3cf7852e03
git-svn-id: svn://kolibrios.org@5131 a494cfbc-eb01-0410-851d-a64ba20cac60
118 lines
3.2 KiB
Plaintext
118 lines
3.2 KiB
Plaintext
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SDL_draw 1.2.1
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~~~~~~~~~~~~~~
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The latest version of this library is available from:
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http://sdl-draw.sourceforge.net/
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This is a simple library to draw basic elements, like points, lines and
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circles, on SDL surfaces.
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Library API
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~~~~~~~~~~~
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#include "SDL_draw.h"
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//IMPORTANT: Call this function AFTER the call to 'SDL_SetVideoMode':
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Draw_Init(); //Register the functions for current bpp
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void Draw_Pixel(SDL_Surface *super,
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Sint16 x, Sint16 y, Uint32 color);
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Draw a colored pixel on coordinates x,y.
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void Draw_Line(SDL_Surface *super,
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Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2,
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Uint32 color);
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Draw a line from x1,y1 to x2,y2.
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void Draw_Circle(SDL_Surface *super,
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Sint16 x0, Sint16 y0, Uint16 r,
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Uint32 color);
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Draw a circle with center x0,y0 and radius r.
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void Draw_FillCircle(SDL_Surface *super,
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Sint16 x0, Sint16 y0, Uint16 r,
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Uint32 color);
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Draw a filled circle with center x0,y0 and radius r.
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void Draw_HLine(SDL_Surface *super,
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Sint16 x0,Sint16 y0, Sint16 x1,
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Uint32 color);
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Draw a horizontal line from x0,y0 to x1,y0.
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void Draw_VLine(SDL_Surface *super,
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Sint16 x0,Sint16 y0, Sint16 y1,
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Uint32 color);
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Draw a vertical line from x0,y0 to x0,y1.
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void Draw_Rect(SDL_Surface *super,
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Sint16 x,Sint16 y, Uint16 w,Uint16 h,
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Uint32 color);
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Draw a rectangle with upper left corner in x,y being w the width and h the
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height.
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void Draw_FillRect(SDL_Surface *super,
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Sint16 x,Sint16 y, Uint16 w,Uint16 h,
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Uint32 color);
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The same as above but the rectangle is filled. This function is equivalent
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to SDL_FillRect (is a MACRO).
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void Draw_Ellipse(SDL_Surface *super,
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Sint16 x0, Sint16 y0,
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Uint16 Xradius, Uint16 Yradius,
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Uint32 color);
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Draw a ellipse with center in x0,y0. Xradius is the major axis and Yradius is
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the minor axis.
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void Draw_FillEllipse(SDL_Surface *super,
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Sint16 x0, Sint16 y0,
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Uint16 Xradius, Uint16 Yradius,
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Uint32 color);
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Draw a filled ellipse (same parameters as the above function).
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void Draw_Round(SDL_Surface *super,
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Sint16 x0,Sint16 y0, Uint16 w,Uint16 h,
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Uint16 corner, Uint32 color);
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Draw a rectangle with rounded corners. x0,y0 is the upper left corner of the
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rectangle, w is the width and h is the height. corner is the radius of the
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corner.
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void Draw_Round(SDL_Surface *super,
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Sint16 x0,Sint16 y0, Uint16 w,Uint16 h,
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Uint16 corner, Uint32 color);
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The same as above but the rounded rectangle is filled.
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The file sdldrawtest.c is a example application for the library. You can
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compile it using (for GNU Compiler):
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$ export CFLAGS="`sdl-config --cflags` -I./include"
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$ export LIBS="`sdl-config --libs` ./src/.libs/libSDL_draw.a"
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$ gcc -o sdldrawtest sdldrawtest.c -Wall $CFLAGS $LIBS
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This library is under the GNU Library General Public License, see the file
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"COPYING" for details.
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