; ; Remote processing example (local node) ; ; Compile with FASM for Menuet ; use32 org 0x0 db 'MENUET00' ; 8 byte id dd 38 ; required os dd START ; program start dd I_END ; program image size dd 0x100000 ; required amount of memory dd 0x00000000 ; reserved=no extended header include 'lang.inc' include 'macros.inc' START: ; start of execution mov eax,53 ; open socket mov ebx,0 mov ecx,0x2000 ; local port mov edx,0x3000 ; remote port mov esi,dword [host_ip] ; node IP int 0x40 mov [socketNum], eax call draw_window ; at first, draw the window still: mov eax,23 ; wait here for event mov ebx,1 int 0x40 cmp eax,1 ; redraw request ? jz red cmp eax,2 ; key in buffer ? jz key cmp eax,3 ; button in buffer ? jz button mov eax, 53 ; get data mov ebx, 2 mov ecx, [socketNum] int 0x40 cmp eax, 0 jne read jmp still red: call draw_window jmp still key: mov eax,2 int 0x40 jmp still button: mov eax,17 int 0x40 cmp ah,1 ; button id=1 ? jnz noclose mov eax, 53 mov ebx, 1 mov ecx, [socketNum] int 0x40 mov eax,-1 int 0x40 noclose: cmp ah,2 ; SEND CODE ? je send_xcode cmp ah,3 ; LEFT COORDINATES ? jne no_left mov [picture_position],0 mov dword [send_data+15],dword STARTX mov dword [send_data+19],dword 4 mov esi,send_data mov edi,I_END mov ecx,23 cld rep movsb mov [I_END+23],dword -20 mov eax,53 mov ebx,4 mov ecx,[socketNum] mov edx,23 + 4 mov esi,I_END int 0x40 jmp still no_left: cmp ah,4 ; RIGHT COORDINATES ? jne no_right mov [picture_position],128 mov dword [send_data+15],dword STARTX mov dword [send_data+19],dword 4 mov esi,send_data mov edi,I_END mov ecx,23 cld rep movsb mov [I_END+23],dword -20 + 128 mov eax,53 mov ebx,4 mov ecx,[socketNum] mov edx,23 + 4 mov esi,I_END int 0x40 jmp still no_right: cmp ah,5 ; SEND EXECUTE ? je send_execute jmp still xx dd 0 yy dd 0 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; ;; ;; SEND CODE TO REMOTE ;; ;; ;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; send_xcode: mov dword [send_data+15],dword 0x80000 mov dword [send_data+19],dword remote_code_end - remote_code_start mov esi,send_data ; header mov edi,I_END mov ecx,23 cld rep movsb mov esi,remote_code ; remote_code_start ; data mov edi,I_END+23 mov ecx,remote_code_end - remote_code_start cld rep movsb mov eax,53 ; SEND CODE TO REMOTE mov ebx,4 mov ecx,[socketNum] mov edx,23 + remote_code_end - remote_code_start mov esi,I_END int 0x40 jmp still send_execute: mov dword [execute+15],dword draw_fractal mov eax,53 ; START EXECUTE AT REMOTE mov ebx,4 mov ecx,[socketNum] mov edx,19 mov esi,execute int 0x40 mov edi,3 jmp still ;;;;;;;;;;;;;;;;;;;;;;;;;; ;; ;; ;; READ ;; ;; ;; ;;;;;;;;;;;;;;;;;;;;;;;;;; read: cfr007: mov eax, 53 mov ebx, 3 mov ecx, [socketNum] int 0x40 ; read byte shl edx,8 mov dl,bl dec edi jnz cok mov edi,3 and edx,0xffffff mov eax,1 mov ebx,[xx] mov ecx,[yy] add ebx,15 add ecx,35 add ebx,[picture_position] int 0x40 inc [xx] cmp [xx],dword 128 jb cok mov [xx],0 inc [yy] cmp [yy],dword 128 jb cok mov [yy],0 cok: mov eax, 53 mov ebx, 2 mov ecx, [socketNum] int 0x40 ; any more data? cmp eax, 0 jne cfr007 ; yes, so get it jmp still ; ********************************************* ; ******* WINDOW DEFINITIONS AND DRAW ******** ; ********************************************* draw_window: mov eax,12 ; function 12:tell os about windowdraw mov ebx,1 ; 1, start of draw int 0x40 ; DRAW WINDOW mov eax,0 ; function 0 : define and draw window mov ebx,100*65536+286 ; [x start] *65536 + [x size] mov ecx,60*65536+330 ; [y start] *65536 + [y size] mov edx,0x03ffffff ; color of work area RRGGBB mov esi,0x80aabbcc ; color of grab bar RRGGBB,8->color gl mov edi,0x00aabbcc ; color of