª âïâáï ¯® 1-¬ã
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jge @f
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mov ecx,dword[pos_eggs]
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and ecx,mask_move_eggs
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;cmp ecx,0
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jnz .end_creat
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@@:
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bt dword[rand_x],4 ;¯à®¢¥à塞 ¡ã¤¥¬ «¨ ᮧ¤ ¢ âì ®¢®¥ ï©æ®
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jc .end_creat
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bt dword[rand_x],5 ;¯à®¢¥à塞 á ª ª®© áâ®à®ë ¡ã¤¥¬ ᮧ¤ ¢ âì ®¢®¥ ï©æ®
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@ -610,10 +624,34 @@ start:
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mov dword[displ_w],eax
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stdcall dword[ini_get_int],file_name,ini_sec_files,key_displ_h,140
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mov dword[displ_h],eax
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stdcall dword[ini_get_str],file_name,ini_sec_files,key_file_decorat,fn_icon0,FILE_NAME_MAX,ini_def_decorat_file
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stdcall dword[ini_get_str],file_name,ini_sec_files,key_file_unit,fn_icon1,FILE_NAME_MAX,ini_def_unit_file
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stdcall dword[ini_get_int],file_name,ini_sec_files,key_shadow_x,2
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mov dword[offs_shadow_x],eax
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stdcall dword[ini_get_int],file_name,ini_sec_files,key_shadow_y,2
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mov dword[offs_shadow_y],eax
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stdcall dword[ini_get_color],file_name,ini_sec_color,key_color_fon,0xffffff
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mov dword[color_fon],eax
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stdcall dword[ini_get_color],file_name,ini_sec_color,key_color_shadows,0xd0d0d0
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mov dword[color_shadows],eax
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stdcall dword[ini_get_color],file_name,ini_sec_color,key_color_unit,0
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mov dword[color_wolf],eax
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stdcall dword[ini_get_str],file_name,ini_sec_files,key_file_unit,fn_icon1,FILE_NAME_MAX,ini_def_unit_file
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stdcall dword[ini_get_color],file_name,ini_sec_color,key_color_egg,0x404080
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mov dword[color_egg],eax
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stdcall dword[ini_get_color],file_name,ini_sec_color,key_color_chick,0x00d0d0
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mov dword[color_chick],eax
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mov ebx,color_decorat
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mov byte[key_color_decorat.ind],'0'
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mov ecx,3
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cld
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@@:
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stdcall dword[ini_get_color],file_name,ini_sec_color,key_color_decorat,0x000080
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mov dword[ebx],eax
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add ebx,4
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inc byte[key_color_decorat.ind]
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loop @b
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mov edx,dword[displ_w]
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imul edx,dword[displ_h]
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@ -790,7 +828,6 @@ draw_window:
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inc esi
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.draw_s:
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if use_but eq 1
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; *** à¨á®¢ ¨¥ ª®¯®ª ***
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push esi
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mov eax,8
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@ -828,7 +865,6 @@ pop esi
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; *** ¢®ááâ ®¢«¥¨¥ ¯ à ¬¥â஢ ***
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mov eax,13 ;à¨á®¢ ¨¥ ¯àאַ㣮«ì¨ª
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mov edx,[sc.work]
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end if
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mov ebx,esi
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mov ecx,dword[procinfo.client_box.height]
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@ -863,7 +899,7 @@ draw_display:
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push eax
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mov eax,dword[displ_w]
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shr eax,1
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stdcall [buf2d_draw_text], buf_displ, buf_font,game_text,eax,OFFS_SHADOW_X,[color_curici] ;à¨á㥬 áâபã á ⥪á⮬
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stdcall [buf2d_draw_text], buf_displ, buf_font,game_text,eax,[offs_shadow_x],[color_wolf] ;à¨á㥬 áâபã á ⥪á⮬
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pop eax
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stdcall [buf2d_draw], buf_displ
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ret
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@ -871,7 +907,7 @@ pop eax
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align 4
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button:
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mcall 17 ;¯®«ãç¨âì ª®¤ ¦ ⮩ ª®¯ª¨
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if use_but eq 1
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cmp ah,5
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jne @f
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stdcall InitGame,0
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@ -879,7 +915,7 @@ button:
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cmp ah,6
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jne @f
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stdcall InitGame,1
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@@: end if
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@@:
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cmp ah,1
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jne still
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.exit:
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@ -990,7 +1026,7 @@ image_data dd 0 ;
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image_data_gray dd 0 ;¯ ¬ïâì á ¢à¥¬¥ë¬¨ á¥à묨 ¨§®¡à ¦¥¨ï¬¨ ¢ ä®à¬ ⥠24-bit, ¨§ ª®â®àëå ¡ã¤ãâ ᮧ¤ ¢ âìáï âà ä à¥âë
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run_file_70 FileInfoBlock
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hed db 'Nu pogodi 03.08.10',0 ;¯®¤¯¨áì ®ª
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hed db 'Nu pogodi 20.08.10',0 ;¯®¤¯¨áì ®ª
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sc system_colors ;á¨áâ¥¬ë¥ æ¢¥â
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align 4
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@ -1,6 +1,16 @@
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[Files]
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displ_w=315
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displ_h=210
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file_decorat=curici.png
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file_unit=wolf.png
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offs_shadow_x=2
|
||||
offs_shadow_y=2
|
||||
[Colors]
|
||||
unit=128,0,0
|
||||
background=255,255,255 ;цвет фона
|
||||
shadows=200,200,200 ;цвет теней
|
||||
unit=64,0,0 ;цвет играка
|
||||
objects=64,64,128 ;цвет двигающихся предметов
|
||||
lost=0,208,208 ;цвет пропущенных предметов
|
||||
dec0=0,0,128
|
||||
dec1=128,128,208
|
||||
dec2=0,128,0
|
Loading…
Reference in New Issue
Block a user