possible smooth buffer resizing,

fix and clean code,
fix and update examples

git-svn-id: svn://kolibrios.org@8069 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
IgorA
2020-09-19 19:57:00 +00:00
parent b60e6d45cf
commit d3fd66f14b
21 changed files with 465 additions and 491 deletions

View File

@@ -78,7 +78,7 @@ red_win:
jge @f
mov eax,120 ;min size
@@:
sub eax,42
sub eax,43
mov ebx,dword[procinfo.box.width]
cmp ebx,200
jge @f
@@ -91,16 +91,23 @@ red_win:
align 16
still:
call draw_3d
cmp dword[stop],1
je @f
stdcall Fps, 365,4
stdcall Fps, 365,4
mov dword[esp-4],eax
fild dword[esp-4]
fmul dword[a2]
fadd dword[a1]
fadd dword[angle]
fstp dword[angle]
mov dword[esp-4],eax
fild dword[esp-4]
fmul dword[a2]
fadd dword[a1]
fadd dword[angle]
fstp dword[angle]
mcall SF_CHECK_EVENT
mcall SF_CHECK_EVENT
jmp .end0
align 4
@@:
mcall SF_WAIT_EVENT
.end0:
cmp al,1
jz red_win
cmp al,2
@@ -156,7 +163,7 @@ draw_window:
mcall SF_REDRAW,SSF_BEGIN_DRAW
mcall SF_CREATE_WINDOW,(50 shl 16)+409,(30 shl 16)+425,0x33404040,,title1
stdcall [kosglSwapBuffers]
call [kosglSwapBuffers]
;Title
mcall SF_DRAW_TEXT,(338 shl 16)+4,0xc0c0c0,fps, fps.end-fps
@@ -179,49 +186,54 @@ key:
fld dword[scale]
fdiv dword[delt_sc]
fstp dword[scale]
call draw_3d
jmp still
@@:
cmp ah,61 ;=
jne @f
fld dword[scale]
fdiv dword[delt_sc]
fstp dword[scale]
call draw_3d
jmp still
@@:
cmp ah,45 ;-
jne @f
fld dword[scale]
fmul dword[delt_sc]
fstp dword[scale]
call draw_3d
jmp still
@@:
cmp ah,112 ;P
jne @f
xor dword[stop],1
jmp still
@@:
cmp ah,178 ;Up
jne @f
fld dword[view_rotx]
fadd dword[delt_size]
fstp dword[view_rotx]
call draw_3d
jmp still
@@:
cmp ah,177 ;Down
jne @f
fld dword[view_rotx]
fsub dword[delt_size]
fstp dword[view_rotx]
call draw_3d
jmp still
@@:
cmp ah,176 ;Left
jne @f
fld dword[view_roty]
fadd dword[delt_size]
fstp dword[view_roty]
call draw_3d
jmp still
@@:
cmp ah,179 ;Right
jne @f
fld dword[view_roty]
fsub dword[delt_size]
fstp dword[view_roty]
call draw_3d
jmp still
@@:
jmp still
@@ -237,9 +249,9 @@ button:
align 4
title1: db 'TinyGL in KolibriOS'
.end: db 0
title2: db 'F full screen'
.end: db 0
title3: db 'ESC - exit Arrow keys - rotate +/- zoom'
;title2: db 'F full screen'
;.end: db 0
title3: db 'ESC - exit, Arrow keys - rotate, +/- zoom, P - pause'
.end: db 0
fps: db 'FPS:'
.end: db 0
@@ -248,19 +260,19 @@ align 16
draw_3d:
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT
stdcall [glPushMatrix]
call [glPushMatrix]
stdcall [glScalef], [scale], [scale], [scale]
stdcall [glRotatef], [view_rotx], 1.0, 0.0, 0.0
stdcall [glRotatef], [view_roty], 0.0, 1.0, 0.0
stdcall [glRotatef], [view_rotz], 0.0, 0.0, 1.0
stdcall [glPushMatrix]
call [glPushMatrix]
stdcall [glTranslatef], -3.0, -2.0, 0.0
stdcall [glRotatef], [angle], 0.0, 0.0, 1.0
stdcall [glCallList],[gear1]
stdcall [glPopMatrix]
call [glPopMatrix]
stdcall [glPushMatrix]
call [glPushMatrix]
stdcall [glTranslatef], 3.1, -2.0, 0.0
push dword 1.0
push dword 0.0
@@ -277,9 +289,9 @@ draw_3d:
sub esp,4
call [glRotatef] ;, -2.0*angle-9.0, 0.0, 0.0, 1.0
stdcall [glCallList],[gear2]
stdcall [glPopMatrix]
call [glPopMatrix]
stdcall [glPushMatrix]
call [glPushMatrix]
stdcall [glTranslatef], -3.1, 4.2, 0.0
push dword 1.0
push dword 0.0
@@ -296,11 +308,11 @@ draw_3d:
sub esp,4
call [glRotatef] ;, -2.0*angle-25.0, 0.0, 0.0, 1.0
stdcall [glCallList],[gear3]
stdcall [glPopMatrix]
call [glPopMatrix]
stdcall [glPopMatrix]
call [glPopMatrix]
stdcall [kosglSwapBuffers]
call [kosglSwapBuffers]
; count++;
; if (count==limit) {
@@ -330,6 +342,7 @@ angle dd 0.0
limit dd ?
count dd 1
stop dd 0 ;пауза
;
; Draw a gear wheel. You'll probably want to call this function when

