66fbaa74b0
git-svn-id: svn://kolibrios.org@7143 a494cfbc-eb01-0410-851d-a64ba20cac60
278 lines
9.5 KiB
C
278 lines
9.5 KiB
C
/*
|
|
* workqueue.h --- work queue handling for Linux.
|
|
*/
|
|
|
|
#ifndef _LINUX_WORKQUEUE_H
|
|
#define _LINUX_WORKQUEUE_H
|
|
|
|
#include <linux/timer.h>
|
|
#include <linux/linkage.h>
|
|
#include <linux/bitops.h>
|
|
#include <linux/lockdep.h>
|
|
#include <linux/threads.h>
|
|
#include <linux/atomic.h>
|
|
#include <linux/cpumask.h>
|
|
|
|
struct workqueue_struct;
|
|
|
|
struct work_struct;
|
|
typedef void (*work_func_t)(struct work_struct *work);
|
|
void __stdcall delayed_work_timer_fn(unsigned long __data);
|
|
|
|
/*
|
|
* The first word is the work queue pointer and the flags rolled into
|
|
* one
|
|
*/
|
|
#define work_data_bits(work) ((unsigned long *)(&(work)->data))
|
|
|
|
enum {
|
|
WORK_STRUCT_PENDING_BIT = 0, /* work item is pending execution */
|
|
WORK_STRUCT_DELAYED_BIT = 1, /* work item is delayed */
|
|
WORK_STRUCT_PWQ_BIT = 2, /* data points to pwq */
|
|
WORK_STRUCT_LINKED_BIT = 3, /* next work is linked to this one */
|
|
#ifdef CONFIG_DEBUG_OBJECTS_WORK
|
|
WORK_STRUCT_STATIC_BIT = 4, /* static initializer (debugobjects) */
|
|
WORK_STRUCT_COLOR_SHIFT = 5, /* color for workqueue flushing */
|
|
#else
|
|
WORK_STRUCT_COLOR_SHIFT = 4, /* color for workqueue flushing */
|
|
#endif
|
|
|
|
WORK_STRUCT_COLOR_BITS = 4,
|
|
|
|
WORK_STRUCT_PENDING = 1 << WORK_STRUCT_PENDING_BIT,
|
|
WORK_STRUCT_DELAYED = 1 << WORK_STRUCT_DELAYED_BIT,
|
|
WORK_STRUCT_PWQ = 1 << WORK_STRUCT_PWQ_BIT,
|
|
WORK_STRUCT_LINKED = 1 << WORK_STRUCT_LINKED_BIT,
|
|
#ifdef CONFIG_DEBUG_OBJECTS_WORK
|
|
WORK_STRUCT_STATIC = 1 << WORK_STRUCT_STATIC_BIT,
|
|
#else
|
|
WORK_STRUCT_STATIC = 0,
|
|
#endif
|
|
|
|
/*
|
|
* The last color is no color used for works which don't
|
|
* participate in workqueue flushing.
|
|
*/
|
|
WORK_NR_COLORS = (1 << WORK_STRUCT_COLOR_BITS) - 1,
|
|
WORK_NO_COLOR = WORK_NR_COLORS,
|
|
|
|
/* not bound to any CPU, prefer the local CPU */
|
|
WORK_CPU_UNBOUND = NR_CPUS,
|
|
|
|
/*
|
|
* Reserve 7 bits off of pwq pointer w/ debugobjects turned off.
|
|
* This makes pwqs aligned to 256 bytes and allows 15 workqueue
|
|
* flush colors.
|
|
*/
|
|
WORK_STRUCT_FLAG_BITS = WORK_STRUCT_COLOR_SHIFT +
|
|
WORK_STRUCT_COLOR_BITS,
|
|
|
|
/* data contains off-queue information when !WORK_STRUCT_PWQ */
|
|
WORK_OFFQ_FLAG_BASE = WORK_STRUCT_COLOR_SHIFT,
|
|
|
|
__WORK_OFFQ_CANCELING = WORK_OFFQ_FLAG_BASE,
|
|
WORK_OFFQ_CANCELING = (1 << __WORK_OFFQ_CANCELING),
|
|
|
|
/*
|
|
* When a work item is off queue, its high bits point to the last
|
|
* pool it was on. Cap at 31 bits and use the highest number to
|
|
* indicate that no pool is associated.
