3a4ccc4ac4
git-svn-id: svn://kolibrios.org@7185 a494cfbc-eb01-0410-851d-a64ba20cac60
828 lines
17 KiB
C
828 lines
17 KiB
C
#include <ctype.h>
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#ifdef MSDOS
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#include <dos.h>
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#endif
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#ifdef WINDOWS
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#include <windows.h>
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#endif
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#ifndef KOS32
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#include <time.h>
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#else
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#include <conio.h>
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#include <kos32sys0.h>
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#endif
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#define INCLUDED // Define externs here
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#include "sst.h"
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/*int getch(void);
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*/
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static char line[128], *linep = line;
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static int linecount; /* for paging */
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static void clearscreen(void);
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/* Compared to original version, I've changed the "help" command to
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"call" and the "terminate" command to "quit" to better match
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user expectations. The DECUS version apparently made those changes
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as well as changing "freeze" to "save". However I like "freeze".
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When I got a later version of Super Star Trek that I was converting
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from, I added the emexit command.
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That later version also mentions srscan and lrscan working when
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docked (using the starbase's scanners), so I made some changes here
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to do this (and indicating that fact to the player), and then realized
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the base would have a subspace radio as well -- doing a Chart when docked
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updates the star chart, and all radio reports will be heard. The Dock
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command will also give a report if a base is under attack.
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Movecom no longer reports movement if sensors are damaged so you wouldn't
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otherwise know it.
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Also added:
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1. Better base positioning at startup
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2. deathray improvement (but keeping original failure alternatives)
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3. Tholian Web
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4. Enemies can ram the Enterprise. Regular Klingons and Romulans can
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move in Expert and Emeritus games. This code could use improvement.
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5. The deep space probe looks interesting! DECUS version
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6. Cloaking (with contributions from Erik Olofsen) and Capturing (BSD version).
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*/
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// I don't like the way this is done, relying on an index. But I don't
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// want to invest the time to make this nice and table driven.
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static char *commands[] = {
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"srscan",
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"lrscan",
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"phasers",
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"photons",
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"move",
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"shields",
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"dock",
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"damages",
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"chart",
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"impulse",
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"rest",
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"warp",
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"status",
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"sensors",
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"orbit",
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"transport",
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"mine",
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"crystals",
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"shuttle",
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"planets",
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"request",
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"report",
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"computer",
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"commands",
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"emexit",
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"probe",
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"cloak",
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"capture",
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"score",
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"abandon",
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"destruct",
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"freeze",
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"deathray",
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"debug",
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"call",
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"quit",
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"help"
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};
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#define NUMCOMMANDS (sizeof(commands)/sizeof(char *))
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static void listCommands(int x) {
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prout(" SRSCAN MOVE PHASERS CALL\n"
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" STATUS IMPULSE PHOTONS ABANDON\n"
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" LRSCAN WARP SHIELDS DESTRUCT\n"
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" CHART REST DOCK QUIT\n"
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" DAMAGES REPORT SENSORS ORBIT\n"
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" TRANSPORT MINE CRYSTALS SHUTTLE\n"
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" PLANETS REQUEST DEATHRAY FREEZE\n"
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" COMPUTER EMEXIT PROBE COMMANDS");
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proutn(" ");
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#ifdef SCORE
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proutn("SCORE ");
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#endif
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#ifdef CLOAKING
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proutn("CLOAK ");
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#endif
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#ifdef CAPTURE
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proutn("CAPTURE ");
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#endif
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if (x) proutn("HELP ");
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prout("");
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}
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static void helpme(void) {
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int i, j;
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char cmdbuf[32];
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char linebuf[132];
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FILE *fp;
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/* Give help on commands */
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int key;
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key = scan();
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while (TRUE) {
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if (key == IHEOL) {
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proutn("Help on what command?");
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key = scan();
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}
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if (key == IHEOL) return;
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for (i = 0; i < NUMCOMMANDS; i++) {
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if (strcmp(commands[i], citem)==0) break;
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}
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if (i != NUMCOMMANDS) break;
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skip(1);
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prout("Valid commands:");
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listCommands(FALSE);
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key = IHEOL;
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chew();
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skip(1);
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}
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if (i == 23) {
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strcpy(cmdbuf, " ABBREV");
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}
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else {
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strcpy(cmdbuf, " Mnemonic: ");
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j = 0;
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while ((cmdbuf[j+13] = toupper(commands[i][j])) != 0) j++;
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}
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fp = fopen("sst.doc", "r");
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if (fp == NULL) {
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prout("Spock- \"Captain, that information is missing from the");
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prout(" computer. You need to find SST.DOC and put it in the");
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prout(" current directory.\"");
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return;
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}
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i = strlen(cmdbuf);
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do {
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if (fgets(linebuf, 132, fp) == NULL) {
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prout("Spock- \"Captain, there is no information on that command.\"");
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fclose(fp);
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return;
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}
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} while (strncmp(linebuf, cmdbuf, i) != 0);
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skip(1);
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prout("Spock- \"Captain, I've found the following information:\"");
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skip(1);
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do {
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if (linebuf[0]!=12) { // ignore page break lines
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linebuf[strlen(linebuf)-1] = '\0'; // No \n at end
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prout(linebuf);
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}
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fgets(linebuf,132,fp);
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} while (strstr(linebuf, "******")==NULL);
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fclose(fp);
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}
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static void makemoves(void) {
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int i, hitme;
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char ch;
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while (TRUE) { /* command loop */
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hitme = FALSE;
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justin = 0;
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Time = 0.0;
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i = -1;
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while (TRUE) { /* get a command */
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chew();
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skip(1);
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proutn("COMMAND> ");
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if (scan() == IHEOL) continue;
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for (i=0; i < 29; i++) // Abbreviations allowed for the first 29 commands, only.
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if (isit(commands[i]))
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break;
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if (i < 29) break;
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for (; i < NUMCOMMANDS; i++)
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if (strcmp(commands[i], citem) == 0) break;
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if (i < NUMCOMMANDS
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#ifndef CLOAKING
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&& i != 26 // ignore the CLOAK command
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#endif
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#ifndef CAPTURE
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&& i != 27 // ignore the CAPTURE command
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#endif
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#ifndef SCORE
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&& i != 28 // ignore the SCORE command
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#endif
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#ifndef DEBUG
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&& i != 33 // ignore the DEBUG command
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#endif
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) break;
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if (skill <= SFAIR) {
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prout("UNRECOGNIZED COMMAND. LEGAL COMMANDS ARE:");
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listCommands(TRUE);
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}
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else prout("UNRECOGNIZED COMMAND.");
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}
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switch (i) { /* command switch */
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case 0: // srscan
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srscan(1);
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break;
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case 1: // lrscan
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lrscan();
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break;
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case 2: // phasers
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phasers();
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if (ididit) {
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#ifdef CLOAKING
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if (irhere && d.date >= ALGERON && !isviolreported && iscloaked) {
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prout("The Romulan ship discovers you are breaking the Treaty of Algeron!");
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ncviol++;
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isviolreported = TRUE;
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}
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#endif
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hitme = TRUE;
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}
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break;
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case 3: // photons
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photon();
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if (ididit) {
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#ifdef CLOAKING
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if (irhere && d.date >= ALGERON && !isviolreported && iscloaked) {
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prout("The Romulan ship discovers you are breaking the Treaty of Algeron!");
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ncviol++;
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isviolreported = TRUE;
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}
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#endif
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hitme = TRUE;
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}
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break;
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case 4: // move
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warp(1);
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break;
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case 5: // shields
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sheild(1);
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if (ididit) {
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attack(2);
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shldchg = 0;
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}
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break;
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case 6: // dock
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dock();
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break;
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case 7: // damages
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dreprt();
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break;
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case 8: // chart
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chart(0);
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break;
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case 9: // impulse
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impuls();
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break;
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case 10: // rest
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waiting();
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if (ididit) hitme = TRUE;
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break;
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case 11: // warp
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setwrp();
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break;
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case 12: // status
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srscan(3);
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break;
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case 13: // sensors
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sensor();
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break;
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case 14: // orbit
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orbit();
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if (ididit) hitme = TRUE;
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break;
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case 15: // transport "beam"
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beam();
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break;
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case 16: // mine
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mine();
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if (ididit) hitme = TRUE;
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break;
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case 17: // crystals
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usecrystals();
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break;
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case 18: // shuttle
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shuttle();
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if (ididit) hitme = TRUE;
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break;
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case 19: // Planet list
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preport();
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break;
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case 20: // Status information
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srscan(2);
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break;
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case 21: // Game Report
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report(0);
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break;
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case 22: // use COMPUTER!
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eta();
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break;
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case 23:
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listCommands(TRUE);
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break;
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case 24: // Emergency exit
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clearscreen(); // Hide screen
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freeze(TRUE); // forced save
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#ifdef KOS32
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con_exit(1);
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#endif
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exit(1); // And quick exit
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break;
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case 25:
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probe(); // Launch probe
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break;
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#ifdef CLOAKING
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case 26:
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cloak(); // turn on/off cloaking
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if (iscloaking) {
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attack(2); // We will be seen while we cloak
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iscloaking = FALSE;
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iscloaked = TRUE;
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}
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break;
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#endif
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#ifdef CAPTURE
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case 27:
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capture(); // Attempt to get Klingon ship to surrender
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if (ididit) hitme = TRUE;
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break;
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#endif
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#ifdef SCORE
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case 28:
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score(1); // get the score
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break;
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#endif
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case 29: // Abandon Ship
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abandn();
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break;
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case 30: // Self Destruct
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dstrct();
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break;
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case 31: // Save Game
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freeze(FALSE);
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if (skill > SGOOD)
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prout("WARNING--Frozen games produce no plaques!");
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break;
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case 32: // Try a desparation measure
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deathray();
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if (ididit) hitme = TRUE;
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break;
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#ifdef DEBUG
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case 33: // What do we want for debug???
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debugme();
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break;
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#endif
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case 34: // Call for help
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help();
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break;
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case 35:
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alldone = 1; // quit the game
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#ifdef DEBUG
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if (idebug) score(0);
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#endif
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break;
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case 36:
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helpme(); // get help
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break;
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}
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for (;;) {
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if (alldone) break; // Game has ended
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#ifdef DEBUG
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if (idebug) prout("2500");
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#endif
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if (Time != 0.0) {
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events();
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if (alldone) break; // Events did us in
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}
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if (d.galaxy[quadx][quady] == 1000) { // Galaxy went Nova!
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atover(0);
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continue;
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}
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if (nenhere == 0) movetho();
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if (hitme && justin==0) {
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attack(2);
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if (alldone) break;
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if (d.galaxy[quadx][quady] == 1000) { // went NOVA!
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atover(0);
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hitme = TRUE;
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continue;
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}
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}
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break;
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}
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if (alldone) break;
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}
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}
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int main(int argc, char **argv) {
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int i;
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int hitme;
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char ch;
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#ifdef KOS32
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if (con_init_console_dll()) return 1; // init fail
