92b749efe6
git-svn-id: svn://kolibrios.org@9740 a494cfbc-eb01-0410-851d-a64ba20cac60
697 lines
17 KiB
PHP
697 lines
17 KiB
PHP
; Ray casted shadows
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; by Maciej Guba.
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; http://macgub.co.pl
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ROUND2 equ 10
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ray_shad:
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;--- Procedure render triangle with ray casted shadow ---
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;--- effect. Calc intersection with all triangles in ----
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;--- everypixel. Its not real time process, especially --
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;--- when many triangles are computed. ------------------
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;------in - eax - x1 shl 16 + y1 ------------------------
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;---------- ebx - x2 shl 16 + y2 ------------------------
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;---------- ecx - x3 shl 16 + y3 ------------------------
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;---------- edx - ptr to fur coords struct --------------
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;---------- esi - pointer to stencil / Z-buffer, filled -
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;-------------- with dword float variables, it masks --
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;-------------- 'Z' position (coord) of every front ---
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;-------------- pixel. --------------------------------
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;---------- edi - pointer to screen buffer --------------
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;---------- xmm0 - 1st normal vector --------------------
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;---------- xmm1 - 2cond normal vector ------------------
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;---------- xmm2 - 3rd normal vector --------------------
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;---------- xmm3 - --------------------------------------
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;---------- xmm4 - lo -> hi z1, z2, z3 coords -----------
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;--------------- as dwords floats ---------------------
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;---------- xmm5 - lo -> hi y_min, y_max, x_min, x_max --
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;--------------- as dword integers --------------------
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;-----------mm7 - current triangle index ---------------
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;---------------------- stack - no parameters -----------
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;--------------------------------------------------------
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;----------------- procedure don't save registers !! ----
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push ebp
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mov ebp,esp
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sub esp,1024
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sub ebp,16
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and ebp,0xfffffff0
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.1_nv equ [ebp-16]
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.2_nv equ [ebp-32]
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.3_nv equ [ebp-48]
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.l_v equ [ebp-64]
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.z3 equ [ebp-72]
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.z2 equ [ebp-76]
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.z1 equ [ebp-80]
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.x1 equ [ebp-82]
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.y1 equ [ebp-84]
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.x2 equ [ebp-86]
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.y2 equ [ebp-88]
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.x3 equ [ebp-90]
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.y3 equ [ebp-92]
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.Zbuf equ [ebp-96]
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.x_max equ [ebp-100]
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.x_min equ [ebp-104]
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.y_max equ [ebp-108]
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.y_min equ [ebp-112]
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.screen equ [ebp-116]
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.dx12 equ [ebp-120]
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.dx13 equ [ebp-124]
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.dx23 equ [ebp-128]
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.dn12 equ [ebp-144]
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.dn13 equ [ebp-160]
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.dn23 equ [ebp-176]
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.dz12 equ [ebp-180]
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.dz13 equ [ebp-184]
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.dz23 equ [ebp-188]
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.cnv1 equ [ebp-208] ; current normal vectors
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.cnv2 equ [ebp-240]
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.cz2 equ [ebp-244]
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.cz1 equ [ebp-248]
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.tri_no equ [ebp-252]
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.sort3: ; sort triangle coordinates...
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cmp ax,bx
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jle .sort1
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xchg eax,ebx
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shufps xmm4,xmm4,11100001b
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movaps xmm6,xmm0
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movaps xmm0,xmm1
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movaps xmm1,xmm6
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.sort1:
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cmp bx,cx
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jle .sort2
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xchg ebx,ecx
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shufps xmm4,xmm4,11011000b
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movaps xmm6,xmm1
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movaps xmm1,xmm2
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movaps xmm2,xmm6
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jmp .sort3
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.sort2:
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movaps .z1,xmm4
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mov .y1,eax
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mov .y2,ebx
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mov .y3,ecx
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movdqa .y_min,xmm5
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if 1 ; check if at last only fragment
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packssdw xmm5,xmm5 ; of triangle is in visable area
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pshuflw xmm5,xmm5,11011000b
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movdqu xmm7,.y3
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movdqa xmm6,xmm5
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pshufd xmm5,xmm5,0 ; xmm5 lo-hi -> broadcasted y_min, x_min
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pshufd xmm6,xmm6,01010101b ;xmm6 -> brd y_max x_max
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movdqa xmm4,xmm7
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pcmpgtw xmm7,xmm5
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pcmpgtw xmm4,xmm6
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pxor xmm7,xmm4
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pmovmskb eax,xmm7
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and eax,0x00aaaaaa
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or eax,eax
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jz .rpt_loop2_end
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end if
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movd .tri_no,mm7
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movaps .1_nv,xmm0
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movaps .2_nv,xmm1
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movaps .3_nv,xmm2
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; movaps .l_v,xmm3
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mov .Zbuf,esi
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mov .screen,edi
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mov bx,.y2 ; calc deltas
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sub bx,.y1
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jnz .rpt_dx12_make
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xorps xmm7,xmm7
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mov dword .dx12,0
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mov dword .dz12,0
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movaps .dn12,xmm7
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jmp .rpt_dx12_done
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.rpt_dx12_make:
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mov ax,.x2
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sub ax,.x1
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cwde
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movsx ebx,bx
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shl eax,ROUND2
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cdq
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idiv ebx
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mov .dx12,eax
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cvtsi2ss xmm6,ebx
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movss xmm5,.z2
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rcpss xmm6,xmm6
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subss xmm5,.z1
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mulss xmm5,xmm6
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movss .dz12,xmm5
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shufps xmm6,xmm6,0
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movaps xmm0,.2_nv
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subps xmm0,.1_nv
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mulps xmm0,xmm6
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movaps .dn12,xmm0
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; subps xmm3,xmm0
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; mulps xmm3,xmm6
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.rpt_dx12_done:
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mov bx,.y3 ; calc deltas
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sub bx,.y1
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jnz .rpt_dx13_make
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xorps xmm7,xmm7
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mov dword .dx13,0
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mov dword .dz13,0
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movaps .dn13,xmm7
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jmp .rpt_dx13_done
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.rpt_dx13_make:
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mov ax,.x3
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sub ax,.x1
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cwde
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movsx ebx,bx
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shl eax,ROUND2
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cdq
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idiv ebx
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mov .dx13,eax
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cvtsi2ss xmm6,ebx
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movss xmm5,.z3
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rcpss xmm6,xmm6
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subss xmm5,.z1
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mulss xmm5,xmm6
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movss .dz13,xmm5
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movaps xmm0,.3_nv
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subps xmm0,.1_nv
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shufps xmm6,xmm6,0
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mulps xmm0,xmm6
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movaps .dn13,xmm0
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; mulps xmm0,xmm6
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.rpt_dx13_done:
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mov bx,.y3 ; calc deltas
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sub bx,.y2
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jnz .rpt_dx23_make
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xorps xmm7,xmm7
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mov dword .dx23,0
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mov dword .dz23,0
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movaps .dn23,xmm7
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jmp .rpt_dx23_done
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.rpt_dx23_make:
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mov ax,.x3
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sub ax,.x2
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cwde
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movsx ebx,bx
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shl eax,ROUND2
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cdq
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idiv ebx
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mov .dx23,eax
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cvtsi2ss xmm6,ebx
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movss xmm5,.z3
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rcpss xmm6,xmm6
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subss xmm5,.z2
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mulss xmm5,xmm6
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movss .dz23,xmm5
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movaps xmm0,.3_nv
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subps xmm0,.2_nv
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shufps xmm6,xmm6,0
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mulps xmm0,xmm6
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movaps .dn23,xmm0
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; mulps xmm0,xmm6
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.rpt_dx23_done:
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movsx eax,word .x1
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shl eax,ROUND2
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mov ebx,eax
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mov ecx,.z1
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mov .cz1,ecx
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mov .cz2,ecx
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movaps xmm0,.1_nv
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movaps .cnv1,xmm0
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movaps .cnv2,xmm0
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mov edi,.screen
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mov esi,.Zbuf
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movsx ecx,word .y1
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cmp cx,.y2
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jge .rpt_loop1_end
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.rpt_loop1:
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pushad
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movaps xmm2,.y_min
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movaps xmm0,.cnv1
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movaps xmm1,.cnv2
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movlps xmm3,.cz1
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; movaps xmm4,.l_v
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sar ebx,ROUND2
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sar eax,ROUND2
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movd mm7,.tri_no
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call ray_shd_l
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popad
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movaps xmm0,.cnv1
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movaps xmm1,.cnv2
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; fur x,y
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movss xmm2,.cz1
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movss xmm3,.cz2
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shufps xmm4,xmm4,01001110b
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addps xmm0,.dn13
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addps xmm1,.dn12
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addss xmm2,.dz13
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addss xmm3,.dz12
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add eax,.dx13
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add ebx,.dx12
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shufps xmm4,xmm4,01001110b
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movaps .cnv1,xmm0
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movaps .cnv2,xmm1
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movss .cz1,xmm2
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movss .cz2,xmm3
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add ecx,1
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cmp cx,.y2
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jl .rpt_loop1
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.rpt_loop1_end:
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movsx ecx,word .y2
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cmp cx,.y3
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jge .rpt_loop2_end
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movsx ebx,word .x2 ; eax - cur x1
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shl ebx,ROUND2 ; ebx - cur x2
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push dword .z2
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pop dword .cz2
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movaps xmm0,.2_nv
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movaps .cnv2,xmm0
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mov edi,.screen
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mov esi,.Zbuf
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.rpt_loop2:
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pushad
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movaps xmm2,.y_min
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movaps xmm0,.cnv1
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movaps xmm1,.cnv2
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movlps xmm3,.cz1
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; movaps xmm4,.l_v
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sar ebx,ROUND2
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sar eax,ROUND2
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movd mm7,.tri_no
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call ray_shd_l
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popad
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movaps xmm0,.cnv1
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movaps xmm1,.cnv2
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movss xmm2,.cz1
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movss xmm3,.cz2
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addps xmm0,.dn13
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addps xmm1,.dn23
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addss xmm2,.dz13
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addss xmm3,.dz23
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add eax,.dx13
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add ebx,.dx23
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addps xmm4,xmm6
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movaps .cnv1,xmm0
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movaps .cnv2,xmm1
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movss .cz1,xmm2
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movss .cz2,xmm3
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add ecx,1
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cmp cx,.y3
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jl .rpt_loop2
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.rpt_loop2_end:
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add esp,1024
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pop ebp
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ret
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ray_shd_l:
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; in:
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; xmm0 - normal vector 1
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; xmm1 - normal vect 2
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; xmm3 - lo -> hi z1, z2 coords as dwords floats
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; xmm2 - lo -> hi y_min, y_max, x_min, x_max
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; as dword integers
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; xmm4 - ----
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; mm7 - current triangle index
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; eax - x1
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; ebx - x2
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; ecx - y
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; edx - -----
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; edi - screen buffer
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; esi - z buffer / stencil buffer filled with dd floats
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push ebp
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mov ebp,esp
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sub esp,270
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sub ebp,16
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and ebp,0xfffffff0
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.n1 equ [ebp-16]
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.n2 equ [ebp-32]
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.lv equ [ebp-48]
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.lx1 equ [ebp-52]
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.lx2 equ [ebp-56]
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.z2 equ [ebp-60]
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.z1 equ [ebp-64]
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.screen equ [ebp-68]
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.zbuff equ [ebp-72]
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.x_max equ [ebp-74]
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.x_min equ [ebp-76]
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.y_max equ [ebp-78]
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.y_min equ [ebp-80]
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.dn equ [ebp-96]
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.dz equ [ebp-100]
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.y equ [ebp-104]
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.startx equ [ebp-108]
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.cnv equ [ebp-128]
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.Rlen equ [ebp-128-16]
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.r1 equ [ebp-128-32]
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.vect_t equ [ebp-128-48]
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.cur_tri equ [ebp-128-64]
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; .p3t equ [ebp-128-80]
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.nray equ [ebp-128-96]
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.final_col equ [ebp-128-112]
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.aabb_mask equ dword[ebp-128-112-4]
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mov .y,ecx
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movdqa xmm4,xmm2
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packssdw xmm2,xmm2
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movq .y_min,xmm2
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cmp cx,.y_min
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jl .end_rp_line
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cmp cx,.y_max
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jge .end_rp_line ;
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cmp eax,ebx
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je .end_rp_line
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jl @f
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xchg eax,ebx
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movaps xmm7,xmm0
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movaps xmm0,xmm1
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movaps xmm1,xmm7
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shufps xmm3,xmm3,11100001b
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@@:
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movd .cur_tri,mm7
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; sub .cur_tri,dword 1
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cmp ax,.x_max
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jge .end_rp_line
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cmp bx,.x_min
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jle .end_rp_line
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; movaps .lv,xmm4
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andps xmm0,[zero_hgst_dd]
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andps xmm1,[zero_hgst_dd]
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movaps .n1,xmm0
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movaps .n2,xmm1
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mov .lx1,eax
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; mov .startx,eax
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mov .lx2,ebx
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movlps .z1,xmm3
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sub ebx,eax
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cvtsi2ss xmm7,ebx
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rcpss xmm7,xmm7
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shufps xmm7,xmm7,0
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subps xmm1,xmm0
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mulps xmm1,xmm7
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movaps .dn,xmm1
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shufps xmm3,xmm3,11111001b
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subss xmm3,.z1
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mulss xmm3,xmm7
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movss .dz,xmm3
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subps xmm6,xmm5
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mulps xmm6,xmm7
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mov ebx,.lx1
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cmp bx,.x_min ; clipping on function4
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jge @f
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movzx eax,word .x_min
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sub eax,ebx
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cvtsi2ss xmm7,eax
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shufps xmm7,xmm7,0
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mulss xmm3,xmm7
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mulps xmm1,xmm7
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mulps xmm6,xmm7
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addss xmm3,.z1
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addps xmm1,.n1
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addps xmm6,xmm5
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movsx eax,word .x_min
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movss .z1,xmm3
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movaps .n1,xmm1
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mov dword .lx1,eax
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@@:
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movzx eax,word .x_max
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cmp .lx2,eax
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jl @f
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mov .lx2,eax
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@@:
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movzx eax,word[xres_var]
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mul dword .y
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add eax,.lx1
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mov .zbuff,esi
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mov .screen,edi
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shl eax,2
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add edi,eax
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add esi,eax
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mov ecx,.lx2
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sub ecx,.lx1
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movd xmm0,[vect_x]
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punpcklwd xmm0,[the_zero]
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cvtdq2ps xmm0,xmm0
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movaps .vect_t,xmm0
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.ddraw:
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xorps xmm0,xmm0
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movss xmm2,.z1
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movss xmm5,.z1
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movaps .final_col,xmm0
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addss xmm2,[f1]
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subss xmm5,[f1]
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cmpnltss xmm2,dword[esi]
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cmpnltss xmm5,dword[esi]
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pxor xmm2,xmm5
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movd eax,xmm2
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or eax,eax
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jz .skips
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movaps xmm7,.n1
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andps xmm7,[zero_hgst_dd]
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mulps xmm7,xmm7 ; normalize
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haddps xmm7,xmm7
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haddps xmm7,xmm7
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rsqrtps xmm7,xmm7
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mulps xmm7,.n1
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movaps .cnv,xmm7
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mov ebx,point_light_coords
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mov edx,lights_aligned
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xor eax,eax
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.nx_light:
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pushad
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cvtsi2ss xmm0,.lx1
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cvtsi2ss xmm1,.y
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movss xmm2,.z1
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movlhps xmm0,xmm1
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shufps xmm0,xmm2,11001000b
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subps xmm0,[ebx] ; xmm0 - ray end, -> current vertex
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movaps xmm3,[ebx]
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andps xmm0,[zero_hgst_dd]
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movaps xmm1,xmm0
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mulps xmm0,xmm0
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haddps xmm0,xmm0
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haddps xmm0,xmm0
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sqrtps xmm0,xmm0
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movss .Rlen,xmm0
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rcpps xmm0,xmm0
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mulps xmm0,xmm1 ; xmm0 - normalized ray vector
|
|
andps xmm0,[zero_hgst_dd]
|
|
movaps .nray,xmm0
|
|
movaps .r1,xmm3 ; ray orgin
|
|
if 0
|
|
movaps xmm1,xmm3
|
|
call calc_bounding_box
|
|
|
|
mov .aabb_mask,eax
|
|
end if
|
|
mov edi,[triangles_ptr]
|
|
xor ecx,ecx
|
|
.nx_tri: ; next triangle
|
|
; mov eax,.lx1
|
|
; cmp eax,.startx
|
|
; je @f ; prevent artifact borders on tri
|
|
; cmp eax,.lx2 ; NOT work as I want !!
