ddk: update

git-svn-id: svn://kolibrios.org@6102 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
Sergey Semyonov (Serge)
2016-01-27 05:30:28 +00:00
parent b096a68434
commit cf125b5b49
49 changed files with 7225 additions and 580 deletions

View File

@@ -7,11 +7,12 @@
#include <linux/list.h>
#include <linux/linkage.h>
#include <linux/bitops.h>
#include <linux/lockdep.h>
#include <linux/threads.h>
#include <linux/atomic.h>
#include <linux/spinlock.h>
#include <syscall.h>
struct workqueue_struct;
struct work_struct;
@@ -19,44 +20,102 @@ typedef void (*work_func_t)(struct work_struct *work);
void __stdcall delayed_work_timer_fn(unsigned long __data);
/*
* Workqueue flags and constants. For details, please refer to
* Documentation/workqueue.txt.
* The first word is the work queue pointer and the flags rolled into
* one
*/
#define work_data_bits(work) ((unsigned long *)(&(work)->data))
enum {
WQ_NON_REENTRANT = 1 << 0, /* guarantee non-reentrance */
WQ_UNBOUND = 1 << 1, /* not bound to any cpu */
WQ_FREEZABLE = 1 << 2, /* freeze during suspend */
WQ_MEM_RECLAIM = 1 << 3, /* may be used for memory reclaim */
WQ_HIGHPRI = 1 << 4, /* high priority */
WQ_CPU_INTENSIVE = 1 << 5, /* cpu instensive workqueue */
WORK_STRUCT_PENDING_BIT = 0, /* work item is pending execution */
WORK_STRUCT_DELAYED_BIT = 1, /* work item is delayed */
WORK_STRUCT_PWQ_BIT = 2, /* data points to pwq */
WORK_STRUCT_LINKED_BIT = 3, /* next work is linked to this one */
#ifdef CONFIG_DEBUG_OBJECTS_WORK
WORK_STRUCT_STATIC_BIT = 4, /* static initializer (debugobjects) */
WORK_STRUCT_COLOR_SHIFT = 5, /* color for workqueue flushing */
#else
WORK_STRUCT_COLOR_SHIFT = 4, /* color for workqueue flushing */
#endif
WQ_DRAINING = 1 << 6, /* internal: workqueue is draining */
WQ_RESCUER = 1 << 7, /* internal: workqueue has rescuer */
WORK_STRUCT_COLOR_BITS = 4,
WQ_MAX_ACTIVE = 512, /* I like 512, better ideas? */
WQ_MAX_UNBOUND_PER_CPU = 4, /* 4 * #cpus for unbound wq */
WQ_DFL_ACTIVE = WQ_MAX_ACTIVE / 2,
};
WORK_STRUCT_PENDING = 1 << WORK_STRUCT_PENDING_BIT,
WORK_STRUCT_DELAYED = 1 << WORK_STRUCT_DELAYED_BIT,
WORK_STRUCT_PWQ = 1 << WORK_STRUCT_PWQ_BIT,
WORK_STRUCT_LINKED = 1 << WORK_STRUCT_LINKED_BIT,
#ifdef CONFIG_DEBUG_OBJECTS_WORK
WORK_STRUCT_STATIC = 1 << WORK_STRUCT_STATIC_BIT,
#else
WORK_STRUCT_STATIC = 0,
#endif
/*
* The last color is no color used for works which don't
* participate in workqueue flushing.
*/
WORK_NR_COLORS = (1 << WORK_STRUCT_COLOR_BITS) - 1,
WORK_NO_COLOR = WORK_NR_COLORS,
struct workqueue_struct {
spinlock_t lock;
struct list_head worklist;
struct list_head delayed_worklist;
/* not bound to any CPU, prefer the local CPU */
WORK_CPU_UNBOUND = NR_CPUS,
/*
* Reserve 7 bits off of pwq pointer w/ debugobjects turned off.
* This makes pwqs aligned to 256 bytes and allows 15 workqueue
* flush colors.
*/
WORK_STRUCT_FLAG_BITS = WORK_STRUCT_COLOR_SHIFT +
WORK_STRUCT_COLOR_BITS,
/* data contains off-queue information when !WORK_STRUCT_PWQ */
WORK_OFFQ_FLAG_BASE = WORK_STRUCT_COLOR_SHIFT,
__WORK_OFFQ_CANCELING = WORK_OFFQ_FLAG_BASE,
WORK_OFFQ_CANCELING = (1 << __WORK_OFFQ_CANCELING),
/*
* When a work item is off queue, its high bits point to the last
* pool it was on. Cap at 31 bits and use the highest number to
* indicate that no pool is associated.
*/
WORK_OFFQ_FLAG_BITS = 1,
WORK_OFFQ_POOL_SHIFT = WORK_OFFQ_FLAG_BASE + WORK_OFFQ_FLAG_BITS,
WORK_OFFQ_LEFT = BITS_PER_LONG - WORK_OFFQ_POOL_SHIFT,
WORK_OFFQ_POOL_BITS = WORK_OFFQ_LEFT <= 31 ? WORK_OFFQ_LEFT : 31,
WORK_OFFQ_POOL_NONE = (1LU << WORK_OFFQ_POOL_BITS) - 1,
/* convenience constants */
WORK_STRUCT_FLAG_MASK = (1UL << WORK_STRUCT_FLAG_BITS) - 1,
WORK_STRUCT_WQ_DATA_MASK = ~WORK_STRUCT_FLAG_MASK,
WORK_STRUCT_NO_POOL = (unsigned long)WORK_OFFQ_POOL_NONE << WORK_OFFQ_POOL_SHIFT,
/* bit mask for work_busy() return values */
WORK_BUSY_PENDING = 1 << 0,
WORK_BUSY_RUNNING = 1 << 1,
/* maximum string length for set_worker_desc() */
WORKER_DESC_LEN = 24,
};
struct work_struct {
struct list_head entry;
struct workqueue_struct *data;
work_func_t func;
struct list_head entry;
struct workqueue_struct *data;
work_func_t func;
#ifdef CONFIG_LOCKDEP
struct lockdep_map lockdep_map;
#endif
};
#define WORK_DATA_INIT() ATOMIC_LONG_INIT(WORK_STRUCT_NO_POOL)
#define WORK_DATA_STATIC_INIT() \
ATOMIC_LONG_INIT(WORK_STRUCT_NO_POOL | WORK_STRUCT_STATIC)
struct delayed_work {
struct work_struct work;
unsigned int delay;
struct work_struct work;
unsigned int delay;
/* target workqueue and CPU ->timer uses to queue ->work */
struct workqueue_struct *wq;
int cpu;
};
static inline struct delayed_work *to_delayed_work(struct work_struct *work)
@@ -64,6 +123,15 @@ static inline struct delayed_work *to_delayed_work(struct work_struct *work)
return container_of(work, struct delayed_work, work);
}
struct execute_work {
struct work_struct work;
};
struct workqueue_struct {
spinlock_t lock;
struct list_head worklist;
struct list_head delayed_worklist;
};
extern struct workqueue_struct *system_wq;
void run_workqueue(struct workqueue_struct *cwq);