|
|
*/
|
|
WORK_OFFQ_FLAG_BITS = 1,
|
|
WORK_OFFQ_POOL_SHIFT = WORK_OFFQ_FLAG_BASE + WORK_OFFQ_FLAG_BITS,
|
|
WORK_OFFQ_LEFT = BITS_PER_LONG - WORK_OFFQ_POOL_SHIFT,
|
|
WORK_OFFQ_POOL_BITS = WORK_OFFQ_LEFT <= 31 ? WORK_OFFQ_LEFT : 31,
|
|
WORK_OFFQ_POOL_NONE = (1LU << WORK_OFFQ_POOL_BITS) - 1,
|
|
|
|
/* convenience constants */
|
|
WORK_STRUCT_FLAG_MASK = (1UL << WORK_STRUCT_FLAG_BITS) - 1,
|
|
WORK_STRUCT_WQ_DATA_MASK = ~WORK_STRUCT_FLAG_MASK,
|
|
WORK_STRUCT_NO_POOL = (unsigned long)WORK_OFFQ_POOL_NONE << WORK_OFFQ_POOL_SHIFT,
|
|
|
|
/* bit mask for work_busy() return values */
|
|
WORK_BUSY_PENDING = 1 << 0,
|
|
WORK_BUSY_RUNNING = 1 << 1,
|
|
|
|
/* maximum string length for set_worker_desc() */
|
|
WORKER_DESC_LEN = 24,
|
|
};
|
|
|
|
struct work_struct {
|
|
struct list_head entry;
|
|
struct workqueue_struct *data;
|
|
work_func_t func;
|
|
#ifdef CONFIG_LOCKDEP
|
|
struct lockdep_map lockdep_map;
|
|
#endif
|
|
};
|
|
|
|
#define WORK_DATA_INIT() ATOMIC_LONG_INIT(WORK_STRUCT_NO_POOL)
|
|
#define WORK_DATA_STATIC_INIT() \
|
|
ATOMIC_LONG_INIT(WORK_STRUCT_NO_POOL | WORK_STRUCT_STATIC)
|
|
|
|
struct delayed_work {
|
|
struct work_struct work;
|
|
unsigned int delay;
|
|
/* target workqueue and CPU ->timer uses to queue ->work */
|
|
struct workqueue_struct *wq;
|
|
int cpu;
|
|
};
|
|
|
|
static inline struct delayed_work *to_delayed_work(struct work_struct *work)
|
|
{
|
|
return container_of(work, struct delayed_work, work);
|
|
}
|
|
|
|
struct execute_work {
|
|
struct work_struct work;
|
|
};
|
|
|
|
struct workqueue_struct {
|
|
spinlock_t lock;
|
|
struct list_head worklist;
|
|
struct list_head delayed_worklist;
|
|
};
|
|
|
|
/*
|
|
* Workqueue flags and constants. For details, please refer to
|
|
* Documentation/workqueue.txt.
|
|
*/
|
|
enum {
|
|
WQ_UNBOUND = 1 << 1, /* not bound to any cpu */
|
|
WQ_FREEZABLE = 1 << 2, /* freeze during suspend */
|
|
WQ_MEM_RECLAIM = 1 << 3, /* may be used for memory reclaim */
|
|
WQ_HIGHPRI = 1 << 4, /* high priority */
|
|
WQ_CPU_INTENSIVE = 1 << 5, /* cpu intensive workqueue */
|
|
WQ_SYSFS = 1 << 6, /* visible in sysfs, see wq_sysfs_register() */
|
|
|
|
/*
|
|
* Per-cpu workqueues are generally preferred because they tend to
|
|
* show better performance thanks to cache locality. Per-cpu
|
|
* workqueues exclude the scheduler from choosing the CPU to
|
|
* execute the worker threads, which has an unfortunate side effect
|
|
* of increasing power consumption.
|
|
*
|
|
* The scheduler considers a CPU idle if it doesn't have any task
|
|
* to execute and tries to keep idle cores idle to conserve power;
|
|
* however, for example, a per-cpu work item scheduled from an
|
|
* interrupt handler on an idle CPU will force the scheduler to
|
|
* excute the work item on that CPU breaking the idleness, which in
|
|
* turn may lead to more scheduling choices which are sub-optimal
|
|
* in terms of power consumption.
|
|
*
|
|
* Workqueues marked with WQ_POWER_EFFICIENT are per-cpu by default
|
|
* but become unbound if workqueue.power_efficient kernel param is
|
|
* specified. Per-cpu workqueues which are identified to
|
|
* contribute significantly to power-consumption are identified and
|
|
* marked with this flag and enabling the power_efficient mode
|
|
* leads to noticeable power saving at the cost of small
|
|
* performance disadvantage.
