Add English localization and configs for RUS or ENG build
git-svn-id: svn://kolibrios.org@6368 a494cfbc-eb01-0410-851d-a64ba20cac60
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@ -4,6 +4,34 @@
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//#include "..\lib\kolibri.h--" //¯®¤ª«îç ¥¬ ¡¨¡«¨®â¥ªã á KolibriOS API
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#include "kolibri.h--"
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#ifndef AUTOBUILD
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#include "lang.h--"
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#endif
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#ifdef LANG_RUS
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?define TOP_TEXT_COL 4
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?define TOP_TEXT "‘®¡¥à¨â¥ ¢á¥ ç¨á« ®â 10 ¤® 90 ¯® ¯®à浪ã..."
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?define BOT_LEFT_TEXT_COL 4
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?define BOT_LEFT_TEXT "ˆé¥¬ ç¨á«®: "
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?define BOT_RIGHT_TEXT_COL 162
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?define BOT_RIGHT_TEXT "Žáâ «®áì ©â¨: "
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?define BOT_LEFT_NUMBER_COL 70
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?define BOT_RIGHT_NUMBER_COL 252
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?define F2_TEXT "‡ ®¢® (F2)"
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?define WIN_TEXT "‚ë 諨 ¢á¥ ç¨á« ! :)"
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#else
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?define TOP_TEXT_COL 2
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?define TOP_TEXT "Collect all numbers from 10 to 90 in order..."
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?define BOT_LEFT_TEXT_COL 2
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?define BOT_LEFT_TEXT "Looking for number: "
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?define BOT_RIGHT_TEXT_COL 156
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?define BOT_RIGHT_TEXT "Remains to find: "
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?define BOT_LEFT_NUMBER_COL 116
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?define BOT_RIGHT_NUMBER_COL 252
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?define F2_TEXT "Anew (F2)"
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?define WIN_TEXT "You have found all numbers! :)"
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#endif
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int find=10;
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struct
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{
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@ -86,18 +114,18 @@ void draw_window()
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DrawBar(0,299,271,1,0x0CFF0C); //«¨¨ï ᨧã
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if (find<=90)
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{
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WriteText(4,4,0x80,0x000000,"‘®¡¥à¨â¥ ¢á¥ ç¨á« ®â 10 ¤® 90 ¯® ¯®à浪ã...");
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WriteText(4,289,0x80,0x000000,"ˆé¥¬ ç¨á«®: ");
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WriteText(162,289,0x80,0x000000,"Žáâ «®áì ©â¨: ");
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WriteNumber(70,289,0x80,0,find);
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WriteNumber(252,289,0x80,0,90-find+1);
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DrawFlatButton(155,300,115,14,582,0xAFFFAF,"‡ ®¢® (F2)");
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WriteText(4,304,0x80,0x000000,"Made by Artemonische,2010");
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WriteText(TOP_TEXT_COL,4,0x80,0x000000,TOP_TEXT);
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WriteText(BOT_LEFT_TEXT_COL,289,0x80,0x000000,BOT_LEFT_TEXT);
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WriteText(BOT_RIGHT_TEXT_COL,289,0x80,0x000000,BOT_RIGHT_TEXT);
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WriteNumber(BOT_LEFT_NUMBER_COL,289,0x80,0,find);
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WriteNumber(BOT_RIGHT_NUMBER_COL,289,0x80,0,90-find+1);
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DrawFlatButton(155,300,115,14,582,0xAFFFAF,F2_TEXT);
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WriteText(2,304,0x80,0x000000,"Made by Artemonische,2010");
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}
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IF (find==91)
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{
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WriteText(70,100,0x80,0x000000,"‚ë 諨 ¢á¥ ç¨á« ! :)");
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DrawFlatButton(100,110,70,20,582,0xE4DFE1,"‡ ®¢® (F2)");
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WriteText(70,100,0x80,0x000000,WIN_TEXT);
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DrawFlatButton(100,110,70,20,582,0xE4DFE1,F2_TEXT);
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}
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WindowRedrawStatus(2); //ª®¥æ ¯¥à¥à¨á®¢ª¨ ®ª
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}
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@ -1,2 +1,6 @@
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if tup.getconfig("NO_CMM") ~= "" then return end
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tup.rule("FindNumbers.c--", "c-- %f" .. tup.getconfig("KPACK_CMD"), "FindNumbers")
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if tup.getconfig("LANG") == "ru"
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then C_LANG = "LANG_RUS"
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else C_LANG = "LANG_ENG" -- this includes default case without config
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end
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tup.rule("FindNumbers.c--", "c-- /D=AUTOBUILD /D=$(C_LANG) %f" .. tup.getconfig("KPACK_CMD"), "FindNumbers")
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11
programs/games/FindNumbers/trunk/compile_en.bat
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11
programs/games/FindNumbers/trunk/compile_en.bat
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@ -0,0 +1,11 @@
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@del lang.h--
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@echo #define LANG_ENG 1 >lang.h--
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@del FindNumbers
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cls
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@C-- "FindNumbers.c--"
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@rename FindNumbers.com FindNumbers
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@del warning.txt
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@del lang.h--
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@pause
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11
programs/games/FindNumbers/trunk/compile_ru.bat
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11
programs/games/FindNumbers/trunk/compile_ru.bat
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@ -0,0 +1,11 @@
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@del lang.h--
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@echo #define LANG_RUS 1 >lang.h--
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@del FindNumbers
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cls
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@C-- "FindNumbers.c--"
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@rename FindNumbers.com FindNumbers
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@del warning.txt
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@del lang.h--
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@pause
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