; ; PONG for MENUET v1.1 ; 2001 by Mario Birkner, Germany ; cyflexx@digitalrice.com ; ; PONG for MENUET is ; a small PONG-clone for MenuetOS/KolibriOS ; ; ; improved by Oleksandr Bogomaz aka Albom ; albom85@yandex.ru ; 11.07.2008 ; format binary as "" CK_UP1 equ 16 CK_DOWN1 equ 30 CK_UP2 equ 72 CK_DOWN2 equ 80 use32 ;org 0x0 ; ;db 'MENUET00' ; 8 byte id ;dd 38 ; required os ;dd START ; program start ;dd I_END ; program image size ;dd 0x2000 ; required amount of memory ;dd 0x00000000 ; reserved=no extended header db 'MENUET01' dd 1 dd START dd I_END dd MEM dd STACKTOP dd 0 dd 0 include '../../../macros.inc' START: mov eax, 66 mov ebx, 1 mov ecx, ebx mcall ; установить режим сканкодов call draw_window still: mov eax,10 add eax,[control] mcall cmp eax,1 je red cmp eax,2 je key cmp eax,3 je button cmp [control],1 jne still mov eax,5 mov ebx,[delay] mcall ; в соответствии с нажатыми клавишами перемещаем пложадки cmp [is_up1], 1 jne _next_key1 cmp [posya],52*65536+64 je _next_key2 sub [posya],4*65536 _next_key1: cmp [is_dn1], 1 jne _next_key2 cmp [posya],140*65536+64 je _next_key2 add [posya],4*65536 _next_key2: cmp [is_up2], 1 jne _next_key3 cmp [posyb],52*65536+64 je keys_ok sub [posyb],4*65536 _next_key3: cmp [is_dn2], 1 jne _next_key4 cmp [posyb],140*65536+64 je keys_ok add [posyb],4*65536 _next_key4: keys_ok: ; стираем площадки call cl1 call cl0 ; рисуем площадки call drawpad jmp move red: call draw_window cmp [control],1 jne still call clall call drawpad jmp still key: mov eax,2 mcall cmp [control],1 jne still up1: cmp ah,CK_UP1 ; обработка нажатия клавиши jne dn1 mov [is_up1], 1 mov [is_dn1], 0 jmp still dn1: cmp ah,CK_DOWN1 ; обработка нажатия клавиши jne up1u mov [is_up1], 0 mov [is_dn1], 1 jmp still up1u: cmp ah,CK_UP1+128 ; обработка отпускания клавиши jne dn1u mov [is_up1], 0 mov [is_dn1], 0 jmp still dn1u: cmp ah,CK_DOWN1+128 ; обработка отпускания клавиши jne up2 mov [is_up1], 0 mov [is_dn1], 0 jmp still up2: cmp ah,CK_UP2 ; обработка нажатия клавиши jne dn2 mov [is_up2], 1 mov [is_dn2], 0 jmp still dn2: cmp ah,CK_DOWN2 ; обработка нажатия клавиши jne up2u mov [is_up2], 0 mov [is_dn2], 1 jmp still up2u: cmp ah,CK_UP2+128 ; обработка отпускания клавиши jne dn2u mov [is_up2], 0 mov [is_dn2], 0 jmp still dn2u: cmp ah,CK_DOWN2+128 ; обработка отпускания клавиши jne still mov [is_up2], 0 mov [is_dn2], 0 jmp still button: mov eax,17 mcall cmp ah,1 jne button2 mov eax,-1 mcall jmp still button2: cmp ah,2 jne still mov [control],1 mov [scp1],0 mov [scp2],0 jmp res move: mov eax,[mposx] mov ebx,[mposy] add [bposx],eax add [bposy],ebx cmp [bposx],16*65536+16 je pf1 cmp [bposx],272*65536+16 je pf2 cmp [bposy],191*65536+16 je bot cmp [bposy],48*65536+16 je top cmp [bposx],247*65536+16 je rig jg padr cmp [bposx],55*65536+16 je lef jl padl jmp draw padr: mov ecx,[posyb] jmp pad padl: mov ecx,[posya] pad: mov eax,[bposy] sub eax,16 mov ebx,eax add ebx,17*65536 sub ecx,64 mov edx,ecx add edx,65*65536 cmp eax,edx je top cmp ebx,ecx je bot jmp draw bot: mov [mposy],-65536 jmp draw top: mov [mposy],65536 jmp draw rig: mov eax,[posyb] sub eax,1*65536-64 ;verhindert das der ball ins paddle eindringt mov ebx,[posyb] add ebx,64*65536-64 mov ecx,[bposy] add ecx,16*65536-16 mov edx,[bposy] sub edx,16 cmp ecx,eax je blr jl draw cmp edx,ebx je blr jl blr jg draw blr: mov [mposx],-65536 jmp draw lef: mov eax,[posya] sub eax,1*65536+64 mov ebx,[posya] add ebx,64*65536-64 mov ecx,[bposy] add ecx,16*65536-16 mov edx,[bposy] add edx,16 cmp ecx,eax je bll jl draw cmp edx,ebx je bll jl bll jg draw bll: mov [mposx],65536 jmp draw drawpad: ; draw paddle mov edx,[posya] shr edx,16 add edx,32*65536 mov ecx,24*65536+64 mov ebx,paddle mov eax,7 mcall mov edx,[posyb] shr edx,16 add edx,264*65536 mov eax,7 mov ebx,paddle mov ecx,24*65536+64 mcall ret draw: ; draw ball mov eax,13 mov ebx,-65536+2 mov ecx,-65536+2 add ebx,[bposx] add ecx,[bposy] xor edx,edx mcall add ebx,65536-2 add ecx,65536-2 mov edx,ebx and edx,0xffff0000 mov esi,ecx shr esi,16 add edx,esi mov esi,ebx shl esi,16 mov edi,ecx and edi,0x0000ffff add esi,edi mov ecx,esi mov ebx,ball mov eax,7 mcall jmp still cls: mov eax,13 mov edx,0x00000000 mcall ret cl0: mov ebx,32*65536+24 mov ecx,[posya] sub ecx,4*65536+60 call cls mov ecx,[posya] add ecx,64*65536-60 call cls ret cl1: mov ebx,264*65536+24 mov ecx,[posyb] sub ecx,4*65536+60 call cls mov ecx,[posyb] add ecx,64*65536-60 call cls ret clall: mov ebx,16*65536+288 mov ecx,47*65536+161 call cls ret pf1: inc [scp2] jmp res pf2: inc [scp1] res: cmp [scp2],20 je over cmp [scp1],20 je over mov [bposx],152*65536+16 ;default position ball mov [bposy],119*65536+16 call draw_window call clall call drawpad jmp draw over: mov [control],0 call draw_window mov eax,4 mov ebx,120*65536+100 mov ecx,0x00ffdd00 mov esi,14 cmp [scp1],20 jne win mov edx,w1 mcall jmp still win: mov edx,w2 mcall jmp still ; ********************************************* ; ******* WINDOW DEFINITIONS AND DRAW ******** ; ********************************************* draw_window: mov eax,12 mov ebx,1 mcall mov eax,0 mov ebx,100*65536+320 mov ecx,100*65536+250 mov edx,0x144873a0 ;70d0 mov edi,labelt mcall mov eax,8 mov ebx,20*65536+80 mov ecx,220*65536+20 mov edx,2 mov esi,0x900000 mcall mov eax,4 mov ebx,38*65536+227 mov ecx,0x00FFFFFF mov edx,b0lab mov esi,8 mcall mov eax,4 mov ebx,25*65536+30 mov ecx,0x00ffdd00 mov edx,welcome mov esi,40 mcall mov eax,4 mov ebx,220*65536+228 mov ecx,0x00ffdd00 mov edx,scotext mov esi,11 mcall mov eax,47 mov ebx,0x00020000 mov ecx,[scp1] mov edx,268 shl 16+228 mov esi,0x0000ddff mcall mov eax,47 mov ebx,0x00020000 mov ecx,[scp2] mov edx,285 shl 16+228 mov esi,0x0000ddff mcall mov eax,12 mov ebx,2 mcall ret ; DATA AREA posya dd 96*65536+64 ;default position paddle posyb dd 96*65536+64 bposx dd 152*65536+16 ;default position ball bposy dd 119*65536+16 mposx dd 65536 ;richtung ball mposy dd 65536 control dd 0x0 delay dd 0x1 ;delay betw. frames scp1 dd 0x0 scp2 dd 0x0 is_up1 dd 0x0 ; \ is_dn1 dd 0x0 ; | какие клавиши нажаты is_up2 dd 0x0 ; | is_dn2 dd 0x0 ; / include "lang.inc" if lang eq ru include "russian.inc" else include "english.inc" end if ball: file "ball.raw" paddle: file "paddle.raw" I_END: rb 256 STACKTOP: MEM: