eba3c4bb9d
- bigger texts and other elements - now user can click on element in preview window to edit its color git-svn-id: svn://kolibrios.org@8992 a494cfbc-eb01-0410-851d-a64ba20cac60
587 lines
14 KiB
NASM
587 lines
14 KiB
NASM
;
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; UNIFORM WINDOW COLOURS & SKIN
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;
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; Compile with FASM for Menuet
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;
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; < russian edition by Ivan Poddubny >
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; < skin selection by Mike Semenyako >
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;******************************************************************************
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; last update: 01/04/2013
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; written by: Marat Zakiyanov aka Mario79, aka Mario
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; changes: select colors with ColorDialog
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; some redesign of the look of the program
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;******************************************************************************
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; last update: 10/09/2010
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; written by: Marat Zakiyanov aka Mario79, aka Mario
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; changes: select path with OpenDialog
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;******************************************************************************
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use32
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org 0
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db 'MENUET01' ; identifier
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dd 1 ; header version
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dd START ; start address
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dd IM_END ; file size
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dd I_END ; memory
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dd stacktop ; stack pointer
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dd app_param ; parameters
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dd cur_dir_path ; path to file
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include 'lang.inc'
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include '../../../proc32.inc'
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include '../../../config.inc' ;for nightbuild
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include '../../../macros.inc'
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include '../../../string.inc'
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include '../../../dll.inc'
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include 'kglobals.inc'
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include 'unpacker.inc'
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include '../../../develop/libraries/box_lib/load_lib.mac'
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@use_library
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;******************************************************************************
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;--------------------------------------
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struct SKIN_HEADER
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ident dd ?
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version dd ?
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params dd ?
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buttons dd ?
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bitmaps dd ?
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ends
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;--------------------------------------
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struct SKIN_PARAMS
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skin_height dd ?
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margin.right dw ?
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margin.left dw ?
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margin.bottom dw ?
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margin.top dw ?
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colors.inner dd ?
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colors.outer dd ?
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colors.frame dd ?
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colors_1.inner dd ?
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colors_1.outer dd ?
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colors_1.frame dd ?
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dtp.size dd ?
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dtp.data db 40 dup (?)
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ends
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;--------------------------------------
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struct SKIN_BUTTONS
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type dd ?
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pos:
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left dw ?
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top dw ?
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size:
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w dw ?
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height dw ?
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ends
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;--------------------------------------
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struct SKIN_BITMAPS
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kind dw ?
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type dw ?
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_data dd ?
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ends
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;--------------------------------------
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frame_1:
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.x = 5
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.y = area.y + area.height + 20
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.w = area.w + 217
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.height = 65
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;--------------------------------------
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frame_2:
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.x = frame_1.x
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.y = frame_1.y + frame_1.height + 20
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.w = frame_1.w
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.height = frame_1.height
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;---------------------------------------------------------------------
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win:
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.w = frame_2.w + frame_2.x + frame_2.x + 9
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.h = frame_2.y + frame_2.height + 10
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;---------------------------------------------------------------------
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START: ; start of execution
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;---------------------------------------------------------------------
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mcall 68,11
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test eax,eax
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jz close
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stdcall dll.Load,LibIniImportTable
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load_libraries l_libs_start,end_l_libs
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;if return code =-1 then exit, else nornary work
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inc eax
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test eax,eax
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jz close
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;---------------------------------------------------------------------
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; set default pathes
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stdcall string.copy, default_skin, skin_info
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stdcall string.copy, default_dtp, dtp_name
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;---------------------------------------------------------------------
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; check app param
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stdcall string.length, app_param
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add eax, app_param
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mov ecx, [eax-4]
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cmp ecx, '.skn'
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je load_skin_from_param
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cmp ecx, '.dtp'
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jne no_param
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load_dtp_from_param:
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stdcall string.copy, app_param, dtp_name
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call load_dtp_file.1
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jmp skin_path_ready
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load_skin_from_param:
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stdcall string.copy, app_param, skin_info
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call load_skin_file.2
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jmp skin_path_ready
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no_param:
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mcall 48,3,color_table,4*10 ; get current colors
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call load_skin_file.2
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skin_path_ready:
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;---------------------------------------------------------------------
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;OpenDialog initialisation
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push dword OpenDialog_data
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call [OpenDialog_Init]
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push dword OpenDialog_data2
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call [OpenDialog_Init]
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;--------------------------------------------------------------------
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;init_ColorDialog ColorDialog_data
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push dword ColorDialog_data
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call [ColorDialog_Init]
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;--------------------------------------------------------------------
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; prepare for PathShow
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push dword PathShow_data_1
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call [PathShow_prepare]
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push dword PathShow_data_2
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call [PathShow_prepare]
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;---------------------------------------------------------------------
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red:
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call draw_window ; at first, draw the window
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;---------------------------------------------------------------------
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still:
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mcall 10 ; wait here for event
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dec eax ; redraw request ?
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jz red
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dec eax ; key in buffer ?
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jz key
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dec eax ; button in buffer ?
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jz button
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jmp still
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;---------------------------------------------------------------------
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key: ; key
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mcall 2 ; just read it and ignore
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jmp still
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;---------------------------------------------------------------------
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button: ; button
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mcall 17 ; get id
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cmp ah,12 ; load file
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jne no_load
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call load_dtp_file
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call draw_window
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jmp still
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;--------------------------------------
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no_load:
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cmp ah,13 ; save file
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jne no_save
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call save_file
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jmp still
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;--------------------------------------
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no_save:
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cmp ah,14 ; set 3d buttons
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jne no_3d
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mcall 48,1,1
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invoke ini_set_int, aIni, aSectionSkn, aButtonStyle, 1
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jmp doapply
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;--------------------------------------
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no_3d:
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cmp ah,15 ; set flat buttons
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jne no_flat
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invoke ini_set_int, aIni, aSectionSkn, aButtonStyle, 0
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mcall 48, 1, 0
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;--------------------------------------
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doapply:
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mcall 48, 0, 0
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jmp still
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;--------------------------------------
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no_flat:
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cmp ah,16 ; apply
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jne no_apply
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;--------------------------------------
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apply_direct:
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mcall 48,2,color_table,10*4
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jmp doapply
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;--------------------------------------
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no_apply:
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cmp ah,17 ; load skin file
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jne no_load_skin
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call load_skin_file
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call draw_window
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jmp still
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;--------------------------------------
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no_load_skin:
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cmp ah,18 ; apply skin
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jne no_apply_skin
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cmp [skin_info],0
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je no_apply_skin
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mcall 48,8,skin_info
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call draw_window
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jmp still
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;--------------------------------------
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no_apply_skin:
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cmp ah,31
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jb no_new_colour
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cmp ah,41
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jg no_new_colour
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;---------------------------------------------------------------------
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.start_ColorDialog:
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push dword ColorDialog_data
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call [ColorDialog_Start]
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; 2 - use another method/not found program
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cmp [ColorDialog_data.status],2
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je still
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; 1 - OK, color selected
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cmp [ColorDialog_data.status],1
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jne still
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;---------------------------------------------------------------------
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shr eax,8
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sub eax,31
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shl eax,2
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mov ebx,[ColorDialog_data.color]
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and ebx,0xffffff ; temporary for ColorDialog!!!!!!!!!!
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mov [eax+color_table],ebx
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cmp dword[not_packed_area+SKIN_HEADER.ident],'SKIN'
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jne @f
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mov edi,[not_packed_area+SKIN_HEADER.params]
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mov dword[edi+not_packed_area+SKIN_PARAMS.dtp.data+eax],ebx
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call draw_skin
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;--------------------------------------
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@@:
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call draw_colours
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jmp still
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;--------------------------------------
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no_new_colour:
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cmp ah,1 ; terminate
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jnz noid1
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;--------------------------------------
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close:
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or eax,-1
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mcall
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;--------------------------------------
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noid1:
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jmp still
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;---------------------------------------------------------------------
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load_dtp_file:
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;---------------------------------------------------------------------
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; invoke OpenDialog
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mov [OpenDialog_data.type],dword 0
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push dword OpenDialog_data
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call [OpenDialog_Start]
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cmp [OpenDialog_data.status],1
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je .1
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ret
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.1:
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; prepare for PathShow
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push dword PathShow_data_1
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call [PathShow_prepare]
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call draw_PathShow
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;---------------------------------------------------------------------
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.2:
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xor eax, eax
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mov ebx, read_info
