e155f7ce5a
git-svn-id: svn://kolibrios.org@5563 a494cfbc-eb01-0410-851d-a64ba20cac60
257 lines
9.9 KiB
Plaintext
257 lines
9.9 KiB
Plaintext
|
|
Mesa Cygwin/X11 Information
|
|
|
|
|
|
WARNING
|
|
=======
|
|
|
|
If you installed X11 (packages xorg-x11-devel and xorg-x11-bin-dlls ) with the
|
|
latest setup.exe from Cygwin the GL (Mesa) libraries and include are already
|
|
installed in /usr/X11R6.
|
|
|
|
The following will explain how to "replace" them.
|
|
|
|
Installation
|
|
============
|
|
|
|
How to compile Mesa on Cygwin/X11 systems:
|
|
|
|
1. Shared libs:
|
|
type 'make cygwin-sl'.
|
|
|
|
When finished, the Mesa DLL will be in the Mesa-x.y/lib/ and
|
|
Mesa-x.y/bin directories.
|
|
|
|
|
|
2. Static libs:
|
|
type 'make cygwin-static'.
|
|
When finished, the Mesa libraries will be in the Mesa-x.y/lib/ directory.
|
|
|
|
Header and library files:
|
|
After you've compiled Mesa and tried the demos I recommend the following
|
|
procedure for "installing" Mesa.
|
|
|
|
Copy the Mesa include/GL directory to /usr/X11R6/include:
|
|
cp -a include/GL /usr/X11R6/include
|
|
|
|
Copy the Mesa library files to /usr/X11R6/lib:
|
|
cp -a lib/* /usr/X11R6ocal/lib
|
|
|
|
Copy the Mesa bin files (used by the DLL stuff) to /usr/X11R6/bin:
|
|
cp -a lib/cyg* /usr/X11R6/bin
|
|
|
|
Xt/Motif widgets:
|
|
If you want to use Mesa or OpenGL in your Xt/Motif program you can build
|
|
the widgets found in either the widgets-mesa or widgets-sgi directories.
|
|
The former were written for Mesa and the later are the original SGI
|
|
widgets. Look in those directories for more information.
|
|
For the Motif widgets you must have downloaded the lesstif package.
|
|
|
|
|
|
Using the library
|
|
=================
|
|
|
|
Configuration options:
|
|
The file src/mesa/main/config.h has many parameters which you can adjust
|
|
such as maximum number of lights, clipping planes, maximum texture size,
|
|
etc. In particular, you may want to change DEPTH_BITS from 16 to 32
|
|
if a 16-bit depth buffer isn't precise enough for your application.
|
|
|
|
|
|
Shared libraries:
|
|
If you compile shared libraries (Win32 DLLS) you may have to set an
|
|
environment variable to specify where the Mesa libraries are located.
|
|
Set the PATH variable to include /your-dir/Mesa-2.6/bin.
|
|
Otherwise, when you try to run a demo it may fail with a message saying
|
|
that one or more DLL couldn't be found.
|
|
|
|
|
|
Xt/Motif Widgets:
|
|
Two versions of the Xt/Motif OpenGL drawing area widgets are included:
|
|
|
|
widgets-sgi/ SGI's stock widgets
|
|
widgets-mesa/ Mesa-tuned widgets
|
|
|
|
Look in those directories for details
|
|
|
|
|
|
Togl:
|
|
Togl is an OpenGL/Mesa widget for Tcl/Tk.
|
|
See http://togl.sourceforge.net for more information.
|
|
|
|
|
|
|
|
X Display Modes:
|
|
Mesa supports RGB(A) rendering into almost any X visual type and depth.
|
|
|
|
The glXChooseVisual function tries its best to pick an appropriate visual
|
|
for the given attribute list. However, if this doesn't suit your needs
|
|
you can force Mesa to use any X visual you want (any supported by your
|
|
X server that is) by setting the MESA_RGB_VISUAL and MESA_CI_VISUAL
|
|
environment variables. When an RGB visual is requested, glXChooseVisual
|
|
will first look if the MESA_RGB_VISUAL variable is defined. If so, it
|
|
will try to use the specified visual. Similarly, when a color index
|
|
visual is requested, glXChooseVisual will look for the MESA_CI_VISUAL
|
|
variable.