View File

@@ -33,7 +33,7 @@ red_win:
align 16
still:
mcall SF_CHECK_EVENT
mcall SF_WAIT_EVENT
cmp al,1
jz red_win
cmp al,2
@@ -71,6 +71,7 @@ key:
fstp dword[angle_z]
call draw_3d
call [kosglSwapBuffers]
jmp still
@@:
cmp ah,179 ;Right
jne @f
@@ -79,6 +80,7 @@ key:
fstp dword[angle_z]
call draw_3d
call [kosglSwapBuffers]
;jmp still
@@:
jmp still

View File

@@ -32,7 +32,7 @@ red_win:
align 16
still:
mcall SF_CHECK_EVENT
mcall SF_WAIT_EVENT
cmp al,1
jz red_win
cmp al,2
@@ -70,6 +70,7 @@ key:
fstp dword[angle_z]
call draw_3d
call [kosglSwapBuffers]
jmp still
@@:
cmp ah,179 ;Right
jne @f
@@ -78,6 +79,7 @@ key:
fstp dword[angle_z]
call draw_3d
call [kosglSwapBuffers]
;jmp still
@@:
jmp still
@@ -114,7 +116,7 @@ call [glPushMatrix]
stdcall [glVertex3f], -0.636,-0.636, 0.1
stdcall [glVertex3f], -0.9, 0.0, 0.1
stdcall [glVertex3f], -0.636, 0.636, 0.1
stdcall [glEnd]
call [glEnd]
stdcall [glBegin],GL_LINE_LOOP
stdcall [glVertex3f], 0.0, 1.1, 0.1
@@ -125,7 +127,7 @@ call [glPushMatrix]
stdcall [glVertex3f], -0.778, -0.778, 0.1
stdcall [glVertex3f], -2.1, 0.0, 0.1
stdcall [glVertex3f], -0.778, 0.778, 0.1
stdcall [glEnd]
call [glEnd]
call [glPopMatrix]
ret

View File

@@ -62,7 +62,7 @@ red_win:
align 16
still:
mcall SF_CHECK_EVENT
mcall SF_WAIT_EVENT
cmp al,1
jz red_win
cmp al,2
@@ -100,6 +100,7 @@ key:
fstp dword[angle_z]
call draw_3d
call [kosglSwapBuffers]
jmp still
@@:
cmp ah,179 ;Right
jne @f
@@ -108,6 +109,7 @@ key:
fstp dword[angle_z]
call draw_3d
call [kosglSwapBuffers]
;jmp still
@@:
jmp still
@@ -134,7 +136,7 @@ call [glPushMatrix]
stdcall [glCallList],[obj1]
stdcall [glPopMatrix]
call [glPopMatrix]
ret
align 4

View File

@@ -34,7 +34,7 @@ red_win:
align 16
still:
mcall SF_CHECK_EVENT
mcall SF_WAIT_EVENT
cmp al,1
jz red_win
cmp al,2
@@ -72,6 +72,7 @@ key:
fstp dword[angle_z]
call draw_3d
call [kosglSwapBuffers]
jmp still
@@:
cmp ah,179 ;Right
jne @f
@@ -80,6 +81,7 @@ key:
fstp dword[angle_z]
call draw_3d
call [kosglSwapBuffers]
;jmp still
@@:
jmp still
@@ -126,9 +128,9 @@ call [glPushMatrix]
stdcall [glColor3f],1.0, 1.0, 1.0
stdcall [glVertex3f], -0.25, 0.433, 0.1
stdcall [glEnd]
call [glEnd]
stdcall [glPopMatrix]
call [glPopMatrix]
ret
angle_z dd 15.0