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mov dword [ebx], eax ; subfunction: read
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mov dword [ebx+4], eax ; offset (low dword)
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mov dword [ebx+8], eax ; offset (high dword)
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mov dword [ebx+12], 40 ; read colors file: 4*10 bytes
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mov dword [ebx+16], color_table ; address
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mcall 70
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ret
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;---------------------------------------------------------------------
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load_skin_file:
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;---------------------------------------------------------------------
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; invoke OpenDialog
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push dword OpenDialog_data2
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call [OpenDialog_Start]
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cmp [OpenDialog_data2.status],1
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je .1
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ret
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.1:
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; prepare for PathShow
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push dword PathShow_data_2
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call [PathShow_prepare]
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call draw_PathShow
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;---------------------------------------------------------------------
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.2:
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xor eax,eax
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mov ebx,read_info2
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mov dword [ebx], eax ; subfunction: read
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mov dword [ebx+4], eax ; offset (low dword)
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mov dword [ebx+8], eax ; offset (high dword)
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mov dword [ebx+12], 32*1024 ; read: max 32 KBytes
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mov dword [ebx+16], file_load_area ; address
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mcall 70
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mov esi, file_load_area
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cmp dword [esi], 'KPCK'
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jnz notpacked
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cmp dword [esi+4], 32*1024 ; max 32 KBytes
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ja doret
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push unpack_area
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push esi
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call unpack
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mov esi,unpack_area
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;--------------------------------------
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notpacked:
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cmp [esi+SKIN_HEADER.ident],dword 'SKIN'
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jne doret
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mov edi,not_packed_area
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mov ecx,0x8000/4
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rep movsd
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mov ebp,not_packed_area
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mov esi,[ebp+SKIN_HEADER.params]
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add esi,ebp
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lea esi,[esi+SKIN_PARAMS.dtp.data]
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mov edi,color_table
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mov ecx,10
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rep movsd
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;--------------------------------------
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doret:
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ret
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;---------------------------------------------------------------------
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save_file:
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;---------------------------------------------------------------------
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; invoke OpenDialog
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mov [OpenDialog_data.type],dword 1
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push dword OpenDialog_data
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call [OpenDialog_Start]
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cmp [OpenDialog_data.status],1
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je .1
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ret
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.1:
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; prepare for PathShow
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push dword PathShow_data_1
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call [PathShow_prepare]
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call draw_PathShow
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;---------------------------------------------------------------------
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xor eax,eax
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mov ebx,write_info
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mov [ebx],dword 2 ; subfunction: write
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and [ebx+4],eax ; (reserved)
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and [ebx+8],eax ; (reserved)
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mov [ebx+12],dword 10*4 ; bytes to write
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mov [ebx+16],dword color_table ; address
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mcall 70
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ret
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;---------------------------------------------------------------------
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draw_button_row:
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mov edx,0x40000000 + 31 ; BUTTON ROW
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mov ebx,(area.w+18)*65536+29
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mov ecx,9*65536+15
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mov eax,8
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;-----------------------------------
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.newb:
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mcall
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add ecx,22*65536
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inc edx
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cmp edx,0x40000000 + 40
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jbe .newb
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ret
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;---------------------------------------------------------------------
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draw_button_row_of_texts:
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mov ebx,(area.w+49)*65536+9 ; ROW OF TEXTS
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mov ecx,[w_work_text]
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add ecx,0x10000000
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mov edx,text
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mov esi,32
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mov eax,4
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;-----------------------------------
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.newline:
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mcall
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add ebx,22
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add edx,32
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cmp [edx],byte 'x'
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jne .newline
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ret
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;---------------------------------------------------------------------
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draw_colours:
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pusha
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mov esi,color_table
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mov ebx,(area.w+19)*65536+28
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mov ecx,10*65536+14
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mov eax,13
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mov [frame_data.draw_text_flag],dword 0
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;--------------------------------------
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newcol:
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mov edx,[esi]
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mcall
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push ebx ecx