|
|
|
|
The format of accepted values is: <visual-class> <depth>
|
|
Here are some examples:
|
|
|
|
using the C-shell:
|
|
% setenv MESA_RGB_VISUAL "TrueColor 8" // 8-bit TrueColor
|
|
% setenv MESA_CI_VISUAL "PseudoColor 12" // 12-bit PseudoColor
|
|
% setenv MESA_RGB_VISUAL "PseudoColor 8" // 8-bit PseudoColor
|
|
|
|
using the KornShell:
|
|
$ export MESA_RGB_VISUAL="TrueColor 8"
|
|
$ export MESA_CI_VISUAL="PseudoColor 12"
|
|
$ export MESA_RGB_VISUAL="PseudoColor 8"
|
|
|
|
|
|
Double buffering:
|
|
Mesa can use either an X Pixmap or XImage as the backbuffer when in
|
|
double buffer mode. Using GLX, the default is to use an XImage. The
|
|
MESA_BACK_BUFFER environment variable can override this. The valid
|
|
values for MESA_BACK_BUFFER are: Pixmap and XImage (only the first
|
|
letter is checked, case doesn't matter).
|
|
|
|
A pixmap is faster when drawing simple lines and polygons while an
|
|
XImage is faster when Mesa has to do pixel-by-pixel rendering. If you
|
|
need depth buffering the XImage will almost surely be faster. Exper-
|
|
iment with the MESA_BACK_BUFFER variable to see which is faster for
|
|
your application.
|
|
|
|
|
|
Colormaps:
|
|
When using Mesa directly or with GLX, it's up to the application writer
|
|
to create a window with an appropriate colormap. The aux, tk, and GLUT
|
|
toolkits try to minimize colormap "flashing" by sharing colormaps when
|
|
possible. Specifically, if the visual and depth of the window matches
|
|
that of the root window, the root window's colormap will be shared by
|
|
the Mesa window. Otherwise, a new, private colormap will be allocated.
|
|
|
|
When sharing the root colormap, Mesa may be unable to allocate the colors
|
|
it needs, resulting in poor color quality. This can happen when a
|
|
large number of colorcells in the root colormap are already allocated.
|
|
To prevent colormap sharing in aux, tk and GLUT, define the environment
|
|
variable MESA_PRIVATE_CMAP. The value isn't significant.
|
|
|
|
|
|
Gamma correction:
|
|
To compensate for the nonlinear relationship between pixel values
|
|
and displayed intensities, there is a gamma correction feature in
|
|
Mesa. Some systems, such as Silicon Graphics, support gamma
|
|
correction in hardware (man gamma) so you won't need to use Mesa's
|
|
gamma facility. Other systems, however, may need gamma adjustment
|
|
to produce images which look correct. If in the past you thought
|
|
Mesa's images were too dim, read on.
|
|
|
|
Gamma correction is controlled with the MESA_GAMMA environment
|
|
variable. Its value is of the form "Gr Gg Gb" or just "G" where
|
|
Gr is the red gamma value, Gg is the green gamma value, Gb is the
|
|
blue gamma value and G is one gamma value to use for all three
|
|
channels. Each value is a positive real number typically in the
|
|
range 1.0 to 2.5. The defaults are all 1.0, effectively disabling
|
|
gamma correction. Examples using csh:
|
|
|
|
% setenv MESA_GAMMA "2.3 2.2 2.4" // separate R,G,B values
|
|
% setenv MESA_GAMMA "2.0" // same gamma for R,G,B
|
|
|
|
The demos/gamma.c program may help you to determine reasonable gamma
|
|
value for your display. With correct gamma values, the color intensities
|
|
displayed in the top row (drawn by dithering) should nearly match those
|
|
in the bottom row (drawn as grays).
|
|
|
|
Alex De Bruyn reports that gamma values of 1.6, 1.6 and 1.9 work well
|
|
on HP displays using the HP-ColorRecovery technology.