frames RRGGBB int 0x40 ; WINDOW LABEL mov eax,4 ; function 4 : write text to window mov ebx,8*65536+8 ; [x start] *65536 + [y start] mov ecx,0x00ffffff ; color of text RRGGBB mov edx,labeltext ; pointer to text beginning mov esi,lte-labeltext ; text length int 0x40 mov eax,8 ; SEND CODE mov ebx,60*65536+160 mov ecx,181*65536+13 mov edx,2 mov esi,0x667788 int 0x40 mov eax,8 ; LEFT mov ebx,60*65536+75 mov ecx,197*65536+13 mov edx,3 mov esi,0x667788 int 0x40 mov eax,8 ; RIGHT mov ebx,148*65536+72 mov ecx,197*65536+13 mov edx,4 mov esi,0x667788 int 0x40 mov eax,8 ; SEND EXECUTE mov ebx,60*65536+160 mov ecx,213*65536+13 mov edx,5 mov esi,0x667788 int 0x40 cld mov ebx,25*65536+185 ; draw info text with function 4 mov ecx,0x000000 mov edx,text mov esi,40 newline: mov eax,4 int 0x40 add ebx,16 add edx,40 cmp [edx],byte 'x' jnz newline mov eax,12 ; function 12:tell os about windowdraw mov ebx,2 ; 2, end of draw int 0x40 ret ; DATA AREA text: db ' 1) SEND CODE ' db ' 2) LEFT RIGHT ' db " 3) SEND 'EXECUTE' " db ' ' db ' LOCAL : 192.168.1.26 ' db ' REMOTE : 192.168.1.22 ' db ' REMOTE CODE AT THE END OF THIS FILE ' db 'x <- END MARKER, DONT DELETE ' labeltext: db 'CLUSTER LOCAL' ; lte: socketNum dd 0x0 host_ip db 192,168,1,22 picture_position dd 0x0 send_data db 'MenuetRemote00' ; 00 header ; -> remote port 0x3000 db 1 ; 14 send dd 0x0 ; 15 position dd 0x0 ; 19 size ; 23 execute db 'MenuetRemote00' ; 00 header ; -> remote port 0x3000 db 2 ; 14 execute dd 0x0 ; 15 position ; 19 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; ;; ;; REMOTE CODE ;; ;; ;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; remote_code: org 0x80000 remote_code_start: PIXWIDTH equ 129 PIXHEIGHT equ 129 ZOOMLIMIT equ 13 DELTA equ 200 THRESHOLD equ 7 STARTSCALE equ 6 CHAR_COLOR equ 0fh STARTX dd -20 STARTY dd 10 scaleaddy dd 60 scaleaddx dd 100 draw_fractal: pusha movzx ebp,word [STARTX] movzx edi,word [STARTY] mov cx, PIXHEIGHT ; height of screen in pixels sub di,cx ; adjust our Y offset @@CalcRow: push cx mov cx, PIXWIDTH -1 ; width of screen in pixels sub bp,cx ; @@CalcPixel: push cx ; save the column counter on stack xor cx, cx ; clear out color loop counter xor bx, bx ; zero i coefficient xor dx, dx ; zero j coefficient @@CycleColors: push dx ; save j value for later mov ax, bx ; ax = i sub ax, dx ; ax = i - j add dx, bx ; dx = i + j stc ; one additional shift, please call Shifty ; ax = ((i+j)*(i-j)) shifted right pop dx ; retrieve our saved value for j add ax,bp ; account for base offset... cmp ah,THRESHOLD ; Q: is i > THRESHOLD * 256? xchg bx,ax ; now swap new i with old i jg @@draw ; Y: draw this pixel clc ; no additional shifts here, please call Shifty ; now dx:ax = old i * j xchg dx,ax ; add dx,di ; account for base offset... inc cl ; increment color jnz @@CycleColors ; keep going until we're done @@draw: xchg ax, cx ; mov color into al pop cx ; retrieve our column counter pop dx ; fetch row (column already in cx) push dx ; must leave a copy on the stack xor bx,bx ; write to video page zero call store_pixel inc bp loop @@CalcPixel inc di pop cx loop @@CalcRow call return_data popa ret Shifty: push cx db 0b1h scale db STARTSCALE adc cl,0 imul dx xchg ax,dx shl eax,16 xchg ax,dx shr eax,cl pop cx ret pixel_pos: dd data_area store_pixel: pusha mov ebx,[pixel_pos] shl eax,3 and eax,0xff mov [ebx],eax add dword [pixel_pos],dword 3 popa ret return_data: mov ecx,128 * 128/16 mov esi,data_area sd: pusha mov eax,53 ; use the socket provided by host mov ebx,4 mov ecx,[0] mov edx,3*16 int 0x40 mov eax,5 mov ebx,1 int 0x40 popa add esi,3*16 loop sd ret data_area: remote_code_end: I_END: