kolibrios/contrib/other/sdlquake-1.0.9/sys.h
CleverMouse 3cf7852e03 autobuild sdlquake
git-svn-id: svn://kolibrios.org@5131 a494cfbc-eb01-0410-851d-a64ba20cac60
2014-09-18 11:46:53 +00:00

72 lines
1.9 KiB
C

/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// sys.h -- non-portable functions
//
// file IO
//
// returns the file size
// return -1 if file is not present
// the file should be in BINARY mode for stupid OSs that care
int Sys_FileOpenRead (char *path, int *hndl);
int Sys_FileOpenWrite (char *path);
void Sys_FileClose (int handle);
void Sys_FileSeek (int handle, int position);
int Sys_FileRead (int handle, void *dest, int count);
int Sys_FileWrite (int handle, void *data, int count);
int Sys_FileTime (char *path);
void Sys_mkdir (char *path);
//
// memory protection
//
void Sys_MakeCodeWriteable (unsigned long startaddr, unsigned long length);
//
// system IO
//
void Sys_DebugLog(char *file, char *fmt, ...);
void Sys_Error (char *error, ...);
// an error will cause the entire program to exit
void Sys_Printf (char *fmt, ...);
// send text to the console
void Sys_Quit (void);
double Sys_FloatTime (void);
char *Sys_ConsoleInput (void);
void Sys_Sleep (void);
// called to yield for a little bit so as
// not to hog cpu when paused or debugging
void Sys_SendKeyEvents (void);
// Perform Key_Event () callbacks until the input que is empty
void Sys_LowFPPrecision (void);
void Sys_HighFPPrecision (void);
void Sys_SetFPCW (void);