|
|
|
|
Mesa implements gamma correction with a lookup table which translates
|
|
a "linear" pixel value to a gamma-corrected pixel value. There is a
|
|
small performance penalty. Gamma correction only works in RGB mode.
|
|
Also be aware that pixel values read back from the frame buffer will
|
|
not be "un-corrected" so glReadPixels may not return the same data
|
|
drawn with glDrawPixels.
|
|
|
|
For more information about gamma correction see:
|
|
http://www.inforamp.net/~poynton/notes/colour_and_gamma/GammaFAQ.html
|
|
|
|
|
|
Overlay Planes
|
|
|
|
Overlay planes in the frame buffer are supported by Mesa but require
|
|
hardware and X server support. To determine if your X server has
|
|
overlay support you can test for the SERVER_OVERLAY_VISUALS property:
|
|
|
|
xprop -root | grep SERVER_OVERLAY_VISUALS
|
|
|
|
|
|
HPCR glClear(GL_COLOR_BUFFER_BIT) dithering
|
|
|
|
If you set the MESA_HPCR_CLEAR environment variable then dithering
|
|
will be used when clearing the color buffer. This is only applicable
|
|
to HP systems with the HPCR (Color Recovery) system.
|
|
|
|
|
|
Extensions
|
|
==========
|
|
There are three Mesa-specific GLX extensions at this time.
|
|
|
|
GLX_MESA_pixmap_colormap
|
|
|
|
This extension adds the GLX function:
|
|
|
|
GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual,
|
|
Pixmap pixmap, Colormap cmap )
|
|
|
|
It is an alternative to the standard glXCreateGLXPixmap() function.
|
|
Since Mesa supports RGB rendering into any X visual, not just True-
|
|
Color or DirectColor, Mesa needs colormap information to convert RGB
|
|
values into pixel values. An X window carries this information but a
|
|
pixmap does not. This function associates a colormap to a GLX pixmap.
|
|
See the xdemos/glxpixmap.c file for an example of how to use this
|
|
extension.
|
|
|
|
GLX_MESA_release_buffers
|
|
|
|
Mesa associates a set of ancillary (depth, accumulation, stencil and
|
|
alpha) buffers with each X window it draws into. These ancillary
|
|
buffers are allocated for each X window the first time the X window
|
|
is passed to glXMakeCurrent(). Mesa, however, can't detect when an
|
|
X window has been destroyed in order to free the ancillary buffers.
|
|
|
|
The best it can do is to check for recently destroyed windows whenever
|
|
the client calls the glXCreateContext() or glXDestroyContext()
|
|
functions. This may not be sufficient in all situations though.
|
|
|
|
The GLX_MESA_release_buffers extension allows a client to explicitly
|
|
deallocate the ancillary buffers by calling glxReleaseBuffersMESA()
|
|
just before an X window is destroyed. For example:
|
|
|
|
#ifdef GLX_MESA_release_buffers
|
|
glXReleaseBuffersMESA( dpy, window );
|
|
#endif
|
|
XDestroyWindow( dpy, window );
|
|
|
|
This extension is new in Mesa 2.0.
|
|
|
|
GLX_MESA_copy_sub_buffer
|
|
|
|
This extension adds the glXCopySubBufferMESA() function. It works
|
|
like glXSwapBuffers() but only copies a sub-region of the window
|
|
instead of the whole window.
|
|
|
|
This extension is new in Mesa version 2.6
|
|
|
|
|
|
|
|
Summary of X-related environment variables:
|
|
MESA_RGB_VISUAL - specifies the X visual and depth for RGB mode (X only)
|
|
MESA_CI_VISUAL - specifies the X visual and depth for CI mode (X only)
|
|
MESA_BACK_BUFFER - specifies how to implement the back color buffer (X only)
|
|
MESA_PRIVATE_CMAP - force aux/tk libraries to use private colormaps (X only)
|
|
MESA_GAMMA - gamma correction coefficients (X only)
|
|
|
|
|
|
----------------------------------------------------------------------
|
|
README.CYGWIN - lassauge April 2004 - based on README.X11
|