// // Section characteristics. // // IMAGE_SCN_TYPE_REG 0x00000000 // Reserved. // IMAGE_SCN_TYPE_DSECT 0x00000001 // Reserved. // IMAGE_SCN_TYPE_NOLOAD 0x00000002 // Reserved. // IMAGE_SCN_TYPE_GROUP 0x00000004 // Reserved. #define IMAGE_SCN_TYPE_NO_PAD 0x00000008 // Reserved. // IMAGE_SCN_TYPE_COPY 0x00000010 // Reserved. #define IMAGE_SCN_CNT_CODE 0x00000020 // Section contains code. #define IMAGE_SCN_CNT_INITIALIZED_DATA 0x00000040 // Section contains initialized data. #define IMAGE_SCN_CNT_UNINITIALIZED_DATA 0x00000080 // Section contains uninitialized data. #define IMAGE_SCN_LNK_OTHER 0x00000100 // Reserved. #define IMAGE_SCN_LNK_INFO 0x00000200 // Section contains comments or some other type of information. // IMAGE_SCN_TYPE_OVER 0x00000400 // Reserved. #define IMAGE_SCN_LNK_REMOVE 0x00000800 // Section contents will not become part of image. #define IMAGE_SCN_LNK_COMDAT 0x00001000 // Section contents comdat. // 0x00002000 // Reserved. // IMAGE_SCN_MEM_PROTECTED - Obsolete 0x00004000 #define IMAGE_SCN_NO_DEFER_SPEC_EXC 0x00004000 // Reset speculative exceptions handling bits in the TLB entries for this section. #define IMAGE_SCN_GPREL 0x00008000 // Section content can be accessed relative to GP #define IMAGE_SCN_MEM_FARDATA 0x00008000 // IMAGE_SCN_MEM_SYSHEAP - Obsolete 0x00010000 #define IMAGE_SCN_MEM_PURGEABLE 0x00020000 #define IMAGE_SCN_MEM_16BIT 0x00020000 #define IMAGE_SCN_MEM_LOCKED 0x00040000 #define IMAGE_SCN_MEM_PRELOAD 0x00080000 #define IMAGE_SCN_ALIGN_1BYTES 0x00100000 // #define IMAGE_SCN_ALIGN_2BYTES 0x00200000 // #define IMAGE_SCN_ALIGN_4BYTES 0x00300000 // #define IMAGE_SCN_ALIGN_8BYTES 0x00400000 // #define IMAGE_SCN_ALIGN_16BYTES 0x00500000 // Default alignment if no others are specified. #define IMAGE_SCN_ALIGN_32BYTES 0x00600000 // #define IMAGE_SCN_ALIGN_64BYTES 0x00700000 // #define IMAGE_SCN_ALIGN_128BYTES 0x00800000 // #define IMAGE_SCN_ALIGN_256BYTES 0x00900000 // #define IMAGE_SCN_ALIGN_512BYTES 0x00A00000 // #define IMAGE_SCN_ALIGN_1024BYTES 0x00B00000 // #define IMAGE_SCN_ALIGN_2048BYTES 0x00C00000 // #define IMAGE_SCN_ALIGN_4096BYTES 0x00D00000 // #define IMAGE_SCN_ALIGN_8192BYTES 0x00E00000 // // Unused 0x00F00000 #define IMAGE_SCN_ALIGN_MASK 0x00F00000 #define IMAGE_SCN_LNK_NRELOC_OVFL 0x01000000 // Section contains extended relocations. #define IMAGE_SCN_MEM_DISCARDABLE 0x02000000 // Section can be discarded. #define IMAGE_SCN_MEM_NOT_CACHED 0x04000000 // Section is not cachable. #define IMAGE_SCN_MEM_NOT_PAGED 0x08000000 // Section is not pageable. #define IMAGE_SCN_MEM_SHARED 0x10000000 // Section is shareable. #define IMAGE_SCN_MEM_EXECUTE 0x20000000 // Section is executable. #define IMAGE_SCN_MEM_READ 0x40000000 // Section is readable. #define IMAGE_SCN_MEM_WRITE 0x80000000 // Section is writeable. // // I386 relocation types. // #define IMAGE_REL_I386_ABSOLUTE 0x0000 //Reference is absolute, no relocation is necessary #define IMAGE_REL_I386_DIR16 0x0001 //Direct 16-bit reference to the symbols virtual address #define IMAGE_REL_I386_REL16 0x0002 //PC-relative 16-bit reference to the symbols virtual address #define IMAGE_REL_I386_DIR32 0x0006 //Direct 32-bit reference to the symbols virtual address #define IMAGE_REL_I386_DIR32NB 0x0007 //Direct 32-bit reference to the symbols virtual address, base not included #define IMAGE_REL_I386_SEG12 0x0009 //Direct 16-bit reference to the segment-selector bits of a 32-bit virtual address #define IMAGE_REL_I386_SECTION 0x000A #define IMAGE_REL_I386_SECREL 0x000B #define IMAGE_REL_I386_REL32 0x0014 //PC-relative 32-bit reference to the symbols virtual address typedef struct _COFF_HEADER_ { short cpu; //мин тип CPU - всегда 0x14C short numobj; //число входов в таблицу объектов long date_time; //дата модификации линкером long pCOFF; long COFFsize; short SizeOfOptionalHeader; short Characteristics; }COFF_HEADER; typedef struct _IMAGE_SYMBOL { union{ char sname[8]; struct{ unsigned long Short; unsigned long Long; }Name; char *LongName[2]; }N; unsigned long Value; short SectionNumber; unsigned short Type; unsigned char StorageClass; unsigned char NumberOfAuxSymbols; }IMAGE_SYMBOL; typedef struct _IMAGE_RELOCATION { union { unsigned long VirtualAddress; unsigned long RelocCount; // Set to the real count when IMAGE_SCN_LNK_NRELOC_OVFL is set }; unsigned long SymbolTableIndex; unsigned short Type; }IMAGE_RELOCATION;