|
|
*
|
|
* http://thread.gmane.org/gmane.linux.kernel/1480396
|
|
*/
|
|
WQ_POWER_EFFICIENT = 1 << 7,
|
|
|
|
__WQ_DRAINING = 1 << 16, /* internal: workqueue is draining */
|
|
__WQ_ORDERED = 1 << 17, /* internal: workqueue is ordered */
|
|
|
|
WQ_MAX_ACTIVE = 512, /* I like 512, better ideas? */
|
|
WQ_MAX_UNBOUND_PER_CPU = 4, /* 4 * #cpus for unbound wq */
|
|
WQ_DFL_ACTIVE = WQ_MAX_ACTIVE / 2,
|
|
};
|
|
|
|
/* unbound wq's aren't per-cpu, scale max_active according to #cpus */
|
|
#define WQ_UNBOUND_MAX_ACTIVE \
|
|
max_t(int, WQ_MAX_ACTIVE, num_possible_cpus() * WQ_MAX_UNBOUND_PER_CPU)
|
|
|
|
/*
|
|
* System-wide workqueues which are always present.
|
|
*
|
|
* system_wq is the one used by schedule[_delayed]_work[_on]().
|
|
* Multi-CPU multi-threaded. There are users which expect relatively
|
|
* short queue flush time. Don't queue works which can run for too
|
|
* long.
|
|
*
|
|
* system_highpri_wq is similar to system_wq but for work items which
|
|
* require WQ_HIGHPRI.
|
|
*
|
|
* system_long_wq is similar to system_wq but may host long running
|
|
* works. Queue flushing might take relatively long.
|
|
*
|
|
* system_unbound_wq is unbound workqueue. Workers are not bound to
|
|
* any specific CPU, not concurrency managed, and all queued works are
|
|
* executed immediately as long as max_active limit is not reached and
|
|
* resources are available.
|
|
*
|
|
* system_freezable_wq is equivalent to system_wq except that it's
|
|
* freezable.
|
|
*
|
|
* *_power_efficient_wq are inclined towards saving power and converted
|
|
* into WQ_UNBOUND variants if 'wq_power_efficient' is enabled; otherwise,
|
|
* they are same as their non-power-efficient counterparts - e.g.
|
|
* system_power_efficient_wq is identical to system_wq if
|
|
* 'wq_power_efficient' is disabled. See WQ_POWER_EFFICIENT for more info.
|
|
*/
|
|
extern struct workqueue_struct *system_wq;
|
|
|
|
void run_workqueue(struct workqueue_struct *cwq);
|
|
|
|
struct workqueue_struct *alloc_workqueue_key(const char *fmt,
|
|
unsigned int flags, int max_active);
|
|
struct workqueue_struct *alloc_workqueue(const char *fmt,
|
|
unsigned int flags,
|
|
int max_active);
|
|
|
|
/**
|
|
* alloc_ordered_workqueue - allocate an ordered workqueue
|
|
* @fmt: printf format for the name of the workqueue
|
|
* @flags: WQ_* flags (only WQ_FREEZABLE and WQ_MEM_RECLAIM are meaningful)
|
|
* @args...: args for @fmt
|
|
*
|
|
* Allocate an ordered workqueue. An ordered workqueue executes at
|
|
* most one work item at any given time in the queued order. They are
|
|
* implemented as unbound workqueues with @max_active of one.
|
|
*
|
|
* RETURNS:
|
|
* Pointer to the allocated workqueue on success, %NULL on failure.
|
|
*/
|
|
#define alloc_ordered_workqueue(fmt, flags, args...) \
|
|
alloc_workqueue(fmt, WQ_UNBOUND | __WQ_ORDERED | (flags), 1, ##args)
|
|
|
|
bool queue_work(struct workqueue_struct *wq, struct work_struct *work);
|
|
bool queue_delayed_work(struct workqueue_struct *wq,
|
|
struct delayed_work *dwork, unsigned long delay);
|
|
extern bool cancel_work_sync(struct work_struct *work);
|
|
extern bool cancel_delayed_work(struct delayed_work *dwork);
|
|
extern bool cancel_delayed_work_sync(struct delayed_work *dwork);
|
|
|
|
|
|
bool schedule_delayed_work(struct delayed_work *dwork, unsigned long delay);
|
|
static inline bool mod_delayed_work(struct workqueue_struct *wq,
|
|
struct delayed_work *dwork,
|
|
unsigned long delay)
|
|
{
|
|
return queue_delayed_work(wq, dwork, delay);
|
|
}
|
|
|
|
|
|
#define INIT_WORK(_work, _func) \
|
|
do { \
|
|
INIT_LIST_HEAD(&(_work)->entry); \
|
|
(_work)->func = _func; \
|
|
} while (0)
|
|
|
|
|
|
#define INIT_DELAYED_WORK(_work, _func) \
|
|
do { \
|
|
INIT_LIST_HEAD(&(_work)->work.entry); \
|
|
(_work)->work.func = _func; \
|
|
} while (0)
|
|
|
|
static inline bool schedule_work(struct work_struct *work)
|
|
{
|
|
return queue_work(system_wq, work);
|
|
}
|
|
|
|
|
|
#endif /* _LINUX_WORKQUEUE_H */
|