View File

@@ -1,16 +1,13 @@
use32
org 0x0
org 0
db 'MENUET01'
dd 0x1
dd start
dd i_end
dd mem,stacktop
dd 0,cur_dir_path
dd 1,start,i_end,mem,stacktop,0,cur_dir_path
include '../../../../../../programs/proc32.inc'
include '../../../../../../programs/macros.inc'
include '../../../../../../programs/develop/libraries/box_lib/load_lib.mac'
include '../../../../../../programs/dll.inc'
include '../../../../../proc32.inc'
include '../../../../../macros.inc'
include '../../../../../KOSfuncs.inc'
include '../../../../../develop/libraries/box_lib/load_lib.mac'
include '../../../../../dll.inc'
include '../opengl_const.inc'
@use_library
@@ -19,10 +16,10 @@ align 4
start:
load_library name_tgl, cur_dir_path, library_path, system_path, \
err_message_found_lib, head_f_l, import_lib_tinygl, err_message_import, head_f_i
cmp eax,-1
cmp eax,SF_TERMINATE_PROCESS
jz button.exit
mcall 40,0x27
mcall SF_SET_EVENTS_MASK,0x27
stdcall [kosglMakeCurrent], 10,10,300,225,ctx1
stdcall [glEnable], GL_DEPTH_TEST
@@ -37,9 +34,9 @@ align 4
red_win:
call draw_window
align 4
align 16
still:
mcall 10
mcall SF_WAIT_EVENT
cmp al,1
jz red_win
cmp al,2
@@ -51,19 +48,19 @@ still:
align 4
draw_window:
pushad
mcall 12,1
mcall SF_REDRAW,SSF_BEGIN_DRAW
mov edx,0x33ffffff ;0x73ffffff
mcall 0,(50 shl 16)+330,(30 shl 16)+275,,,caption
stdcall [kosglSwapBuffers]
mcall SF_CREATE_WINDOW,(50 shl 16)+330,(30 shl 16)+275,,,caption
call [kosglSwapBuffers]
mcall 12,2
mcall SF_REDRAW,SSF_END_DRAW
popad
ret
align 4
key:
mcall 2
mcall SF_GET_KEY
cmp ah,27 ;Esc
je button.exit
@@ -74,7 +71,8 @@ key:
fadd dword[delt_sc]
fstp dword[scale]
call draw_3d
stdcall [kosglSwapBuffers]
call [kosglSwapBuffers]
jmp still
@@:
cmp ah,45 ;-
jne @f
@@ -82,7 +80,8 @@ key:
fsub dword[delt_sc]
fstp dword[scale]
call draw_3d
stdcall [kosglSwapBuffers]
call [kosglSwapBuffers]
jmp still
@@:
cmp ah,178 ;Up
jne @f
@@ -90,7 +89,8 @@ key:
fadd dword[delt_size]
fstp dword[angle_y]
call draw_3d
stdcall [kosglSwapBuffers]
call [kosglSwapBuffers]
jmp still
@@:
cmp ah,177 ;Down
jne @f
@@ -98,7 +98,8 @@ key:
fsub dword[delt_size]
fstp dword[angle_y]
call draw_3d
stdcall [kosglSwapBuffers]
call [kosglSwapBuffers]
jmp still
@@:
cmp ah,176 ;Left
jne @f
@@ -106,7 +107,8 @@ key:
fadd dword[delt_size]
fstp dword[angle_z]
call draw_3d
stdcall [kosglSwapBuffers]
call [kosglSwapBuffers]
jmp still
@@:
cmp ah,179 ;Right
jne @f
@@ -114,26 +116,24 @@ key:
fsub dword[delt_size]
fstp dword[angle_z]
call draw_3d
stdcall [kosglSwapBuffers]
call [kosglSwapBuffers]
;jmp still
@@:
jmp still
align 4
button:
mcall 17
mcall SF_GET_BUTTON
cmp ah,1
jne still
.exit:
stdcall [gluDeleteQuadric], [qObj]
mcall -1
mcall SF_TERMINATE_PROCESS
align 4
caption db 'Test gluSphere, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
ctx1 db 28 dup (0) ;TinyGLContext or KOSGLContext
;sizeof.TinyGLContext = 28
align 4
draw_3d:
@@ -141,7 +141,7 @@ stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим б
stdcall [glColor3f], 1.0, 1.0, 0.0
stdcall [glPushMatrix]
call [glPushMatrix]
stdcall [glTranslatef], 0.0,0.0,0.5
stdcall [glScalef], [scale], [scale], [scale]
@@ -156,9 +156,10 @@ stdcall [glPushMatrix]
stdcall [glColor3f], 0.0, 0.0, 1.0
stdcall [glTranslatef], 3.2,0.0,0.0
stdcall [gluSphere], [qObj], 0.55, 8,8
stdcall [glPopMatrix]
call [glPopMatrix]
ret
align 4
qObj dd 0
scale dd 0.4
@@ -186,14 +187,18 @@ include '../export.inc'
;--------------------------------------------------
system_path db '/sys/lib/'
name_tgl db 'tinygl.obj',0
err_message_found_lib db 'Sorry I cannot load library tinygl.obj',0
head_f_i:
head_f_l db 'System error',0
err_message_import db 'Error on load import library tinygl.obj',0
head_f_l db '"System error',0
err_message_import db 'Error on load import library ',39,'tinygl.obj',39,'" -tE',0
err_message_found_lib db 'Sorry I cannot load library ',39,'tinygl.obj',39,'" -tE',0
;--------------------------------------------------
align 16
i_end:
rb 1024
ctx1 db 28 dup (0) ;TinyGLContext or KOSGLContext
;sizeof.TinyGLContext = 28
rb 2048
stacktop:
cur_dir_path:
rb 4096