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con_set_title("-SUPER- STAR TREK");
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con_set_flags(CON_COLOR_GREEN);
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#endif
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#ifdef WINDOWS
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HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE); // Get handle to standard output
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SetConsoleTextAttribute(hConsole, FOREGROUND_GREEN);
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#endif
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prelim();
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if (argc > 1) { // look for -f option
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if (strcmp(argv[1], "-f")== 0) {
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coordfixed = 1;
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argc--;
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argv++;
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}
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}
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if (argc > 1) {
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fromcommandline = 1;
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line[0] = '\0';
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while (--argc > 0) {
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strcat(line, *(++argv));
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strcat(line, " ");
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}
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}
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else fromcommandline = 0;
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while (TRUE) { /* Play a game */
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setup();
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if (alldone) {
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score(0);
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alldone = 0;
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}
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else makemoves();
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skip(2);
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stars();
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skip(1);
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if (tourn && alldone) {
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printf("Do you want your score recorded?");
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if (ja()) {
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chew2();
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freeze(FALSE);
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}
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}
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printf("Do you want to play again?");
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if (!ja()) break;
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}
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skip(1);
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prout("May the Great Bird of the Galaxy roost upon your home planet.");
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return 0;
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}
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void cramen(int i) {
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/* return an enemy */
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char *s;
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switch (i) {
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case IHR: s = "Romulan"; break;
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case IHK: s = "Klingon"; break;
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case IHC: s = "Commander"; break;
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case IHS: s = "Super-commander"; break;
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case IHSTAR: s = "Star"; break;
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case IHP: s = "Planet"; break;
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case IHB: s = "Starbase"; break;
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case IHBLANK: s = "Black hole"; break;
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case IHT: s = "Tholean"; break;
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case IHWEB: s = "Tholean web"; break;
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default: s = "Unknown??"; break;
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}
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proutn(s);
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}
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void cramlc(int key, int x, int y) {
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if (key == 1) proutn(" Quadrant");
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else if (key == 2) proutn(" Sector");
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proutn(" ");
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crami(x, 1);
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proutn(" - ");
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crami(y, 1);
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}
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void crmena(int i, int enemy, int key, int x, int y) {
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if (i == 1) proutn("***");
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cramen(enemy);
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proutn(" at");
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cramlc(key, x, y);
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}
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void crmshp(void) {
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char *s;
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switch (ship) {
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case IHE: s = "Enterprise"; break;
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case IHF: s = "Faerie Queene"; break;
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default: s = "Ship???"; break;
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}
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proutn(s);
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}
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void stars(void) {
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prouts("******************************************************");
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skip(1);
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}
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double expran(double avrage) {
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return -avrage*log(1e-7 + Rand());
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}
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double Rand(void) {
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return rand()/(1.0 + (double)RAND_MAX);
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}
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void iran8(int *i, int *j) {
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*i = Rand()*8.0 + 1.0;
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*j = Rand()*8.0 + 1.0;
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}
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void iran10(int *i, int *j) {
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*i = Rand()*10.0 + 1.0;
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*j = Rand()*10.0 + 1.0;
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}
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void chew(void) {
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linecount = 0;
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linep = line;
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*linep = 0;
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}
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void chew2(void) {
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/* return IHEOL next time */
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linecount = 0;
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linep = line+1;
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*linep = 0;
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}
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int scan(void) {
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int i;
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char *cp;
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linecount = 0;
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// Init result
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aaitem = 0.0;
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*citem = 0;
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// Read a line if nothing here
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if (*linep == 0) {
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if (linep != line) {
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chew();
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return IHEOL;
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}
|
|
#ifdef KOS32
|
|
cp = gets(line);
|
|
if (!cp) exit(0);
|
|
#else
|
|
// We should really be using fgets
|
|
fgets(line,sizeof(line),stdin);
|
|
#endif
|
|
if (line[strlen(line)-1] == '\n')
|
|
line[strlen(line)-1] = '\0';
|
|
linep = line;
|
|
}
|
|
// Skip leading white space
|
|
while (*linep == ' ') linep++;
|
|
// Nothing left
|
|
if (*linep == 0) {
|
|
chew();
|
|
return IHEOL;
|
|
}
|
|
if (isdigit(*linep) || *linep=='+' || *linep=='-' || *linep=='.') {
|
|
// treat as a number
|
|
if (sscanf(linep, "%lf%n", &aaitem, &i) < 1) {
|
|
linep = line; // Invalid numbers are ignored
|
|
*linep = 0;
|
|
return IHEOL;
|
|
}
|
|
else {
|
|
// skip to end
|
|
linep += i;
|
|
return IHREAL;
|
|
}
|
|
}
|
|
// Treat as alpha
|
|
cp = citem;
|
|
while (*linep && *linep!=' ') {
|
|
if ((cp - citem) < 9) *cp++ = tolower(*linep);
|
|
linep++;
|
|
}
|
|
*cp = 0;
|
|
return IHALPHA;
|
|
}
|
|
|
|
int ja(void) {
|
|
chew();
|
|
while (TRUE) {
|
|
scan();
|
|
chew();
|
|
if (*citem == 'y') return TRUE;
|
|
if (*citem == 'n') return FALSE;
|
|
proutn("Please answer with \"Y\" or \"N\":");
|
|
}
|
|
}
|
|
|
|
void cramf(double x, int w, int d) {
|
|
char buf[64];
|
|
sprintf(buf, "%*.*f", w, d, x);
|
|
proutn(buf);
|
|
}
|
|
|
|
void crami(int i, int w) {
|
|
char buf[16];
|
|
sprintf(buf, "%*d", w, i);
|
|
proutn(buf);
|
|
}
|
|
|
|
double square(double i) { return i*i; }
|
|
|
|
static void clearscreen(void) {
|
|
/* Somehow we need to clear the screen */
|
|
proutn("\033[2J\033[0;0H"); /* Hope for an ANSI display */
|
|
}
|
|
|
|
/* We will pull these out in case we want to do something special later */
|
|
|
|
void pause(int i) {
|
|
#ifdef CLOAKING
|
|
if (iscloaked) return;
|
|
#endif
|
|
putchar('\n');
|
|
if (i==1) {
|
|
if (skill > SFAIR)
|
|
prout("[ANNOUNCEMENT ARRIVING...]");
|
|
else
|
|
prout("[IMPORTANT ANNOUNCEMENT ARRIVING -- HIT ENTER TO CONTINUE]");
|
|
getchar();
|
|
}
|
|
else {
|
|
if (skill > SFAIR)
|
|
proutn("[CONTINUE?]");
|
|
else
|
|
proutn("[HIT ENTER TO CONTINUE]");
|
|
getchar();
|
|
proutn("\r \r");
|
|
}
|
|
if (i != 0) {
|
|
clearscreen();
|
|
}
|
|
linecount = 0;
|
|
}
|
|
|
|
|
|
void skip(int i) {
|
|
while (i-- > 0) {
|
|
linecount++;
|
|
if (linecount >= 23)
|
|
pause(0);
|
|
else
|
|
putchar('\n');
|
|
}
|
|
}
|
|
|
|
|
|
void proutn(char *s) {
|
|
#ifndef KOS32
|
|
fputs(s, stdout);
|
|
#else
|
|
con_write_asciiz(s);
|
|
#endif
|
|
}
|
|
|
|
void prout(char *s) {
|
|
proutn(s);
|
|
skip(1);
|
|
}
|
|
|
|
void prouts(char *s) {
|
|
#ifdef KOS32
|
|
#define clock_t long int
|
|
#define clock() get_tick_count()
|
|
#define CLOCKS_PER_SEC 100
|
|
#endif
|
|
|
|
clock_t endTime;
|
|
/* print slowly! */
|
|
while (*s) {
|
|
endTime = clock() + CLOCKS_PER_SEC*0.05;
|
|
while (clock() < endTime) ;
|
|
putchar(*s++);
|
|
#ifndef KOS32
|
|
fflush(stdout);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
void huh(void) {
|
|
chew();
|
|
skip(1);
|
|
prout("Beg your pardon, Captain?");
|
|
}
|
|
|
|
int isit(char *s) {
|
|
/* New function -- compares s to scaned citem and returns true if it
|
|
matches to the length of s */
|
|
|
|
return strncmp(s, citem, max(1, strlen(citem))) == 0;
|
|
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
void debugme(void) {
|
|
proutn("Reset levels? ");
|
|
if (ja() != 0) {
|
|
if (energy < inenrg) energy = inenrg;
|
|
shield = inshld;
|
|
torps = intorps;
|
|
lsupres = inlsr;
|
|
}
|
|
proutn("Reset damage? ");
|
|
if (ja() != 0) {
|
|
int i;
|
|
for (i=0; i <= ndevice; i++) if (damage[i] > 0.0) damage[i] = 0.0;
|
|
stdamtim = 1e30;
|
|
}
|
|
proutn("Toggle idebug? ");
|
|
if (ja() != 0) {
|
|
idebug = !idebug;
|
|
if (idebug) prout("Debug output ON");
|
|
else prout("Debug output OFF");
|
|
}
|
|
proutn("Cause selective damage? ");
|
|
if (ja() != 0) {
|
|
int i, key;
|
|
for (i=1; i <= ndevice; i++) {
|
|
proutn("Kill ");
|
|
proutn(device[i]);
|
|
proutn("? ");
|
|
chew();
|
|
key = scan();
|
|
if (key == IHALPHA && isit("y")) {
|
|
damage[i] = 10.0;
|
|
if (i == DRADIO) stdamtim = d.date;
|
|
}
|
|
}
|
|
}
|
|
proutn("Examine/change events? ");
|
|
if (ja() != 0) {
|
|
int i;
|
|
for (i = 1; i < NEVENTS; i++) {
|
|
int key;
|
|
if (future[i] == 1e30) continue;
|
|
switch (i) {
|
|
case FSNOVA: proutn("Supernova "); break;
|
|
case FTBEAM: proutn("T Beam "); break;
|
|
case FSNAP: proutn("Snapshot "); break;
|
|
case FBATTAK: proutn("Base Attack "); break;
|
|
case FCDBAS: proutn("Base Destroy "); break;
|
|
case FSCMOVE: proutn("SC Move "); break;
|
|
case FSCDBAS: proutn("SC Base Destroy "); break;
|
|
}
|
|
cramf(future[i]-d.date, 8, 2);
|
|
chew();
|
|
proutn(" ?");
|
|
key = scan();
|
|
if (key == IHREAL) {
|
|
future[i] = d.date + aaitem;
|
|
}
|
|
}
|
|
chew();
|
|
}
|
|
proutn("Make universe visible? ");
|
|
if (ja() != 0) {
|
|
int i, j;
|
|
for (i = 1; i < 9; i++)
|
|
{
|
|
for (j = 1; j < 9; j++)
|
|
{
|
|
starch[i][j] = 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
#endif
|