|
|
; je @f
|
|
|
|
cmp ecx,.cur_tri ; prevent self shadowing
|
|
je .skipp
|
|
@@:
|
|
if 0
|
|
mov edi,ecx
|
|
imul edi,[i12]
|
|
add edi,[triangles_ptr]
|
|
mov eax,[edi]
|
|
mov ebx,[edi+4]
|
|
mov edx,[edi+8]
|
|
imul eax,[i12]
|
|
imul ebx,[i12]
|
|
imul edx,[i12]
|
|
add eax,[points_ptr]
|
|
add ebx,[points_ptr]
|
|
add edx,[points_ptr]
|
|
movups xmm2,[eax]
|
|
movups xmm3,[ebx]
|
|
movups xmm4,[edx]
|
|
andps xmm2,[sign_mask]
|
|
andps xmm3,[sign_mask]
|
|
andps xmm4,[sign_mask]
|
|
movmskps ebx,xmm4
|
|
cmpeqps xmm2,xmm3
|
|
cmpeqps xmm3,xmm4
|
|
andps xmm2,xmm3
|
|
movmskps eax,xmm2
|
|
and eax,111b
|
|
and ebx,111b
|
|
cmp eax,111b
|
|
jne @f
|
|
bt .aabb_mask,ebx
|
|
jnc .skipp
|
|
@@:
|
|
end if
|
|
mov edi,ecx
|
|
imul edi,[i12]
|
|
add edi,[triangles_ptr]
|
|
mov eax,[edi]
|
|
mov ebx,[edi+4]
|
|
mov edx,[edi+8]
|
|
imul eax,[i12]
|
|
imul ebx,[i12]
|
|
imul edx,[i12]
|
|
add eax,[points_rotated_ptr]
|
|
add ebx,[points_rotated_ptr]
|
|
add edx,[points_rotated_ptr]
|
|
movups xmm2,[eax]
|
|
movups xmm3,[ebx]
|
|
movups xmm4,[edx]
|
|
addps xmm2,.vect_t
|
|
addps xmm3,.vect_t
|
|
addps xmm4,.vect_t
|
|
|
|
|
|
;intersect_tri: procs header
|
|
; in:
|
|
; xmm0 - ray direction ; should be normalized
|
|
; xmm1 - ray orgin
|
|
; xmm2 - tri vert1
|
|
; xmm3 - tri vert2
|
|
; xmm4 - tri vert3
|
|
; if eax = 1 - intersction with edge
|
|
; xmm6 - edge lenght
|
|
; if eax = 0 - intersect with ray (classic)
|
|
; out:
|
|
; eax = 1 - intersection occured
|
|
; xmm0 - float lo -> hi = t, v, u, ...
|
|
|
|
movss xmm6,.Rlen
|
|
movaps xmm0,.nray
|
|
movaps xmm1,.r1
|
|
subss xmm6,[the_one]
|
|
mov eax,1
|
|
push ecx
|
|
call intersect_tri
|
|
pop ecx
|
|
cmp eax,1
|
|
je .inter
|
|
.skipp:
|
|
.skp:
|
|
inc ecx
|
|
cmp ecx,[triangles_count_var]
|
|
jnz .nx_tri
|
|
; jz .do_process
|
|
; comiss xmm0,.Rlen
|
|
; jl .inter
|
|
|
|
popad
|
|
.do_process:
|
|
movaps xmm5,.nray ;[edx]
|
|
andps xmm5,[zero_hgst_dd] ; global
|
|
mulps xmm5,.cnv ;.lv ; last dword should be zeroed
|
|
; andps xmm5,[sign_z] ; global
|
|
haddps xmm5,xmm5
|
|
haddps xmm5,xmm5
|
|
andps xmm5,[abs_mask] ; global
|
|
movaps xmm7,xmm5
|
|
mulps xmm7,xmm7
|
|
mulps xmm7,xmm7
|
|
mulps xmm5,[edx+16]
|
|
mulps xmm7,xmm7
|
|
mulps xmm7,xmm7
|
|
mulps xmm7,[edx+48]
|
|
addps xmm5,xmm7
|
|
minps xmm5,[mask_255f] ; global
|
|
maxps xmm5,.final_col ; addps maxps
|
|
movaps .final_col,xmm5
|
|
jmp .nx_loop
|
|
.inter:
|
|
|
|
popad
|
|
.nx_loop:
|
|
; add edx,64 ; unncomment to achive 3 lights
|
|
; add ebx,16
|
|
; cmp edx,lights_aligned_end ; global
|
|
; jnz .nx_light
|
|
|
|
movaps xmm1,.final_col
|
|
cvtps2dq xmm1,xmm1
|
|
packssdw xmm1,xmm1
|
|
packuswb xmm1,xmm1
|
|
movd [edi],xmm1
|
|
.skips:
|
|
movaps xmm0,.n1
|
|
movss xmm2,.z1
|
|
add edi,4
|
|
add esi,4
|
|
add dword .lx1,1
|
|
addps xmm0,.dn
|
|
addss xmm2,.dz
|
|
movaps .n1,xmm0
|
|
movss .z1,xmm2
|
|
dec ecx
|
|
jnz .ddraw
|
|
.end_rp_line:
|
|
add esp,270
|
|
pop ebp
|
|
|
|
ret
|