Lossless optimization of GIF image files, with `gifsicle -O3` and `flexigif -p -f -a=1`.
📦 Program graphics (compiled or included with software):
- 21 files, 1232 bytes saved total, average saving ~3%.
Lossless optimization of GIF image files, removing excess `NETSCAPE` blocks and `flexigif -p -f -a=1`.
📦 Program graphics (compiled or included with software):
- Slimmed `almaz/aniall.gif` from 4248 to 3796 bytes, saving 452 bytes, ~10%.
🥀 Old vestigial images, no longer used:
- Delete unused asset `almaz/explode1.gif`, 4865 bytes.
Lossless optimization of GIF image files, with `gifsicle -O3` and `flexigif -p -f -a=1`.
Program graphics (compiled or included with software):
- Slimmed `phenix/objects.gif` from 1052 to 1028 bytes, saving 24 bytes, ~2%.
- adopt window size to screen size
- bigger fonts
- proper colored 'S' and 'L' buttons
- fix issue: after won the game clicks count always increased to max
- code refactoring, translate comments to English
- help updated
Reviewed-on: #181
Reviewed-by: Max Logaev <maxlogaev@proton.me>
Co-authored-by: leency <lipatov.kiril@gmail.com>
Co-committed-by: leency <lipatov.kiril@gmail.com>
- proper window rolling up fix;
- bigger cells and fonts;
- add icon to a new game button;
- better alignment of ui elements in header.
Reviewed-on: #172
Reviewed-by: Max Logaev <maxlogaev@proton.me>
Co-authored-by: leency <lipatov.kiril@gmail.com>
Co-committed-by: leency <lipatov.kiril@gmail.com>
Conversion from gif to png. Lossless optimization of image files, using `pngslim` and other tools.
Documentation only artwork (distributed outside a program):
- Slimmed 8.6 KiB (~8.1 KiB kpacked), average ~30% saving for 9 files.
git-svn-id: svn://kolibrios.org@10046 a494cfbc-eb01-0410-851d-a64ba20cac60
Lossless optimization of png image files, using `pngslim` and other tools.
Program graphics (compiled or included with software):
- Slimmed 526 KiB (~485 KiB kpacked), average ~39% saving for 20 files.
Source artwork material (not included in a distribution):
- Slimmed 433 B (~425 B kpacked), ~15% saving for 1 file.
Old vestigial images (may no longer be used):
- Slimmed 41.9 KiB (~16.9 KiB kpacked), average ~45% saving for 8 files.
git-svn-id: svn://kolibrios.org@10029 a494cfbc-eb01-0410-851d-a64ba20cac60
Lossless optimization of png image files, using `pngslim` and other tools.
Program graphics (compiled or included with software):
- Slimmed 64 KiB (~64 KiB kpacked), average ~16% saving for 9 files.
Documentation only artwork (distributed outside a program):
- Slimmed 4.5 KiB (~4.6 KiB kpacked), average ~15% saving for 6 files.
Source artwork material (not directly included in a distribution):
- Slimmed 2.6 KiB (~2 KiB kpacked), average ~26% saving for 4 files.
git-svn-id: svn://kolibrios.org@10028 a494cfbc-eb01-0410-851d-a64ba20cac60
Fixed mario2 game : delete using sysfn 6 and added constants
Update macro.inc : Added new fields in process_information
git-svn-id: svn://kolibrios.org@9971 a494cfbc-eb01-0410-851d-a64ba20cac60
- Duplicate functionality files removed;
- Refactoring of file handling functions;
- Removed broken impliments.
Gears (C + TinyGL):
- Removed because it duplicates an existing example on Fasm and uses unsupported wrappers on the KOS API.
KosJS:
- Removed. The MuJS port is too old and not used anywhere. Support is not profitable.
Backy:
- Removed useless GCC version. Support is not profitable.
DGen-SDL and SQLite3
- Fix after removing broken "dirent.h".
Fridge:
- Moving the KOS API wrapper to avoid compilation errors.
Udis86, uARM and 8086tiny:
- Fix after removing redundant "kos_LoadConsole.h".
git-svn-id: svn://kolibrios.org@9952 a494cfbc-eb01-0410-851d-a64ba20cac60