Add original pictures to game
git-svn-id: svn://kolibrios.org@8080 a494cfbc-eb01-0410-851d-a64ba20cac60
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@ -22,8 +22,8 @@ path_to_libgcc="$dir_path/sdk/lib"
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kos32-gcc $gcc_keys -I $path_to_headers -o $app_name.o $app_name.c
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case $compile_mode in
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1) kos32-ld $ld_keys1 -T $path_to_ldscript1 -Map=$app_name.map -L $path_to_libgcc -L $path_to_libc -o $app_name.kex $app_name.o -lc -lgcc -lc ;;
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2) kos32-ld $ld_keys2 -T $path_to_ldscript2 -Map=$app_name.map -L $path_to_libgcc -L $path_to_libc -o $app_name.kex $app_name.o -lgcc -lc.dll ;;
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1) kos32-ld $ld_keys1 -T $path_to_ldscript1 -Map=$app_name.map -L $path_to_libgcc -L $path_to_libc -o $app_name.kex $app_name.o loadlibimg.o -lc -lgcc -lc ;;
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2) kos32-ld $ld_keys2 -T $path_to_ldscript2 -Map=$app_name.map -L $path_to_libgcc -L $path_to_libc -o $app_name.kex $app_name.o loadlibimg.o -lgcc -lc.dll ;;
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*) exit 1 ;;
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esac
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@ -31,5 +31,5 @@ kos32-strip -s $app_name.kex -o $app_name.kex
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kos32-objcopy $app_name.kex -O binary
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rm $app_name.o
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rm $app_name.map
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sleep 100
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exit 0
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@ -1,6 +1,9 @@
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#include <kos32sys.h>
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#include <string.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include "kolibri_libimg.h"
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/*
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EVENTS LOOK LIKE IN C--
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@ -16,8 +19,6 @@
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#define bs 44
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#define FIRSTC 0x137F00
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#define SECONDC 0x0013FF
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int field[_size][_size] = {
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{0, 0, 0, 1},
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@ -28,15 +29,90 @@ int field[_size][_size] = {
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char* title = "Fridge v0.1";
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// PICTURES LOADING CODE
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char temp_path[4096];
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char* HOR;
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char* VER;
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char* load_file_inmem(char* fname, int32_t* read_sz)
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{
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FILE *f = fopen(fname, "rb");
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if (!f) {
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exit(1);
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}
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if (fseek(f, 0, SEEK_END)) {
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exit(1);
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}
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int filesize = ftell(f);
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rewind(f);
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char* fdata = malloc(filesize);
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if(!fdata) {
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exit(1);
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}
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*read_sz = fread(fdata, 1, filesize, f);
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if (ferror(f)) {
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exit(1);
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}
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fclose(f);
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return fdata;
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}
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void load_pict() {
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const int icon_rgb_size = bs*bs;
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char *image_data,
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*filedata;
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strcpy(temp_path, "h.png");
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int32_t read_bytes;
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filedata = load_file_inmem(temp_path, &read_bytes);
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HOR = malloc(icon_rgb_size * 3);
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image_data = img_decode(filedata, read_bytes, 0);
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img_to_rgb2(image_data, HOR);
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strcpy(temp_path, "v.png");
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filedata = load_file_inmem(temp_path, &read_bytes);
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VER = malloc(icon_rgb_size * 3);
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image_data = img_decode(filedata, read_bytes, 0);
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img_to_rgb2(image_data, VER);
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img_destroy(image_data);
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free(filedata);
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}
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// END OF PIC LOAD CODE
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void redraw_buttons() {
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for (int j = 5, yy = 0; yy<_size; j+=bs, yy++)
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for (int i = 15, xx = 0; xx<_size; i+=bs, xx++)
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{
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define_button(65536 * i + (bs-1), 65536 * j + (bs-1), ((xx+1)*10)+yy+1, 0xbbbbbb);
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if (field[yy][xx]) draw_bitmap(VER, i, j, bs, bs);
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else draw_bitmap(HOR, i, j, bs, bs);
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}
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}
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void draw_window(){
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BeginDraw();
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DrawWindow(215,100,225, 225,title,0xEEEeee,0x34);
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for (int j = 10, yy = 0; yy<_size; j+=bs, yy++)
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for (int i = 10, xx = 0; xx<_size; i+=bs, xx++)
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{
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if (field[yy][xx]) define_button(65536 * i + bs, 65536 * j + bs, ((xx+1)*10)+yy+1, FIRSTC);
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else define_button(65536 * i + bs, 65536 * j + bs, ((xx+1)*10)+yy+1, SECONDC);
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}
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DrawWindow(215,100,220, 220,title,0xbbbbbb,0x34);
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redraw_buttons();
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EndDraw();
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}
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@ -55,12 +131,20 @@ void Button() {
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if (field[y][x]) field[y][x] = 0; else field[y][x] = 1;
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draw_window();
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redraw_buttons();
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}
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}
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int main()
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int main(int argc, char **argv)
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{
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if (kolibri_libimg_init() == -1)
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{
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printf("Can not load libimg.obj!\n");
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exit(1);
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}
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load_pict();
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draw_window();
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while(1)
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{
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Binary file not shown.
Before Width: | Height: | Size: 1.8 MiB After Width: | Height: | Size: 7.0 KiB |
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