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sub ebx,2 shl 16
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add bx,4
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sub ecx,2 shl 16
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add cx,4
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mov [frame_data.x],ebx
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mov [frame_data.y],ecx
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push dword frame_data
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call [Frame_draw]
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pop ecx ebx
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add ecx,22*65536
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add esi,4
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cmp esi,color_table+4*9
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jbe newcol
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popa
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ret
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;----------------------------------------------------------------------
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draw_PathShow:
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pusha
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mcall 13,<frame_1.x+10,frame_1.w-25>,<frame_1.y+16,15>,0xffffff
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mcall 13,<frame_2.x+10,frame_2.w-25>,<frame_2.y+16,15>,0xffffff
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; draw for PathShow
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push dword PathShow_data_1
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call [PathShow_draw]
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push dword PathShow_data_2
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call [PathShow_draw]
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popa
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ret
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;---------------------------------------------------------------------
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; *********************************************
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; ******* WINDOW DEFINITIONS AND DRAW ********
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; *********************************************
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draw_window:
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mcall 12,1
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mcall 48,3,app_colours,10*4
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mcall 14
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mcall 48,4
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mov [current_skin_high],eax
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; DRAW WINDOW
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xor eax,eax ; function 0 : define and draw window
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xor esi,esi
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mov edx,[w_work] ; color of work area RRGGBB,8->color
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or edx,0x34000000
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mov ecx,50 shl 16 + win.h
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add ecx,[current_skin_high]
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mcall ,<110, win.w>,,,,title
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mcall 9,procinfo,-1
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mov eax,[procinfo+70] ;status of window
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test eax,100b
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jne .end
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;if lang eq ru
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load_w = (5*2+6*9)
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save_w = (5*2+6*9)
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flat_w = (5*2+6*7)
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apply_w = (5*2+6*9)
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;else
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; load_w = (5*2+6*6)
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; save_w = (5*2+6*8)
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; flat_w = (5*2+6*4)
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; apply_w = (5*2+6*7)
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;end if
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;-----------------------------------
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; select color DTP frame
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; LOAD BUTTON ; button 12
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mcall 8,<frame_1.x+10,load_w>,<frame_1.y+38,18>,12,[w_work_button]
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; SAVE BUTTON
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add ebx,(load_w+2)*65536-load_w+save_w
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inc edx
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mcall ; button 13
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; APPLY BUTTON
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mov ebx,(frame_1.x + frame_1.w - apply_w - 15)*65536+apply_w
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mcall 8,,,16 ; button 17
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; select color DTP button text
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mcall 4,<frame_1.x+16,frame_1.y+44>,[w_work_button_text],t1,t1.size
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;-----------------------------------
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; select skin frame
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; LOAD SKIN BUTTON ; button 17
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mcall 8,<frame_2.x+10,load_w>,<frame_2.y+38,18>,17,[w_work_button]
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; 3D
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mov ebx,(frame_2.x+155)*65536+34
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mcall ,,,14 ; button 14
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; FLAT
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add ebx,36*65536-34+flat_w
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inc edx
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mcall ; button 15
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; APPLY SKIN BUTTON
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mov ebx,(frame_2.x + frame_2.w - apply_w -15)*65536+apply_w
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mcall ,,,18 ; button 18
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; select skin button text
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mcall 4,<frame_2.x+16,frame_2.y+44>,[w_work_button_text],t2,t2.size
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;-----------------------------------
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call draw_button_row
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call draw_button_row_of_texts
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call draw_colours
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;-----------------------------------
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mov [frame_data.x],dword frame_1.x shl 16+frame_1.w
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mov [frame_data.y],dword frame_1.y shl 16+frame_1.height
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mov [frame_data.text_pointer],dword select_dtp_text
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mov eax,[w_work]
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mov [frame_data.font_backgr_color],eax
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mov eax,[w_work_text]
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mov [frame_data.font_color],eax
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mov [frame_data.draw_text_flag],dword 1
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push dword frame_data
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call [Frame_draw]
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;-----------------------------------
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mov [frame_data.x],dword frame_2.x shl 16+frame_2.w
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mov [frame_data.y],dword frame_2.y shl 16+frame_2.height
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mov [frame_data.text_pointer],dword select_skin_text
|
|
|
|
push dword frame_data
|
|
call [Frame_draw]
|
|
;-----------------------------------
|
|
call draw_PathShow
|
|
;-----------------------------------
|
|
cmp dword[not_packed_area+SKIN_HEADER.ident],'SKIN'
|
|
jne @f
|
|
call draw_skin
|
|
@@:
|
|
.end:
|
|
mcall 12,2
|
|
ret
|
|
;-----------------------------------------------------------------------------
|
|
include 'drawskin.inc'
|
|
;-----------------------------------------------------------------------------
|
|
; DATA AREA
|
|
;-----------------------------------------------------------------------------
|
|
include 'idata.inc'
|
|
;-----------------------------------------------------------------------------
|
|
IM_END:
|
|
;-----------------------------------------------------------------------------
|
|
include 'udata.inc'
|
|
;-----------------------------------------------------------------------------
|
|
I_END:
|
|
;----------------------------------------------------------------------------- |